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1The series is the ancestor of all first person shooter nods to both films and other videogames.
2
3As such, every ContinuityNod, MythologyGag, CaptainErsatz, "NoCelebritiesWereHarmed", {{Expy}}, and ShoutOut reference in any of these games go here.
4----
5[[foldercontrol]]
6
7[[folder:Duke Nukem and Duke Nukem II]]
8* In the "Mercury Mines" level of ''Duke Nukem 1'', Dr. Proton issues a taunt via a monitor:[[note]]The ''Duke Nukem 1'' engine is very similar to the Commander Keen: Invasion of the Vorticons engine, as evidenced by playing both for at least half an hour each, and probably explains why the credits for ''Duke Nukem 1'' include Tom Hall.[[/note]]
9--> ''"Why bother Duke? Not even VideoGame/CommanderKeen could survive the perils of my Mercury Mines!"''
10* In the story of ''Duke Nukem'', Duke says after he's defeated Dr. Proton, he'll still have time to watch ''[[Series/TheOprahWinfreyShow Oprah]]''.
11* In the gameplay demo from the intro of ''Duke Nukem'', one of the advertisement texts reads the game "beats ''Creator/{{Nintendo}}'' easily".
12* Some of the graphics of ''Duke Nukem'' and ''Duke Nukem II'' look a lot like those of ''VideoGame/{{Turrican}}''.
13* Some of the music pieces of ''Duke Nukem II'' have also references to other works:
14** One song, "Squeak", sounds a lot like "Skin O' My Teeth" by ''Music/{{Megadeth}}''.
15** The song "He's Back" is based on "Angry Again" by ''Megadeth''.
16** The main theme from ''VideoGame/DesertStrike'' plays on one level.
17* In ''Duke Nukem II'', if the player collects the letters N, U, K, E and M in that order, they will get many bonus points (and less if they do it in another order). The same thing is in ''Duke Nukem I'' with letters D, U, K and E.
18* In ''Duke Nukem II'', the Rigelatin leader occasionally sends rocket-powered, floating TV monitors to heckle Duke. One of the texts appearing on screen says: "Live from Rigel! [[Series/SaturdayNightLive It's Saturday Night!"]]
19[[/folder]]
20[[folder:''Duke Nukem 3D'']]
21* [=LameDuke=], an old beta version of the game, has a few:
22** There are health-giving cola cans as single items and as sixpacks scattered around the game world. They refer to similar health items in the first two ''Duke Nukem'' games, and [[WritingAroundTrademarks their brand name is "Cola-Cola"]] which refers to the real-world drink ''Coca-Cola''. One level ([=E2L4=]) also has a window with the text "Cola-Cola" painted on it.
23** There are ''Film/TrueLies'' posters in one level ([=E1L6=]).
24** Some elevators in [=E1L7=] play ''Music/VanMorrison's'' "Brown-Eyed Girl".
25** Some assets are also from ''VideoGame/RiseOfTheTriad'' which was also under production at the time:
26*** Two pieces of music: "Goin' down the Fast Way" and "Mist Ache".
27*** A trap which periodically shoots flames (it is also fully functional in the final game but unused).
28** The ''Capitol Records'' building is featured in [=E2L4=].
29** An overview of Los Angeles (based on real photograph(s)) is shown in end-of-level graphics of [=E2=] when the debug mode is off.
30** Hollywood Boulevard, Vine Street and part of the Hollywood Walk of Fame all appear in the game.
31** One of the levels ([=E2L1=]) partially takes place in the Los Angeles River.
32* Some development screenshots, released concept art and the leaked beta version also have some which never made it to the final game:
33** One screenshot has the main entrance of a cinema with the movie title "Slashmaster II". This is a reference to the {{slasher movie}} genre.
34** As seen in the concept art, a "Caterkillar" (a play on the tool and machine manufacturer ''Caterpillar'') laser chainsaw was intended to be one of the weapons. It was basically a [[Franchise/StarWars beam sword]].
