History Series / Lingo

30th Dec '15 10:20:30 PM Gimere
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** Anytime a team forfeited an extremely obvious word, Chuck would often instruct the team who got the word correct turn to their opponents and say "thank you" to them.
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** Anytime a team forfeited an extremely obvious word, Chuck would often instruct the team who got the word correct it to turn to their opponents and say "thank you" to them.
30th Dec '15 10:19:05 PM Gimere
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!!GameShow Tropes (T-R-O-P-E) in use:
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!!GameShow Tropes !!GameShowTropes (T-R-O-P-E) in use:

*** Similarly, one of the clues started off with "It smells fishy" and the starting letter was a "P" and caused everyone to laugh knowing what was on everyone's minds. [[spoiler: The actual word was PEARLS, if anyone cares.]]
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*** Similarly, one of the clues started off with "It smells fishy" and the starting letter was a "P" and caused everyone to laugh knowing what was on everyone's minds. [[spoiler: The actual word was PEARLS, PEARL, if anyone cares.]]

** Anytime a team forfeited an extremely obvious word, Chuck would often instruct the team who got the word correct to look at their opponents and say thank you to them.
to:
** Anytime a team forfeited an extremely obvious word, Chuck would often instruct the team who got the word correct turn to look at their opponents and say thank you "thank you" to them.

** TakeThatMe: In the Engvall run, one puzzle's clue was "People have said this about my act." The contestant first said SHAME ("Obviously you've never seen my act or you'd know I ''have'' no shame."), followed by SORRY. Eventually she got the right answer: SUCKS.
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** TakeThatMe: [[SelfDeprecation Take That, Me]]: In the Engvall run, one puzzle's clue was "People have said this about my act." The contestant first said SHAME ("Obviously you've never seen my act or you'd know I ''have'' no shame."), followed by SORRY. Eventually she got the right answer: SUCKS.
24th Oct '15 2:35:45 PM Gimere
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* AffectionateParody: The ''VliegendePanters'' [[note]](Flying Panthers)[[/note]] sketch ''Nineteen-Letter Lingo'' [[note]](Negentien-letter Lingo, in Dutch)[[/note]], which features such gems as M-I-N-I-M-U-M-T-E-M-P-E-R-A-T-U-R-E-N [[note]](minimum temperatures)[[/note]].
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* AffectionateParody: The ''VliegendePanters'' ''Vliegende Panters'' [[note]](Flying Panthers)[[/note]] sketch ''Nineteen-Letter Lingo'' [[note]](Negentien-letter Lingo, in Dutch)[[/note]], which features such gems as M-I-N-I-M-U-M-T-E-M-P-E-R-A-T-U-R-E-N [[note]](minimum temperatures)[[/note]].

* CensoredForComedy: One time during the tie-breaker when the word "Current" was used. Since the first and last letters were revealed until all letters are uncovered, the visible letters ended up reading "CU___NT".
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* CensoredForComedy: One time during the tie-breaker when the word "Current" was used. Since the first and last letters were revealed until all letters are uncovered, the visible letters ended up reading "CU___NT"."[[CountryMatters CU___NT]]".
12th Oct '15 7:33:15 PM Green_lantern40
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** Season 2 was still markedly different from the later years, as they still used the original theme song, Randy Thomas was the announcer, there was no model, and the set was blue and wood-grained. The show finally resembled its most familiar form in Season 3, when the theme song was changed to the rock-sounding one, the set became neon blue, and Stacey was introduced.
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** Season 2 was still markedly different from the later years, as they still used the original theme song, Randy Thomas was the announcer, there was no model, and the set was blue and wood-grained. The show finally resembled its most familiar form in Season 3, when the rock theme song was changed to the rock-sounding one, introduced, the set became neon blue, and Stacey was introduced.

