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** A player hit a bonus square and gave a wrong guess, and the opponent then solved the word.

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** A player hit a bonus square and gave a wrong guess, immediately provides an incorrect solution, and the opponent then solved opponent, upon taking control, immediately solves the word.word before making any further play.



* {{Corpsing}}: It was not uncommon to see Chuck lose his composure after reading something really silly.



* FunWithHomophones: Clues frequently used homophonic words. One example is demonstrated under "Take That!"



* PinkGirlBlueBoy: The contestants' nametags. Every Crossword game was played between one male and one female contestant.

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* PinkGirlBlueBoy: The contestants' nametags. Every With rare exceptions (such as during the show's two Game Show Host Weeks), every Crossword game was played between one male and one female contestant.
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* SpiritualSuccessor: ''Series/ScrabbleShowdown'' on Creator/TheHub, with the "Scrabble Lightning" round featuring similar gameplay (complete with punny clues).



%% * StudioAudience
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** Played straight in one Crossword game in which the clue for the first word (9 letters) was: "A lot of people don't know it, but this word is it." The answer: MISPELLED (it should have two S's).

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** Played straight in on very infrequent occasions, such as one Crossword game in which the clue for the first word (9 letters) was: "A lot of people don't know it, but this word is it." The answer: MISPELLED (it should have two S's).

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* ColorCodedForYourConvenience: The Bonus Squares.

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* ColorCodedForYourConvenience: ColorCodedForYourConvenience:
**
The Bonus Squares.Squares.
** During the July 1984 to March 1985 episodes with the original Scrabble Sprint format, players chose between the blue and pink envelopes.
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* CelebrityEdition: ''Scrabble'' would occasionally feature stars from Creator/{{NBC}} television series, and even featured two GameShowHost editions--the first of which saw ''Series/DoubleDare'' [[GuestHost host Marc Summers]] filling in as host during rounds in which Chuck became a contestant.[[note]]Only [[Series/{{Blockbusters}} Bill]] [[Series/CardSharks Rafferty]] and [[Series/{{MASH}} Jamie Farr]] participated in both years' events.[[/note]]

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* CelebrityEdition: ''Scrabble'' would occasionally feature stars from Creator/{{NBC}} television series, and even featured two GameShowHost editions--the first of which saw ''Series/DoubleDare'' [[GuestHost host Marc Summers]] filling in as host during rounds in which Chuck became a contestant.[[note]]Only [[Series/{{Blockbusters}} Bill]] [[Series/CardSharks Rafferty]] and [[Series/{{MASH}} Jamie Farr]] participated in both years' events.[[/note]][[/note]] During these episodes, each celebrity played on behalf of a different, randomly selected home viewer.
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* AudienceParticipation: The studio audience yelled out the word described by the announcer at the start of the show, and also counted along with Chuck when he paid out a bonus during Crossword.
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* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills, referred to as "Chuck Bucks," were printed with his picture and colored to match the squares. (For a while when the bonus rules were first instituted, Chuck paid all the bonuses off with stage money that looked like standard $100 bills.) In 1993, the money just went into a pot for the Sprint.

to:

* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills, referred to as "Chuck Bucks," were printed with his picture and colored to match the squares. (For a while when the bonus rules were first instituted, Chuck paid all the bonuses off with stage money that looked like standard actual $100 bills.) In 1993, the money just went into a pot for the Sprint.
Is there an issue? Send a MessageReason:
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* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills, referred to as "Chuck Bucks," were printed with his picture and colored to match the squares. (For a while when the bonus rules were first instituted, Chuck paid the contestants off with actual $100 bills.) In 1993, the money just went into a pot for the Sprint.

to:

* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills, referred to as "Chuck Bucks," were printed with his picture and colored to match the squares. (For a while when the bonus rules were first instituted, Chuck paid all the contestants bonuses off with actual stage money that looked like standard $100 bills.) In 1993, the money just went into a pot for the Sprint.
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* EpicFail: Thanks to a combination of nerves and bad guesses, one contestant ran up a Sprint time of '''87.0 seconds'''. And this was during the three-word Sprint era. [[https://www.youtube.com/watch?v=VoA1yer-CWI Watch the train wreck here.]]
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* CompanionCube: Literally, the game board was a giant revolving cube, with two sides for Crossword/Sprint rounds, and two sides that were basic Scrabble boards with neon. On one 1989 episode, [[https://www.youtube.com/watch?v=6eQfL0WPNCs the game board started sliding back during a round.]] Once the technicians fixed it, Chuck told the board "Sit! Stay!"

to:

* CompanionCube: Literally, the game board was a giant revolving cube, with two sides for Crossword/Sprint rounds, and two sides that were basic Scrabble boards with neon. On one 1989 episode, [[https://www.youtube.com/watch?v=6eQfL0WPNCs the game board started sliding back during a round.]] Once the technicians fixed it, Chuck told started talking to the board "Sit! Stay!"as if he were giving commands to a dog: "Stay! Stay right there! Stay! Sit!"
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** Also applies to the Scrabble Sprint, in which the contestant who correctly guess four words faster wins.

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** Also applies to the Scrabble Sprint, in which the contestant who correctly guess four guesses three (later four) words faster wins.

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* BonusSpace: Blue and pink squares, which awarded $500 and $1,000 respectively (if solved immediately after being filled in) during the best-known format. Their locations and colors matched up to the bonus spaces on the original game board: blue for Double/Triple Letter, pink for Double/Triple Word.

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* BonusSpace: Blue and pink squares, which awarded $500 and $1,000 respectively (if solved immediately after being filled in) during the best-known format.respectively. Their locations and colors matched up to the bonus spaces on the original game board: blue for Double/Triple Letter, pink for Double/Triple Word. The bonus was awarded if any of the following happened:
** A player solved the word immediately after dropping a letter into a bonus square.
** A player hit a bonus square and gave a wrong guess, and the opponent then solved the word.
** A new word was built on a letter in a bonus square, and the player with starting control immediately solved it.
** A letter fell into a bonus square during Speedword, and one player immediately buzzed in and solved it.