35** According to a script file in the leaked beta, one of the levels was going to take place on the Santa Monica Pier.
36** In the leaked beta, there is a mention of a level named "''Creator/{{Apogee|Software}}'' Arms Hotel".
37* [=E1L1=], "Hollywood Holocaust":
38** The level is based on ''Film/EscapeFromNewYork''.
39** 867 5309 written on the wall in the cinema restroom. It's a reference to the song "867-5309/Jenny" by Music/TommyTutone.
40** A ''Duke Nukem II'' game in the arcade (the previous game in the series)
41** A ''VideoGame/BallsOfSteel'' pinball machine in the arcade (Apogee would later release ''VideoGame/BallsOfSteel'' for Windows)
42** The "Innocent?" billboard at the beginning of the level is referring to the OJ Simpson trial, according to the developer commentary in the 20th Anniversary Edition.
43* [=E1L2=], "Red Light District"
44** On the [=TVs=] in the bar area of the strip club is OJ Simpson's white Bronco.
45** The bar music sounds a bit like the ''Franchise/MortalKombat'' theme and is named "Mortail Wombat".
46* [=E1L3=], "Death Row":
47** A hanging monk from ''VideoGame/RiseOfTheTriad''.
48** The "[[Franchise/{{Doom}} doomed]]" space marine.
49** The poster in one of the cells covering a tunnel to the outside is a reference to ''Film/TheShawshankRedemption''.
50** Later on, the player encounters [[Film/TheSilenceOfTheLambs Hannibal Lecter]] standing in his prison cell. (N64 version only)
51* [=E2L2=], "Incubator", has at least two occurrences of the number [[Film/THX1138 1138]].
52* [=E2L3=], "Warp Factor", is one big ShoutOut to ''Franchise/StarTrek'', from the overall shape of the level, to the secret mockup of the ''TNG'' ''Enterprise'' bridge.
53** After revealing two secrets, the player can visit the bridge of the Enterprise, NCC-1701D, as well as [[Series/StarTrekTheNextGeneration Picard's]] "Ready Room".
54* [=E2L6=], "Tiberius Station", was named after [[Franchise/StarTrek James Tiberius Kirk]].
55* [=E2L7=], "Lunar Reactor" contains a mutilated [[Franchise/StarWars Luke Skywalker]] hanging upside down in stormtrooper armor. The N64 version replaces Luke with Yoda.
56--> ''"Now this is a Force to be reckoned with!"''
57* [=E2L8=], "Dark Side", includes the monolith from ''Film/TwoThousandOneASpaceOdyssey'' near the end. Said monolith is a warp to the last two rooms in the level.
58* [=E3L1=], "Raw Meat", starts with Duke sprouting the infamous [[Film/TheyLive Chew Bubblegum]] line. He can also sing ''"[[Music/{{Steppenwolf}} BOOOORN TO BE WIIIILD"]]'' in the karaoke. The name of the karaoke music is "[[Creator/WilliamShakespeare Or Not to]] [[Theatre/{{Hamlet}} be Wild]]".
59* [=E3L4=], "L.A. Rumble", has a building that crumbles due to an earthquake looks exactly like the building where id Software's offices are in. While the building crumbles Duke will state "[[VideoGame/{{Quake}} I ain't afraid of no Quake!]]"
60* [=E3L5=], "Movie Set" is a movie set where a film based on the previous episode is being filmed. The helicopter that crashes at the start hits a water tower (a possible shout-out to Warner Bros, there). The poster for the film shows up in a couple of later levels, too.
61* [=E3L6=], "Rabid Transit", contains a section based on Lex Luthor's hideout in ''Film/SupermanTheMovie''. This area is even accessed the same way as in the movie.
62* [=E3L7=] is named "Fahrenheit", the music is called "233.778 Celsius" and a fire engine is numbered "451". All of these are references to Creator/RayBradbury's ''Literature/Fahrenheit451''.[[note]]Though the song name is a bit wrong, as 451 F is equivalent to 23''2''.778 C[[/note]]
63** There is a billboard that reads "Guilty!", another reference to OJ Simpson and a counterpart to the "Innocent?" billboard in [=E1L1=].
