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removing defunct Five Man Band tree


* FiveManBand: A classic way to give everyone a side character to root for along with the main protagonist.
** TheLeader - Typically the main protagonist. Though can also be the person who organizes the group.
** TheLancer - The bad boy of the group who uses more cunning tactics than the rest that are exploiting the games rules without cheating.
** TheSmartGuy - The person who comes up with the more tactical decisions and seen as a chessmaster as opposed to a lucky individual.
** TheBigGuy - The jacked person who doesn't look like they'd be into this game, but inexplicably is.
** TheChick - One of the few female players of the game. Typically the heart of the group. Though tends to falls into a love interest or token woman, even if she deserves a better character arc.
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* ''LightNovel/AccelWorld'' - Video game anime, where kids fight each other in online matches. If a players score is high enough they can spend points on speeding up their minds in real life. If their score reaches zero, knowledge of the game is erased from their mind and the game is permanently uninstalled.

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* ''LightNovel/AccelWorld'' ''Literature/AccelWorld'' - Video game anime, where kids fight each other in online matches. If a players score is high enough they can spend points on speeding up their minds in real life. If their score reaches zero, knowledge of the game is erased from their mind and the game is permanently uninstalled.
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Theme Deck is going to be cut as per this TRS thread.


** ThemeDeck: Characters have their strategy/pieces/cards themed to their personality. Such as the goth kid having a zombie themed card deck or the tough guy using an aggressive barbarian.
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* ''WesternAnimation/Chaotic'' - A card game western animation, which while great fell off the map. The concept was solid with the players teleporting their minds to a parallel dimension, so they could justify why these kids aren't in school when they are constantly battling. However, the Chaotic property was owned by two companies. 4Kids owned the cartoon while a Danish company owned the card game. After a falling out the series was shelved indefinitely.

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* ''WesternAnimation/Chaotic'' ''WesternAnimation/{{Chaotic}}'' - A card game western animation, which while great fell off the map. The concept was solid with the players teleporting their minds to a parallel dimension, so they could justify why these kids aren't in school when they are constantly battling. However, the Chaotic property was owned by two companies. 4Kids owned the cartoon while a Danish company owned the card game. After a falling out the series was shelved indefinitely.
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* Hero can be {{Adorkable}}, TheAce, AscendedFanboy, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning. By the end of the series they will reach GodlikeGamer status.

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* Hero can be {{Adorkable}}, EndearinglyDorky, TheAce, AscendedFanboy, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning. By the end of the series they will reach GodlikeGamer status.
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* XanatosGambit: Nothing like a game of tactics to have a convoluted plan to make sure you always win.
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** TheTourney: If the game space is shown as a world

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** TheTourney: If For a Game Anime where the focus switches between the real world and the game space is shown world this trope may be invoked as a worldrepresentation of the game.
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* DeepImmersionGaming: When the game world is represented as real life as opposed to a game. Typically this is seeing the game via the eyes of the pieces, such as Dungeons and Dragons characters interacting with a fantasy world or chess pieces seeing themselves as armies fighting on a field.


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* SeverelySpecializedStore: Typically a Hobby store that the protagonist spends most of their downtime at. However, the main game always seems to have overtaken the store's shelf space.
* FanConvention: A special event held surrounding the game. Typically with cosplayers, tournaments, and usually centering around the one specific game the Anime is focused on.
** TheTourney: If the game space is shown as a world
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* {{Nerd in Evil's Helmet}}: Most villains in gaming anime could be categorized as badass, but only in context of the game they play. They may have a badass army of undead Death Knights while looking like a dweeb.

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* {{Nerd in Evil's Evils Helmet}}: Most villains in gaming anime could be categorized as badass, but only in context of the game they play. They may have a badass army of undead Death Knights while looking like a dweeb.
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* {{Zipperific}}: For whatever reason, an unreasonable amount of zippers is a trend in this genre.

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* {{Zipperific}}: {{Zipperiffic}}: For whatever reason, an unreasonable amount of zippers is a trend in this genre.
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* * PowerOfFriendship/[[PowerOfLove Love]]/[[PowerOfTrust Trust]]: Friendship will triumph over anything.

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* * PowerOfFriendship/[[PowerOfLove Love]]/[[PowerOfTrust Trust]]: Friendship will triumph over anything.
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* {{"Stop Having Fun" Guys}}: At least one person should be an example of the darker side of gaming, where they take the game so serious they don't have fun anymore.

