Follow TV Tropes

Following

History ShoutOut / DukeNukem

Go To

OR

Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* [=E4L2=], "Duke Burger", has [[BeavisAndButthead Butthead]] through the drive-thru speaker of the restaurant, admonishing the player to leave, because the place is 'like, closed'.

to:

* [=E4L2=], "Duke Burger", has [[BeavisAndButthead [[WesternAnimation/BeavisAndButthead Butthead]] through the drive-thru speaker of the restaurant, admonishing the player to leave, because the place is 'like, closed'.



----

to:

----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The front hall has ''M:I's'' famous tape recording. When approaching it, you may hear the tape play this message: "This tape will self-destruct in one second". If you hear this, back away, because the recorder WILL explode; this is maybe the only ShoutOut in ''Duke Nukem 3D'' that can actually hurt Duke.
Is there an issue? Send a MessageReason:
None


* The computer in the Duke Cave, when the power goes down, talks suspiciously like [[SystemShock SHODAN]].

to:

* The computer in the Duke Cave, when the power goes down, talks suspiciously like [[SystemShock [[VideoGame/SystemShock SHODAN]].

Added: 4

Changed: 14

Is there an issue? Send a MessageReason:
None


* The BadFuture of ''Zero Hour'', has the Statue of Liberty half-submerged in nukage, a reference to PlanetOfTheApes.

to:

* The BadFuture of ''Zero Hour'', has the Statue of Liberty half-submerged in nukage, a reference to PlanetOfTheApes.''Franchise/PlanetOfTheApes''.
----
Is there an issue? Send a MessageReason:
None


* L12, "Nuke Proof", the background music that plays throughout this level is the classic Film/RoboCop theme.

to:

* L12, "Nuke Proof", the background music that plays throughout this level is the classic Film/RoboCop ''Franchise/RoboCop'' theme.
Is there an issue? Send a MessageReason:
None



to:

* L12, "Nuke Proof", the background music that plays throughout this level is the classic Film/RoboCop theme.
Is there an issue? Send a MessageReason:
None


** The bar music sounds a bit like the [[Franchise/MortalKombat]] theme and is named "Mortail Wombat".

to:

** The bar music sounds a bit like the [[Franchise/MortalKombat]] ''Franchise/MortalKombat'' theme and is named "Mortail Wombat".



* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous [[Film/TheyLive ChewBubblegum]] line. He can also sing ''"BOOOORN TO BE WIIIILD"'' in the karaoke. The name of the karaoke sound is "Or Not to be Wild".

to:

* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous [[Film/TheyLive ChewBubblegum]] line. He can also sing ''"BOOOORN TO BE WIIIILD"'' in the karaoke. The name of the karaoke sound music is "Or Not to be Wild".

Added: 102

Changed: 54

Is there an issue? Send a MessageReason:
None


** The bar music sounds a bit like the [[Franchise/MortalKombat]] theme and is named "Mortail Wombat".



* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous [[Film/TheyLive ChewBubblegum]] line. He can also sing ''"BOOOORN TO BE WIIIILD"'' in the karaoke.

to:

* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous [[Film/TheyLive ChewBubblegum]] line. He can also sing ''"BOOOORN TO BE WIIIILD"'' in the karaoke. The name of the karaoke sound is "Or Not to be Wild".
Is there an issue? Send a MessageReason:
None


** There are health-giving cola cans as single items and as sixpacks scattered around the game world. They refer to similar health items in the first two ''Duke Nukem'' games, and their brand name is "Cola-Cola" which refers to the real-world drink ''Coca-Cola''. One level ([=E2L4=]) also has a window with the text "Cola-Cola" painted on it.

to:

** There are health-giving cola cans as single items and as sixpacks scattered around the game world. They refer to similar health items in the first two ''Duke Nukem'' games, and [[WritingAroundTrademarks their brand name is "Cola-Cola" "Cola-Cola"]] which refers to the real-world drink ''Coca-Cola''. One level ([=E2L4=]) also has a window with the text "Cola-Cola" painted on it.
Is there an issue? Send a MessageReason:
None


