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* '''Enforced''': The game writers wanted better weaponry to be difficult to acquire, which is hard when he can just scoop up an {{Elite Mook}}'s {{BFG}} after the first fight.

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* '''Enforced''': '''Enforced''':
**
The game writers wanted better weaponry to be difficult to acquire, which is hard when he can just scoop up an {{Elite Mook}}'s {{BFG}} after the first fight.fight.
** The mooks' weapons are integrated into their models/sprites to keep both the animations synced up and the model/sprite budget down.
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Trope was cut/disambiguated due to cleanup


* '''Deconstructed''': Drake favors his [[DropTheHammer vibro-hammer]], so much so that he's not willing to use anything else. But he loses his hammer. It doesn't end well.

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* '''Deconstructed''': Drake favors his [[DropTheHammer vibro-hammer]], vibro-hammer, so much so that he's not willing to use anything else. But he loses his hammer. It doesn't end well.
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** Drake uses [[StuffBlowingUp explosive]] or [[KillItWithFire incendiary]] weapons that also damage the enemy equipment beyond usability.
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Spelling/grammar fix(es)


** Drake fights enemies which while tougher have vastly inferior equipment. They have spears, flintlocks, and muskets (and unreliable in the case of the black powder weapons) that neither he nor the player would want to use anyway when his even his Vibrohammer's weak infinite ammo sonic blaster is better.

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** Drake fights enemies which while tougher have vastly inferior equipment. They have spears, flintlocks, and muskets (and unreliable in the case of the black powder weapons) that neither he nor the player would want to use anyway when his even his Vibrohammer's weak infinite ammo sonic blaster is better.
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** [[OnSiteProcuerement Drake's ''only'' source of supplies is whatever his opponents drop.]]

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** [[OnSiteProcuerement [[OnSiteProcurement Drake's ''only'' source of supplies is whatever his opponents drop.]]
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** Drake's ''only'' source of supplies is whatever his opponents drop.

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** [[OnSiteProcuerement Drake's ''only'' source of supplies is whatever his opponents drop.]]

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** Drake isn't an InstantExpert, and so he won't be able to understand how to use the enemy's gear while still in a fight, so he doesn't bother with it.



* '''Enforced''': The game-writers wanted better weaponry to be difficult to acquire, which is hard when he can just scoop up an {{Elite Mook}}'s {{BFG}} after the first fight.

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* '''Enforced''': The game-writers game writers wanted better weaponry to be difficult to acquire, which is hard when he can just scoop up an {{Elite Mook}}'s {{BFG}} after the first fight.



* '''Implied''': Drake takes down an enemy, and reaches for the weapon they had. But then he displays a disapproving face and leaves it alone.



%%* '''Implied''': ???
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** Building off of a downplayed example, during the course of the fight the weapon or armor breaks so he can’t use it.

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* '''Subverted''': Drake kills an EliteMook and immediately scoops up his flamethrower.

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* '''Subverted''': '''Subverted''':
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Drake kills an EliteMook and immediately scoops up his flamethrower.flamethrower.
** Drake kills a mook and can't use their flamethrower, but later on find a hand-held model they can use properly to the same or similar effect.

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* '''Zig Zagged''': Drake initially fights human opponents who drop usable weapons - but after the zombie outbreak, his inhuman opponents fight with their bare hands, and don't drop usable weapons. When he reaches the headquarters of the organization responsible, his hammer breaks, and all his supplies must be looted from the corpses of his enemies.

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* '''Zig Zagged''': Zagged''':
**
Drake initially fights human opponents who drop usable weapons - but after the zombie outbreak, his inhuman opponents fight with their bare hands, and don't drop usable weapons. When he reaches the headquarters of the organization responsible, his hammer breaks, and all his supplies must be looted from the corpses of his enemies.enemies.
** Drake's human opponents have weapons that are genelocked and thus unusable in his hands. He does have a hacking utility that, while unable to crack the genelock, lets him copy mod data from their weapons and use ''that'' to enhance his own.

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* '''Downplayed''': Drake fights enemies which while tougher have vastly inferior equipment. They have spears, flintlocks, and muskets (and unreliable in the case of the black powder weapons) that neither he nor the player would want to use anyway when his even his Vibrohammer's weak infinite ammo sonic blaster is better.

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* '''Downplayed''': '''Downplayed''':
**
Drake fights enemies which while tougher have vastly inferior equipment. They have spears, flintlocks, and muskets (and unreliable in the case of the black powder weapons) that neither he nor the player would want to use anyway when his even his Vibrohammer's weak infinite ammo sonic blaster is better.better.
** Drake fights enemies with incredibly degraded equipment compared to himself that won't improve his chances in a fight. There's no benefit in using any of it save for extra ammo, and so he just sells it off at the nearest vendor for cash to buy actual upgraded equipment for himself.
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** Drake is fighting in a squad, and picking up enemy weapons would risk his own allies accidentally shooting him in the ass when they hear the distinctive sounds of the enemy weapons.
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* '''Exploited''': The [[EliteMook Elite Mooks]] attack Drake when he is carrying few or no weapons, knowing he won't somehow kill one of them and use their weapon.

