Follow TV Tropes

Following

History Recap / WhatsNewScoobyDooS3E14EScream

Go To

OR

Is there an issue? Send a MessageReason:
None


* OOCIsSeriousBusiness: Her friends' bizarre behavior is what tips Velma off to the fact that she's in a virtual reality game: Freddy doesn't want to split up; Daphne is okay with wearing mismatched shoes, and Shaggy and Scooby are perfectly willing to be bait for a trap even without being offered Scooby Snacks. Shaggy saying "Toinks!" instead of "Zoinks!" is just the final nail in the coffin.

to:

* OOCIsSeriousBusiness: OutOfCharacterAlert: Her friends' bizarre behavior is what tips Velma off to the fact that she's in a virtual reality game: Freddy doesn't want to split up; Daphne is okay with wearing mismatched shoes, and Shaggy and Scooby are perfectly willing to be bait for a trap even without being offered Scooby Snacks. Shaggy saying "Toinks!" instead of "Zoinks!" is just the final nail in the coffin.
Is there an issue? Send a MessageReason:
None


* {{Main/Foreshadowing}}: As Velma seemingly leaves the VR machine, you can notice that none of her friends are wearing their costumes they were wearing when came to the convention. This is a sign she hasn’t really left the machine.

to:

* {{Main/Foreshadowing}}: {{Foreshadowing}}: As Velma seemingly leaves the VR machine, you can notice that none of her friends are wearing their the costumes they were wearing had on when they came to the convention. This is a sign she hasn’t really left the machine.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The costume that Daphne was wearing is similar to [[Franchise/{{Batman}} Catwoman]].
Is there an issue? Send a MessageReason:
None


* {{Main/Foreshadowing}}: As Velma seemingly leaves the VR machine, you can that none of her friends are wearing their costumes they were wearing when came to the convention. This is a sign she hasn’t really left the machine.

to:

* {{Main/Foreshadowing}}: As Velma seemingly leaves the VR machine, you can notice that none of her friends are wearing their costumes they were wearing when came to the convention. This is a sign she hasn’t really left the machine.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Main/Foreshadowing}}: As Velma seemingly leaves the VR machine, you can that none of her friends are wearing their costumes they were wearing when came to the convention. This is a sign she hasn’t really left the machine.

Added: 4

Changed: 10

Is there an issue? Send a MessageReason:
None



----






* ShoutOut"
** Episode title is based on [[UsefulNotes/ElectronicEntertainmentExpo E3]].

to:

* ShoutOut"
ShoutOut:
** Episode The episode's title is based on [[UsefulNotes/ElectronicEntertainmentExpo E3]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShoutOut"
** Episode title is based on [[UsefulNotes/ElectronicEntertainmentExpo E3]].
** "The Osomons" is a play on real world game ''Franchise/{{Pokemon}}'', though the designs seem to be expies of Toys/{{Furby}} mixed with the [[WesternAnimation/LooneyTunes Tasmanian Devil]].
** "The Gooey-ohs" is a play on real world game ''Anime/YuGiOh''.
** While doing a video shooting game, Daphne does the signature action poses of Neo and Trinity in ''Film/TheMatrix''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Velma, uninterested despite the others' glee over attending a convention, just hopes for some quiet to read...but she gets more than she bargained for when the new generation of Osomon toys come to life and begin attacking.
!!This episode includes examples of the following tropes:
* TheBusCameBack: Professor Ostwald returns after being absent since "High-Tech House of Horrors".
* TheGameNeverStopped: Velma gets a false mystery inside a VR machine during E3. She spots some errors dealing with other members of Mystery Inc. revealing she was in a VR machine.
* LosingAShoeInTheStruggle: Daphne loses one of her shoes while the gang is getting to the Mystery Machine to escape. She pulls another one out of her purse, which doesn't match the first.
* MistakenForUndead: Velma runs into "zombie kids" during the mystery, and when she sees them again, she screams and runs away. Daphne points out that they're just spaced out from too many video games.
* OOCIsSeriousBusiness: Her friends' bizarre behavior is what tips Velma off to the fact that she's in a virtual reality game: Freddy doesn't want to split up; Daphne is okay with wearing mismatched shoes, and Shaggy and Scooby are perfectly willing to be bait for a trap even without being offered Scooby Snacks. Shaggy saying "Toinks!" instead of "Zoinks!" is just the final nail in the coffin.
* RevealingContinuityLapse: Most members of Mystery Inc. start behaving heavily out-of-character: Fred doesn't tell the gang to split up but instead they all go together, Daphne goes around wearing mismatched shoes without worrying about her look, and Shaggy and Scooby offer themselves as bait for the monsters with no need of bribing them with Scooby Snacks. All these changes (plus the fact that Shaggy says "Toinks" instead of "Zoinks") end up making Velma realize she is actually in a VR simulation.
* UnexpectedlyRealisticGameplay: PlayedForLaughs. Fred is having fun with a driving game that ends when the car he's driving runs out of gas.
-->'''Fred''': Out of gas? Wow, this ''is'' realistic!

Top