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* EndOfAnAge: "The World Wakes" marks the literal end of the Fifth Age. [[spoiler: Guthix is killed, and with his death, the Edicts of Guthix are broken, allowing the other Gods to once more walk Gelinor and wage war against each other once more.]]
** "Twilight of the Gods" and it's associated miniquest "Aftermath" marks another pivotal moment. [[spoiler: The Edicts of Guthix are restablished, banishing all Gods without exception.]]
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** Holiday events reward festive items to wear, but they are strictly cosemtic items with no stats.
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* AntiFrustrationFeatures: During ''Song of the Elves'', you'll be traveling to and from Lletya often. Eluned will hang around the town, which will make charging your teleport crystal easier.


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** In ''Song of the Elves'', you must dress up as a knight of Ardounge in order to go into the prison underneath Ardounge Castle. If you talk to the knight guarding the stairs while dressed up as a knight, a humourous bit of dialouge will occur.
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Dewicked trope


* BareYourMidriff: The vast majority of armor or clothing items used to suddenly shrink to expose the wearer's midriff when worn by a female character. Graphical updates in more recent years have reduced the frequency of this trope from "the vast majority" to merely "a whole lot".

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** Delrith and Agrith-Naar were never defeated during the events of Demon Slayer and Shadow of the Storm, respectively.
** Hazeel rules over Ardounge and Kandarin, meaning that his cult managed to successfully revive him. Philipe Carnillean is part of this cult.
** Zemouregal was able to take over Varrock during the events of Defender of Varrock, kill all of the Signature Heroes ''and'' most named {{Non Player Character}}s in Northern Misthalin and Northern Asgarnia; those who he didn't kill were made into undead thralls, with the exception of Reldo, who he deemed useful enough to keep around.
** The Fremenniks attempted to invade New Varrock, which resulted in the capture of Koschei the Deathless [[spoiler: really Kharshai the Mahjaraat]].
** Lucien [[spoiler: massacred the Crux Eqal and Temple Knights with the Staff of Armadyl and the Stone of Jas, before being killed by the Dragonkin.]]
** Azzandra was never released from his pyramid at the end of Desert Treasure, meaning he's ripe for the picking when a new ritual of Rejuvenation comes around. The same goes for Akthanakos and [[spoiler: Kharshai]], both imprisoned, while Trindine is left in hibernation in Kharid-Et's Shadow Realm and is presumably never woken up.
** It's still the Fifth Age, meaning [[spoiler: Guthix hasn't died]]. Understandable, as Orlando Smith, the archeologist that discovered [[spoiler: Guthix's resting place]] can't do much in an undead state [[spoiler: and without a mortal hero whose soul is strong enough to house the World Guardian enchantment, Guthix isn't going to manipulate Sliske into [[ThanatosGambit killing him]] to complete it]]. Because the Sixth Age hasn't started, there are still no gods on Gielinor, as the Edicts of Guthix still hold.
** Though it's not shown, Bandos successfully made Zanik his war-hungry avatar and had her spread chaos. She got all the way to the God Wars Dungeon and opened the door to Nex's room...[[EpicFail and was immediately killed as a result]].

