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** The Sword of Consecration is said to be a magic sword meant to be wielded by a chosen hero to destroy evil beings. [[LightIsNotGood In reality]], it's a FantasticNuke created by a CorruptChurch to wipe out entire cities of "heretics".

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** The Sword of Consecration is said to be a magic sword meant to be wielded by a chosen hero to destroy evil beings. [[LightIsNotGood In reality]], it's a FantasticNuke created by a CorruptChurch to [[UnholyHolySword wipe out entire cities of "heretics"."heretics"]].
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* '''Reconstruction''': The Amulet of Awe is a SituationalSword and is prone to failing whenever TheHero displays qualities one would consider "bad" or "evil" (selfishness, wrath, cowardice, etc.). It's later revealed that the Amulet is a TricksterMentor that acts finicky because [[BecauseDestinySaysSo this is the only way it can subtly lead the Hero to victory in the end]], as well as teach them a valuable lesson by the end of the episode. The Amulet makes him lose the battle because that is how they will win the war.

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* '''Reconstruction''': The Amulet of Awe is a SituationalSword and is prone to failing whenever TheHero displays qualities one would consider "bad" or "evil" (selfishness, wrath, cowardice, etc.). It's later revealed that the Amulet is a TricksterMentor that acts finicky because [[BecauseDestinySaysSo this is the only way it can subtly lead the Hero to victory in the end]], as well as teach them a valuable lesson by the end of the episode. The Amulet makes him [[NecessaryFail lose the battle because that is how they will win the war.war]].
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sounds more "pure" this way


** The Javelin of Jubilation was forged by angels in the heart of a newborn star, cleansed in holy-fire, soaked in holy-water, polished with unicorn urine and hand-delivered by SantaClaus to a person on the very tip-top of the nice list.

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** The Javelin of Jubilation was forged by angels in the heart of a newborn star, cleansed in holy-fire, soaked in holy-water, polished with unicorn urine tears and hand-delivered by SantaClaus to a person on the very tip-top of the nice list.
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** The [[LightIsNotGood Sword of Consecration]] is a magic sword meant to be wielded by a chosen hero to destroy evil beings... in theory. In practice, it's a FantasticNuke created by a CorruptChurch to wipe out entire cities of "heretics".

to:

** The [[LightIsNotGood Sword of Consecration]] Consecration is said to be a magic sword meant to be wielded by a chosen hero to destroy evil beings... in theory. beings. [[LightIsNotGood In practice, reality]], it's a FantasticNuke created by a CorruptChurch to wipe out entire cities of "heretics".
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** The [[LightIsNotGood Sword of Consecration]] is a magic sword designed to destroy evil beings... in theory. In practice, it's a FantasticNuke created by a CorruptChurch to wipe out entire cities of "heretics".

to:

** The [[LightIsNotGood Sword of Consecration]] is a magic sword designed meant to be wielded by a chosen hero to destroy evil beings... in theory. In practice, it's a FantasticNuke created by a CorruptChurch to wipe out entire cities of "heretics".

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* '''Subverted''': The Amphora of Decency is a SealedGoodInACan that shall only be opened when the AncientEvil returns. The Amphora itself has no real power.

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* '''Subverted''': '''Subverted''':
**
The Amphora of Decency is a SealedGoodInACan that shall only be opened when the AncientEvil returns. The Amphora itself has no real power. power.
** The [[LightIsNotGood Sword of Consecration]] is a magic sword designed to destroy evil beings... in theory. In practice, it's a FantasticNuke created by a CorruptChurch to wipe out entire cities of "heretics".
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* '''Implied''': Good fortune and prosperity seems to follow The Coffee Cup of Care wherever it goes.

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* '''Implied''': Good fortune and prosperity seems to follow The Coffee Cup of Care Caring wherever it goes.
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* '''Discussed''': The ArtifactCollectionAgency categorizes all magical objects in their possession under a variety of categories. Those that fall under "HAs" or "Hope Artifacts", follow a specific list of criteria, usually scoring a 7 or higher in categories such as "Malignant to Benign", "MundaneUtility Level" and "Ease of Containment".

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* '''Discussed''': The ArtifactCollectionAgency categorizes all magical objects in their possession under a variety of categories. Those that fall under "HAs" "[=HAs=]" or "Hope Artifacts", follow a specific list of criteria, usually scoring a 7 or higher in categories such as "Malignant to Benign", "MundaneUtility Level" and "Ease of Containment".
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'''Basic Trope''': A powerful, benevolent artifact with only good, [[HolyIsNotSafe or at least holy]], applications.