** For the first 2¼ years, the games straddled: Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Originally, any champ who won five Sprints got a $20,000 bonus; if the champ won another five, he/she got $20,000 more and retired undefeated. In 1985, the bonuses were changed to increase the champ's entire winnings total to $20,000 and $40,000

to:

** For the first 2¼ years, the games straddled: Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Originally, any champ who won five Sprints got a $20,000 bonus; if the champ won another five, he/she got $20,000 more and retired undefeated. In 1985, the bonuses were changed to increase the champ's entire winnings total to $20,000 and $40,000$40,000.



** Afterwards, the show began having the challenger and the champion play to determine who could solve the same four words faster. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger played, which set the time to beat. The champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format saw later refinement to fit ''Scrabble''[='=]s eventual, permanent self-contained format: An episode's first game's winner establishes a time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.

to:

** Afterwards, the show began having the challenger and the champion play to determine who could solve the same four (initially three) words faster. Initially, both players' players took their turns were taken within during the a two-minute time frame. same segment of the show. The champion headed went into an offstage into a SoundProofBooth before while the challenger played, which played and set a time, and the time to beat. The champion would be brought in immediately afterward then returned to try the stage and tried to finish faster.
beat that time.
** The "same four set of words" format saw later refinement to fit ''Scrabble''[='=]s eventual, permanent self-contained format: An episode's format. The first game's Crossword winner establishes on an episode established a time before two new contestants begin playing the second game. The second game's Crossword was played, and the winner plays of that round tried to beat the first Sprint player's time. that time.



** "We'll play Scrabble until someone guesses three words right; that player goes on to the Scrabble Sprint for a chance at a bonus worth [today's pot size]. Take a look at the board as we set up for our first game...When you think you know the word, hit your buzzer, and don't forget the pink and blue bonus squares; they're worth money."

to:

** "We'll "We're gonna play Scrabble until someone guesses gets three words right; that player goes on to the Scrabble Sprint for a chance at a bonus worth [today's pot size]. Take a look at the board as we set up for our first game...When you think you know the word, hit your buzzer, and don't forget the pink and blue bonus squares; they're worth money."


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** Played straight in one Crossword game in which the clue for the first word (9 letters) was: "A lot of people don't know it, but this word is it." The answer: MISPELLED (it should have two S's).
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* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills, referred to as "Chuck Bucks," were printed with his picture and colored to match the squares. In 1993, the money just went into a pot for the Sprint.

to:

* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills, referred to as "Chuck Bucks," were printed with his picture and colored to match the squares. (For a while when the bonus rules were first instituted, Chuck paid the contestants off with actual $100 bills.) In 1993, the money just went into a pot for the Sprint.
Is there an issue? Send a MessageReason:
None


** In the Sprint round, players could call every letter that popped up. In January 1985, this was altered to have the other letter go back into the shuffle.

to:

** In the Sprint round, players could call every letter that two letters popped up. In up at the start of each word, followed by one more at a time after the player had called both of them. Starting in January 1985, this was altered to have the other player would always be presented with two letter go back into choices as long as there were three or more blanks; the shuffle.unchosen letter of each pair and all the others not yet placed were reshuffled before the next pair came up.

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* TheChewToy:
** The show's head writer, Gary Johnson. Whenever an unusually bizarre clue came up, Chuck would ask, [[WhoWritesThisCrap "This is another one of Gary's [clues], isn't it?"]] More often than not, it was.
** Jan Rabson was also a frequent target.



* TheChewToy:
** The show's head writer, Gary Johnson. Whenever an unusually bizarre clue came up, Chuck would ask, [[WhoWritesThisCrap "This is another one of Gary's [clues], isn't it?"]] More often than not, it was.
** Jan Rabson was also a frequent target.



** One of the changes for the '93 version was that it didn't revolve, though this was because at some point between the 1990 pilot and taping for the '93 series, the Cube's motor got damaged and simply couldn't turn anymore.

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** One of the changes for the '93 version was that it didn't revolve, though this was because at some point between the 1990 pilot and taping for the '93 series, the Cube's motor got damaged and simply couldn't turn anymore. The Crossword screen was programmed to re-create the row of blanks for the Sprint during that round.



* PinkGirlBlueBoy: The contestants' nametags.

to:

* PinkGirlBlueBoy: The contestants' nametags. Every Crossword game was played between one male and one female contestant.

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* StockFootage: From 1984 to 1986, each episode began with a shot of the set from the 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between March 28 and August 11, 1986, the studio audience began appearing on camera.


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* StockFootage: From 1984 to 1986, each episode began with a shot of the set from the 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between March 28 and August 11, 1986, the studio audience began appearing on camera.
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* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills were printed with his picture and referred to as "Chuck Bucks". In 1993, the money just went into a pot for the Sprint.

to:

* StageMoney: For most of the original series, Chuck would walk to the contestants and hand out bonus money if they answered correctly after hitting a pink or blue square. The bills bills, referred to as "Chuck Bucks," were printed with his picture and referred colored to as "Chuck Bucks".match the squares. In 1993, the money just went into a pot for the Sprint.
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* SpeedRound: ''Speedword'', played at three different times - when all three Stoppers had been drawn for a word, after a 2-2 tie (starting in early 1985), and whenever time ran short (during the second format).

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* SpeedRound: ''Speedword'', played at three different times - when all three Stoppers one player hit the third Stopper in a word and the opponent had been drawn for a word, no guess, after a 2-2 tie (starting in early 1985), and whenever time ran short (during the second format).
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** In the Sprint: "Don't forget to hit the plunger, that's what stops the clock. There are no Stoppers; all the letters are good."

