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Added: 138

Changed: 138

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** He has to escape the tower in five seconds.

to:

** He has to escape The time limit for escaping the tower in is five seconds.''seconds''.



** Once the timer runner out, the player doesn't immediatly lose the mission but start taking damage gradually from now on until they escape.
** The player only need to escape a certain part of a tower in time, not the whole tower.

to:

** Once the timer runner out, the player doesn't immediatly immediately lose the mission but start taking damage gradually from now on until they escape.
** The player only need needs to escape a certain part of a tower in time, not the whole tower.



* '''Averted''': ???

to:

* '''Averted''': ???There is no time limit.



* '''Deconstructed''': The timed mission clashes with the tone of the rest of the game and as a result, the gamers see it as ThatOneLevel.



Back to [TimedMission]

to:

Back to [TimedMission]TimedMission, but hurry, you only have a minute to click the link!



%% * '''Deconstructed''': ???

to:

%% * '''Deconstructed''': ???
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* '''Justified''': ???

to:

* '''Justified''': ???The player will die from the fire if they don't escape quickly.

Added: 230

Changed: 159

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* '''Downplayed''': ???

to:

* '''Downplayed''': ???'''Downplayed''':
** Once the timer runner out, the player doesn't immediatly lose the mission but start taking damage gradually from now on until they escape.
** The player only need to escape a certain part of a tower in time, not the whole tower.



* '''Inverted''': ???

to:

* '''Inverted''': ???[[HoldTheLine The player is attacked in the tower and must hold his position for a finite amount of time. If he manages to survive, the mission is won.]]
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Added DiffLines:

'''Basic Trope''': The player must finish a mission in a finite amount of time, or they fail.
* '''Straight''': One mission in the game is escaping the burning tower in minute or they fail it.
* '''Exaggerated''':
** Every mission in the game has a set amount of time to complete.
** He has to escape the tower in five seconds.
* '''Downplayed''': ???
* '''Justified''': ???
* '''Inverted''': ???
* '''Subverted''': The player is given a mission of escaping the burning tower. Surprisingly, you got as much time as you want to escape.
* '''Double Subverted''': …But in order to get the Gold rank, you need to escape the tower in a minute or less.
* '''Parodied''': ???
* '''Zig-Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
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Back to [TimedMission]
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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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