History Quotes / PortingDisaster

28th Dec '15 9:36:14 AM nm3youtube
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-->-- '''[[WebVideo/{{Jimquisition}} Jim Sterling]]''', ''[[https://www.youtube.com/watch?v=8nd6I9W_z6Y Top Ten Shittiest Games of 2015]]''

to:

-->-- '''[[WebVideo/{{Jimquisition}} Jim Sterling]]''', again, ''[[https://www.youtube.com/watch?v=8nd6I9W_z6Y Top Ten Shittiest Games of 2015]]''
28th Dec '15 9:35:55 AM nm3youtube
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->VideoGame/BatmanArkhamKnight'' deserves a place on this list for [[TheyJustDidntCare the sheer bloody horror show that was the PC version of the game]]. While running OK on consoles, ''Arkham Knight'''s simultaneous PC launch was a disaster. The game ran like shit on an unforgivable number of systems, with skipping and framerate dips that ranged from playable for some to downright unbearable for others. I had one of the better experiences, and it was still fucking atrocious. Absolutely unacceptable from a big-name publisher.''
-->-- '''[[WebVideo/{{Jimquisition}} Jim Sterling]]''', ''[[https://www.youtube.com/watch?v=8nd6I9W_z6Y Top Ten Shittiest Games of 2015]]''
25th Dec '15 1:41:40 AM nm3youtube
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->''"Do I need to explain why the game sucked? It's called ''Santa Claus Saves the Earth'', and it looked like that, for fuck sake! So do you know what is [[SarcasmMode even better than that]]? Oh, I dunno, compressing it, zooming it in, making the controls stiffer, the visuals shittier, the music even more unbearable, the performance worse, and making it portable! [[SarcasmMode Yay.]]"''
-->-- '''WebVideo/{{Caddicarus}}''', [[https://www.youtube.com/watch?v=TP7EGiaa6W0 on the GBA port of]] ''Santa Claus Saves the Earth''.
29th Nov '15 8:00:51 PM nombretomado
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->''"I hear the Super Nintendo version didn't have a countdown timer, and actually explained the plot a bit better, but like I said, I played the [[SegaGenesis Genesis]] version as a kid, so here I am!"''

to:

->''"I hear the Super Nintendo version didn't have a countdown timer, and actually explained the plot a bit better, but like I said, I played the [[SegaGenesis [[UsefulNotes/SegaGenesis Genesis]] version as a kid, so here I am!"''
8th Jun '15 8:07:21 PM Kadorhal
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->''"It was the ''HD Collection'' that truly cemented by belief that {{Creator/Konami}} was completely and utterly beyond human reason. I mean, it had one job: Re-release ''VideoGame/SilentHill2''--one of the greatest games ever made--in HD along with the almost-as-brilliant ''VideoGame/SilentHill3''. That's it.\\\

to:

->''"It ->''"...it was the ''HD Collection'' that truly cemented by my belief that {{Creator/Konami}} was completely and utterly beyond human reason. I mean, it had one job: Re-release ''VideoGame/SilentHill2''--one of the greatest games ever made--in HD HD, along with the almost-as-brilliant ''VideoGame/SilentHill3''. That's it.\\\



-->--'''Creator/JimSterling''', [[https://www.youtube.com/watch?v=ynl4sIFazmM#t=609 "Konami is Konami"]]

to:

-->--'''Creator/JimSterling''', [[https://www.youtube.com/watch?v=ynl4sIFazmM#t=609 com/watch?v=ynl4sIFazmM#t=256 "Konami is Konami"]]
4th May '15 5:45:22 PM johnnyfog
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But if any company can [[EpicFail screw up the easiest job in the world spectacularly]], it's Ko-fuckin'-nami. The ''HD Collection'' was a total disaster. Audio bugs littered the experience. Fog effects were removed to [[ObviousBeta expose unfinished environments]]. And they were working off unfinished code. Because Konami had fucking'' '''lost''' ''most of the original! They had to issue a Day 1 patch for a game that was ''a fuckin' decade'' old! A patch that barely fixed the thing. And it still only patched on ONE console. ''Silent Hill''[='s=] art director Masahiro Ito embarrassingly [[CreatorBacklash expressed his shock]] that Konami released the fucking thing. Bloody shameful. (If Konami [[TheyJustDidntCare understood shame]]."''

to:

But if any company can [[EpicFail screw up the easiest job in the world spectacularly]], it's Ko-fuckin'-nami. The ''HD Collection'' was a total disaster. Audio bugs littered the experience. Fog effects were removed to [[ObviousBeta expose unfinished environments]]. And they were working off unfinished code. Because Konami had fucking'' '''lost''' ''most of the original! They had to issue a Day 1 patch for a game that was ''a fuckin' decade'' old! A patch that barely fixed the thing. And it still only patched on ONE console. ''Silent Hill''[='s=] art director Masahiro Ito embarrassingly [[CreatorBacklash expressed his shock]] that Konami released the fucking thing. Bloody shameful. (If Konami [[TheyJustDidntCare understood shame]]."'' )"''
4th May '15 5:45:10 PM johnnyfog
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But if any company can [[EpicFail screw up the easiest job in the world spectacularly]], it's Ko-fuckin'-nami. The ''HD Collection'' was a total disaster. Audio bugs littered the experience. Fog effects were removed to [[ObviousBeta expose unfinished environments]]. And they were working off unfinished code. Because Konami had fucking'' '''lost''' ''most of the original! They had to issue a Day 1 patch for a game that was ''a fuckin' decade'' old! A patch that barely fixed the thing. And it still only patched on ONE console. ''Silent Hill''[='s=] art director Masahiro Ito embarrassingly expressed his shock that Konami released the fucking thing. Bloody shameful. (If Konami [[TheyJustDidntCare understood shame]]."''

