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** ''TabletopGame/WerewolfTheApocalypse'': All werecreatures have access to a huge hybrid warform, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man, which is extremely powerful but comes at the cost of causing instinctive terror in humans and being gripped by furious bloodlust( some splats have Gifts that further empowers that form, like making it full silver, becoming an Avatar of the Wyrm and even weirder stuff) . The Mokole, the lizard keepers of Gaia's memory, are a notable case. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].

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** ''TabletopGame/WerewolfTheApocalypse'': All werecreatures have access to a huge hybrid warform, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man, which is extremely powerful but comes at the cost of causing instinctive terror in humans and being gripped by furious bloodlust( some splats have Gifts that further empowers that form, like making it full silver, becoming an Avatar of the Wyrm and even weirder stuff) .bloodlust. The Mokole, the lizard keepers of Gaia's memory, are a notable case. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].
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** ''TabletopGame/WerewolfTheApocalypse'': All werecreatures have access to a huge hybrid warform, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man, which is extremely powerful but comes at the cost of causing instinctive terror in humans and being gripped by furious bloodlust. The Mokole, the lizard keepers of Gaia's memory, are a notable case. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].

to:

** ''TabletopGame/WerewolfTheApocalypse'': All werecreatures have access to a huge hybrid warform, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man, which is extremely powerful but comes at the cost of causing instinctive terror in humans and being gripped by furious bloodlust.bloodlust( some splats have Gifts that further empowers that form, like making it full silver, becoming an Avatar of the Wyrm and even weirder stuff) . The Mokole, the lizard keepers of Gaia's memory, are a notable case. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].

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* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''Literature/TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.

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* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having ''TabletopGame/AnimaBeyondFantasy'':
** Omega has
two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''Literature/TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.



* In ''TabletopGame/BeastThePrimordial'', the titual Beasts (or Begotten) are people whose souls are replaced with "Horrors", basically living nightmares in the shape of a mythological monsters. By default, a Beast [[HumanoidAbomination has an entirely human body]], with her Horror residing inside her [[EldritchLocation Lair]] and granting her a portion of her abilities when needed. When in the right condition, however, a Beast can summon her Lair in her immediate environment, which has the effect of merging her with her Horror and temporarily assume the shape (and powers) of the monster.



* The Unchained of ''TabletopGame/DemonTheDescent'', the TabletopGame/NewWorldOfDarkness's analogues to the Fallen, can change into their true demonic forms, which tend towards bio-mechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.
* ''TabletopGame/DemonTheFallen'' gives the titular Fallen "apocalyptic forms," echoes of their glory from when they served Heaven. Each form is based off of a primal incarnation of the Lores the angel knows; therefore, a Devil in the mold of Lucifer could have an apocalyptic form that's either a pillar of fire or a glorious, shining light, and a [[BeastMan Devourer]] could have an apocalyptic form that's either a man with the head of a lion or the perfection of human flesh made manifest. But if the demon's weighed down by [[ThisIsYourBrainOnEvil Torment]], well... expect the apocalyptic form to look honked up.
** [[TabletopGame/VampireTheMasquerade Vampires]] have access to some nasty disciplines that let them do this, such as Zulo Form of Vicissitude, the armor of living shadow of [[CastingAShadow Obtenebration]], the War Form of [[VoluntaryShapeshifting Protean]] and [[ScaledUp Serpentis]].
** The aforementioned Shintai charms first appeared in ''TabletopGame/KindredOfTheEast'', as SupernaturalMartialArts that [[ChineseVampire Kuei-Jin]] can learn. All of them turn their user into a horrid, no-nonsense monstrosity when activated. And yes, it had a Demon Emperor Shintai, which is your SuperpoweredEvilSide made manifest.