64* [=E3L8=], "Hotel Hell", has a secret area, found by entering behind the pool's waterfall, where Franchise/IndianaJones is [[ImpaledWithExtremePrejudice speared]].
65--> ''"WeMeetAgain, Dr. Jones."''
66* [=E3L11=], "Freeway", includes a [[Film/TheTerminator flattened Terminator in a compactor]]. When you go inside for a look:
67--> ''"Terminated!"''
68** Near the end of the level, the player will face a police car on its side with the number 54. This is an homage to ''Car 54, Where Are You?''
69** The blimp advertises for Duff, [[WesternAnimation/TheSimpsons Homer Simpson's]] beer.
70** There's TV footage parodying the OJ Simpson car chase. It also shows up in several other levels, notably [=E1L2=] and [=E3L1=].
71* [=E4L1=], "It's Impossible", is a big ShoutOut to ''Series/MissionImpossible'', but also includes a corridor of opening doors, along the lines of the ''Series/GetSmart'' opening titles.
72** The front hall has ''M:I's'' famous tape recording. When approaching it, you may hear the tape play this message: "This tape will self-destruct in one second". If you hear this, back away, because the recorder WILL explode; this is maybe the only ShoutOut in ''Duke Nukem 3D'' that can actually hurt Duke.
73** There are also magazines featuring [[Creator/RogerMoore Moger Roore]] on the cover.
74** There are also an umbrella and a hat hanging under the sign "Steed" in the level - an obvious reference to ''Series/TheAvengers1960s''
75** And, of course, a sign of [[Series/TheManFromUNCLE U.N.C.L.E.]]
76** There are ''[[Franchise/JamesBond seven]]'' secrets in the level.
77* [=E4L2=], "Duke Burger", has [[WesternAnimation/BeavisAndButthead Butthead]] through the drive-thru speaker of the restaurant, admonishing the player to leave, because the place is 'like, closed'.
78** The list of specials includes references to ''Film/PulpFiction'' - Big Kahuna Burgers are most prominent.
79** Not to mention the brief appearance of [[Franchise/ScoobyDoo "Scrappy Due"]].
80* [=E4L3=], "Shop-N-Bag", is based on a real chain of stores with the same name which closed down in the late 1990s.
81** At one point, Duke comes across a badly mutilated corpse dangling from the ceiling. Said body is that of [[Film/EscapeFromLA Snake Plissken]]. If the player takes a closer look at it:
82--> ''"I guess he didn't escape from L.A."''
83* [=E4L4=], "Babe Land", the waiting corridor has a TV monitor playing a cartoon. It features a mouse, who is whacking a cat over the head with an axe, reminiscent of [[WesternAnimation/TheSimpsons Itchy & Scratchy]].
84** Around the park there are animatronic mascots resembling Mickey Mouse. Similarily, there's a pirate-themed ride named "Babes of the Caribbean", a shout out to one of Disney World's rides.
85* [=E4L5=], "Pigsty", contains several desk name-blocks which reference a number of characters in law enforcement from ''Film/DieHard'', ''ComicBook/JudgeDredd'' and ''Film/DirtyHarry''.
86** The car-crashing-into-police-station sequence is a reference to ''Film/TheTerminator'', complete with Duke saying "I'll be back".
87* [=E4L6=], "Going Postal", includes a reference to ''WesternAnimation/TheSimpsons'' - "trab pu kcip", to be viewed through a mirror. It also contains the infamous composite sketch of the Unabomber.
88* [=E4L8=], "Critical Mass", has a secret area which is a mock-up of [[WesternAnimation/TheSimpsons Homer Simpson's]] work area, including donuts on the console and a sign saying "Sector 7-G".
89* [=E4L9=], "Derelict", is a tanker named ''[[https://en.wikipedia.org/wiki/Exxon_Valdez Valdez]] 2''.
90* [=E4L11=], "Area 51", has a few for ''Film/IndependenceDay''.