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* {{"Stop {{Stop Having Fun" Fun Guys}}: At least one person should be an example of the darker side of gaming, where they take the game so serious they don't have fun anymore.

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* 15MinutesOfFame: The one of the characters because famous for playing the game, but only for a limited time.
* BottleEpisode: An episode where the characters hangout instead of playing the game to help with pacing and to save on budget.
* {{Broken Win/Loss Streak}}: The protagonist has a streak of wins/loses that they are trying to keep/break. respectively.
* BroughtDownToNormal: The protagonist gets a wake up call that they aren't as good at the game as they think.
* CharacterFocus: A good way to share the lime light with other characters. Good for ensemble casts that require seperate development.
* CuttingTheKnot: When brute force wins the game instead of tactics.
* DeadlyGame: When death is on the line, during the game.
* GrandFinale: The end of the season where all the protagonist's training leads to a game for all the marbles.
* HeroicRematch: The protagonist loses versus a rival only to comeback in a rematch.
* IWishItWereReal: The characters imagine what the game would be like if it were real and not just a representation.
* LonelyAtTheTop: The champion of the game is so good that they've alienated themselves from everyone.

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* {{Cosplay}}: Depending on the game, cosplay will likely come up as a reference to nerd/geek culture. This may be for a simple scene or episode. And possibly used for {{Fanservice}}. Recommend using it sparingly unless a key aspect of a character's personality.
* DressCode: If set in Japan, school uniforms are likely to be used a lot. Even if it wouldn't make sense for the cast to still be in school clothes on the weekend.
* {{Nerd in Evil's Helmet}}: Most villains in gaming anime could be categorized as badass, but only in context of the game they play. They may have a badass army of undead Death Knights while looking like a dweeb.
* {{Zipperific}}: For whatever reason, an unreasonable amount of zippers is a trend in this genre.
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* {{"Stop Having Fun" Guys}}: At least one person should be an example of the darker side of gaming, where they take the game so serious they don't have fun anymore.



* Hero can be {{Adorkable}}, TheAce, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning. By the end of the series they will reach GodlikeGamer status.

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* Hero can be {{Adorkable}}, TheAce, AscendedFanboy, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning. By the end of the series they will reach GodlikeGamer status.status.
** DefeatingTheUndefeatable: A common way to show how good the protagonist is at the game.



The best wins often end with a FinishingMove.

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* The best wins often end with a FinishingMove.
* SignatureMove: What better way to differentiate characters than for them to have a signature move/card/ability to cheer for.



!!'''The Epic Fails'''

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* ''Franchise/{{Medabots}}'' - Robot fighting anime. The robots are controlled by medals that contain the AI of each medabot. Allowing for parts to be swapped out to change fighting styles.
!!'''The Epic Fails'''Fails'''
* ''WesternAnimation/Chaotic'' - A card game western animation, which while great fell off the map. The concept was solid with the players teleporting their minds to a parallel dimension, so they could justify why these kids aren't in school when they are constantly battling. However, the Chaotic property was owned by two companies. 4Kids owned the cartoon while a Danish company owned the card game. After a falling out the series was shelved indefinitely.
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* DefeatMeansFriendship: Common for protagonists to build their relationships by beating the crap out of their opponents.
* {{Fanservice}}: Common when talking about games marketed towards boys. This is dangerous as it alienates girls and


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* CallingYourAttacks: A common way to add emphasis onto a powerful move or to highlight game mechanics for the audience.
* RageQuit: A common reaction for players losing a game. Inevitable if your protagonist is "too good".


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** MyLittlePanzer: When the game or toys used are extremely dangerous. So much so you wonder why parents allow their kids to play this game.


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** PrivilegedRival: That one rival who can spend money to get the best cards, models, etc... {{Screw the Rules, I Have Money!}}
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* NoAntagonist: As the story is about gaming it is quite possible that there is no antagonist. As the story can be about the protagonist getting better at a game without having a villain trying to take them down a peg.


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* LimitedWardrobe: The cast don't seem to change much between episodes as any change would cost too much money and you don't want to mess with the iconic look of each character. Though change ups are allowed between seasons to emphasis taking a level in badass.


