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Added DiffLines:
** The zombies are connected by a HiveMind.
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Changed line(s) 16 (click to see context) from:
** Bob attacks only other zombies.
to:
** [[HunterofHisownkind Bob attacks only other zombies.]]
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* '''Deconstructed''': The zombies eventually starve after their food sources are either depleted or running dangerously low.
Changed line(s) 48 (click to see context) from:
%%* '''Deconstructed''': ???
to:
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Changed line(s) 27 (click to see context) from:
* '''Zig Zagged''': [[OurZombiesAreDifferent There are multiple types of "zombies" in the setting]], some who focus entirely on the living, some that attack the other types, and others that even target there own kind.
to:
* '''Zig Zagged''': '''Zig-Zagged''': [[OurZombiesAreDifferent There are multiple types of "zombies" in the setting]], some who focus entirely on the living, some that attack the other types, and others that even target there own kind.
Changed line(s) 43 (click to see context) from:
Back to NoZombieCannibals
to:
Back to NoZombieCannibalsNoZombieCannibals.
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Changed line(s) 7 (click to see context) from:
** "Fresh" zombies that are still in the early stages of decay are targeted by fellow zombies,
to:
** "Fresh" zombies that are still in the early stages of decay are targeted by fellow zombies, more heavily rotten ones are left alone.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': The zombies will occasionally consume each other's flesh, but only when it's been a long time since they've last fed and there are no living humans within their reach.
to:
* '''Downplayed''': '''Downplayed''':
** The zombies will occasionally consume each other's flesh, but only when it's been a long time since they've last fed and there are no living humans within theirreach.reach.
** During feeding frenzies, zombies occasionally rip and tear into each other by accident.
** "Fresh" zombies that are still in the early stages of decay are targeted by fellow zombies,
** The zombies will occasionally consume each other's flesh, but only when it's been a long time since they've last fed and there are no living humans within their
** During feeding frenzies, zombies occasionally rip and tear into each other by accident.
** "Fresh" zombies that are still in the early stages of decay are targeted by fellow zombies,
Changed line(s) 13 (click to see context) from:
** Bob attacks ''only'' other zombies.
to:
** Bob attacks ''only'' only other zombies.
Changed line(s) 24 (click to see context) from:
* '''Zig Zagged''': ???
to:
* '''Zig Zagged''': ???[[OurZombiesAreDifferent There are multiple types of "zombies" in the setting]], some who focus entirely on the living, some that attack the other types, and others that even target there own kind.
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Added DiffLines:
** TheVirus has evolved to avoid eating other infected, so that it doesn't accidentally destroy itself before spreading.
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Changed line(s) 9 (click to see context) from:
** The zombies can only eat fresh flesh as the rotting stuff does not work with their digestion, meaning out of pure survival instinct no one eats each other
to:
** The zombies can only eat fresh flesh as the rotting stuff does not work with their digestion, meaning out of pure survival instinct no one eats each otherother.
** The zombies detect the livings by their heat, and since a lifeless being has no warmth, they wouldn't go after each other.
** The zombies detect the livings by their heat, and since a lifeless being has no warmth, they wouldn't go after each other.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???The zombies will occasionally consume each other's flesh, but only when it's been a long time since they've last fed and there are no living humans within their reach.
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Changed line(s) 2,3 (click to see context) from:
* '''Straight''': [[OurZombiesAreDifferent Bob]] attacks humans, but never once attacks his fellow zombies.
* '''Exaggerated''': [[EverybodysDeadDave There are ''no'' humans left]], and Bob still doesn't attack the other zombies.
* '''Exaggerated''': [[EverybodysDeadDave There are ''no'' humans left]], and Bob still doesn't attack the other zombies.
to:
* '''Straight''': [[OurZombiesAreDifferent Bob]] Bob the zombie]] attacks humans, but never once attacks his fellow zombies.
* '''Exaggerated''': [[EverybodysDeadDave There are''no'' no humans left]], and Bob still doesn't attack the other zombies.