91* Duke's "Groovy" and "Hail to the king, baby!" are references to ''Franchise/EvilDead''.
92** [[http://www.shacknews.com/article/2684/bruce-campbell-on-duke Bruce Campbell was apparently NOT happy about this one...]]
93* When you approach a captured woman, she'll spout "Kill Me". It's a reference to ''Film/{{Aliens}}''.
94* The "Ripper" Chaingun Cannon is suspiciously similar to the [[GunPorn Nordenfelt-style Pribor-3B]], with the only difference being the belt feed and the rear {{chainsaw grip|BFG}}.
95* The text on the shotgun ammo boxes looks like it reads Remington.
96* Episode 3 has the same name as Episode 1 in the original ''Duke Nukem'', "Shrapnel City".
97* The title screen is a parody of the poster of ''Film/ArmyOfDarkness''.
98* The theme music, "Grabbag", is mostly influenced by Music/{{Pantera}}, Music/OzzyOsbourne, Music/BlackSabbath and Music/RickWakeman.
99* Some music is inspired by ''Music/BlackSabbath'', Music/{{Megadeth}} and Music/{{Metallica}}.
100* The game has a special effect where the ceiling of a sector falls when a shot or an explosion hits within the sector. In the source code, this is called "''Franchise/BattleStarGalactica'' shields".
101* The doors that shrink sideways when opened and stretch horizontally when closed are called "''Franchise/StarTrek'' doors" in the documentation.
102* Low-res Visa and Master Card logos appear in cash registers throughout the original version of the game. Since the ''20th Anniversary'' version had no reason to license these logos again (they were meant for the "Order now!" screen in the Shareware release), they are replaced with BlandNameProduct versions of the logos.
103* The Platform/{{Playstation}} port (''Total Meltdown'') has a control scheme called "VideoGame/{{Doom}}ed", named such because it's based on the default control scheme of the Playstation ''Doom'' port.
104** The same port also add a new episode which features a few levels spoofing popular Playstation games: "Nightmare Zone" is based on the first level of ''VideoGame/TombRaiderI'', "Trackside Tragedy" parodies ''VideoGame/{{Wipeout}}'' and "Gates Motel" pastiches ''VideoGame/ResidentEvil'' and horror movies.
105[[/folder]]
106
107[[folder:''Duke Caribbean: Life's A Beach'']]
108* The recurring boat is titled Kobayashi Maru. Three guesses [[Film/StarTrekIITheWrathOfKhan where]] that comes from.
109* The title theme for the expansion pack is based on the ''Series/HawaiiFiveO'' theme.
110* The key cards are replaced by [[BlandNameProduct Vista]] credit cards.
111* L1 has Duke singing a [[Music/TheBeachBoys Beach Boys]] song.
112* L2 features a quote from ''Film/TheFifthElement''.
113* L5 has quotes from ''Series/FantasyIsland''.
114[[/folder]]
115
116[[folder:''Duke It Out In D.C.'']]
117* L1, "Hell to the Chief", is based on the White House, of course.
118* L2, "Memorial Service", is based on the Lincoln Memorial.
119* L3, "Nuked Files", is based on the FBI Offices. The name is a riff on ''Series/TheXFiles''.
120* L4, "Smithsonian Terror", is based on the Smithsonian Museum, down to the exhibits.
121* L5, "Capitol Punishment", is based on the Capitol, yes it is.
122* The secret level, L10, "Top Secret", was based in part on a user map named "Aztec".
123* L7, "Dread October", is referencing ''Film/TheHuntForRedOctober''.
124[[/folder]]
125
126[[folder:''Duke Nukem: Nuclear Winter'']]
127* L1 and L2 are essentially [=E1L2=] and [=E1L1=], respectively, done in reverse.
128* L3, "Land of Forgotten Toys", features [[Franchise/SuperMarioBros Mario]] playing ''VideoGame/MarioKart'' and a portion of [=E1L1=] from the original ''VideoGame/{{Doom}}'' as part of the level.
