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History Recap / WanderOverYonderS1E3TheGoodDeedThePrisoner

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* ShoutOut: Lord Hater's bedroom has a series of five doors that open up one after the other- similar to the door sequences on ''LiveActionTv/MysteryScienceTheater3000''.

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* ShoutOut: Lord Hater's bedroom has a series of five doors that open up one after the other- similar to the door sequences on ''LiveActionTv/MysteryScienceTheater3000''.''Series/MysteryScienceTheater3000''.
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* ShoutOut: Lord Hater's bedroom has a series of five doors that open up one after the other- similar to the door sequences on ''LiveActionTv/MysteryScienceTheater3000''.
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** LosingHorns: Whenever a deed [[GoneHorriblyWrong goes horribly wrong.]]

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** LosingHorns: Whenever Type B; whenever a deed [[GoneHorriblyWrong goes horribly wrong.]]
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** LosingHorns: Whenever a deed [[GoneHorriblyWrong goes horribly wrong.]]
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* AllThereInTheScript: The credits list the male leader of the blue family's name as Spats.
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* AnAesop: Consequences do exist, even if when you're doing something right.

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* AnAesop: Consequences do exist, Every choice, even if when you're doing something right.the [[NoGoodDeedGoesUnpunished right ones]], has [[NiceJobBreakingItHero consequences]].
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* AnAesop: Consequences do exist, even if when you're doing something right.


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* TheGadfly: When Peepers warns Wander not to press the Self-destruct remote, Wander gets this giddy smile and runs off with the remote.
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* {{Homage}}: The whole episode is basically a giant call-back to the classic chase cartoons like [[WesternAnimation/LooneyTunes Roadrunner and Wile E. Coyote]] and TomAndJerry, especially with Peepers' frustrated insistence that Wander can't possibly be smart enough to keep eluding him.

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* {{Homage}}: The whole episode is basically a giant call-back to the classic chase cartoons like [[WesternAnimation/LooneyTunes Roadrunner and Wile E. Coyote]] and TomAndJerry, WesternAnimation/TomAndJerry, especially with Peepers' frustrated insistence that Wander can't possibly be smart enough to keep eluding him.

Added: 194

Changed: 22

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* CourtroomAntic: Wander stages a frantic courtroom argument by himself in order to bring peace to two feuding families. It works mainly because it makes them that desperate to stop the madness.



* RunningGag: The "Ta-da" kazoo whenever a good deed occurs; then the "wah-wah-wah-wah" banjo plays the second it goes wrong.

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* RunningGag: The "Ta-da" kazoo whenever a good deed occurs; then the "wah-wah-wah-wah" [[LosingHorns "wah-wah-wah-wah"]] banjo which plays the second it goes wrong.
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* OrbitalShot: Wander gets one after he enters Hater's ship for the first time.
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Could Have Avoided This Plot requires it be acknowledged in-universe.


* CouldHaveAvoidedThisPlot: The entire chain of bad deeds could've been avoided if [[ForWantOfANail Wander had just given the rabbit a snack other than the carrot held by Fleeblebort.]]
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* CouldHaveAvoidedThisPlot: The entire chain of bad deeds could've been avoided if Wander had just given the rabbit a snack other than the carrot held by Fleeblebort.

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* CouldHaveAvoidedThisPlot: The entire chain of bad deeds could've been avoided if [[ForWantOfANail Wander had just given the rabbit a snack other than the carrot held by Fleeblebort.]]
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* ADayInTheLimelight: For Peepers.


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* OffModel: When Sylvia punches Peepers, look closely and you can see Wander disappear from the prison cell.
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* VillainEpisode: The first episode centered on the Lord Hater plot instead of the Wander plot.
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* CouldHaveAvoidedThisPlot: The entire chain of bad deeds could've been avoided if Wander had just given the rabbit a snack other than the carrot held by Fleeblebort.


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* NiceJobBreakingItHero: Several times throughout the episode.
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** At the food court his eye gets hit with hot sauce, lemon, and pepper.
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* FeudingFamilies: Wander settles one by enacting an entire courtroom scene [[TalkingToThemself by himself.]]


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* FoodFight: Wander starts one in the food court on Lord Hater's ship.
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* BehindTheBlack: Wander somehow didn't notice the guy holding the stick he took the carrot from.