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** Delrith and Agrith-Naar were never defeated during the events of Demon Slayer and Shadow of the Storm, respectively.
respectively. Delrith went on a rampage that destroyed Varrock (which by his own admission was [[VictoryIsBoring disappointingly easy]] without a hero to stand in his way) until Zemouregal showed up and imprisoned him in an abandoned quarter of the city. Meanwhile, Agrith-Naar (as Denath) returned to Infernus and entertained himself by [[TheGadfly constantly making it rain on Delrith]], who was powerless to stop him.
** Hazeel rules over Ardounge Ardougne and Kandarin, meaning that his cult managed to successfully revive him. Khazard remains his pupil and Philipe Carnillean is part of this Hazeel's cult.
** Zemouregal was able to take over Varrock during the events of Defender of Varrock, kill all of the Signature Heroes ''and'' most named {{Non Player Character}}s in Northern Misthalin and Northern Asgarnia; those who he didn't kill were made into undead thralls, with the sole exception of Reldo, who he was deemed useful enough to keep around.
** The Fremenniks Fremennik attempted to invade New Varrock, which resulted in the capture of Koschei the Deathless [[spoiler: really [[spoiler:(really Kharshai the Mahjaraat]].
Mahjarrat)]].
** Lucien [[spoiler: massacred [[spoiler:massacred the Crux Eqal and Temple Knights with the Staff of Armadyl and the Stone of Jas, before being killed by the Dragonkin.]]
** Azzandra Azzanadra was never released from his pyramid at the end of Desert Treasure, meaning he's ripe for the picking when a new ritual of Rejuvenation comes around. The same goes for Akthanakos and [[spoiler: Kharshai]], [[spoiler:Kharshai]], both imprisoned, while Trindine is left in hibernation in Kharid-Et's Shadow Realm and is presumably forgotten and never woken up.
** It's still the Fifth Age, meaning [[spoiler: Guthix [[spoiler:Guthix hasn't died]]. Understandable, as Orlando Smith, the archeologist that discovered [[spoiler: Guthix's resting place]] can't do much in an undead state [[spoiler: and without a mortal hero whose soul is strong enough to house the World Guardian enchantment, Guthix isn't going to manipulate Sliske into [[ThanatosGambit killing him]] to complete it]]. Because the Sixth Age hasn't started, there are still no gods on Gielinor, as the Edicts of Guthix still hold.
** Though it's not shown, Bandos successfully made Zanik his war-hungry avatar and had her spread chaos. She got all the way to the God Wars Dungeon and Dungeon, where she led the Bandosian army to victory after reassembling the Godsword. Then she opened the door to Nex's room...prison...[[EpicFail and was immediately killed as a result]]. Nex then stole the Godsword from Zanik's corpse and fled to parts unknown.


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*** To elaborate further, because the player was never born, they never travelled to the past (as shown during Meeting History), and therefore did not influence a pre-teen Jack to become a druid. Instead, Jack grew up to become an EvilSorcerer who terrorized the land until [[BatmanGrabsAGun Guthix was forced to end his reign of terror by killing him.]] Seeing Guthix go against his [[ThouShaltNotKill moral code]] influenced Seren to withdraw from Gielinor and stay in Tarddiad with the elves, which means Zaros was never attracted to Gielinor by her presence and continued to aimlessly wander the universe. As a result, Loarnab grew in power until it gained sapience and took Zaros's place as the ruling god of the Second Age, becoming known as the Dark Imperator. The rest of the events in Gielinor's history mostly take place in the same way as the mainstream timeline afterwards: Zamorak usurps Loarnab, starts the God Wars and Guthix banishes the gods from Gielinor upon his awakening.
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* FlamingSword: One possible reward from Treasure Trails is a "[[https://runescape.wiki/w/Flaming_sword_enchantment flaming sword enchantment]]" that gives bladed weapons a flaming appearance. However, this is only cosmetic and does not give them any special abilities.
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Asskicking Equals Authority has been renamed.


* AsskickingEqualsAuthority:

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* AsskickingEqualsAuthority:AsskickingLeadsToLeadership:
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** Iban Blast is a spell unlocked by completing Underground Pass, requiring 50 Magic and Iban's Staff. It can hit up to 25 damage. For reference, Earth Blast is unlocked at level 53 and can hit up to ''15''.
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* CreatingLifeIsUnforeseen: On a universal scale: the Elder Gods actively avoided creating conscious life in previous universal cycles, and the existence of the Dragonkin in the previous cycle and the various races of Gielinor in this one are the result of an issue that even the Elders don't entirely understand, likely related to [[spoiler: the corruption that affected Mah's rebirth]].

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No longer a trope


* EverythingsBetterWithPenguins: Someone at Jagex definitely likes penguins too much, as they factor into an entire quest line involving [[spoiler:penguins attempting world domination, with the general plotline of the quests following various tropes related to Cold War-era spy dramas and sci-fi, from Literature/TheHuntForRedOctober to Franchise/DoctorWho.]]
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missed a few


** In 2007, there was [[https://runescape.wiki/w/Update:April_Fools a fake "Behind the Scenes" update]] announcing that every update that month would be heavily cabbage-based. [[http://runescape.wikia.com/wiki/Update:Behind_the_Scenes_-_April_Fools! A similar "Behind the Scenes" prank]] was the April Fool in 2011, with a plethora of {{Shout Out}}s.