** ''Icewind Dale: Rime of the Frostmaiden'' takes this a step further with [[spoiler:Auril, who has three different forms, each fought one after another. Unlike the Mythic Monsters described above, Auril plays the trope straight]].
* Happens occasionally in ''TabletopGame/{{Pathfinder}}''; you usually don't fight both forms back-to-back, though:
** Barzillai Thrune, the {{Big Bad}} of the ''Hell's Rebels'' adventure path, is fought and slain at the end of the fourth adventure (out of six) and appears to be defeated at that point. In the final adventure, though, the [=PCs=] discover that he had performed a ritual that threatens to bring him back as a {{Genius Loci}} inhabiting the entire region. To prevent this, they have to travel to Hell and confront Barzillai again, this time in the body of a powerful devil.
** The mastermind behind much of the ''Carrion Crown'' adventure path, Adivion Adrissant, is never fought in his human form. As the [=PCs=] approach him he desperately drinks the eponymous elixir, which transforms him into a powerful undead known as a forsaken lich.
** Likewise, the [=PCs=] spend much of the ''Strange Aeons'' adventure path pursuing the mad scholar Haserton Lowls. When they finally catch up with him at the end of the path, he's fused with the Great Old One Xhamen-Dor to form an {{Eldritch Abomination}} that is [[DualBoss one of]] the final bosses of the campaign.

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** ''Icewind Dale: Rime of the Frostmaiden'' ''TabletopGame/IcewindDaleRimeOfTheFrostmaiden'' takes this a step further with [[spoiler:Auril, who has three different forms, each fought one after another. Unlike the Mythic Monsters described above, Auril plays the trope straight]]. \n* Happens occasionally in ''TabletopGame/{{Pathfinder}}''; you usually don't fight both forms back-to-back, though:\n** Barzillai Thrune, the {{Big Bad}} of the ''Hell's Rebels'' adventure path, is fought and slain at the end of the fourth adventure (out of six) and appears to be defeated at that point. In the final adventure, though, the [=PCs=] discover that he had performed a ritual that threatens to bring him back as a {{Genius Loci}} inhabiting the entire region. To prevent this, they have to travel to Hell and confront Barzillai again, this time in the body of a powerful devil.\n** The mastermind behind much of the ''Carrion Crown'' adventure path, Adivion Adrissant, is never fought in his human form. As the [=PCs=] approach him he desperately drinks the eponymous elixir, which transforms him into a powerful undead known as a forsaken lich.\n** Likewise, the [=PCs=] spend much of the ''Strange Aeons'' adventure path pursuing the mad scholar Haserton Lowls. When they finally catch up with him at the end of the path, he's fused with the Great Old One Xhamen-Dor to form an {{Eldritch Abomination}} that is [[DualBoss one of]] the final bosses of the campaign.



* TabletopGame/{{GURPS}} allows a player to build their own version with the alternate form advantage.
* ''TabletopGame/LeviathanTheTempest'': The titular Leviathans have seven levels of monstrosity they can assume, known as Depths. Each successive Depth makes the Leviathan more physically powerful and allows them to draw more power from their Channels, but also makes them more clearly monstrous and inhuman.
** There's also a Merit known ''as'' "One Winged Angel" which lets a Leviathan on the verge of death instantly drop down to Apotheosis (the seventh, most powerful and inhuman Depth) and full-heal in the process.
* Erwin Stahler from ''TabletopGame/MutantChronicles'' starts out as a human-sized model on the battlefield, but once he's down, he goes OneWingedAngel and turns into a bigger, armored mutant with big honking claws.
* Characters in ''TabletopGame/{{Mythender}}'' grow increasingly inhuman-looking as they draw on more and more Mythic power. A Mythender who has assumed his full, surreal Godlike Form is likely to be very powerful, and also likely to be very close to losing his humanity entirely.
* The Website/NeoPets' web-based RPG parody/thingy ''VideoGame/NeoQuest II'' has the final boss "defeated", then returning with a few additional immunities, double the HP, and a double-sized graphic. And additional limbs, wings, spikes, and menace.
* ''TabletopGame/PrincessTheHopeful:'' This is the signature power of the Cataphracts, incarnate spirits of Darkness which can be created when a sapient being commits suicide or otherwise gives up on life. Normally, a Cataphract wears a copy of the body of the one whose despair gave them form, but in emergencies they can shed this façade and assume a much more powerful and clearly inhuman form. However, embracing their inhuman nature in this way erodes the pretense of humanity by which they define themselves: Each use of this ability reduces their Willpower score by 1, and they can only regain these lost Willpower dots by going a full month without using their monstrous form. If this reduces their Willpower score to zero, they lose their ability to mimic a human body and mind, and become nothing more than a particularly powerful Darkspawn.
* The ''TabletopGame/RocketAge'' adventure 'The Mind Dunes of the Moon' ends with a character revealing their true nature by turning into... something alien and other.
* In ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'':
** Warriors of Chaos can be blessed or cursed with "gifts" from their patron Gods, turning them steadily more inhuman. Eventually, at a certain point, the weak-willed become mindless Chaos Spawn, while those with [[HeroicWillpower Villainous Willpower]] ascend into Daemon Princes who retain their sentience and control over their vast powers. In either case the warrior now becomes a full Daemon extra vulnerable to anti-Daemon abilities and armament.
** In previous editions of 40K, Greater Daemons aligned with Chaos Space Marines do not appear with the rest of the army, but must be summoned into combat. This involves the sacrifice of a champion. This actually allows you to initiate a One-Winged Angel transformation mid-game, as the Daemon will always be considerably more powerful than whatever hapless shlep it used to be.
** Morathi, the High Oracle of Khaine in ''TabletopGame/WarhammerAgeOfSigmar'' starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.
* The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]] have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].