129[[/folder]]
130
131[[folder:''Duke Nukem: Manhattan Project'']]
132* The ''Duke Nukem 1'' sprite appears as graffiti in some levels.
133* The intro cutscene, after two Ratoids wreak havoc, has Duke saying this before shooting his first bullet:
134--> ''"[[Film/Scarface1983 Say hello to my little friend]]."''
135* In the first level, there's an outdoor to the "Rats" play, a reference to Broadway's "Cats".
136* In the second level, if you pick up a public phone you'll hear a woman's voice saying something like this:
137--> ''"[[Film/TheMatrix I know you're searching something Duke, and I know how you feel. Follow the White Rabbit.]]"''
138** Later, you must avoid some cars crossing a street. After a couple of times:
139--> ''"[[VideoGame/{{Frogger}} What am I, a frog?]]"''
140* After taking a Berserk pack, Duke sprouts this:
141--> ''"[[ComicBook/FantasticFour It's clobberin' time!]]"''
142* Crossing with DevelopmentGag and WhatCouldHaveBeen in ''VideoGame/DukeNukem3D'' part, the Pig Cops can hit the player with their gun, something which the Pig Cops were meant to do in ''3D'', but couldn't.
143* Another one-liner, after he destroys a pair of camerabots:
144--> ''"[[Music/BritneySpears Oops, I did it again!]]"''
145* The [[GuideDangIt secret boss]] [[SphereOfDestruction Wozma]] seems to be a reference to [[VideoGame/FinalFantasyIX Ozma]], being a giant swirling orb of chaotic energies (in this case, the game's GLOPP) that has an obtuse, hidden way of fighting it that requires a completionist mindset, and is seemingly designed to be as annoying as the game's mechanics will allow due to being both a DamageSpongeBoss that throws out some of the most difficult to deal with projectiles you encountered previously throughout the game all at once.
146* The plot of small animals mutating when coming into contact with spilled ooze, especially in a game called The Manhattan Project, is [[Franchise/TeenageMutantNinjaTurtles strangely familiar.]]
147* The [[SewerGator Gatoroid]] enemy is based on the famous alligators-in-the-sewer urban legend which arguably originated from New York.
148* These lines, said by Duke:
149--> In the beginning of Fearsome Factory: ''"[[Film/ApocalypseNow I love the smell of burnt crap in the morning!]]"'' \
150[[CallBack In the beginning of Tanker Trouble:]] ''"[[ILoveTheSmellOfXInTheMorning I love the smell of sewers in the morning!]]"''
151[[/folder]]
152
153[[folder:''Duke Nukem Forever'']]
154* In the first room, there are names of all ex-3DRealm employees on a plaque above the football uniforms, including Broussard's.
155* One of the things Duke sees while flipping TV Channels is The Holsom Twins' music video, from the album ''Series/FullHouse''...
156* The name of the late night show host is actually a combination of the names of various Real-Life late night show hosts.
157--> '''Johnny''' Carson, Conan '''O'''' Brien, Jay '''Leno''' and David Letter'''man'''
158* At the late night show ''Damn, It's Late'', if Duke speaks into the mic, he boasts, "[[Film/EscapeFromNewYork I am the Duke! I am A-number one!]]" It's not the last time he says it.
159* The computers in the Duke Cave show a BIOS screen resembling those of an Award BIOS PC when booting up.
160* When shrunken in the casino, after killing some rats, Duke will comment, "Talk about [[Film/ThePrincessBride Rodents of Unusual Size]]!"
161* Killing some aliens, Duke will sometimes say, "[[Film/{{Commando}} Remember when I said I'd kill you last? I lied.]]"
162** Or "[[Film/ThreeHundred Tonight, you dine in hell!]]"
163** Or "[[VideoGame/ShadowWarrior1997 It's all in]] [[Film/BigTroubleInLittleChina the reflexes]]."
164** Or "[[Film/ArmyOfDarkness Good, bad, I'm the guy with the gun.]]"