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** In 2007, there was [[https://runescape.wiki/w/Update:April_Fools a fake "Behind the Scenes" update]] announcing that every update that month would be heavily cabbage-based. [[http://runescape.wikia.com/wiki/Update:Behind_the_Scenes_-_April_Fools! [[https://runescape.wiki/w/Update:Behind_the_Scenes_-_April_Fools! A similar "Behind the Scenes" prank]] was the April Fool in 2011, with a plethora of {{Shout Out}}s.



* CrystalPrison: The goal of the "Merlin's Crystal" quest is to rescue Myth/{{Merlin}}, who has been [[http://images2.wikia.nocookie.net/__cb20091029205221/runescape/images/thumb/a/a8/Merlintrapped.png/180px-Merlintrapped.png trapped inside a crystal]] by [[Myth/KingArthur Morgan le Faye]].

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* CrystalPrison: The goal of the "Merlin's Crystal" quest is to rescue Myth/{{Merlin}}, who has been [[http://images2.wikia.nocookie.net/__cb20091029205221/runescape/images/thumb/a/a8/Merlintrapped.png/180px-Merlintrapped.[[https://runescape.wiki/w/File:Giant_crystal.png trapped inside a crystal]] by [[Myth/KingArthur Morgan le Faye]].
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update wiki links; Wikia is no longer maintained


* AcidTripDimension: The Cosmic Plane where starflowers grow, accessible through fairy rings. It looks like [[http://images3.wikia.nocookie.net/__cb20101102061038/runescape/images/thumb/5/53/TheCosmicPlane.png/800px-TheCosmicPlane.png this.]]

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* AcidTripDimension: The Cosmic Plane where starflowers grow, accessible through fairy rings. It looks like [[http://images3.wikia.nocookie.net/__cb20101102061038/runescape/images/thumb/5/53/TheCosmicPlane.png/800px-TheCosmicPlane.[[https://runescape.wiki/w/File:TheCosmicPlane.png this.]]



** In 2007, there was [[http://runescape.wikia.com/wiki/Update:April_Fools a fake "Behind the Scenes" update]] announcing that every update that month would be heavily cabbage-based. [[http://runescape.wikia.com/wiki/Update:Behind_the_Scenes_-_April_Fools! A similar "Behind the Scenes" prank]] was the April Fool in 2011, with a plethora of {{Shout Out}}s.

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** In 2007, there was [[http://runescape.wikia.com/wiki/Update:April_Fools [[https://runescape.wiki/w/Update:April_Fools a fake "Behind the Scenes" update]] announcing that every update that month would be heavily cabbage-based. [[http://runescape.wikia.com/wiki/Update:Behind_the_Scenes_-_April_Fools! A similar "Behind the Scenes" prank]] was the April Fool in 2011, with a plethora of {{Shout Out}}s.



** Certain members-only items of clothing were made available. It was discovered that some of those items ([[http://runescape.wikia.com/wiki/Gloves_%28Canifis%29 the gloves]]) were actually usable on freeplay worlds (instead of being displayed as "member's objects" they were still wearable gloves). Because they could not be obtained on free worlds, some members would obtain them for low prices on their worlds and sell them to non-members for higher prices. They became a symbol of wealth on freeplay worlds, eventually forcing Jagex to keep it in.

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** Certain members-only items of clothing were made available. It was discovered that some of those items ([[http://runescape.wikia.com/wiki/Gloves_%28Canifis%29 ([[https://runescape.wiki/w/Gloves the gloves]]) were actually usable on freeplay worlds (instead of being displayed as "member's objects" they were still wearable gloves). Because they could not be obtained on free worlds, some members would obtain them for low prices on their worlds and sell them to non-members for higher prices. They became a symbol of wealth on freeplay worlds, eventually forcing Jagex to keep it in.



* ColorCodedStones: There are blue sapphires, red rubies, green emeralds, white diamonds, black onyx, and gold-and-black hydrix. But there are also quest-related gems that are different in color (blood diamond is red, smoke diamond is gray, shadow diamond is black, ice diamond is light gray). Lastly, jade, opal and diamond are in ridiculously similar color. [[http://runescape.wikia.com/wiki/Template:Gems You can have a reference here]].