* '''Exaggerated''': [[EverybodysDeadDave There are
Deleted line(s) 6 (click to see context) :
** The "zombies" are [[TechnicallyLivingZombie not ''really'' zombies]].
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* '''Subverted''':
to:
* '''Subverted''': '''Subverted''':
** The "zombies" are [[TechnicallyLivingZombie not really zombies]].
** The "zombies" are [[TechnicallyLivingZombie not really zombies]].
Changed line(s) 21,25 (click to see context) from:
* '''Parodied''':
** The zombies have a pleasant, civilized dinner party with other zombies.
** [[ExploitedTrope Someone tries to]] pass as a zombie, only to be found out and turned on.
** When the food runs out, one zombie suggests attacking the weaker zombies, and the other zombies are ''horrified''.
** The zombies get hungry and even more ornery, and fight each other over the scraps.
** The zombies have a pleasant, civilized dinner party with other zombies.
** [[ExploitedTrope Someone tries to]] pass as a zombie, only to be found out and turned on.
** When the food runs out, one zombie suggests attacking the weaker zombies, and the other zombies are ''horrified''.
** The zombies get hungry and even more ornery, and fight each other over the scraps.
to:
* '''Parodied''':
** The zombies have a pleasant, civilized dinner party with other zombies.
**'''Parodied''': [[ExploitedTrope Someone tries to]] pass as a zombie, only to be found out and turned on.
** When the food runs out, one zombie suggests attacking the weaker zombies, and the other zombies are ''horrified''.
** The zombies get hungry and even more ornery, and fight each other over the scraps.on.
** The zombies have a pleasant, civilized dinner party with other zombies.
**
** When the food runs out, one zombie suggests attacking the weaker zombies, and the other zombies are ''horrified''.
** The zombies get hungry and even more ornery, and fight each other over the scraps.
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* '''Averted''':
to:
* '''Averted''': '''Averted''':
Changed line(s) 34 (click to see context) from:
* '''Defied''': But he needs food, and all the fresh meat is taken, and eventually survival instincts (and diminishing capacity to feel) take over.
to:
* '''Defied''': But he Bob needs food, and all the fresh meat is taken, and eventually survival instincts (and diminishing capacity to feel) take over.
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* '''Conversed''': ???
to:
* '''Conversed''': ???"Why aren't the zombies on this show eating each other? Surely their town is running out of live humans."
* '''Played For Laughs''':
** When the food runs out, one zombie suggests attacking the weaker zombies, and the other zombies are ''horrified''.
** The zombies get hungry and even more ornery, and fight each other over the scraps.
** The zombies have a pleasant, civilized dinner party with other zombies.
* '''Played For Laughs''':
** When the food runs out, one zombie suggests attacking the weaker zombies, and the other zombies are ''horrified''.
** The zombies get hungry and even more ornery, and fight each other over the scraps.
** The zombies have a pleasant, civilized dinner party with other zombies.
Deleted line(s) 45,46 (click to see context) :
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Laughs''': ???
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Added DiffLines:
** The zombies can only eat fresh flesh as the rotting stuff does not work with their digestion, meaning out of pure survival instinct no one eats each other
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Added standarized \'Playing With Wiki\' template
Changed line(s) 1,2 (click to see context) from:
* '''Basic Trope''': Zombies will not attack other zombies.
* '''Played Straight''': [[OurZombiesAreDifferent Bob]] attacks humans, but never once attacks his fellow zombies.
* '''Played Straight''': [[OurZombiesAreDifferent Bob]] attacks humans, but never once attacks his fellow zombies.
to:
*
Changed line(s) 4,7 (click to see context) from:
* '''Inverted''': Bob attacks ''only'' other zombies.
** Bob is human and attacks other humans.
** Bob is human and doesn't attack other humans.
* '''Justified''': The "zombies" are [[TechnicallyLivingZombie not ''really'' zombies]].
** Bob is human and attacks other humans.
** Bob is human and doesn't attack other humans.
* '''Justified''': The "zombies" are [[TechnicallyLivingZombie not ''really'' zombies]].
to:
* '''Inverted''': Bob attacks ''only'' other zombies.
'''Downplayed''': ???
* '''Justified''':
**Bob is human and attacks other humans.
** Bob is human and doesn't attack other humans.
* '''Justified''':The "zombies" are [[TechnicallyLivingZombie not ''really'' zombies]].
* '''Justified''':
**
** Bob is human and doesn't attack other humans.
* '''Justified''':
Changed line(s) 10,11 (click to see context) from:
*** Zombies still retain relationships with each other. (i.e. if AliceAndBob were husband and wife before becoming zombies, they are still husband and wife as zombies.)
* '''Subverted''': Bob attacks someone that looks to be a living person.
