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* SelectiveStupidity: The game show bases itself around this trope. Contestants are shown clips of people on the street being quizzed and must predict whether they'll be able to come up with the (usually pretty obvious) correct answers.
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* SuddenDeath: If there was a non-$0 tie, the players played a single question under modified "Dunce Cap" rules: when a player buzzed in, they could elect to play (but must answer based only on what they heard to that point) or pass to the other player (but let them hear the entire question before answering). Get it right and you win, get it wrong and you're out. Averted in Celebrity Episodes, where if there's a tie, both celebrities win the money for their charities.

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* SuddenDeath: TiebreakerRound: If there was a non-$0 tie, the players played a single question under modified "Dunce Cap" rules: when a player buzzed in, they could elect to play (but must answer based only on what they heard to that point) or pass to the other player (but let them hear the entire question before answering). Get it right and you win, get it wrong and you're out. Averted in Celebrity Episodes, where if there's a tie, both celebrities win the money for their charities.
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With Street Smarts being on You Tube now, there are a lot more than three episodes where no one wins any money.


* DownerEnding: If both players end the game with $0, they both get nothing. It happened at least three times. Averted on shows featuring celebrities as contestants, as both would win $1000 each for their charities they played for.

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* DownerEnding: If both players end the game with $0, they both get nothing. It happened at least three times.happens surprisingly often. Averted on shows featuring celebrities as contestants, as both would win $1000 each for their charities they played for.

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