History Roleplay / IronheartTrilogy

31st Jul '13 8:24:44 AM Willbyr
Is there an issue? Send a Message
Hottip cleanup; see thread for details
Describe the Ironheart Trilogy here. The Ironheart Trio consists of a triple threat of [[PlayByPostGames Play-By-Post]] Freeform [[RolePlayingGame Role Playing Games]] hosted in the RPG section of the [[http://www.giantitp.com/ Giant In The Playground]] forum board. The first chapter, Escape From Ironheart, chronicles the struggles, successes, and failures of a disparate band of convicted felons (justly and unjustly) as they cope (or fail) against the challenges of life in the highest-security Prison to be found in the Barony of Ghast, and indeed, the known world, the titular Ironheart. Started by [[TheChessmaster diabolical mastermind]], GameMaster, and self-confessed MagnificentBastard 'Inspectre' on January 14, '08, Escape From Ironheart concluded 11 months and over 800 [[WallOfText monumentally text-heavy posts]] later. The game is currently progressing through the second installment in the projected trilogy, Flight From Ironheart, continuing the sagas of the survivors of the initial chapter as they have escaped or been released from Ironheart in various ways and for various reasons. Inspectre has confirmed the working title of the third and final chapter as Return To Ironheart, though all further details depend almost entirely on the results of the current game and cannot be specifically predicted by even Inspectre himself. The game's genre is a FrankensteinsMonster of Horror Survival, High Fantasy, and Gothic Horror/Fantasy genres, borrowing appealing elements from each without ever remaining true to any one archetype. Characters range in power level from Original Vampire Lords and Miriam-Blessed Holy Paladin Generals all the way down to simple pick-pockets (with minor magical talent) and scared little girls[[hottip:*:...She's actually an Archangel with Soul Amnesia, but she'll still break your heart.]]. One of the key facets of Inspectre's [[GameMaster Game Mastering]] style is the high number of players simultaneously interacting, or more often acting completely independently, in the game at one time. Ironheart has run no less than three separate 'Recruitment Drives' to recuperate for lost players that dropped out from the original lineup. Though players from each Recruitment have held in and are still currently active, the game's 'mortality rate' of players and equivalent characters has been notably high, as characters whose players vanish or leave the game are said to have 'died' as a result of the rigors and dangers of the prison. This means that Ironheart has become a War of Attrition, both for in-game characters and out-of-character Players... and so far? Inspectre's winning.
to:
Describe the Ironheart Trilogy here. The Ironheart Trio consists of a triple threat of [[PlayByPostGames Play-By-Post]] Freeform [[RolePlayingGame Role {{Role Playing Games]] Game}}s hosted in the RPG section of the [[http://www.giantitp.com/ Giant In The Playground]] forum board. The first chapter, Escape From Ironheart, chronicles the struggles, successes, and failures of a disparate band of convicted felons (justly and unjustly) as they cope (or fail) against the challenges of life in the highest-security Prison to be found in the Barony of Ghast, and indeed, the known world, the titular Ironheart. Started by [[TheChessmaster diabolical mastermind]], GameMaster, and self-confessed MagnificentBastard 'Inspectre' on January 14, '08, Escape From Ironheart concluded 11 months and over 800 [[WallOfText monumentally text-heavy posts]] later. The game is currently progressing through the second installment in the projected trilogy, Flight From Ironheart, continuing the sagas of the survivors of the initial chapter as they have escaped or been released from Ironheart in various ways and for various reasons. Inspectre has confirmed the working title of the third and final chapter as Return To Ironheart, though all further details depend almost entirely on the results of the current game and cannot be specifically predicted by even Inspectre himself. The game's genre is a FrankensteinsMonster of Horror Survival, High Fantasy, and Gothic Horror/Fantasy genres, borrowing appealing elements from each without ever remaining true to any one archetype. Characters range in power level from Original Vampire Lords and Miriam-Blessed Holy Paladin Generals all the way down to simple pick-pockets (with minor magical talent) and scared little girls[[hottip:*:...girls[[note]]...She's actually an Archangel with Soul Amnesia, but she'll still break your heart.]]. [[/note]]. One of the key facets of Inspectre's [[GameMaster Game Mastering]] {{Game Master}}ing style is the high number of players simultaneously interacting, or more often acting completely independently, in the game at one time. Ironheart has run no less than three separate 'Recruitment Drives' to recuperate for lost players that dropped out from the original lineup. Though players from each Recruitment have held in and are still currently active, the game's 'mortality rate' of players and equivalent characters has been notably high, as characters whose players vanish or leave the game are said to have 'died' as a result of the rigors and dangers of the prison. This means that Ironheart has become a War of Attrition, both for in-game characters and out-of-character Players... and so far? Inspectre's winning.