* '''Subverted''': Bob attacks someone that looks to be a living person.
to:
*
** Bob attacks ''only'' other zombies.
** Bob is human and attacks other humans.
** Bob is human and doesn't attack other humans.
* '''Subverted''':
** Bob attacks someone that looks to be a living person.
Changed line(s) 13,18 (click to see context) from:
* '''Double Subverted''': Only to find that he/she is actually a zombie and leaves him/her alone.
** But not in order to eat him/her, rather because they are ''competing'' over resources.
* '''Deconstructed''':
* '''Reconstructed''':
* '''Parodied''': The zombies have a pleasant, civilized dinner party with other zombies.
** [[ExploitedTrope Someone tries to]] {{Pass}} as a zombie, only to be found out and turned on.
** But not in order to eat him/her, rather because they are ''competing'' over resources.
* '''Deconstructed''':
* '''Reconstructed''':
* '''Parodied''': The zombies have a pleasant, civilized dinner party with other zombies.
** [[ExploitedTrope Someone tries to]] {{Pass}} as a zombie, only to be found out and turned on.
to:
* '''Double Subverted''': Subverted''':
** Only to find that he/she is actually a zombie and leaves him/her alone.
** But not in order to eat him/her, rather because they are ''competing'' overresources.
resources.
*'''Deconstructed''':
* '''Reconstructed''':
* '''Parodied''':'''Parodied''':
** The zombies have a pleasant, civilized dinner party with other zombies.
** [[ExploitedTrope Someone tries to]]{{Pass}} pass as a zombie, only to be found out and turned on.
** Only to find that he/she is actually a zombie and leaves him/her alone.
** But not in order to eat him/her, rather because they are ''competing'' over
*
* '''Reconstructed''':
* '''Parodied''':
** The zombies have a pleasant, civilized dinner party with other zombies.
** [[ExploitedTrope Someone tries to]]
Changed line(s) 20 (click to see context) from:
** The zombies get hungry and even more ornery, and fight each other over the scraps.
to:
** The zombies get hungry and even more ornery, and fight each other over the scraps. scraps.
* '''Zig Zagged''': ???
* '''Averted''':
** The zombies attack anything that moves, indiscriminately.
** No zombies in this setting.
* '''Enforced''': "We need this ZombieApocalypse to be zombies vs. humans, Us vs. Them."
* '''Zig Zagged''': ???
* '''Averted''':
** The zombies attack anything that moves, indiscriminately.
** No zombies in this setting.
* '''Enforced''': "We need this ZombieApocalypse to be zombies vs. humans, Us vs. Them."
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* '''Averted''': The zombies attack anything that moves, indiscriminately.
** No zombies in this setting.
* '''Enforced''': "We need this ZombieApocalypse to be zombies vs. humans, Us vs. Them."
* '''Invoked''': Even though food is running low, Bob cannot bring himself to attack Alice.
* '''Defied''': But he needs food, and all the fresh meat is taken, and eventually survival instincts (and diminishing capacity to feel) take over.
** No zombies in this setting.
* '''Enforced''': "We need this ZombieApocalypse to be zombies vs. humans, Us vs. Them."
* '''Invoked''': Even though food is running low, Bob cannot bring himself to attack Alice.
* '''Defied''': But he needs food, and all the fresh meat is taken, and eventually survival instincts (and diminishing capacity to feel) take over.
to:
** No zombies in this setting.
* '''Enforced''': "We need this ZombieApocalypse to be zombies vs. humans, Us vs. Them."
Changed line(s) 28,31 (click to see context) from:
* '''Discussed''':
* '''Conversed''':
* '''Played For Laughs''': See "Parodied"
* '''Played For Drama''': See "Justified" and "Enforced"
* '''Conversed''':
* '''Played For Laughs''': See "Parodied"
* '''Played For Drama''': See "Justified" and "Enforced"
to:
* '''Discussed''':
* '''Conversed''':
* '''Played For Laughs''': See "Parodied"
* '''Played For Drama''': See "Justified"'''Defied''': But he needs food, and "Enforced"all the fresh meat is taken, and eventually survival instincts (and diminishing capacity to feel) take over.
* '''Discussed''': ???
* '''Conversed''': ???
* '''Conversed''':
* '''Played For Laughs''': See "Parodied"
* '''Played For Drama''': See "Justified"
* '''Discussed''': ???
* '''Conversed''': ???
Changed line(s) 34 (click to see context) from:
----
to:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???