to:

* TabletopGame/{{GURPS}} ''TabletopGame/{{GURPS}}'' allows a player to build their own version with the alternate form advantage.
* ''TabletopGame/LeviathanTheTempest'': The titular Leviathans have seven levels ''TabletopGame/InNomine'': Angels, demons, and spirits of monstrosity they can assume, known as Depths. Each successive Depth makes the Leviathan more physically powerful and allows them to draw more power from Marches cannot manifest in their Channels, but true forms on Earth without creating a lot of very obvious spiritual noise, and instead use corporeal bodies, referred to as "vessels", to go about quietly. These usually resemble humans or animals to avoid standing out. Baal also makes them more clearly has a number of "combat vessels" that he keeps in reserve, which are monstrous and inhuman.
** There's also a Merit known ''as'' "One Winged Angel" which lets a Leviathan on the verge of death instantly drop down
war forms that he can take when he needs to Apotheosis (the seventh, most powerful and inhuman Depth) and full-heal in the process.
personally enter a battle.
* ''TabletopGame/MutantChronicles'': Erwin Stahler from ''TabletopGame/MutantChronicles'' starts out as a human-sized model on the battlefield, but once he's down, he goes OneWingedAngel and turns into a bigger, armored mutant with big honking claws.
* ''TabletopGame/{{Mythender}}'': Characters in ''TabletopGame/{{Mythender}}'' grow increasingly inhuman-looking as they draw on more and more Mythic power. A Mythender who has assumed his full, surreal Godlike Form is likely to be very powerful, and also likely to be very close to losing his humanity entirely.
* The ''VideoGame/NeoQuest II'', a Website/NeoPets' web-based RPG parody/thingy ''VideoGame/NeoQuest II'' parody/thingy, has the final boss "defeated", then returning with a few additional immunities, double the HP, and a double-sized graphic. And additional limbs, wings, spikes, and menace.
* ''TabletopGame/{{Pathfinder}}'': This happens occasionally; you usually don't fight both forms back-to-back, though:
** Barzillai Thrune, the {{Big Bad}} of the ''Hell's Rebels'' adventure path, is fought and slain at the end of the fourth adventure (out of six) and appears to be defeated at that point. In the final adventure, though, the [=PCs=] discover that he had performed a ritual that threatens to bring him back as a {{Genius Loci}} inhabiting the entire region. To prevent this, they have to travel to Hell and confront Barzillai again, this time in the body of a powerful devil.
** The mastermind behind much of the ''Carrion Crown'' adventure path, Adivion Adrissant, is never fought in his human form. As the [=PCs=] approach him he desperately drinks the eponymous elixir, which transforms him into a powerful undead known as a forsaken lich.
** Likewise, the [=PCs=] spend much of the ''Strange Aeons'' adventure path pursuing the mad scholar Haserton Lowls. When they finally catch up with him at the end of the path, he's fused with the Great Old One Xhamen-Dor to form an {{Eldritch Abomination}} that is [[DualBoss one of]] the final bosses of the campaign.
* ''TabletopGame/RocketAge'': The adventure "The Mind Dunes of the Moon" ends with a character revealing their true nature by turning into... something alien and other.
* ''Franchise/{{Warhammer}}'':
** ''TabletopGame/Warhammer40000'': In older editions, Greater Daemons aligned with Chaos Space Marines do not appear with the rest of the army, but must be summoned into combat. This involves the sacrifice of a champion. This actually allows you to initiate a One-Winged Angel transformation mid-game, as the Daemon will always be considerably more powerful than whatever hapless shlep it used to be.
** ''TabletopGame/WarhammerAgeOfSigmar'': Morathi, the High Oracle of Khaine, starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.
** ''TabletopGame/WarhammerFantasy'': Warriors of Chaos can be blessed or cursed with "gifts" from their patron Gods, turning them steadily more inhuman. Eventually, at a certain point, the weak-willed become mindless Chaos Spawn, while those with [[HeroicWillpower Villainous Willpower]] ascend into Daemon Princes who retain their sentience and control over their vast powers. In either case the warrior now becomes a full Daemon extra vulnerable to anti-Daemon abilities and armament.
* ''Franchise/TheWorldOfDarkness'':
