History Series / StreetSmarts

11th Jul '15 6:15:57 PM ANTMuddle
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* {{Lifelines}}: In Rounds 2-3, a contestant may buzz in and place a dunce cap on their opponent's head and force them to answer the question; hopefully, the player who was "dunced" (as it was sometimes called in-show) got it wrong, thus giving the player who buzzed in bonus cash. However... ** {{Whammy}}: This backfired if the opposing player gave the right answer, thus earning the bonus themselves. They got to add insult to injury by placing the Dunce Cap on the Duncer's head instead.
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* {{Lifelines}}: In Used in Rounds 2-3, 2-3. Upon hearing a question they think the opponent is unable to answer, a contestant may buzz in and place a dunce cap on their opponent's head and force them to answer the question; hopefully, the player who was "dunced" (as it was sometimes called in-show) got it wrong, thus giving the player who buzzed in bonus cash. However... ** {{Whammy}}: This backfired if the opposing player gave the right answer, thus earning the bonus themselves. They got to add insult to injury by placing the Dunce Cap on the Duncer's challenger's head instead.

* DunceCap: See above.
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* DunceCap: See the ''Lifeline'' above.
28th Jun '15 9:08:19 PM supersaver87
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* DownerEnding: If both players end the game with $0, they both get nothing.
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* DownerEnding: If both players end the game with $0, they both get nothing. It happened at least three times.
29th Oct '14 2:11:05 AM MoPete
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Both players secretly choose a Savant, predict whether s/he would be right or wrong, and then make a wager of any amount up to their current total. Unlike ''Pick Your Pony/Brain'', both contestants can pick the same savant in this round. As you'd expect, a correct prediction adds the wager to their score while a wrong prediction deducts it. After this round, the player with more money keeps it (even if it's $1) while the losing player gets nothing.
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Both players secretly choose a Savant, predict whether s/he they would be right or wrong, wrong on one final question, and then make a wager of any amount up not to exceed their current total. Unlike ''Pick Your Pony/Brain'', both contestants can pick the same savant in this round. As you'd expect, a correct prediction adds the wager to their score while a wrong prediction deducts it. After this round, the player with more money keeps it (even if it's $1) while the losing player gets nothing.
27th Mar '14 5:31:40 AM MoPete
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* [[FirstInstallmentWeirdness First Season Weirdness]]: In the first season of ''Street Smarts'', contestants say in chairs in the studio and gave answers to questions using a mechanical trilion (For Who Knew It?/Who Blew It?), a paddle with "Right/Wrong" on either side (for Pick Your Pony!), and wrote down their predictions and wager for The Wager Of Death. Starting in the second season, the contestants stood behind podiums and locked in answers by pushing buttons.
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* [[FirstInstallmentWeirdness First Season Weirdness]]: In the first season of ''Street Smarts'', contestants say sat in chairs in the studio and gave answers to questions using a mechanical trilion (For Who Knew It?/Who Blew It?), a paddle with "Right/Wrong" on either side (for Pick Your Pony!), and wrote down their predictions and wager for The Wager Of Death. Starting in the second season, the contestants stood behind podiums and locked in answers by pushing buttons.
27th Mar '14 5:22:06 AM MoPete
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Added DiffLines:
* [[FirstInstallmentWeirdness First Season Weirdness]]: In the first season of ''Street Smarts'', contestants say in chairs in the studio and gave answers to questions using a mechanical trilion (For Who Knew It?/Who Blew It?), a paddle with "Right/Wrong" on either side (for Pick Your Pony!), and wrote down their predictions and wager for The Wager Of Death. Starting in the second season, the contestants stood behind podiums and locked in answers by pushing buttons.
27th Mar '14 3:16:42 AM MoPete
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Similar to the first, except this time the question was only asked to two of the "savants" at a time (one of whom answered correctly) and the contestants had to pick who got it ''wrong''. A correct prediction awarded $200, and this round introduced the "Dunce Cap" (see below).
to:
Similar to the first, except this time the question was only asked to two of the "savants" at a time (one of whom answered correctly) and the contestants had have to pick who got it ''wrong''. A correct prediction awarded $200, and this round introduced the "Dunce Cap" (see below).

Both players (starting with the one in the lead, or in the case of a tie, determined by a coin toss backstage) picked a different Savant and had to predict whether they got each of three questions right or wrong. A correct prediction awarded $300, and the Dunce Cap could be used regardless of whether it was used in Round 2.
to:
Both players (starting with the one in the lead, or in the case of a tie, determined by a coin toss backstage) picked pick a different Savant and had have to predict whether they got each of three questions right or wrong. A correct prediction awarded $300, and the Dunce Cap could can be used regardless of whether it was used in Round 2.

Both players secretly chose a Savant, predicted whether s/he would be right or wrong, and then made a wager of any amount up to their current total. Unlike ''Pick Your Pony/Brain'', both contestants could pick the same savant in this round. As you'd expect, a correct prediction added the wager to their score while a wrong prediction deducted it. After this round, the player with more money kept it (even if it's $1) while the losing player got nothing.
to:
Both players secretly chose choose a Savant, predicted predict whether s/he would be right or wrong, and then made make a wager of any amount up to their current total. Unlike ''Pick Your Pony/Brain'', both contestants could can pick the same savant in this round. As you'd expect, a correct prediction added adds the wager to their score while a wrong prediction deducted deducts it. After this round, the player with more money kept keeps it (even if it's $1) while the losing player got gets nothing.
6th Mar '14 10:23:28 PM MoPete
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Both players secretly chose a Savant, predicted whether s/he would be right or wrong, and then made a wager of any amount up to their current total. As you'd expect, a correct prediction added the wager to their score while a wrong prediction deducted it. After this round, the player with more money kept it (even if it's $1) while the losing player got nothing.
to:
Both players secretly chose a Savant, predicted whether s/he would be right or wrong, and then made a wager of any amount up to their current total. Unlike ''Pick Your Pony/Brain'', both contestants could pick the same savant in this round. As you'd expect, a correct prediction added the wager to their score while a wrong prediction deducted it. After this round, the player with more money kept it (even if it's $1) while the losing player got nothing.
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