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* FiveManBand: A classic way to give everyone a side character to root for along with the main protagonist.
** TheLeader - Typically the main protagonist. Though can also be the person who organizes the group.
** TheLancer - The bad boy of the group who uses more cunning tactics than the rest that are exploiting the games rules without cheating.
** TheSmartGuy - The person who comes up with the more tactical decisions and seen as a chessmaster as opposed to a lucky individual.
** TheBigGuy - The jacked person who doesn't look like they'd be into this game, but inexplicably is.
** TheChick - One of the few female players of the game. Typically the heart of the group. Though tends to falls into a love interest or token woman, even if she deserves a better character arc.


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* InsaneTrollLogic - Its tough trying to come up with plots for why a game is so important.

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* InsaneTrollLogic - InsaneTrollLogic: Its tough trying to come up with plots for why a game is so important.important.
* SeriousBusiness: The game is taken more seriously than anything else in the world. To the point where people use it to take over the world and not in a Disney monopoly way.



** Bloodsport: For whatever reason, the tournament organizers have added death as a penalty for losing.

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** Bloodsport: BloodSport: For whatever reason, the tournament organizers have added death as a penalty for losing.


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** ThemeDeck: Characters have their strategy/pieces/cards themed to their personality. Such as the goth kid having a zombie themed card deck or the tough guy using an aggressive barbarian.
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** FlexibleTourneyRules: When the tournament's rules deviate from the rules defined previously. Such as adding random modifiers that are impossible for players to know prior to the tournament.
* InevitableTournament: If there is a tournament mentioned inevitably the protagonist will be drawn into it.


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* TournamentArc: The protagonist gains enough skill in the game to participate into a tournament; regionals, states, etc...
** NotJustATournament: When the tournament organizers have a sinister reason for the tournament. Such as collecting all the best players in one place, seeking revenge on the protagonist, or some other nefarious purpose.
** Bloodsport: For whatever reason, the tournament organizers have added death as a penalty for losing.

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* LosingIsWorseThanDeath: For whatever reason, people will do anything to win. This can change from the fairly mundane storylines of a player cheating in order to steal a tournament's prize money to a player systematically murdering opponents to thin out the competition.
* NewRulesAsThePlotDemands: Sometimes the rules of the game are too well known and writers find this removes a lot of tension. As such they'll throw in random rules and combos that might not exist in the actual game in order to create suspense.



* MerchandiseDriven: Often Game Anime are tied with a product that is being marketed to children. This can be subverted by having the game be a public domain game such as Chess, Go, or a sport. This can also be subverted if the game doesn't exist in the real world such as Sword Art Online, but this doesn't stop the studio from making a version of the game later down the line.



* Friendship will triumph over anything.

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* * PowerOfFriendship/[[PowerOfLove Love]]/[[PowerOfTrust Trust]]: Friendship will triumph over anything.



* Hero can be {{Adorkable}}, TheAce, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning.

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* Hero can be {{Adorkable}}, TheAce, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning. By the end of the series they will reach GodlikeGamer status.
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* Skill will triumph over intimidation.
* Friendship will triumph over anything.
* Winning is not important.


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* Mysterious history of the game is tied to an ancient civilization.
* Inexplicably popular game that everyone plays even though it would be niche in real life.


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* One of the Protagonist's family members and/or friends is kidnapped by the Antagonist, unless the Protagonist can defeat them in a match.
* A undefeatable opponent has been steamrolling other players. The Protagonist is the only one who can stop them and expose how they are cheating.


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* Game pieces; such as dice, cards, board, etc...
* Highly advanced technology to make the game more interesting, such as holograms or robots.
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Or you can use an existing game. Such as Go, Chess, Mahjong, poker, etc...

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Before you start writing the story for your anime, you have to create the game the characters are going to be playing. Establish the rules, exceptions, and overall format of the game. Once you have an idea how the game is played, then ask yourself: Would anyone actually play this game? If the game doesn't look fun, then your audience won't believe anyone in the series would want to play it. Really take some time to tweak the mechanics in the same way a real game designer would.
!'''The Story'''
Finally, once you have an idea for a game that seems exciting to play, you can then begin to write your story around players of your new game.

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Before you start writing the story for your anime, you have to create the game the characters are going to be playing. Establish the rules, exceptions, and overall format of the game. Once you have an idea how the game is played, then ask yourself: Would anyone actually play this game? More importantly, would anyone actually 'watch' anyone play this game? If the game doesn't look fun, then your audience won't believe anyone in the series would want to play it.it and they certainly wouldn't want to watch your characters play the game. Really take some time to tweak the mechanics in the same way a real game designer would. \n

!'''The Story'''
World'''
Finally, once you have an idea for a game that seems exciting to play, you can then begin to write your the setting it exists in. Every story around players takes place in some kind of world, so think about how your new game. game has impacted this world.