* ReplacedTheThemeTune: Seasons 1 and 2 of the Woolery version used a few looped bars of stereotypical "game show" music, recycled from the Dutch version of the show. It was replaced in season 3 for a much-longer rock theme composed for the show.
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* ReplacedTheThemeTune: Seasons 1 and 2 The first two seasons of the Woolery version used a few looped bars of stereotypical synthesized "game show" music, recycled (like the first season's set) from the Dutch version of the show. It was replaced in season 3 for a by an original, much-longer rock theme composed for the show.theme.
1st Aug '15 10:37:51 AM Gimere
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''Lingo'' (L-I-N-G-O) is a GameShow franchise begun (B-E-G-U-N) in 1987, combining Bingo (B-I-N-G-O) with a spelling game. It was first (F-I-R-S-T) hosted by Michael Reagan (son of RonaldReagan) and taped (T-A-P-E-D) in Canada in 1987-88, but became notorious for not paying its winning contestants. Despite this, the format became popular overseas (especially in the Netherlands beginning in 1989, originally hosted by Robert ten Brink (B-R-I-N-K) and later (L-A-T-E-R) by several other (O-T-H-E-R) emcees before Lucille Werner took over in 2005). {{GSN}} produced a revival hosted by Chuck (C-H-U-C-K) Woolery from 2002-07. A re-revival began (B-E-G-A-N) on June 6, 2011, with Creator/BillEngvall as host, but this attempt ended (E-N-D-E-D) after ([[OverlyLongGag A-F-T-E-R]]) only ([[SubvertedTrope O-N-L...]] [[RougeAnglesOfSatin E-E]]) one season.
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''Lingo'' (L-I-N-G-O) is a GameShow franchise begun (B-E-G-U-N) in 1987, combining Bingo (B-I-N-G-O) with a spelling game. It was first (F-I-R-S-T) hosted by Michael Reagan (son of RonaldReagan) UsefulNotes/RonaldReagan) and taped (T-A-P-E-D) in Canada in 1987-88, but became notorious for not paying its winning contestants. Despite this, the format became popular overseas (especially in the Netherlands beginning in 1989, originally hosted by Robert ten Brink (B-R-I-N-K) and later (L-A-T-E-R) by several other (O-T-H-E-R) emcees before Lucille Werner took over in 2005). {{GSN}} Creator/{{GSN}} produced a revival hosted by Chuck (C-H-U-C-K) Woolery from 2002-07. A re-revival began (B-E-G-A-N) on June 6, 2011, with Creator/BillEngvall as host, but this attempt ended (E-N-D-E-D) after ([[OverlyLongGag A-F-T-E-R]]) only ([[SubvertedTrope O-N-L...]] [[RougeAnglesOfSatin E-E]]) one season.

* AprilFoolsDay: On April 1, 2003, the then-hosts of GSN's other originals (Graham Elwood of ''{{Cram}}'' and Kennedy of ''Series/FriendOrFoe'' vs. Marc Summers of ''Series/WinTuition'' and Mark L. Walberg of ''Series/RussianRoulette'') played each other for charity, with Todd Newton (then-host of ''Series/{{Whammy}}'') as announcer.
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* AprilFoolsDay: On April 1, 2003, the then-hosts of GSN's other originals (Graham Elwood of ''{{Cram}}'' ''Series/{{Cram}}'' and Kennedy of ''Series/FriendOrFoe'' vs. Marc Summers of ''Series/WinTuition'' and Mark L. Walberg of ''Series/RussianRoulette'') played each other for charity, with Todd Newton (then-host of ''Series/{{Whammy}}'') as announcer.

* CatchPhrase: As he did on ''LoveConnection'', Chuck regularly threw the show to commercial with, "We'll be back in two and two."
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* CatchPhrase: As he did on ''LoveConnection'', ''Series/LoveConnection'', Chuck regularly threw the show to commercial with, "We'll be back in two and two."