* In one level of Duke Nukem: Time to Kill, Duke can come across the Delorian from ''Film/BackToTheFuture''.

to:

* In one level of Duke Nukem: Time to Kill, Duke can come across the Delorian Delorean from ''Film/BackToTheFuture''.''Franchise/BackToTheFuture''.
Is there an issue? Send a MessageReason:
None


* In one part of the [[spoiler: Hoover Dam]], Duke ascends a long spiral stairway while [[VideoGame/DonkeyKong dodging incoming barrels, remarking "Where's a hammer when you need one?]] He finds a Pigcop at the top, but remarks he was [[VideoGame/DonkeyKong expecting a monkey.]]

to:

* In one part of the [[spoiler: Hoover Dam]], Duke ascends a long spiral stairway while [[VideoGame/DonkeyKong dodging incoming barrels, remarking "Where's a hammer when you need one?]] He finds a Pigcop at the top, but remarks he was [[VideoGame/DonkeyKong expecting a monkey.]]



* The single player [=DLC=] campaign is titled ''The Series/DoctorWho [[Film/JamesBond Cloned Me]]''.
* At the beginning of the first [=DLC=], Duke wakes up in an interrogation room which appears extremely similar to the one in ''VideoGame/CallOfDutyBlackOps''.
** In the climax of the same [=DLC=], Duke uses a [[VideoGame/NaziZombies teleporter in Area 51 to reach a base on the moon]].
* The first enemy he faces is a robotic endoskeleton called a [[{{Terminator}} Dukeinator]].

to:

* The single player [=DLC=] single-player DLC campaign is titled ''The Series/DoctorWho [[Film/JamesBond [[Film/TheSpyWhoLovedMe Cloned Me]]''.
* At the beginning of the first [=DLC=], DLC, Duke wakes up in an interrogation room which appears extremely similar to the one in ''VideoGame/CallOfDutyBlackOps''.
** In the climax of the same [=DLC=], DLC, Duke uses a [[VideoGame/NaziZombies teleporter in Area 51 to reach a base on the moon]].
* The first enemy he faces is a robotic endoskeleton called a [[{{Terminator}} [[Franchise/{{Terminator}} Dukeinator]].



* To insult Doctor Proton, Duke calls him a "[[{{Twilight}} spidermonkey]]".
* When Doctor Proton recharges his energy, he exclaims: "[[StarWars Power! Unlimited power!]]

to:

* To insult Doctor Proton, Duke calls him a "[[{{Twilight}} "[[Literature/{{Twilight}} spidermonkey]]".
* When Doctor Proton recharges his energy, he exclaims: "[[StarWars "[[Film/RevengeOfTheSith Power! Unlimited power!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The main theme from ''VideoGame/DesertStrike'' plays on one level.
Is there an issue? Send a MessageReason:
None


* The girl in the Duke Burger kitchen may wonder if "there'll be another season of [[{{Firefly}} Lightning Bug]]."

to:

* The girl in the Duke Burger kitchen may wonder if "there'll be another season of [[{{Firefly}} [[{{Series/Firefly}} Lightning Bug]]."
Is there an issue? Send a MessageReason:
link


* [=E3L7=] is named "Fahrenheit", the music is called "233.778 Celsius" and a fire engine is numbered "451". All of these are references to Creator/RayBradbury's ''Fahrenheit 451''.[[note]]Though the song name is a bit wrong, as 451 F is equivalent to 23''2''.778 C[[/note]]

to:

* [=E3L7=] is named "Fahrenheit", the music is called "233.778 Celsius" and a fire engine is numbered "451". All of these are references to Creator/RayBradbury's ''Fahrenheit 451''.''Literature/{{Fahrenheit 451}}''.[[note]]Though the song name is a bit wrong, as 451 F is equivalent to 23''2''.778 C[[/note]]
Is there an issue? Send a MessageReason:
None


* [=E3L7=] is named "Fahrenheit", the music is called "233C" and a fire engine is numbered "451". All of these are references to Creator/RayBradbury's ''Fahrenheit 451''.