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** In the Sprint: "Don't forget to hit the plunger, that's what stops the clock. There are no Stoppers; Stoppers in any of these words; all the letters are good."
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** For the first 2¼ years, the games straddled: Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Players who won five Sprints got a $20,000 bonus (changed to their total being augmented to $20K in early '85), while a 10-time champs got ''another'' $20,000 (changed to their total being granted him/her a total of $40,000 (originally $55,500) and rendered him/her undefeated.
** The bonus squares were for decoration for most of the first three months. Starting in October 1984, $500 was awarded for a correct guess on a blue square, and $1,000 was awarded for pink squares. This and the "Chuck Bucks", which debuted in early '85, were removed for the duration of the Spelling format.
** For the first seven episodes of the series, the Crossword game added money into a pot for each letter (an element carried over from the pilot), and the Sprint round was worth three times the winning Crossword amount instead of $1,500.

to:

** For the first 2¼ years, the games straddled: Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Players Originally, any champ who won five Sprints got a $20,000 bonus (changed to their total being augmented to $20K in early '85), while a 10-time champs bonus; if the champ won another five, he/she got ''another'' $20,000 (changed more and retired undefeated. In 1985, the bonuses were changed to their increase the champ's entire winnings total being granted him/her a total of $40,000 (originally $55,500) to $20,000 and rendered him/her undefeated.
$40,000
** The bonus squares were for decoration for most of the first three months. Starting in October 1984, $500 was awarded for a correct guess on a blue square, and $1,000 was awarded for pink squares. This and the "Chuck Bucks", which debuted in early '85, were removed not used for the duration of the Spelling format.
** For the first seven episodes of the series, the Crossword game added money into a pot for each letter (an element carried over from the pilot), pilot). Regular, blue, and pink squares added $25, $50, and $100, respectively, and the winner got all the money in the pot. The Sprint round was worth three times the winning Crossword amount final total instead of $1,500.



** The short-lived Spelling format offered $50 for a white square, $100 for a blue square, and $200 (later $500) for a pink square that hadn't been filled in yet. The contestant that won the match won the all the cash from all the words played.

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** The short-lived Spelling format offered $50 for brought back the accumulating pot used in the earliest episodes and required Crossword contestants to fill in all the missing letters in a white square, $100 for a blue square, word after buzzing in. Regular, blue, and pink squares respectively added $50, $100, and $200 (later $500) for a pink square that hadn't been when filled in yet. this manner. The contestant that won the match won the Crossword winner received all the cash from all money in the words played.pot.
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* RuleOfThree: Primarily used during the front game the front game: Three stoppers per word; solve three words to win.

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* RuleOfThree: Primarily used during the front game the front game: Three stoppers per word; solve three words to win.win. Also applied to Scrabble Sprint until the 1986 format overhaul, where both players played three words (originally two different sets, later they played the same set); of course, the best time won.
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* StockFootage: From 1984 to 1986, each episode began with a shot of the set from the 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between February 14 and August 14, 1986, the studio audience began appearing on camera.

to:

* StockFootage: From 1984 to 1986, each episode began with a shot of the set from the 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between February 14 March 28 and August 14, 11, 1986, the studio audience began appearing on camera.

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Merging


!!GameShowTropes in use:

to:

!!GameShowTropes !!Building on the letter "O", six letters in use:the word, and the clue is: You'll spend hours with them.
* TheAnnouncer: Originally [[Series/LetsMakeADeal Jay Stewart]], with [[Series/{{Battlestars}} Charlie]] [[Series/TimeMachine Tuna]] replacing him in fall 1985 (after having alternated with Stewart since the start of the year) so Stewart could concentrate on sister show ''Series/SaleOfTheCentury''. [[Series/PressYourLuck Rod]] [[Series/ThePriceIsRight Roddy]] held this role on the 1984 pilot.
* AprilFoolsDay: On the April Fool's Day 1989 episode, Chuck walked out and recited his ''Series/WheelOfFortune'' opening spiel, complete with "Once you buy a prize, it's yours to keep." and the ''Wheel'' puzzle reveal chimes.
* BerserkButton: ''Don't'' solve a puzzle if there's a pink or blue square open and only one Stopper left, unless that Stopper is the only letter in front of you. Especially in the '93 series, when those squares were the ''only'' way the Bonus Sprint increased in value.
* TheChewToy:
** The show's head writer, Gary Johnson. Whenever an unusually bizarre clue came up, Chuck would ask, [[WhoWritesThisCrap "This is another one of Gary's [clues], isn't it?"]] More often than not, it was.
** Jan Rabson was also a frequent target.