** Once coming out of a break, Engvall referred to the show as "[[{{Pyramid}} The All-New $100,000 Lingo]]"
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** Once coming out of a break, Engvall referred to the show as "[[{{Pyramid}} "[[Series/{{Pyramid}} The All-New $100,000 Lingo]]"
4th May '15 7:28:33 AM Twentington
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* ObviousRulePatch: Bonus letters in Bonus Lingo. Season 1 didn't have them, leading to one team getting only one ball (at the time, you needed two to make a Lingo in the bonus round) and another getting ''none''. From season 2 onward, every team got one bonus letter for winning the game, plus one more for each Lingo scored in the main game (also, it was changed so that only one is needed to make a Lingo). Reverted with the Engvall version, where playing Bonus Lingo just earned money, but the bonus letter remained intact, albeit under different circumstances (see above).
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* NonStandardGameOver: In Season 1, the BonusRound did not offer bonus letters for every Lingo made in the main game, and two balls were required to make the winning Lingo. However, one team won only one ball, and another won ''zero'', likely leading to a rules tweak in Season 2. * ObviousRulePatch: Bonus letters in Bonus Lingo. Season 1 didn't have them, leading to one team getting only one ball (at the time, you needed two to make a Lingo in the bonus round) and another getting ''none''.NonstandardGameOver more than once. From season 2 onward, every team got one bonus letter for winning the game, plus one more for each Lingo scored in the main game (also, it was changed so that only one is needed to make a Lingo). Reverted with the Engvall version, where playing Bonus Lingo just earned money, but the bonus letter remained intact, albeit under different circumstances (see above).
25th Apr '15 12:38:28 AM Twentington
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they didn't let you guess anything that didn't start with the same letter
* TrialAndErrorGameplay: The entire point of the spelling game, as you're supposed to guess what the word is by using the provided letter(s), correct guesses, and hints of a right letter in the wrong place. Sometimes a valid strategy was simply to say something that obviously wasn't the right word simply to get some more letters. Only the first letter is given to start off, so for example, suppose the answer is TRUCK. The constant's first guess might be THOSE, which wouldn't reveal any letters. After this, if the contestant guessed BRICK, even though that definitely couldn't be the answer, they now have TR-CK on the board and pretty much a guaranteed shot of getting the answer before they run out of guesses.
to:
* TrialAndErrorGameplay: The entire point of the spelling game, as you're supposed to guess what the word is by using the provided letter(s), correct guesses, and hints of a right letter in the wrong place. Sometimes a valid strategy was simply to say something that obviously wasn't the right word simply to get some more letters. Only the first letter is given to start off, so for example, suppose the answer is TRUCK. The constant's first guess might be THOSE, which wouldn't reveal any letters. After this, if the contestant guessed BRICK, TRICK, even though that definitely couldn't be the answer, they now have TR-CK on the board and pretty much a guaranteed shot of getting the answer before they run out of guesses.
21st Mar '15 12:32:13 PM GroovyBaby
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Added DiffLines:
Not to be confused with WesternAnimation/TheLingoShow, an EdutainmentShow with [[SimilarlyNamedWorks no relation to this show whatsoever]].
10th Mar '15 9:30:27 PM JMQwilleran
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* TrialAndErrorGameplay: The entire point of the spelling game, as you're supposed to guess what the word is by using the provided letter(s), correct guesses, and hints of a right letter in the wrong place.
to:
* TrialAndErrorGameplay: The entire point of the spelling game, as you're supposed to guess what the word is by using the provided letter(s), correct guesses, and hints of a right letter in the wrong place. Sometimes a valid strategy was simply to say something that obviously wasn't the right word simply to get some more letters. Only the first letter is given to start off, so for example, suppose the answer is TRUCK. The constant's first guess might be THOSE, which wouldn't reveal any letters. After this, if the contestant guessed BRICK, even though that definitely couldn't be the answer, they now have TR-CK on the board and pretty much a guaranteed shot of getting the answer before they run out of guesses.
10th Mar '15 5:02:31 PM JMQwilleran
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Added DiffLines:
Although the show itself is toast, an [[http://www.gsn.com/games/free/lingo/ online version]] that can be played for "Oodles" that can be used to earn contest entries or bid for prizes is available still on GSN's website. Careful, it can be addictive, especially if you're good at it. On the downside, its dictionary does seem to contain some omissions, which may leave you shaking your fist if it rejects what should be a perfectly good word. (For example, "bimbo" is rejected.)
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