Popularity: How many people are playing this game? Is it a super popular smash hit that everyone plays or is it only a niche thing kids are into? Is there some kind of competitive league for the game?

Meta game: What strategies are effective and common and what strategies are weak and underused?

History: How long has this game been out? How has it evolved over the years and are people happy with the game has changed?

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!'''Creating The Game'''
Before you start writing the story for your anime, you have to create the game the characters are going to be playing. Establish the rules, exceptions, and overall format of the game. Once you have an idea how the game is played, then ask yourself: Would anyone actually play this game? If the game doesn't look fun, then your audience won't believe anyone in the series would want to play it. Really take some time to tweak the mechanics in the same way a real game designer would.
!'''The Story'''
Finally, once you have an idea for a game that seems exciting to play, you can then begin to write your story around players of your new game.

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* Hero can be {{Adorkable}}, TheAce, AudienceSurrogate, BadassNormal, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning.

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* Hero can be {{Adorkable}}, TheAce, AudienceSurrogate, BadassNormal, WeakButSkilled, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning.cunning.
* The Rival who should be on par with the Hero, but not necessarily evil. Eventually they may even become friends.


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The best wins often end with a FinishingMove.
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* InsaneTrollLogic - Its tough trying to come up with plots for why a game is so important.


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* Hero can be {{Adorkable}}, TheAce, AudienceSurrogate, BadassNormal, and NiceGuy. They should never cheat and be able to overcome the obstacles of the game through cunning.

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So you want to make an anime about people playing games. Not to be confused with Anime Adaptations of games.



In regards to the genre you have to pick a game or genre of game to focus on. Yes, your protagonist can try to be the best of every game they come across, but you need to keep the story focused.
* CardGames - The standard for many game based Anime. Cheap to produce and
* TableTopGames -

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In regards to the genre you have to pick a game or genre of game to focus on. Yes, your protagonist can try to be the best of every game they come across, but you need to keep the story focused.
focused. Typically the games that work best are games where two opponents face head to head and is skill based.
* CardGames - The standard for many game based Anime. Cheap Benefits range from being able to produce and
the game in real life for cheap.
* BoardGames - Equivalent to sports animes. Typically the hero is trying to become a grandmaster of chess or another commmon board game.
* TableTopGames - Rarely used as most TableTopGames are multiple players. But competitive tabletop gaming does exist in real life.


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* ''Franchise/{{Beyblade}}'' - Battle tops anime.
* ''LightNovel/AccelWorld'' - Video game anime, where kids fight each other in online matches. If a players score is high enough they can spend points on speeding up their minds in real life. If their score reaches zero, knowledge of the game is erased from their mind and the game is permanently uninstalled.
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First draft.

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!'''Necessary Tropes'''
* ToBeAMaster - The protagonist should always be aiming to be the master of his chosen game.
* AbsurdlyHighStakesGame - Players will act as losing a game is the most depressing thing in the world. Some players will cheat, blackmail, kidnap, and maybe even murder to win.
* MundaneMadeAwesome - The game while mundane in a real life setting for some reason this world makes playing the game as important as any.
!'''Choices, Choices'''
In regards to the genre you have to pick a game or genre of game to focus on. Yes, your protagonist can try to be the best of every game they come across, but you need to keep the story focused.
* CardGames - The standard for many game based Anime. Cheap to produce and
* TableTopGames -
* VideoGames - Not as popular as Card Games. Most of the times the game doesn't exist in real life.
!'''Pitfalls'''
!'''Potential Subversions'''
!'''Writers' Lounge'''
!!'''Suggested Themes and Aesops'''
!!'''Potential Motifs'''
!!'''Suggested Plots'''
!'''Departments'''
!!'''Set Designer''' / '''Location Scout'''
!!'''Props Department'''
!!'''Costume Designer'''
* AnimeHair - It's not an anime without your protagonist having a unique and colorful hair style.
!!'''Casting Director'''
!!'''Stunt Department'''
!'''Extra Credit'''
!!'''The Greats'''
* ''Franchise/YuGiOh'' - Where a card game is based on AncientEgypt magic and players regularly kidnap people in order to win.
!!'''The Epic Fails'''

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