* ColorCodedForYourConvenience: The Bonus Squares.
* CompanionCube: Literally, the game board was a giant revolving cube, with two sides for Crossword/Sprint rounds, and two sides that were basic Scrabble boards with neon. On one 1989 episode, [[https://www.youtube.com/watch?v=6eQfL0WPNCs the game board started sliding back during a round.]] Once the technicians fixed it, Chuck told the board "Sit! Stay!"
** One of the changes for the '93 version was that it didn't revolve, though this was because at some point between the 1990 pilot and taping for the '93 series, the Cube's motor got damaged and simply couldn't turn anymore.
* ADayInTheLimelight: During a special 1987 week where various game show hosts (including Jamie Farr, who never actually hosted a full-time game show and was plugged as being host of ''Double Up'', which ended up not selling) played for home viewers, Chuck played several games with [[Series/DoubleDare1986 Marc Summers]] as host; in one game, Chuck won $12,000.
* EarlyInstallmentWeirdness:
** For the first 2¼ years, the games straddled: Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Players who won five Sprints got a $20,000 bonus (changed to their total being augmented to $20K in early '85), while a 10-time champs got ''another'' $20,000 (changed to their total being granted him/her a total of $40,000 (originally $55,500) and rendered him/her undefeated.
** The bonus squares were for decoration for most of the first three months. Starting in October 1984, $500 was awarded for a correct guess on a blue square, and $1,000 was awarded for pink squares. This and the "Chuck Bucks", which debuted in early '85, were removed for the duration of the Spelling format.
** For the first seven episodes of the series, the Crossword game added money into a pot for each letter (an element carried over from the pilot), and the Sprint round was worth three times the winning Crossword amount instead of $1,500.
** Originally, the Sprint round had the challenger pick one of two envelopes (pink or blue), with the champ playing the other packet. In March 1985, this was changed to have them play the same three (later four) words, with the returning champ being ushered into an isolation booth.
** In the Sprint round, players could call every letter that popped up. In January 1985, this was altered to have the other letter go back into the shuffle.
** Originally, if a champion retired undefeated, another Sprint round would be played with two new contestants to find a replacement champ. This was done only once (July 24, 1984), after Annie [=McCormick=] retired undefeated. By the time the show had its second undefeated champ in August '84, this had changed to playing two consecutive Crossword rounds.
** The short-lived Spelling format offered $50 for a white square, $100 for a blue square, and $200 (later $500) for a pink square that hadn't been filled in yet. The contestant that won the match won the all the cash from all the words played.
* FreudianSlip: "All righty, let's recrap the scores... re''cap'' them, actually."
* GameShowHost: [[Series/{{Lingo}} Chuck]] [[Series/LoveConnection Woolery]]. Steve Edwards hosted a 1990 pilot for a proposed syndicated run via Group W[=/=]Westinghouse.
* GrandFinale: The 1990 finale ended with Chuck thanking the staff and crew for the past six years, followed by a $6,000 Sprint win. The champ, George Sealy, came back to defend his title when the series returned in 1993.
* HalloweenSpecial: With the contestants dressed in costume. This would usually be the basis for the one-phrase introductions Charlie Tuna would use at the beginning of each round, such as "He's a real Bozo; she'll move her tail for you," for a man dressed as a clown and a woman dressed as a cat.



* Personnel:
** TheAnnouncer: Originally [[Series/LetsMakeADeal Jay Stewart]], with [[Series/{{Battlestars}} Charlie]] [[Series/TimeMachine Tuna]] replacing him in fall 1985 (after having alternated with Stewart since the start of the year) so Stewart could concentrate on sister show ''Series/SaleOfTheCentury''. [[Series/PressYourLuck Rod]] [[Series/ThePriceIsRight Roddy]] held this role on the 1984 pilot.
** GameShowHost: [[Series/{{Lingo}} Chuck]] [[Series/LoveConnection Woolery]]. Steve Edwards hosted a 1990 pilot for a proposed syndicated run via Group W[=/=]Westinghouse.
** StudioAudience

to:

%% * Personnel:
** TheAnnouncer: Originally [[Series/LetsMakeADeal Jay Stewart]],
HurricaneOfPuns: The clues for the words.
* InNameOnly: The mechanics of the game show had very little to do
with [[Series/{{Battlestars}} Charlie]] [[Series/TimeMachine Tuna]] replacing him in fall 1985 (after the board game itself.
* ObviousRulePatch:
** For the first year of the show's initial run, the two Sprint contestants were each played with different sets of words during the same round. The challenger picked from an envelope (blue or pink) from which to play, giving the champion the one not chosen.
** Afterwards, the show began
having alternated with Stewart since the start of challenger and the year) so Stewart champion play to determine who could concentrate on sister show ''Series/SaleOfTheCentury''. [[Series/PressYourLuck Rod]] [[Series/ThePriceIsRight Roddy]] held this role on solve the 1984 pilot.
same four words faster. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger played, which set the time to beat. The champion would be brought in immediately afterward to try to finish faster.
** GameShowHost: [[Series/{{Lingo}} Chuck]] [[Series/LoveConnection Woolery]]. Steve Edwards hosted The "same four words" format saw later refinement to fit ''Scrabble''[='=]s eventual, permanent self-contained format: An episode's first game's winner establishes a 1990 pilot time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.
* OpeningNarration: See above.
** "This is [Contestant's name here, drumroll plays]! In just a few moments he/she could win $20,000 [[note]](or "$40,000", or "over $55,000" early on)[[/note]] today on ''Scrabble''!" (Used during the "straddling" format if he/she was going
for a proposed syndicated run via Group W[=/=]Westinghouse.
fifth or 10th win.)
* PinkGirlBlueBoy: The contestants' nametags.
** StudioAudienceOne contestant, named Andre François Jean [=DuPuy=], had both pink and blue tags for his first three names.



* RuleOfThree: Primarily used during the front game the front game: Three stoppers per word; solve three words to win.
* RulesSpiel:
** "We'll play Scrabble until someone guesses three words right; that player goes on to the Scrabble Sprint for a chance at a bonus worth [today's pot size]. Take a look at the board as we set up for our first game...When you think you know the word, hit your buzzer, and don't forget the pink and blue bonus squares; they're worth money."
** In the Sprint: "Don't forget to hit the plunger, that's what stops the clock. There are no Stoppers; all the letters are good."
* {{Pilot}}: [[https://www.youtube.com/watch?v=wc6_bATyyc4&t=21m49s Taped in March 1984]] with Rod Roddy announcing, a lot of different graphics, and an odd format (involving cash in the Crossword game, and the player with the best Sprint time at the end of the week getting a $25,000 bonus).
* ScrabbleBabble: Sorry, averted. However, the show sometimes used proper names, which are forbidden in the traditional game.
* ShoutOut: During the first Tournament of Champions in February 1985, Chuck said that they borrowed the glass suitcase from ''Series/SaleOfTheCentury'', another Reg Grundy series that aired on NBC.
* StockFootage: From 1984 to 1986, each episode began with a shot of the set from the 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between February 14 and August 14, 1986, the studio audience began appearing on camera.