165* When the first Battlelord appears, Duke yells, "[[Film/{{Predator}} You are one, ugly motherfucker!]]"
166* At one point, Duke [[http://cache.gawker.com/assets/images/kotaku/2011/02/dukehalo.jpg finds]] a [[VideoGame/{{Halo}} certain set of green armor]], and snarks, "Power armor is for pussies!" Overlaps with MythologyGag, since Duke found a dead VideoGame/{{DOOM}} marine in ''VideoGame/DukeNukem3D'', which he commented, "[[IncrediblyLamePun That's one DOOMED space marine!]]"
167** Also overlaps with TakeThat, aimed at [[http://godmodeonline.com/d/20070924.html God Mode]], as the Marine says "Duke, we got your green power armor!" just before Duke snarks at him.
168* Duke comes across an EDF soldier who knew Duke's retirement "bullshit was just bullshit". He then goes on in a mocking voice about how he just [[VideoGame/GearsOfWar helped one of his friends find his wife]] and calls his friend a pussy.
169* The game's RegeneratingHealth bar being an Ego bar might be a reference to the Ego system on ''VideoGame/DukeNukemManhattanProject'', where Duke would get ego by shooting things, freeing women and, of course getting ego boxes.
170* The first level of the game is a boss fight against [[spoiler: the Cycloid Emperor, last boss of the third episode of ''VideoGame/DukeNukem3D'']], taking place in [[spoiler: the very same stadium...sort of.]]
171* The "Balls Of Steel" [[LimitedSpecialCollectorsUltimateEdition edition]] and the achievement of the same name might be references to [[VideoGame/BallsOfSteel an old 3D Realms pinball]], and a ShoutOut to a line that quickly became memetic due to a harassment video where Duke's voice lines from ''VideoGame/DukeNukem3D'' were played to infuriate a Ventrilo server admin.
172** "I'ma kill you old style!" is a reference to said harassment.
173* Duke's autobiography, "Why I'm So Great," was first mentioned in ''Duke Nukem II''.
174* In the First Access Demo, when exploring some mining tunnels, as Duke breaks through wooden barricades, he declares his need for a [[VideoGame/HalfLife crowbar]] in a situation like that.
175* The Railgun in the First Access Demo looks and sounds suspiciously like the ''VideoGame/QuakeIIIArena'' railgun.
176** The Railgun in the released game, when zoomed in, uses the same scope overlay as ''[[VideoGame/ModernWarfare Call of Duty 4]]'''s sniper rifles.
177* The four achievements for completing the campaign in Easy, Normal, Hard and Insane are called [[VideoGame/DukeNukem3D Piece of Cake, Let's Rock, Come Get Some and Damn, I'm Good]].
178* Another achievement, for hitting 15 aliens with melee attacks while in BerserkMode is called [[ComicBook/TheIncredibleHulk Duke Angry, Duke Smash!]]
179* The [[https://www.youtube.com/watch?v=GVwdXjnpFOM&t=10m19s four-digit code]] that Duke enters into the Super Turret is [[Film/THX1138 1138]].
180* Duke's monster truck is called [[VideoGame/DukeNukem3D Duke's Mighty Foot.]]
181* The twins that appear in the game are called the Holsom twins, alluding to the Olsen Twins. This is not the only reference they are to, however, since their multiplayer reward description is "2 Girls, 1 Duke", referencing infamous ShockSite 2girls1cup.
182* Several in the Strip Club level:
183** There's a sign saying [[Film/FromDuskTillDawn "Open Dusk Till dawn".]]
184** A cash terminal showing the message [[Literature/AmericanPsycho "Feed me a stray cat".]]
185** A [[Film/{{Inception}} spintop which doesn't stop spinning.]] [[spoiler: This is a clue that the level is AllJustADream.]]
186** The answering machine next to the top mentioned above will replay the message [[WesternAnimation/AquaTeenHungerForce "Tonight... you!"]]
187** The toilet has [[Film/TheShining "REDRUM"]] written on the wall opposite the mirror.
