"In Metal Gear, you must help special agent Solid Snake infiltrate an enemy outpost and disable a supercomputer. (There's a rumor that in the Japanese version of this game, you're actually trying to destroy a big robot. Weird.)"
— IGN's "Games of 1988"
"I hear the Super Nintendo version didn't have a countdown timer, and actually explained the plot a bit better, but like I said, I played the Genesis version as a kid, so here I am!"
— Linkara, "Wolverine: Adamantium Rage"
"And now for the Amstrad version. What can I say? Words such as travesty leap to mind. Surely there's some mistake. This isn't the OutRun we know and love. This is something else, something indefinable, something which wants to make you scream and bang your head against the nearest solid object, something you will regret spending your money on."
— Computer + Video Games magazine