* {{Whammy}}: The Stoppers in the front game.
----
!!Building on the letter "O", six letters in the word, and the clue is: You'll spend hours with them.
* AprilFoolsDay: On the April Fool's Day 1989 episode, Chuck walked out and recited his ''Series/WheelOfFortune'' opening spiel, complete with "Once you buy a prize, it's yours to keep." and the ''Wheel'' puzzle reveal chimes.
* BerserkButton: ''Don't'' solve a puzzle if there's a pink or blue square open and only one Stopper left, unless that Stopper is the only letter in front of you. Especially in the '93 series, when those squares were the ''only'' way the Bonus Sprint increased in value.
* TheChewToy:
** The show's head writer, Gary Johnson. Whenever an unusually bizarre clue came up, Chuck would ask, [[WhoWritesThisCrap "This is another one of Gary's [clues], isn't it?"]] More often than not, it was.
** Jan Rabson was also a frequent target.
* ColorCodedForYourConvenience: The Bonus Squares.
* CompanionCube: Literally, the game board was a giant revolving cube, with two sides for Crossword/Sprint rounds, and two sides that were basic Scrabble boards with neon. On one 1989 episode, [[https://www.youtube.com/watch?v=6eQfL0WPNCs the game board started sliding back during a round.]] Once the technicians fixed it, Chuck told the board "Sit! Stay!"
** One of the changes for the '93 version was that it didn't revolve, though this was because at some point between the 1990 pilot and taping for the '93 series, the Cube's motor got damaged and simply couldn't turn anymore.
* ADayInTheLimelight: During a special 1987 week where various game show hosts (including Jamie Farr, who never actually hosted a full-time game show and was plugged as being host of ''Double Up'', which ended up not selling) played for home viewers, Chuck played several games with [[Series/DoubleDare1986 Marc Summers]] as host; in one game, Chuck won $12,000.
* EarlyInstallmentWeirdness:
** For the first 2¼ years, the games straddled: Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Players who won five Sprints got a $20,000 bonus (changed to their total being augmented to $20K in early '85), while a 10-time champs got ''another'' $20,000 (changed to their total being granted him/her a total of $40,000 (originally $55,500) and rendered him/her undefeated.
** The bonus squares were for decoration for most of the first three months. Starting in October 1984, $500 was awarded for a correct guess on a blue square, and $1,000 was awarded for pink squares. This and the "Chuck Bucks", which debuted in early '85, were removed for the duration of the Spelling format.
** For the first seven episodes of the series, the Crossword game added money into a pot for each letter (an element carried over from the pilot), and the Sprint round was worth three times the winning Crossword amount instead of $1,500.
** Originally, the Sprint round had the challenger pick one of two envelopes (pink or blue), with the champ playing the other packet. In March 1985, this was changed to have them play the same three (later four) words, with the returning champ being ushered into an isolation booth.
** In the Sprint round, players could call every letter that popped up. In January 1985, this was altered to have the other letter go back into the shuffle.
** Originally, if a champion retired undefeated, another Sprint round would be played with two new contestants to find a replacement champ. This was done only once (July 24, 1984), after Annie [=McCormick=] retired undefeated. By the time the show had its second undefeated champ in August '84, this had changed to playing two consecutive Crossword rounds.
** The short-lived Spelling format offered $50 for a white square, $100 for a blue square, and $200 (later $500) for a pink square that hadn't been filled in yet. The contestant that won the match won the all the cash from all the words played.
* FreudianSlip: "All righty, let's recrap the scores... re''cap'' them, actually."
* GrandFinale: The 1990 finale ended with Chuck thanking the staff and crew for the past six years, followed by a $6,000 Sprint win. The champ, George Sealy, came back to defend his title when the series returned in 1993.
* HalloweenSpecial: With the contestants dressed in costume. This would usually be the basis for the one-phrase introductions Charlie Tuna would use at the beginning of each round, such as "He's a real Bozo; she'll move her tail for you," for a man dressed as a clown and a woman dressed as a cat.
* HurricaneOfPuns: The clues for the words.
* InNameOnly: The mechanics of the game show had very little to do with the board game itself.
* ObviousRulePatch:
** For the first year of the show's initial run, the two Sprint contestants were each played with different sets of words during the same round. The challenger picked from an envelope (blue or pink) from which to play, giving the champion the one not chosen.
** Afterwards, the show began having the challenger and the champion play to determine who could solve the same four words faster. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger played, which set the time to beat. The champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format saw later refinement to fit ''Scrabble''[='=]s eventual, permanent self-contained format: An episode's first game's winner establishes a time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.
* OpeningNarration: See above.
** "This is [Contestant's name here, drumroll plays]! In just a few moments he/she could win $20,000 [[note]](or "$40,000", or "over $55,000" early on)[[/note]] today on ''Scrabble''!" (Used during the "straddling" format if he/she was going for a fifth or 10th win.)
* PinkGirlBlueBoy: The contestants' nametags.
** One contestant, named Andre François Jean [=DuPuy=], had both pink and blue tags for his first three names.
* RuleOfThree: Primarily used during the front game the front game: Three stoppers per word; solve three words to win.
* RulesSpiel:
** "We'll play Scrabble until someone guesses three words right; that player goes on to the Scrabble Sprint for a chance at a bonus worth [today's pot size]. Take a look at the board as we set up for our first game...When you think you know the word, hit your buzzer, and don't forget the pink and blue bonus squares; they're worth money."
** In the Sprint: "Don't forget to hit the plunger, that's what stops the clock. There are no Stoppers; all the letters are good."
* {{Pilot}}: [[https://www.youtube.com/watch?v=wc6_bATyyc4&t=21m49s Taped in March 1984]] with Rod Roddy announcing, a lot of different graphics, and an odd format (involving cash in the Crossword game, and the player with the best Sprint time at the end of the week getting a $25,000 bonus).
* ScrabbleBabble: Sorry, averted. However, the show sometimes used proper names, which are forbidden in the traditional game.
* ShoutOut: During the first Tournament of Champions in February 1985, Chuck said that they borrowed the glass suitcase from ''Series/SaleOfTheCentury'', another Reg Grundy series that aired on NBC.
* StockFootage: From 1984 to 1986, each episode began with a shot of the set from the 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between February 14 and August 14, 1986, the studio audience began appearing on camera.