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* ColorCodedStones: There are blue sapphires, red rubies, green emeralds, white diamonds, black onyx, and gold-and-black hydrix. But there are also quest-related gems that are different in color (blood diamond is red, smoke diamond is gray, shadow diamond is black, ice diamond is light gray). Lastly, jade, opal and diamond are in ridiculously similar color. [[http://runescape.wikia.com/wiki/Template:Gems [[https://runescape.wiki/w/Template:Gems You can have a reference here]].



** Several golems, such as the [[http://runescape.wikia.com/wiki/Player-owned_port/Captains_and_Crew Jade Golem]], are made out of gemstone.

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** Several golems, such as the [[http://runescape.wikia.com/wiki/Player-owned_port/Captains_and_Crew [[https://runescape.wiki/w/Player-owned_port/Captains_and_crew Jade Golem]], are made out of gemstone.



* ExperienceBooster: Lots. [[http://runescape.wikia.com/wiki/Experience#Boosts The Runescape Wiki has a list]].

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* ExperienceBooster: Lots. [[http://runescape.wikia.com/wiki/Experience#Boosts [[https://runescape.wiki/w/Experience#Boosts The Runescape Wiki has a list]].
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* DepletedPhlebotinumShells:
** Players who have progressed enough in Legends Quest can make vials of holy water, which they can throw at demons to do extra damage.
** Players can also make bane metal weapons, which they can tune to do increased damage against specific monsters.


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* FlowerFromTheMountaintop: In the quest Troll Romance, the player must help Ug obtain a rare flower from Trollweiss Mountain so he can give it to Aga.


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** The tier-95 [[https://runescape.wiki/w/Vestments_of_havoc_armour vestments of havoc]] has been specifically described by Jagex as a "glass cannon" set because it offers tier-100 damage bonus but only tier-75 protection.

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** DeadlyGas: In one of the Dungeoneering puzzle rooms, the player must make their way to the center of a maze within a certain time limit. Gas will start seeping out from the floor after the timer expires, and damage the player until they reach the center and unlock the chest.

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** The Walking Dead to The Militia.
*
DeadlyGas: In one of the Dungeoneering puzzle rooms, the player must make their way to the center of a maze within a certain time limit. Gas will start seeping out from the floor after the timer expires, and damage the player until they reach the center and unlock the chest.
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* EverythingsBetterWithDinosaurs: Anachronia, the Land Out of Time (formerly known as Fossil Island) is home to living dinosaurs, among other things—you can hunt them in the Big Game Hunter skilling minigame, slay them as part of a Slayer task (or Reaper Task, in the case of Raksha and the Rex Matriarchs), or raise them on the Ranch Out of Time. As noted under DinosaursAreDragons, Runescape's dragons were created by the dragonkin mutating dinosaurs.
** Before Anachronia, some stegosaurus-esque creatures were trappable in Daemonheim.
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Per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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** The Temple of Light is a brutally difficult, multi-level light and mirrors puzzle that takes at least an hour to solve, even if you have a guide. When you finally complete it and reach the Death Altar...you meet Thorgel the dwarf, who just smashed open the back wall with a pickaxe.
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** Speaking of drygore weaponry, a milder example can be seen in drygore longswords. Although they are more expensive than the rapiers and maces, they're actually less useful, because not as many high level monsters are weak to slashing weapons as to stabbing or crushing weapons. And even in situations where your opponent ''is'' weak to slash, you'd be better off saving up for a Noxious Scythe or an Abyssal Scourge anyways. In a nutshell, you're only really paying the extra premium for looks.
** The Hexhunter Bow, while the strongest ranged weapon in the game against magic-class enemies, can't fire Enchanted Bakriminel bolts (unlike Ascension/Blightbound/Eldritch Crossbows, and even the Wyvern Crossbow), meaning even against magic-classed enemies you might be better off taking the latter due to the raw power of said bolts. Slightly alleviated with the introduction of Croesus arrows and Elder God arrows, which have their own unique and powerful effects, but are still outclassed by Bakriminel bolts in most cases. Averted with the bow's magic counterpart, the Inquisitor Staff, due to the ridiculous number of melee-class enemies and bosses that exist.