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* RunningGag: The "Ta-da" kazoo whenever a good deed occurs; then the "wah-wah-wah-wah" banjo plays the second it goes wrong.


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* AsideGlance: By Wander when he sees a video of Hater working out.


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* MagicCountdown: The 30-second self destruct actually took over a minute.
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* {{Homage}}: The whole episode is basically a giant call-back to the classic chase cartoons like [[LooneyTunes Roadrunner and Wile E. Coyote]] and TomAndJerry, especially with Peepers' frustrated insistence that Wander can't possibly be smart enough to keep eluding him.

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* {{Homage}}: The whole episode is basically a giant call-back to the classic chase cartoons like [[LooneyTunes [[WesternAnimation/LooneyTunes Roadrunner and Wile E. Coyote]] and TomAndJerry, especially with Peepers' frustrated insistence that Wander can't possibly be smart enough to keep eluding him.
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* IResembleThatRemark: Lord Hater screams that he's not emotionally unstable just before flipping the psychic's table over and vowing revenge on the sun because he was upset over his reading.

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* IResembleThatRemark: Lord Hater screams that he's not emotionally unstable just before flipping the psychic's table over and [[DisproportionateRetribution vowing revenge on the sun sun]] because he was upset over his reading.
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* MistakenForBadass: Peepers laughs at the fact that Hater believes Wander is a sly cunning crafty genius since his hyperactive and playful manner foil all of his plans. By the end of the episode, Peepers is forced to admit this as well.

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* IResembleThatRemark: Lord Hater screams that he's not emotionally unstable just before flipping the psychic's table over and vowing revenge on the sun because he was upset over his reading.



* AttentionDeficitOohShiny: Wander is distracted by Peepers' laser gunsight, chasing the dot as if he were a cat and seemingly oblivious to the fact that Peepers is trying to capture him.
* EyeScream: Peepers gets accidentally teleported into space by Wander and his eye swells to an enormous size and becomes bloodshot. Considering that Peepers is ''mostly'' an eyeball to begin with, this can't be very comfortable for him.




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* MistakenForBadass: Peepers laughs at the fact that Hater believes Wander is a sly cunning crafty genius since his hyperactive and playful manner foil all of his plans. By the end of the episode, Peepers is forced to admit this as well.
* ThePasswordIsAlwaysSwordfish: The password for Lord Hater's self-destruct system is "Lord Hater #1 super star".
* SelfDestructMechanism: Wander activates the self-destruct in Lord Hater's ship. Hater waits for Peepers to apologize before deactivating it at literally the last second.
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* HumiliationConga: Peepers goes through a whole episode of this.
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** TheKazooofSuccess: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.

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** TheKazooofSuccess: The Kazoo of Success: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.
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** The KazooofSuccess: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.

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** The KazooofSuccess: TheKazooofSuccess: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.
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** The Kazoo of Success: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.

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** The Kazoo of Success: KazooofSuccess: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.
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None



to:

* {{Homage}}: The whole episode is basically a giant call-back to the classic chase cartoons like [[LooneyTunes Roadrunner and Wile E. Coyote]] and TomAndJerry, especially with Peepers' frustrated insistence that Wander can't possibly be smart enough to keep eluding him.
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* MoodMotif:
** The Kazoo of Success: Every time Wander does a good deed that turns out well (immediately before finding out that it made things worse somehow)...right up until Wander loses hope after all the failures. The episode's last one is for Sylvia's success in talking Wander out of giving up.
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'''The Good Deed'''

Wander and Sylvia have an "off day" in which every good deed they attempt to do also causes an even bigger problem. When things get so bad Lord Hater attempts to destroy a solar system, Wander almost loses all faith in himself, until Sylvia restores it.

!The Good Deed features examples of:

*HeroicBSOD: Wander suffers one.
*NoGoodDeedGoesUnpunished: For once in this otherwise exceedingly idealistic show.

'''The Prisoner'''

Commander Peepers scoffs at Lord Hater's idea that Wander is some kind of genius. He appears to be proven right when he captures Wander *by just inviting him aboard* while Sylvia sleeps. But then Wander runs playfully amok in the ship, almost driving Peepers mad. When the ship's self-destruct system is activated, Peepers is forced to admit to Hater that he was right before the villain would cancel the destruct sequence. Meanwhile, Wander is rescued off the ship by Sylvia.

!The Prisoner features examples of:

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