* UsefulNotes/{{Sweeps}}:
** The show regularly did tournament weeks during these occasions, featuring past champions, teens, teen stars, game show hosts, and soap stars, among others.
** One in particular was instrumental in establishing the show's better-known format: "The $100,000 All-American ''Scrabble'' Tournament", which ran for 13 weeks from September 29 to December 26, 1986 (64 episodes due to a Thanksgiving pre-emption). One hundred eighty-eight of the best players were selected via a nationwide search. Four of them competed in each episode in preliminary matches from Monday to Thursday. There were two Crossword Rounds (with the typical $500 and $1,000 bonuses for blue and pink squares respectively), and each was followed by a Scrabble Sprint round. The winner of the first Crossword Round won $500, and played four words of six, seven, eight, and nine letters to try to set a time for the winner of the second Crossword Round between two other players. That player would try to beat the time set by the first player, and success meant the player would win $1,000 and advance to the next round.
*** On Friday, the four daily winners competed in two quarterfinal matches, and whoever won the second Sprint Round won $5,000 and advanced to the semifinals round for the final week of the tournament. For the ninth week, a wild card player was chosen for that week's quarterfinal matches.
*** During the final week (December 22-26), the 12 winners and four wild card players competed in semifinals matches, with the four finalists competing in that Friday's final matches for the grand prize of $100,000. The winner was future ''Series/WinBenSteinsMoney'' champion Mark Bartos, with a grand total of $114,500 ($14,500 of which he earned during the Crossword Games and Sprints).
*** The following Monday, this format was adapted and slightly modified for the purposes of regular episodes and future tournaments, adding the Bonus Sprint. In addition, these $100,000 Tournament episodes were the very first to be shown on USA Network in the fall of 1991.

to:

%% * UsefulNotes/{{Sweeps}}:
** The show regularly did tournament weeks during these occasions, featuring past champions, teens, teen stars, game show hosts, and soap stars, among others.
** One in particular was instrumental in establishing the show's better-known format: "The $100,000 All-American ''Scrabble'' Tournament", which ran for 13 weeks from September 29 to December 26, 1986 (64 episodes due to a Thanksgiving pre-emption). One hundred eighty-eight of the best players were selected via a nationwide search. Four of them competed in each episode in preliminary matches from Monday to Thursday. There were two Crossword Rounds (with the typical $500 and $1,000 bonuses for blue and pink squares respectively), and each was followed by a Scrabble Sprint round. The winner of the first Crossword Round won $500, and played four words of six, seven, eight, and nine letters to try to set a time for the winner of the second Crossword Round between two other players. That player would try to beat the time set by the first player, and success meant the player would win $1,000 and advance to the next round.
*** On Friday, the four daily winners competed in two quarterfinal matches, and whoever won the second Sprint Round won $5,000 and advanced to the semifinals round for the final week of the tournament. For the ninth week, a wild card player was chosen for that week's quarterfinal matches.
*** During the final week (December 22-26), the 12 winners and four wild card players competed in semifinals matches, with the four finalists competing in that Friday's final matches for the grand prize of $100,000. The winner was future ''Series/WinBenSteinsMoney'' champion Mark Bartos, with a grand total of $114,500 ($14,500 of which he earned during the Crossword Games and Sprints).
*** The following Monday, this format was adapted and slightly modified for the purposes of regular episodes and future tournaments, adding the Bonus Sprint. In addition, these $100,000 Tournament episodes were the very first to be shown on USA Network in the fall of 1991.
StudioAudience


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%% * {{Whammy}}: The Stoppers in the front game.
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The series originally ran from 1984-90, then returned briefly in 1993 as part of an hour-long block with ''Series/{{Scattergories}}''.

to:

The series originally ran from 1984-90, 1984 to 1990, then returned briefly in 1993 as part of an hour-long block with ''Series/{{Scattergories}}''.



* CelebrityEdition: ''Scrabble'' would occasionally feature stars from {{NBC}} television series, and even featured two GameShowHost editions--the first of which saw ''Series/DoubleDare'' [[GuestHost host Marc Summers]] filling in as host during rounds in which Chuck became a contestant.[[note]]Only [[Series/{{Blockbusters}} Bill]] [[Series/CardSharks Rafferty]] and [[Series/{{MASH}} Jamie Farr]] participated in both years' events.[[/note]]

to:

* CelebrityEdition: ''Scrabble'' would occasionally feature stars from {{NBC}} Creator/{{NBC}} television series, and even featured two GameShowHost editions--the first of which saw ''Series/DoubleDare'' [[GuestHost host Marc Summers]] filling in as host during rounds in which Chuck became a contestant.[[note]]Only [[Series/{{Blockbusters}} Bill]] [[Series/CardSharks Rafferty]] and [[Series/{{MASH}} Jamie Farr]] participated in both years' events.[[/note]]



* ProgressiveJackpot: Used in the Bonus Sprint; from 1986-90 (including the Edwards pilot), $5,000 base, $1,000 added per day not won. For the '93 series, $1,000 base, increased every time someone solved on a [[BonusSpace pink or blue square]] in the Crossword game ($500 for blue, $1,000 for pink).

to:

* ProgressiveJackpot: Used in the Bonus Sprint; from 1986-90 1986 to 1990 (including the Edwards pilot), $5,000 base, $1,000 added per day not won. For the '93 series, $1,000 base, increased every time someone solved on a [[BonusSpace pink or blue square]] in the Crossword game ($500 for blue, $1,000 for pink).