to:

* [=E3L7=] is named "Fahrenheit", the music is called "233C" "233.778 Celsius" and a fire engine is numbered "451". All of these are references to Creator/RayBradbury's ''Fahrenheit 451''.[[note]]Though the song name is a bit wrong, as 451 F is equivalent to 23''2''.778 C[[/note]]
Is there an issue? Send a MessageReason:
None


* [=E4L1=], "It's Impossible", is a big ShoutOut to ''MissionImpossible'', but also includes a corridor of opening doors, along the lines of the ''Series/GetSmart'' opening titles.

to:

* [=E4L1=], "It's Impossible", is a big ShoutOut to ''MissionImpossible'', ''Series/MissionImpossible'', but also includes a corridor of opening doors, along the lines of the ''Series/GetSmart'' opening titles.



** And, of course, a sign of [[TheManFromUNCLE U.N.C.L.E.]]

to:

** And, of course, a sign of [[TheManFromUNCLE [[Series/TheManFromUNCLE U.N.C.L.E.]]
Is there an issue? Send a MessageReason:
None




to:

\n* One of the things Duke will say when shrunk by the Shrink Ray in multiplayer matches is [[https://www.youtube.com/watch?v=NMXRxNbPvGI#t=1m27s "Go fuck yourself, San Diego."]]

Added: 126

Changed: 574

Is there an issue? Send a MessageReason:
fixed article


* The computers in the Duke Cave has a damn accurate boot bios screen, resembling those of an Award BIOS boot PC.

to:

* The computers in the Duke Cave has show a damn accurate boot bios screen, BIOS screen resembling those of an Award BIOS boot PC.PC when booting up.



* Behind the set of the "Damn It's Late Show" there's a stage hand getting berated by an angry actor for walking across the stage during filming, a parody of Creator/ChristianBale's infamous rant on the set of ''{{Terminator}} Salvation''. Duke can even punch him out:
---> ''Stage Hand: "Thanks Duke. [[TakeThat That guy was a douche.]]"''

to:

* Behind the set of the "Damn It's Late Show" there's a stage hand getting berated by an angry actor for walking across the stage during filming, a parody of Creator/ChristianBale's infamous rant on the set of ''{{Terminator}} Salvation''.''Film/TerminatorSalvation''. Duke can even punch him out:
---> ''Stage Hand: "Thanks '''Stage Hand:''' Thanks Duke. [[TakeThat That guy was a douche.]]"'']]



** Speaking of VideoGame/{{Portal}}, there's a secret room in the dam where you can find a [[CompanionCube barrel with hearts on it]].

to:

** Speaking of VideoGame/{{Portal}}, there's There's a secret hidden room in the dam where you can find a [[CompanionCube barrel with hearts on it]].it]]. Placing this barrel on a button will unlock the achievement Companion Barrel, a reference to the Companion Cubes in ''VideoGame/{{Portal}}''.



* The singleplayer [=DLC=] campaign is titled ''The Series/DoctorWho [[Film/JamesBond Cloned Me]]''.
* In the first level of that [=DLC=], Duke [[VideoGame/CallOfDutyBlackOps wakes up on a chair in a video room while a voice talks from a speaker]].

to:

* The singleplayer single player [=DLC=] campaign is titled ''The Series/DoctorWho [[Film/JamesBond Cloned Me]]''.
* In At the beginning of the first level of that [=DLC=], Duke [[VideoGame/CallOfDutyBlackOps wakes up on a chair in a video an interrogation room while which appears extremely similar to the one in ''VideoGame/CallOfDutyBlackOps''.
** In the climax of the same [=DLC=], Duke uses
a voice talks from [[VideoGame/NaziZombies teleporter in Area 51 to reach a speaker]].base on the moon]].



* In the climax of the [=DLC=], Duke uses a [[VideoGame/CallOfDutyBlackOps teleporter in Area 51 to reach a base on the moon]].

to:

* In the climax of the [=DLC=], Duke uses a [[VideoGame/CallOfDutyBlackOps teleporter in Area 51 to reach a base on the moon]].