Added DiffLines:
Describe the Ironheart Trilogy here. The Ironheart Trio consists of a triple threat of [[PlayByPostGames Play-By-Post]] Freeform [[RolePlayingGame Role Playing Games]] hosted in the RPG section of the [[http://www.giantitp.com/ Giant In The Playground]] forum board. The first chapter, Escape From Ironheart, chronicles the struggles, successes, and failures of a disparate band of convicted felons (justly and unjustly) as they cope (or fail) against the challenges of life in the highest-security Prison to be found in the Barony of Ghast, and indeed, the known world, the titular Ironheart. Started by [[TheChessmaster diabolical mastermind]], GameMaster, and self-confessed MagnificentBastard 'Inspectre' on January 14, '08, Escape From Ironheart concluded 11 months and over 800 [[WallOfText monumentally text-heavy posts]] later. The game is currently progressing through the second installment in the projected trilogy, Flight From Ironheart, continuing the sagas of the survivors of the initial chapter as they have escaped or been released from Ironheart in various ways and for various reasons. Inspectre has confirmed the working title of the third and final chapter as Return To Ironheart, though all further details depend almost entirely on the results of the current game and cannot be specifically predicted by even Inspectre himself. The game's genre is a FrankensteinsMonster of Horror Survival, High Fantasy, and Gothic Horror/Fantasy genres, borrowing appealing elements from each without ever remaining true to any one archetype. Characters range in power level from Original Vampire Lords and Miriam-Blessed Holy Paladin Generals all the way down to simple pick-pockets (with minor magical talent) and scared little girls[[hottip:*:...She's actually an Archangel with Soul Amnesia, but she'll still break your heart.]]. One of the key facets of Inspectre's [[GameMaster Game Mastering]] style is the high number of players simultaneously interacting, or more often acting completely independently, in the game at one time. Ironheart has run no less than three separate 'Recruitment Drives' to recuperate for lost players that dropped out from the original lineup. Though players from each Recruitment have held in and are still currently active, the game's 'mortality rate' of players and equivalent characters has been notably high, as characters whose players vanish or leave the game are said to have 'died' as a result of the rigors and dangers of the prison. This means that Ironheart has become a War of Attrition, both for in-game characters and out-of-character Players... and so far? Inspectre's winning.

Added DiffLines:
Describe the Ironheart Trilogy here. The Ironheart Trio consists of a triple threat of [[PlayByPostGames Play-By-Post]] Freeform [[RolePlayingGame Role Playing Games]] hosted in the RPG section of the [[http://www.giantitp.com/ Giant In The Playground]] forum board. The first chapter, Escape From Ironheart, chronicles the struggles, successes, and failures of a disparate band of convicted felons (justly and unjustly) as they cope (or fail) against the challenges of life in the highest-security Prison to be found in the Barony of Ghast, and indeed, the known world, the titular Ironheart. Started by [[TheChessmaster diabolical mastermind]], GameMaster, and self-confessed MagnificentBastard 'Inspectre' on January 14, '08, Escape From Ironheart concluded 11 months and over 800 [[WallOfText monumentally text-heavy posts]] later. The game is currently progressing through the second installment in the projected trilogy, Flight From Ironheart, continuing the sagas of the survivors of the initial chapter as they have escaped or been released from Ironheart in various ways and for various reasons. Inspectre has confirmed the working title of the third and final chapter as Return To Ironheart, though all further details depend almost entirely on the results of the current game and cannot be specifically predicted by even Inspectre himself. The game's genre is a FrankensteinsMonster of Horror Survival, High Fantasy, and Gothic Horror/Fantasy genres, borrowing appealing elements from each without ever remaining true to any one archetype. Characters range in power level from Original Vampire Lords and Miriam-Blessed Holy Paladin Generals all the way down to simple pick-pockets (with minor magical talent) and scared little girls[[hottip:*:...She's actually an Archangel with Soul Amnesia, but she'll still break your heart.]]. One of the key facets of Inspectre's [[GameMaster Game Mastering]] style is the high number of players simultaneously interacting, or more often acting completely independently, in the game at one time. Ironheart has run no less than three separate 'Recruitment Drives' to recuperate for lost players that dropped out from the original lineup. Though players from each Recruitment have held in and are still currently active, the game's 'mortality rate' of players and equivalent characters has been notably high, as characters whose players vanish or leave the game are said to have 'died' as a result of the rigors and dangers of the prison. This means that Ironheart has become a War of Attrition, both for in-game characters and out-of-character Players... and so far? Inspectre's winning.
14th Dec '12 3:24:07 AM IsaacG
Is there an issue? Send a Message
* DespairEventHorizon -- One of Inspectre's mainstays, and a staple of the series. One in particular stands out: [[spoiler:At the climax of Escape From Ironheart, it appeared for a few DMs that Azguloth had been released despite the [[PlayerCharacter PCs]] level best efforts to ensure the contrary.]]
to:
* DespairEventHorizon -- One of Inspectre's mainstays, and a staple of the series. One in particular stands out: [[spoiler:At the climax of Escape From Ironheart, it appeared for a few DMs [=DMs=] that Azguloth had been released despite the [[PlayerCharacter PCs]] level best efforts to ensure the contrary.]]
9th Jun '12 3:28:17 AM SeptimusHeap
Is there an issue? Send a Message
YMMV sinkhole
* AFormYouAreComfortableWith -- Miriam and Athelon appeared to Ander as his parents. [[YourMileageMayVary YMMV]] once you consider that this is heaven, and Ander's parents really should be there themselves...?
to:
* AFormYouAreComfortableWith -- Miriam and Athelon appeared to Ander as his parents. [[YourMileageMayVary YMMV]] once you consider that this is heaven, and Ander's parents really should be there themselves...?
This list shows the last 3 events of 3. Show all.