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** Speaking of drygore Drygore weaponry, a milder downplayed example can be seen in drygore Drygore longswords. Although they are more expensive than the rapiers and maces, they're actually less useful, because not as many high level monsters are weak to slashing weapons as to stabbing or crushing weapons. weapons, though bringing the Dragon scimitar for its special attack (which temporarily improves the accuracy of slashing weapons) can alleviate this somewhat. And even in situations where if your opponent ''is'' weak to slash, slash (or if you brought said Dragon scimitar), you'd be better off saving up for a Noxious Scythe or an Abyssal Scourge anyways. In a nutshell, you're only really paying the extra premium for looks.
looks and Dragon scimitar synergy.
** The Hexhunter Bow, while the strongest ranged weapon in the game against magic-class enemies, can't fire Enchanted Bakriminel bolts (unlike Ascension/Blightbound/Eldritch Crossbows, and even the Wyvern Crossbow), meaning even against magic-classed enemies you might be better off taking the latter due to the raw power of said bolts. Slightly alleviated Downplayed with the introduction of Croesus arrows and Elder God arrows, which have their own unique and powerful effects, but are still outclassed by Bakriminel bolts in most cases. Averted with the bow's magic counterpart, the Inquisitor Staff, due to the ridiculous number of melee-class enemies and bosses that exist.
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** At the end of the Blood Runs Deep quest, you manage to trap the Dagganoth Mother inside of the cavern and protect Rellekka, at the cost of [[spoiler:losing Prince Brand and Princess Astrid, who died fighting the Dagganoth Kings. It doesn't help that you married the one opposite to your gender only a few moments before.]]

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** At the end of the Blood Runs Deep quest, you manage to trap the Dagganoth Mother inside of the cavern and protect Rellekka, at the cost of [[spoiler:losing Prince Brand and Princess Astrid, who died fighting the Dagganoth Kings. It doesn't help that you married the one opposite to your gender of them only a few moments before.]]
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* DiscOneNuke: The Waterfall Quest is a short member's quest with no meaningful skill or combat challenges, other than sprinting past enemies that can one-shot you. It gives an enormous amount of Attack and Strength xp once completed, enough to jump a character from level 1 to level 30. New members can use this to skip straight to adamant weaponry.

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* DiscOneNuke: The Waterfall Quest is a short member's quest with no meaningful skill or combat challenges, other than sprinting past enemies that can one-shot you.through a couple rooms of high-level giants. It gives an enormous amount of Attack and Strength xp once completed, enough to jump a character from level 1 to level 30. New members can use this to skip the tedious early combat grind and jump straight to adamant weaponry.
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* DiscOneNuke: The Waterfall Quest is a short member's quest with no meaningful skill or combat challenges, other than sprinting past enemies that can one-shot you. It gives an enormous amount of Attack and Strength xp once completed, enough to jump a character from level 1 to level 30. New members can use this to skip straight to adamant weaponry.
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** ''Old School'' throws in the massive Wilderness spider Venenatis, and the mother Temple Spider Sarachnis.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: In addition to regular battleaxes, hatchets and throwing axes, there's Dharok's Greataxe and Balmung.
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** Verac the Defiled's set effect has a slight chance of ignorning defences, which will guarentee a hit if the effect kicks in.

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** Verac the Defiled's set effect has a slight chance of ignorning defences, which will guarentee guarantee a hit if the effect kicks in.

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* ArmorPiercingAttack: The enchanted diamond Bakriminel bolts have an "Armour Piercing" effect which has a 5% chance to inflict up to 15% more extra damage at 100% accuracy.

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* ArmorPiercingAttack: ArmorPiercingAttack:
**
The enchanted diamond Bakriminel bolts have an "Armour Piercing" effect which has a 5% chance to inflict up to 15% more extra damage at 100% accuracy.accuracy.
** Verac the Defiled's set effect has a slight chance of ignorning defences, which will guarentee a hit if the effect kicks in.



** In ''Old School'', battlestaves and Mystic staves originally had the same magic attack bonus as regular elemental staves. As such, there really wasn't much of a benefit of using a battlestaff or Mystic staff to cast magic aside from having higher melee stats, but even that was moot as most mages would be carrying a better melee weapon anyway, like a dragon dagger or dragon scimitar. Several years later, an update would finally increase their magic attack power.