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* '''Exploited''': The [[EliteMook Elite Mooks]] {{Elite Mook}}s attack Drake when he is carrying few or no weapons, knowing he won't somehow kill one of them and use their weapon.
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* '''Exploited''': ???

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* '''Exploited''': ???The [[EliteMook Elite Mooks]] attack Drake when he is carrying few or no weapons, knowing he won't somehow kill one of them and use their weapon.
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* '''Downplayed''': ???

to:

* '''Downplayed''': ???Drake fights enemies which while tougher have vastly inferior equipment. They have spears, flintlocks, and muskets (and unreliable in the case of the black powder weapons) that neither he nor the player would want to use anyway when his even his Vibrohammer's weak infinite ammo sonic blaster is better.

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Added standarized \'Playing With Wiki\' template


* '''Downplayed''': ???



* '''Deconstructed''': Drake favors his [[DropTheHammer vibro-hammer]], so much so that he's not willing to use anything else. But he loses his hammer. It doesn't end well.
* '''Reconstructed''': Drake's [[EmpathicWeapon vibro-hammer]] powers up as he uses it, so he doesn't want to weaken his primary weapon by using his enemies' guns.



* '''Exploited''': ???



* '''Played For Laughs:''' The villains have state-of-the art [[SwissArmyWeapon multi-function weapons]] while Drake only has a pointy stick. And much to his chagrin, whenever Drake tries to take one of said weapons, they just [[EverythingFades dissolve into mist]].
* '''Played For Drama:''' Drake is barely scraping by, outmanned and outgunned by the vast forces of the enemy. Their weaponry is passcode-locked and thus impossible for him to use, forcing him to scrounge and search desperately for ''anything'' he ''can'' use.

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* '''Deconstructed''': Drake favors his [[DropTheHammer vibro-hammer]], so much so that he's not willing to use anything else. But he loses his hammer. It doesn't end well.
* '''Reconstructed''': Drake's [[EmpathicWeapon vibro-hammer]] powers up as he uses it, so he doesn't want to weaken his primary weapon by using his enemies' guns.
* '''Played For Laughs:''' Laughs''': The villains have state-of-the art [[SwissArmyWeapon multi-function weapons]] while Drake only has a pointy stick. And much to his chagrin, whenever Drake tries to take one of said weapons, they just [[EverythingFades dissolve into mist]].
* '''Played For Drama:''' Drama''': Drake is barely scraping by, outmanned and outgunned by the vast forces of the enemy. Their weaponry is passcode-locked and thus impossible for him to use, forcing him to scrounge and search desperately for ''anything'' he ''can'' use.



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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???

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* '''Justified''': Enemies fight with parts of their bodies - Drake literally can't use them, as his biology is different from his that of his alien opponents.

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* '''Justified''': '''Justified''':
**
Enemies fight with parts of their bodies - Drake literally can't use them, as his biology is different from his that of his alien opponents.



* '''Inverted''': Enemies can disarm Drake and use his dropped weapons against him.

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** His enemies are significantly larger or smaller than he is - while he theoretically could use these weapons, it would be unwieldy at best.
* '''Inverted''': '''Inverted''':
**
Enemies can disarm Drake and use his dropped weapons against him.



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** His enemies have a weapon that has instructions in a language Drake doesn't know.
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** Enemies fight with parts of their bodies, but Drake is still able to lop the part off, shove his hand in it, and pull a tendon or something to make it fire.
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* '''Enforced''': The game-writers wanted better weaponry to be difficult to acquire, which is hard when he can just scoop up an {{Elite Mook}}'s doom-blaster after the first fight.

to:

* '''Enforced''': The game-writers wanted better weaponry to be difficult to acquire, which is hard when he can just scoop up an {{Elite Mook}}'s doom-blaster {{BFG}} after the first fight.

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** Drake's ''only'' source of supplies is whatever his opponents drop.



* '''Enforced''': Drake's ''only'' source of supplies is whatever his opponents drop.

to:

* '''Enforced''': Drake's ''only'' source of supplies The game-writers wanted better weaponry to be difficult to acquire, which is whatever his opponents drop.hard when he can just scoop up an {{Elite Mook}}'s doom-blaster after the first fight.
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** Alternately, Drake's enemies use weapons with a security feature that prevents unauthorized people from using them. While this feature can be disabled, it takes much more time than Drake generally has available.
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** Enemies can disarm Drake, but still can't use his equipment.

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