Is there an issue? Send a MessageReason:
None


** Or "[[Franchise/EvilDead Good, bad, I'm the guy with the gun.]]"

to:

** Or "[[Franchise/EvilDead "[[Film/ArmyOfDarkness Good, bad, I'm the guy with the gun.]]"

Added: 79

Changed: 30

Is there an issue? Send a MessageReason:
None


** An overview of Los Angeles is shown in end-of-level graphics of [=E2=] when the debug mode is off.

to:

** An overview of Los Angeles (based on real photograph(s)) is shown in end-of-level graphics of [=E2=] when the debug mode is off.


Added DiffLines:

** One of the levels ([=E2L1=]) partially takes place in the Los Angeles River.

Added: 277

Changed: 154

Is there an issue? Send a MessageReason:
None


* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous ChewBubblegum line. He can also sing ''"BOOOORN TO BE WIIIILD"'' in the karaoke.

to:

* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous ChewBubblegum [[Film/TheyLive ChewBubblegum]] line. He can also sing ''"BOOOORN TO BE WIIIILD"'' in the karaoke.




to:

* The [[SewerGator Gatoroid]] enemy is based on the famous alligators-in-the-sewer urban legend which arguably originated from New York.
* These lines, said by Duke:
--> In the beginning of Fearsome Factory: ''"[[Film/ApocalypseNow I love the smell of bird crap in the morning!]]"'' \\
[[CallBack In the beginning of Tanker Trouble:]] ''"[[ILoveTheSmellOfXInTheMorning I love the smell of sewers in the morning!]]"''
Is there an issue? Send a MessageReason:
None


* Visa and MasterCard logos appear in cash registers throughout the game.

to:

* Visa and MasterCard Master Card logos appear in cash registers throughout the game.

Added: 796

Changed: 453

Is there an issue? Send a MessageReason:
None


* Episode 3 has the same name as Episode 1 in DukeNukemI, "Shrapnel City".
* The title screen is a parody of the poster of ''Film/{{ArmyOfDarkness}}''.
* The theme music, "Grabbag" is mostly influenced by ''[[Music/{{Pantera}} Pantera]]'', ''[[Music/{{OzzyOsbourne}} Ozzy Osbourne]]'', ''[[Music/{{BlackSabbath}} Black Sabbath]]'' and ''[[Music/{{RickWakeman}} Rick Wakeman]]''.

to:

* The text on the shotgun ammo boxes looks like it reads ''Remington''.
* Episode 3 has the same name as Episode 1 in DukeNukemI, ''DukeNukemI'', "Shrapnel City".
* The title screen is a parody of the poster of ''Film/{{ArmyOfDarkness}}''.
''[[Film/{{ArmyOfDarkness}} Army of Darkness]]''.
* The theme music, "Grabbag" "Grabbag", is mostly influenced by ''[[Music/{{Pantera}} Pantera]]'', ''[[Music/{{OzzyOsbourne}} Ozzy Osbourne]]'', ''[[Music/{{BlackSabbath}} Black Sabbath]]'' and ''[[Music/{{RickWakeman}} Rick Wakeman]]''. Wakeman]]''.
* Some music is inspired by ''[[Music/{{BlackSabbath}} Black Sabbath]]'', ''[[Music/{{Megadeth}} Megadeth]]'' and ''[[Music/{{Metallica}} Metallica]]''.
* The game has a special effect where the ceiling of a sector falls when a shot or an explosion hits within the sector. In the source code, this is called "''Franchise/BattleStarGalactica'' shields".
* The doors that shrink sideways when opened and stretch horizontally when closed are called "''Franchise/StarTrek'' doors" in the documentation.
* Visa and MasterCard logos appear in cash registers throughout the game.



