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Changed line(s) 6 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???The music just gets a little faster when the climax is at hand.
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Added standarized \'Playing With Wiki\' template
Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': Every important BossBattle changes the music in this fashion when the boss in on their last legs.
to:
* '''Exaggerated''': '''Exaggerated''':
** Every important BossBattle changes the music in this fashion when the boss in on their last legs.
** Every important BossBattle changes the music in this fashion when the boss in on their last legs.
* '''Downplayed''': ???
Deleted line(s) 10,11 (click to see context) :
* '''Deconstructed''': ???
* '''Reconstructed''': ???
* '''Reconstructed''': ???
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Back to NearVictoryFanfare.
to:
Back to NearVictoryFanfare.NearVictoryFanfare
Added DiffLines:
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
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Changed line(s) 16,17 (click to see context) from:
* '''Invoked''': ???
* '''Exploited''': ???
* '''Exploited''': ???
to:
* '''Invoked''': ???
The heroes play their theme music to trick the boss into thinking that they are winning.
* '''Exploited''':???The heroes step up their efforts when they hear the boss' theme music being replaced by their team music, as they know that he is going to die soon.
* '''Exploited''':
Changed line(s) 21 (click to see context) from:
* '''Played For Laughs''': The player party dances on the music.
to:
* '''Played For Laughs''': The player party dances on to the music.
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Changed line(s) 4 (click to see context) from:
* '''Justified''': ???
to:
**Every different action can change the music.
* '''Justified''':???Everyone in the game uses music as combat method.
* '''Justified''':
Changed line(s) 11,14 (click to see context) from:
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
to:
* '''Zig Zagged''': ???
Sometimes a change in the music signifies defeat of the Boss, sometimes it signifies a power-up of the Boss.
* '''Averted''':???
The music does not change during the battle.
* '''Enforced''':???
The game does not utilise health bars so there should be some way to know the opponent's general state.
* '''Lampshaded''':???By the sound of this, Draco is almost dead.
* '''Averted''':
* '''Enforced''':
* '''Lampshaded''':
Changed line(s) 20,22 (click to see context) from:
* '''Played For Laughs''': ???
* '''Played For Drama''': ???
* '''Played For Drama''': ???
to:
* '''Played For Laughs''': ???
The player party dances on the music.
* '''Played For Drama''':???
Draco knows he lost, prompting him to use a self-destruction attack and killing Mana.
* '''Played For Drama''':
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Changed line(s) 8 (click to see context) from:
* '''Parodied''': ???
to:
* '''Parodied''': ???As soon [[MediumAwareness as Draco notices the change on the music]], he has [[VillainousBreakdown a hilarious breakdown]] because [[GenreSavvy that announces he's fighting a lost battle]], so [[ScrewThisImOuttaHere he just throws dignity away and starts running for his life]].