to:

But if any company can [[EpicFail screw up the easiest job in the world spectacularly]], it's Ko-fuckin'-nami. The ''HD Collection'' was a total disaster. Audio bugs littered the experience. Fog effects were removed to [[ObviousBeta expose unfinished environments]]. And they were working off unfinished code. Because Konami had fucking'' '''lost''' ''most of the original! They had to issue a Day 1 patch for a game that was ''a fuckin' decade'' old! A patch that barely fixed the thing. And it still only patched on ONE console. ''Silent Hill''[='s=] art director Masahiro Ito embarrassingly [[CreatorBacklash expressed his shock shock]] that Konami released the fucking thing. Bloody shameful. (If Konami [[TheyJustDidntCare understood shame]]."''
4th May '15 5:44:52 PM johnnyfog
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But if any company can [[EpicFail screw up the easiest job in the world spectacularly]], it's Ko-fuckin'-nami. The ''HD Collection'' was a total disaster. Audio bugs littered the experience. Fog effects were removed to [[ObviousBeta expose unfinished environments]]. And they were working off unfinished code. Because Konami had fucking'' '''lost''' ''most of the original! They had to issue a Day 1 patch for a game that was ''a fuckin' decade'' old! A patch that barely fixed the thing. And it still only patched on [[TheyJustDidntCare ONE]] console."''

to:

But if any company can [[EpicFail screw up the easiest job in the world spectacularly]], it's Ko-fuckin'-nami. The ''HD Collection'' was a total disaster. Audio bugs littered the experience. Fog effects were removed to [[ObviousBeta expose unfinished environments]]. And they were working off unfinished code. Because Konami had fucking'' '''lost''' ''most of the original! They had to issue a Day 1 patch for a game that was ''a fuckin' decade'' old! A patch that barely fixed the thing. And it still only patched on ONE console. ''Silent Hill''[='s=] art director Masahiro Ito embarrassingly expressed his shock that Konami released the fucking thing. Bloody shameful. (If Konami [[TheyJustDidntCare ONE]] console.understood shame]]."''
4th May '15 5:39:39 PM johnnyfog
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->''"And now for the UsefulNotes/{{Amstrad|CPC}} version. What can I say? Words such as travesty leap to mind. Surely there's some mistake. This isn't the ''VideoGame/OutRun'' we know and love. This is something else, something indefinable, something which wants to make you scream and bang your head against the nearest solid object, something you will regret spending your money on."''

to:

->''"And now for the UsefulNotes/{{Amstrad|CPC}} version. What can I say? Words such as travesty leap to mind. Surely there's some mistake. This isn't the ''VideoGame/OutRun'' we know and love. This is something else, something indefinable, something which wants to make you scream and [[{{Headdesk}} bang your head against the nearest solid object, object]], something you will regret spending your money on."''
4th May '15 5:33:53 PM johnnyfog
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->''"If ''[[VideoGame/UltimaVi The False Prophet]]'' was pushing the capabilities of the SuperNintendo's antiquated processor and 128kb of memory, ''The Black Gate'' shoved them off a cliff...Various words including most notably the word "kill" are gone from the dialogue, as well as nearly everything that could be construed as an adult situation, resulting in a horribly [[{{Bowdlerization}} bowdlerized]] game which demands no thought or moral choice and becomes just another consequence-free, mindless hack-and-slasher of the sort that Richard Garriott has been [[InNameOnly specifically trying to move away from]] since ''[[VideoGame/UltimaIV Quest of the Avatar]]''. There's really no reason to play this game at all. Please don't. It doesn't even have SNES mouse support."''

to:

->''"If ''[[VideoGame/UltimaVi The False Prophet]]'' was pushing the capabilities of the SuperNintendo's [[SuperNintendoEntertainmentSystem Super Nintendo's]] antiquated processor and 128kb of memory, ''The Black Gate'' shoved them off a cliff...Various words including most notably the word "kill" are gone from the dialogue, as well as nearly everything that could be construed as an adult situation, resulting in a horribly [[{{Bowdlerization}} bowdlerized]] game which demands no thought or moral choice and becomes just another consequence-free, mindless hack-and-slasher of the sort that Richard Garriott has been [[InNameOnly specifically trying to move away from]] since ''[[VideoGame/UltimaIV Quest of the Avatar]]''. There's really no reason to play this game at all. Please don't. It doesn't even have SNES mouse support."''



->''"I hear the [[SuperNintendoEntertainmentSystem Super Nintendo]] version didn't have a countdown timer, and actually explained the plot a bit better, but like I said, I played the [[SegaGenesis Genesis]] version as a kid, so here I am!"''

to:

->''"I hear the [[SuperNintendoEntertainmentSystem Super Nintendo]] Nintendo version didn't have a countdown timer, and actually explained the plot a bit better, but like I said, I played the [[SegaGenesis Genesis]] version as a kid, so here I am!"''
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