* '''Straight''': The Sword of Commandments is a [[GoldColoredSuperiority gold-hilted]], rust-free magic sword designed to slay unholy monsters, cut through [[MadeOfEvil Evil Concentrate]] and OnlyTheChosenMayWield it.
* '''Exaggerated''': Anyone who touches the Scepter of Serenity has all of the bad parts of their heart and soul power-washed out of them, rendering them an EmbodimentOfVirtue.
* '''Downplayed''': People who wear the Choker of Compassion are made calmer when they wear it, as well as make them far less dickish to those around them.
* '''Justified''':
** The Hammer of Honor was forged by the GodOfGood specifically to be wielded by {{Actual Pacifist}}s. The thing was created down to its very photons to be used for non-malicious reasons.
** The Javelin of Jubilation was forged by angels in the heart of a newborn star, cleansed in holy-fire, soaked in holy-water, polished with unicorn urine and hand-delivered by SantaClaus to a person on the very tip-top of the nice list.
* '''Inverted''': ArtifactOfDoom.
* '''Subverted''': The Amphora of Decency is a SealedGoodInACan that shall only be opened when the AncientEvil returns. The Amphora itself has no real power.
* '''Double Subverted''': The Jar of Justice is the most sacred artifact in the collection of a coven of {{White Mage}}s. Why? Because the Jar is a [[SealedEvilInACan prison]] for an AncientEvil and they were tasked with keeping it from escaping.
* '''Parodied''': The Garter-Belt of a Thousand Virgins is a mystical chastity belt that ensures that love blossoms anew for everyone in the universe so long as it is worn.
* '''Zig Zagged''': The Principality Wand imbues great magical power in the hands of whoever wields it. [[PersonalityPowers What those powers are depends on the person that wields them]]. When TheHero wields it, it turns into a shiny-chrome sword that turns them into a FlyingBrick. When the EvilOverlord gets his hands on it, the wand turns black, the skies glow an ominous red and he gets [[GoodArmorEvilArmor a sweet set of spike-covered armor]] to go with his {{Physical God}}hood.
* '''Averted''': The Ring of Repose belonged to TheGoodKing, but it's just a ring. No magic in it.
* '''Enforced''':
** Whenever an ArtifactOfDoom is created, an Artifact of Hope comes into existence to maintain the BalanceBetweenGoodAndEvil. CounterpartArtifacts aren't just convenient; it's the law of the universe.
** [[ArtifactOfDoom Artifacts of Doom]] can only be destroyed with Artifacts of Hope, so The Hero has no choice but to get one.
* '''Lampshaded''': When TheHero has to pick from a line-up of weapons, the only one made of platinum, is caught with a ray of sunlight from the window and uplifting church music playing as it does so catches his eye immediately.
* '''Invoked''': The Hierophant of a new religion has his big stick painted gold and claims that it was a gift from God, evoking the idea of a powerful, LawfulGood wizard to intimidate "sinners".
* '''Exploited''': [[EvilOverlord King Coward]] wears the Panties of Purity under his ScaryImpracticalArmor because its purifying effects cancels out the [[ArtifactOfDeath fatal-effects]] of the Staff of Kilal, letting him cast all of the world-wrecking spells he wants without it killing him in the process.
* '''Defied''': The Singing Sword of Sanatra was forged to be wielded by TheHero to slay the GodOfEvil, but its blade is dull, the sword is sentient and it refuses to be used for anything other than singing showtunes.
* '''Discussed''': The ArtifactCollectionAgency categorizes all magical objects in their possession under a variety of categories. Those that fall under "HAs" or "Hope Artifacts", follow a specific list of criteria, usually scoring a 7 or higher in categories such as "Malignant to Benign", "MundaneUtility Level" and "Ease of Containment".
* '''Conversed''': The temple that contains TheRightHandOfDoom has schematics drawn on its walls that will allow anyone who can decode the the means to forge The Left Hand of Hope, the one thing that negates the Right Hand's evil powers.
* '''Implied''': Good fortune and prosperity seems to follow The Coffee Cup of Care wherever it goes.
* '''Deconstructed''':
** The Mask of Magnificence is an extremely powerful object that can control the very destiny of the world. The Mask was made so that only PurityPersonified can wear it and use its powers. Unfortunately, the BigBad finds it and takes control of its power because he's [[PureIsNotGood Pure Evil]].
** The Gauntlet of Galantness has the greatest reserve of pure magic power on the planet and will only allow itself to be used for good. And since violence is considered a bad thing, it will refuse to be used to fight and defeat the EvilOverlord that has been conquering and enslaving the planet.
** The Pearl of Piety is the most powerful artifact to exist and only those who are pure of heart can wield its power. However, what qualifies as "Pure of Heart" is pretty subjective and the Pearl's standards are so high that it has yet to find its master after an eternity of waiting. Even a genuinely noble person who intends on using its power for pure reasons will fail its SecretTestOfCharacter because it would have been tempted to use its power selfishly for 1/8th of a second.
* '''Reconstruction''': The Amulet of Awe is a SituationalSword and is prone to failing whenever TheHero displays qualities one would consider "bad" or "evil" (selfishness, wrath, cowardice, etc.). It's later revealed that the Amulet is a TricksterMentor that acts finicky because [[BecauseDestinySaysSo this is the only way it can subtly lead the Hero to victory in the end]], as well as teach them a valuable lesson by the end of the episode. The Amulet makes him lose the battle because that is how they will win the war.
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