188** In the bathroom stall there's some graffiti that says, "[[Film/TheyLive THEY LIVE WE SLEEP]]".
189* In a specific part of the chapter "The Hive", a decapitated soldier and a very familiar-looking helmet can be found, which Duke comments on by saying "That is one Franchise/DeadSpace marine!"
190* You get an achievement for sticking enemy with a laser tripmine called [[VideoGame/ShadowWarrior "Sticky bomb like you!"]]
191* Early in the "Vegas in Ruins" chapter, Duke gets assigned to accompany a private named Jenkins. [[LeeroyJenkins He immediately runs right ahead of you into the action, disregarding any tactics]], and as a result, he dies quickly. [[VideoGame/WorldOfWarcraft Sounds familiar]]?
192** Duke moans, "Damnit, Leeroy!" as well.
193* All of the cash registers have the value of $847.63, the value that Maggie is seen when she is scanned in the intro of every episode of ''WesternAnimation/TheSimpsons''.
194* [[Film/StarshipTroopers "I'm from Las Vegas and I say kill 'em all!"]]
195* In the freezer room with all the pipes, Duke says "I hate [[Creator/ValveSoftware valve]] puzzles."
196** Perhaps doubling as a shout-out to [[VideoGame/Left4Dead Francis]].
197* Duke Burger (which itself appeared first in Plutonium Pak/Atomic Edition of Duke 3D) has a music which is a remake of the background music of the original Duke Burger level in ''Duke Nukem 3D''.
198* There's an achievement for killing 15 frozen aliens called [[Film/BatmanAndRobin Freeze Well!]]
199* When Duke stomps on a tiny Pigcop in Duke Burger, one of his lines is "Better than [[VideoGame/SaintsRow Freckle Bitch's!]]"
200* "Duke Burger" itself may be a StealthPun on "Advertising/TheBurgerKing" (because Duke is King).
201* In one part of the [[spoiler: Hoover Dam]], Duke ascends a long spiral stairway while [[VideoGame/DonkeyKong dodging incoming barrels, remarking "Where's a hammer when you need one?]] He finds a Pigcop at the top, but remarks he was expecting a monkey.
202* [[spoiler: The ending is a parody of Jackson's death and the ending of ''Call of Duty 4: VideoGame/ModernWarfare'', to which Duke replies "What kind of shit ending is that?"]]
203* Sometimes, if Duke steps on a rat, he'll say, "See you later, [[WesternAnimation/MickeyMouse Mickey]]!"
204* The girl in the Duke Burger kitchen may wonder if "there'll be another season of [[{{Series/Firefly}} Lightning Bug]]."
205* Behind the set of the "Damn It's Late Show" there's a stage hand getting berated by an angry actor for walking across the stage during filming, a parody of Creator/ChristianBale's infamous rant on the set of ''Film/TerminatorSalvation''. Duke can even punch him out:
206---> '''Stage Hand:''' Thanks Duke. [[TakeThat That guy was a douche.]]
207* After killing the Triple Boob Monster, nearby is some evidence ''Franchise/SamAndMax'' were there.
208** On seeing the said monster, Duke quips, "Baby, you make me wish I had three guns", a reference to the original ''Film/TotalRecall1990''.
209* Upon cracking open a supply crate, Duke might say [[Film/RoboCop1987 "I'd buy this for a dollar", or "I like it!"]]
210* One of the ambient music files is named [[Series/StargateSG1 WormHole_Xtreme]].
211* The aerial assault level prior to getting the Mighty Foot features "Music/RideOfTheValkyries" as the soundtrack, slowly creeping from orchestra into heavy metal. Neat!
212* If Duke gibs another player online, he will sometimes boast "[[Film/PulpFiction I'm a mushroom-cloud laying motherfucker!]]"
213* Occasionally after getting drunk, Duke will shout "You're my boy, Blue!" which was one of Will Ferrel's lines from ''Film/OldSchool''.
214* While persuading Duke to run a few errands, the stripper promises him a lapdance... and [[TheCakeIsALie cake]].