** For the first 2¼-years, the games straddled: two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Players who won five Sprints got a $20,000 bonus (changed to their total being augmented to $20K in early '85), while a 10-time champs got ''another'' $20,000 (changed to their total being granted him/her a total of $40,000 (originally $55,500) and rendered him/her undefeated.

to:

** For the first 2¼-years, 2¼ years, the games straddled: two Two new contestants competed in the Crossword Game, with the winner playing the Sprint against the returning champ. Players who won five Sprints got a $20,000 bonus (changed to their total being augmented to $20K in early '85), while a 10-time champs got ''another'' $20,000 (changed to their total being granted him/her a total of $40,000 (originally $55,500) and rendered him/her undefeated.



** The "same four words" format saw later refinement to fit ''Scrabble''[='=] eventual, permanent self-contained format: An episode's first game's winner establishes a time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.

to:

** The "same four words" format saw later refinement to fit ''Scrabble''[='=] ''Scrabble''[='=]s eventual, permanent self-contained format: An episode's first game's winner establishes a time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.



** "This is [Contestant's name here, drumroll plays]! In just a few moments he/she could win $20,000 [[note]](or "$40,000", or "over $55,000" early on)[[/note]] today on ''Scrabble''!" (Used during the "straddling" format if he/she was going for a 5th or 10th win.)

to:

** "This is [Contestant's name here, drumroll plays]! In just a few moments he/she could win $20,000 [[note]](or "$40,000", or "over $55,000" early on)[[/note]] today on ''Scrabble''!" (Used during the "straddling" format if he/she was going for a 5th fifth or 10th win.)



* StockFootage: From 1984-86, each episode began with a shot of the set from the 84 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between February 14 and August 14, 1986, the studio audience began appearing on-camera.

to:

* StockFootage: From 1984-86, 1984 to 1986, each episode began with a shot of the set from the 84 1984 pilot. The set in the pilot had a faster chase light configuration than the one for the series. After the opening spiel, the shot from the current episode, with host Chuck Woolery making his entrance, was then shown. Between February 14 and August 14, 1986, the studio audience began appearing on-camera.on camera.



** One in particular was instrumental in establishing the show's better-known format: "The $100,000 All-American ''Scrabble'' Tournament", which ran for 13 weeks from September 29 to December 26, 1986 (64 episodes due to a Thanksgiving preemption). 188 of the best players were selected via a nationwide search. Four of them competed in each episode in preliminary matches from Monday-Thursday. There were two Crossword Rounds (with the typical $500 and $1,000 bonuses for blue and pink squares respectively), and each was followed by a Scrabble Sprint round. The winner of the first Crossword Round won $500, and played four words of six, seven, eight, and nine letters to try to set a time for the winner of the second Crossword Round between two other players. That player would try to beat the time set by the first player, and if s/he did so, they would win $1,000, and advance to the next round.

to:

** One in particular was instrumental in establishing the show's better-known format: "The $100,000 All-American ''Scrabble'' Tournament", which ran for 13 weeks from September 29 to December 26, 1986 (64 episodes due to a Thanksgiving preemption). 188 pre-emption). One hundred eighty-eight of the best players were selected via a nationwide search. Four of them competed in each episode in preliminary matches from Monday-Thursday.Monday to Thursday. There were two Crossword Rounds (with the typical $500 and $1,000 bonuses for blue and pink squares respectively), and each was followed by a Scrabble Sprint round. The winner of the first Crossword Round won $500, and played four words of six, seven, eight, and nine letters to try to set a time for the winner of the second Crossword Round between two other players. That player would try to beat the time set by the first player, and if s/he did so, they success meant the player would win $1,000, $1,000 and advance to the next round.



*** The following Monday, this format was adapted and slightly modified for the purposes of regular episodes and future tournaments, adding the Bonus Sprint. In addition, these $100,000 Tournament episodes were the very first to be shown on USA Network in the Fall of 1991.

to:

*** The following Monday, this format was adapted and slightly modified for the purposes of regular episodes and future tournaments, adding the Bonus Sprint. In addition, these $100,000 Tournament episodes were the very first to be shown on USA Network in the Fall fall of 1991.



-->'''Chuck:''' I kept telling 'em, "Look, find somebody else to do it, it'll be a huge hit. Look what happened to ''[[Series/WheelOfFortune Wheel]]''!"

to:

-->'''Chuck:''' I kept telling 'em, "Look, find somebody else to do it, it'll be a huge hit. Look what happened to ''[[Series/WheelOfFortune Wheel]]''!"''Series/{{Wheel|OfFortune}}''!"
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** For the first three years of the show's initial run, the two Sprint contestants were each played with different sets of words during the same round. The challenger picked from an envelope (blue or pink) from which to play, giving the champion the one not chosen.
** Midway through, the show began having the challenger and the champion play to determine who could solve the same four words faster. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger played, which set the time to beat. The champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format saw later refinement to fit ''Scrabble''[='=] eventual, permanent self-containted format: An episode's first game's winner establishes a time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.

to:

** For the first three years year of the show's initial run, the two Sprint contestants were each played with different sets of words during the same round. The challenger picked from an envelope (blue or pink) from which to play, giving the champion the one not chosen.
** Midway through, Afterwards, the show began having the challenger and the champion play to determine who could solve the same four words faster. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger played, which set the time to beat. The champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format saw later refinement to fit ''Scrabble''[='=] eventual, permanent self-containted self-contained format: An episode's first game's winner establishes a time before two new contestants begin playing the second game. The second game's winner plays to beat the first Sprint player's time.
Is there an issue? Send a MessageReason:
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** For the first three years of the show's initial run, the two Sprint contestants were each played different sets of words during the same round. The challenger picked from an envelope (blue or pink) from which to play, giving the champion the one not chosen.

to:

** For the first three years of the show's initial run, the two Sprint contestants were each played with different sets of words during the same round. The challenger picked from an envelope (blue or pink) from which to play, giving the champion the one not chosen.