* In one level, "[[ShadowWarrior Lo Wang]] was here" is scrawled on a wall.

to:

* In one level, "[[ShadowWarrior Lo Wang]] [[KilroyWasHere was here" here]]" is scrawled on a wall.
Is there an issue? Send a MessageReason:
None


* The theme music, "Grabbag" is mostly influenced by ''Music/{{Pantera}}'', ''Music/{{OzzyOsbourne}}'', ''Music/{{BlackSabbath}}'' and ''Music/{{RickWakeman}}''

to:

* The theme music, "Grabbag" is mostly influenced by ''Music/{{Pantera}}'', ''Music/{{OzzyOsbourne}}'', ''Music/{{BlackSabbath}}'' ''[[Music/{{Pantera}} Pantera]]'', ''[[Music/{{OzzyOsbourne}} Ozzy Osbourne]]'', ''[[Music/{{BlackSabbath}} Black Sabbath]]'' and ''Music/{{RickWakeman}}'' ''[[Music/{{RickWakeman}} Rick Wakeman]]''.

Added: 311

Changed: 38

Is there an issue? Send a MessageReason:
Duke Nukem 3D shout-outs


* Some development screenshots, released concept art and the leaked beta version also have some:

to:

* Some development screenshots, released concept art and the leaked beta version also have some:some which never made it to the final game:


Added DiffLines:

* Episode 3 has the same name as Episode 1 in DukeNukemI, "Shrapnel City".
* The title screen is a parody of the poster of ''Film/{{ArmyOfDarkness}}''.
* The theme music, "Grabbag" is mostly influenced by ''Music/{{Pantera}}'', ''Music/{{OzzyOsbourne}}'', ''Music/{{BlackSabbath}}'' and ''Music/{{RickWakeman}}''
Is there an issue? Send a MessageReason:
fixed link Apogee->Apogee Software


** In the leaked beta, there is a mention of a level named "''Creator/{{Apogee}}'' Arms Hotel".

to:

** In the leaked beta, there is a mention of a level named "''Creator/{{Apogee}}'' "''[[Creator/{{ApogeeSoftware}} Apogee]]'' Arms Hotel".
Is there an issue? Send a MessageReason:
None


** In the leaked beta, "Hotel Hell" was presumably named "''Creator/{{Apogee}}'' Arms Hotel".

to:

** In the leaked beta, "Hotel Hell" was presumably there is a mention of a level named "''Creator/{{Apogee}}'' Arms Hotel".
Is there an issue? Send a MessageReason:
None


** According to a script file in the leaked beta, one of the levels was going to take place in the Santa Monica Pier.

to:

** According to a script file in the leaked beta, one of the levels was going to take place in on the Santa Monica Pier.

Added: 678

Changed: 36

Is there an issue? Send a MessageReason:
fixed links, added information about DN 3 D beta shout-outs


* In the gameplay demo from the intro of ''Duke Nukem'', one of the advertisement texts reads the game "beats ''Nintendo'' easily".
* Some of the graphics of ''Duke Nukem'' and ''Duke Nukem II'' look a lot like those of ''Turrican''.

to:

* In the gameplay demo from the intro of ''Duke Nukem'', one of the advertisement texts reads the game "beats ''Nintendo'' ''Creator/{{Nintendo}}'' easily".
* Some of the graphics of ''Duke Nukem'' and ''Duke Nukem II'' look a lot like those of ''Turrican''.''VideoGame/{{Turrican}}''.



** One song, "Squeak", sounds a lot like "Skin O' My Teeth" by ''Megadeth''.

to:

** One song, "Squeak", sounds a lot like "Skin O' My Teeth" by ''Megadeth''.''Music/{{Megadeth}}''.


Added DiffLines:

* Some development screenshots, released concept art and the leaked beta version also have some:
** One screenshot has the main entrance of a cinema with the movie title "Slashmaster II". This is a reference to the [[SlasherMovie slasher movie]] genre.
** As seen in the concept art, a "Caterkillar" (a play on the tool and machine manufacturer ''Caterpillar'') laser chainsaw was intended to be one of the weapons. It was basically a [[Franchise/StarWars beam sword]].
** According to a script file in the leaked beta, one of the levels was going to take place in the Santa Monica Pier.
** In the leaked beta, "Hotel Hell" was presumably named "''Creator/{{Apogee}}'' Arms Hotel".

Top