215** There's a hidden room in the dam where you can find a [[CompanionCube barrel with hearts on it]]. Placing this barrel on a button will unlock the achievement Companion Barrel, a reference to the Companion Cubes in ''VideoGame/{{Portal}}''.
216* In one level, "[[VideoGame/ShadowWarrior Lo Wang]] [[KilroyWasHere was here]]" is scrawled on a wall.
217* When shrunk during Duke Burger stage, during navigating a room with electrified floor, music suspiciously reminiscent of ''Film/MouseHunt'' will play.
218* The first DLC includes quite a bit of snapping towards other multiplayer games and websites, with new maps called "[[VideoGame/CallOfDuty Call of Duke]]" and "[[VideoGame/TeamFortress2 2forts]][[ShockSite 1bridge]]".
219* Octobrains, underwater. [[DoesThisRemindYouOfAnything Does this reminds you of]] [[Franchise/SuperMarioBros anything]]?
220* [[Film/TeamAmericaWorldPolice America, Fuck yeah!]]
221* The computer in the Duke Cave, when the power goes down, talks suspiciously like [[VideoGame/SystemShock SHODAN]].
222* "[[Film/AirForceOne Get off]] [[Film/GranTorino my dam!]]"
223* The music played at the Duke Dome, with the air raid siren, is lifted from ''VideoGame/{{Fallout}}''.
224* Sometimes, when Duke kills a Pig Cop, he'll quip, "[[Franchise/GIJoe Porkchop]] [[AscendedMeme sandwiches]]."
225* The single-player DLC campaign is titled ''The Series/DoctorWho [[Film/TheSpyWhoLovedMe Cloned Me]]''.
226* At the beginning of the first DLC, Duke wakes up in an interrogation room which appears extremely similar to the one in ''VideoGame/CallOfDutyBlackOps''.
227** In the climax of the same DLC, Duke uses a [[VideoGame/NaziZombies teleporter in Area 51 to reach a base on the moon]].
228* The first enemy he faces is a robotic endoskeleton called a [[Franchise/{{Terminator}} Dukeinator]].
229* Doctor Proton looks like a [[Franchise/StarTrek Borg]] from the waist up.
230* To insult Doctor Proton, Duke calls him a "[[Literature/{{Twilight}} spidermonkey]]".
231* When Doctor Proton recharges his energy, he exclaims: "[[Film/RevengeOfTheSith Power! Unlimited power!]]
232* The donkey in the safety video in Area 51 and outside the Burning Bush refers to the 1999 iteration of DNF, where Duke would've met an old miner named Gus, who would've lent him his donkey to reach the bottom of the Grand Canyon.
233* The Impregnader is a weapon that works exactly like the [[VideoGame/{{Unreal}} GES BioRifle]].
234* One of the things Duke will say when shrunk by the Shrink Ray in multiplayer matches is [[https://www.youtube.com/watch?v=NMXRxNbPvGI#t=1m27s "Go fuck yourself, San Diego."]]
235* The 2001 beta build has a few:
236** Customizable desktop backgrounds include the intro to ''VideoGame/BadDudes'' and pictures of Music/BritneySpears.
237** The multiplayer mode has a map that is [[VideoGame/UnrealI "Deck 16"]] [[https://www.youtube.com/watch?v=DYKJP3yP-Sg in all but name]].
238** Apparently, a later level would have started out as a remake of the first stage of Duke 3D before dissolving into some bizarre playable parody of [[Series/TwinPeaks TwinPeaks]].
239[[/folder]]
240
241[[folder:Other Duke games]]
242* In one level of ''Duke Nukem: Time to Kill'', Duke can come across the Delorean from ''Franchise/BackToTheFuture''.
243** In another, he finds the corpse of [[Franchise/TombRaider Lara Croft]].
244* The BadFuture of ''Zero Hour'', has the Statue of Liberty half-submerged in nukage, a reference to ''Franchise/PlanetOfTheApes''.
245[[/folder]]

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