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** In ''Old School'', battlestaves and Mystic staves originally had the same magic attack bonus as regular elemental staves. As such, there really wasn't much of a benefit of using a battlestaff or Mystic staff to cast magic aside from having higher melee stats, but even that was moot as most mages would be carrying a better melee weapon anyway, like a dragon dagger or dragon scimitar. Several years later, an update would finally increase their magic attack power.power which made using them worthwile.
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** In ''Old School'', battlestaves and Mystic staves originally had the same magic attack bonus as regular elemental staves. As such, there really wasn't much of a benefit of using a battlestaff or Mystic staff to cast magic aside from having higher melee stats, but even that was moot as most mages would be carrying a better melee weapon anyway, like a dragon dagger or dragon scimitar. Severeal years later, an update would finally increase their magic attack power.

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** In ''Old School'', battlestaves and Mystic staves originally had the same magic attack bonus as regular elemental staves. As such, there really wasn't much of a benefit of using a battlestaff or Mystic staff to cast magic aside from having higher melee stats, but even that was moot as most mages would be carrying a better melee weapon anyway, like a dragon dagger or dragon scimitar. Severeal Several years later, an update would finally increase their magic attack power.
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** Elemental staves are dirt cheap and can be bought and wielded as soon as you start playing. While they eventually become obsolete for combat use, they're invaluable for skilling purposes.
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** Deathtouched darts are a single-use weapon that can OneHitKill almost any monster you throw it at, ''including most bosses''. Sounds good on paper, but in the field it's anything but. For starters, the only way to obtain it outside of seasonal events and weeklies is to buy it for a whopping 5 million coins from a traveling merchant who only appears for a short time on certain worlds, and only stocks the dart on certain days. And when you do manage to get one, there are drawbacks to using it. For starters, it's a complete crapshoot whether or not you'll get a good enough drop to cover the dart's cost. Second, on some bosses, it will only skip one phase of the fight, while others are completely immune to it. Finally, killing a boss with the dart will make your kill not count towards your Soul Reaper task (if you are on one) or your total killcount, and prevent you from advancing either of those for fifteen minutes.

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** Deathtouched darts are a single-use weapon that can OneHitKill almost any monster you throw it at, ''including most bosses''. Sounds good on paper, but in the field it's anything but. For starters, the only way to obtain it outside of seasonal events and weeklies is to buy it for a whopping 5 million coins from a traveling merchant who only appears for a short time on certain worlds, and worlds. Worse yet, only stocks the dart one is available at a time, and he only carries it on certain days.days, so if you miss out on buying the dart, it may be weeks or potentially ''months'' before he offers another. And when you do manage to get one, there are drawbacks to using it. For starters, it's a complete crapshoot whether or not you'll get a good enough drop to cover the dart's cost. Second, on some bosses, it will only skip one phase of the fight, while others are completely immune to it. Finally, killing a boss with the dart will make your kill not count towards your Soul Reaper task (if you are on one) or your total killcount, and prevent you from advancing either of those for fifteen minutes.
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** The lava whip is another example. In addition to being one of the coolest-looking weapons in the game, it has a special attack that ''[[YouWillNotEvadeMe drags your opponent over to you]]'' in player versus player combat, ''even over obstacles they otherwise cannot traverse''. The downsides? The special attack requires a whopping 75% of your adrenaline and has a completely different effect on monsters, merely stunning them instead of dragging them to you. On top of that, it costs almost as much as the stronger drygore weapons, and in order to recharge it, you have to either augment it using the Invention skill (see below), or sacrifice ''multiple'' abyssal whips, although those are pretty cheap nowadays.

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** The lava whip is another example. In addition to being one of the coolest-looking weapons in the game, it has a special attack that ''[[YouWillNotEvadeMe drags your opponent over to you]]'' in player versus player combat, ''even over obstacles they otherwise cannot traverse''. The downsides? The special attack requires a whopping 75% of your adrenaline and has a completely different effect on monsters, merely stunning them instead of dragging them to you. On top of that, it costs almost as much as the stronger drygore weapons, and in order to recharge it, you have to either augment it using the Invention skill (see BreakableWeapons below), or sacrifice ''multiple'' abyssal whips, although those are pretty cheap nowadays.

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