Added: 446

Changed: 209

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* CelebrityEdition: ''Scrabble'' would occasionally feature stars from {{NBC}} television series, and even featured two GameShowHost editions--the first of which saw ''Series/DoubleDare'' [[GuestHost host Marc Summers]] filling in as host during rounds in which Chuck became a contestant.[[note]]Only [[Series/{{Blockbusters}} Bill]] [[Series/CardSharks Rafferty]] and [[Series/{{MASH}} Jamie Farr]] participated in both years' events.[[/note]]



** For the first three years of the show's initial run, the two Sprint contestants were each played different sets of words. The challenger picked from a blue or pink envelope from which to play, giving the champion the other.
** Midway through, the show began having the challenger and the champion play the same four words. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger set the time to beat, then the champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format see later refinement to fit ''Scrabble''[='=] eventual, permanent self-containted format: An episode's first game's winner establishes a time for the second game's winner to beat.

to:

** For the first three years of the show's initial run, the two Sprint contestants were each played different sets of words. words during the same round. The challenger picked from a blue or pink an envelope (blue or pink) from which to play, giving the champion the other.
one not chosen.
** Midway through, the show began having the challenger and the champion play to determine who could solve the same four words.words faster. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger played, which set the time to beat, then the beat. The champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format see saw later refinement to fit ''Scrabble''[='=] eventual, permanent self-containted format: An episode's first game's winner establishes a time for before two new contestants begin playing the second game. The second game's winner plays to beat.beat the first Sprint player's time.

Added: 212

Changed: 446

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** For the first three years of the show's initial run, the two Sprint contestants were issued a pink and a blue envelope, each holding a set of different words.
** Midway through, the show gave both contestants the same four words with the champion going offstage as the challenger played first. Eventually, the

to:

** For the first three years of the show's initial run, the two Sprint contestants were issued a pink and a blue envelope, each holding a set of played different words.
sets of words. The challenger picked from a blue or pink envelope from which to play, giving the champion the other.
** Midway through, the show gave both contestants the same four words with the champion going offstage as began having the challenger played first. Eventually, and the champion play the same four words. Initially, both players' turns were taken within the a two-minute time frame. The champion headed offstage into a SoundProofBooth before the challenger set the time to beat, then the champion would be brought in immediately afterward to try to finish faster.
** The "same four words" format see later refinement to fit ''Scrabble''[='=] eventual, permanent self-containted format: An episode's first game's winner establishes a time for the second game's winner to beat.

Added: 694

Changed: 29

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** GameShowHost: [[Series/{{Lingo}} Chuck]] [[Series/LoveConnection Woolery]]. Steve Edwards hosted a 1990 pilot for a proposed syndicated run via Group W/Westinghouse.

to:

** GameShowHost: [[Series/{{Lingo}} Chuck]] [[Series/LoveConnection Woolery]]. Steve Edwards hosted a 1990 pilot for a proposed syndicated run via Group W/Westinghouse.W[=/=]Westinghouse.



* ProgressiveJackpot: Used in the Bonus Sprint; from 1986-90 (including the Edwards pilot), $5,000 base, $1,000 added per day not won. For the 93 series, $1,000 base, increased every time someone solved on a [[BonusSpace pink or blue square]] in the Crossword game ($500 for blue, $1,000 for pink).

to:

* ProgressiveJackpot: Used in the Bonus Sprint; from 1986-90 (including the Edwards pilot), $5,000 base, $1,000 added per day not won. For the 93 '93 series, $1,000 base, increased every time someone solved on a [[BonusSpace pink or blue square]] in the Crossword game ($500 for blue, $1,000 for pink).



** Also applies to the Scrabble Sprint, in which the contestant who correctly guess four words faster wins.



** The show's head writer, Gary Johnson. Whenever an unusually bizarre clue came up, Chuck would ask, "This is another one of Gary's [clues], isn't it?" More often than not, it was.

to:

** The show's head writer, Gary Johnson. Whenever an unusually bizarre clue came up, Chuck would ask, [[WhoWritesThisCrap "This is another one of Gary's [clues], isn't it?" it?"]] More often than not, it was.



* ObviousRulePatch:
** For the first three years of the show's initial run, the two Sprint contestants were issued a pink and a blue envelope, each holding a set of different words.
** Midway through, the show gave both contestants the same four words with the champion going offstage as the challenger played first. Eventually, the



* RuleOfThree: Primarily used during the front game the front game: Three stoppers per word; solve three words to win.



** "We'll play Scrabble until someone guesses three words right; that player goes on to the Scrabble Sprint for a chance at a bonus worth [today's pot size]. Take a look at the board as we set up for our first game...When you think you know the word, hit your buzzer, and don't forget the pink and blue bonus squares, they're worth money."

to:

** "We'll play Scrabble until someone guesses three words right; that player goes on to the Scrabble Sprint for a chance at a bonus worth [today's pot size]. Take a look at the board as we set up for our first game...When you think you know the word, hit your buzzer, and don't forget the pink and blue bonus squares, squares; they're worth money."


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* WhoWritesThisCrap: Whenever he read a really silly or suggestive clue, Chuck had no reservations in addressing the writing staff.

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