** ''TabletopGame/BeastThePrimordial'': The titular Beasts (or Begotten) are people whose souls are replaced with "Horrors", basically living nightmares in the shape of a mythological monsters. By default, a Beast [[HumanoidAbomination has an entirely human body]], with her Horror residing inside her [[EldritchLocation Lair]] and granting her a portion of her abilities when needed. When in the right condition, however, a Beast can summon her Lair in her immediate environment, which has the effect of merging her with her Horror and temporarily assume the shape (and powers) of the monster.
** ''TabletopGame/DemonTheDescent'': The Unchained can change into their true demonic forms, which tend towards bio-mechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.
** ''TabletopGame/DemonTheFallen'': The Fallen have "apocalyptic forms", echoes of their glory from when they served Heaven. Each form is based off of a primal incarnation of the Lores the angel knows; therefore, a Devil in the mold of Lucifer could have an apocalyptic form that's either a pillar of fire or a glorious, shining light, and a [[BeastMan Devourer]] could have an apocalyptic form that's either a man with the head of a lion or the perfection of human flesh made manifest. But if the demon's weighed down by [[ThisIsYourBrainOnEvil Torment]], well... expect the apocalyptic form to look honked up.
** ''TabletopGame/LeviathanTheTempest'': The titular Leviathans have seven levels of monstrosity they can assume, known as Depths. Each successive Depth makes the Leviathan more physically powerful and allows them to draw more power from their Channels, but also makes them more clearly monstrous and inhuman. There's also a Merit known ''as'' "One Winged Angel" which lets a Leviathan on the verge of death instantly drop down to Apotheosis (the seventh, most powerful and inhuman Depth) and full-heal in the process.
**
''TabletopGame/PrincessTheHopeful:'' This is the signature power of the Cataphracts, incarnate spirits of Darkness which can be created when a sapient being commits suicide or otherwise gives up on life. Normally, a Cataphract wears a copy of the body of the one whose despair gave them form, but in emergencies they can shed this façade and assume a much more powerful and clearly inhuman form. However, embracing their inhuman nature in this way erodes the pretense of humanity by which they define themselves: Each use of this ability reduces their Willpower score by 1, and they can only regain these lost Willpower dots by going a full month without using their monstrous form. If this reduces their Willpower score to zero, they lose their ability to mimic a human body and mind, and become nothing more than a particularly powerful Darkspawn.
* ** ''TabletopGame/VampireTheMasquerade'': Vampires have access to some nasty disciplines that let them do this, such as Zulo Form of Vicissitude, the armor of living shadow of [[CastingAShadow Obtenebration]], the War Form of [[VoluntaryShapeshifting Protean]] and [[ScaledUp Serpentis]].
**
The ''TabletopGame/RocketAge'' adventure 'The Mind Dunes aforementioned Shintai charms first appeared in ''TabletopGame/KindredOfTheEast'', as SupernaturalMartialArts that [[ChineseVampire Kuei-Jin]] can learn. All of the Moon' ends with a character revealing them turn their true nature by turning into... something alien and other.
* In ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'':
** Warriors of Chaos can be blessed or cursed with "gifts" from their patron Gods, turning them steadily more inhuman. Eventually, at a certain point, the weak-willed become mindless Chaos Spawn, while those with [[HeroicWillpower Villainous Willpower]] ascend
user into Daemon Princes who retain their sentience and control over their vast powers. In either case the warrior now becomes a full Daemon extra vulnerable to anti-Daemon abilities and armament.
horrid, no-nonsense monstrosity when activated. And yes, it had a Demon Emperor Shintai, which is your SuperpoweredEvilSide made manifest.
** In previous editions of 40K, Greater Daemons aligned with Chaos Space Marines do not appear with the rest of the army, but must be summoned into combat. This involves the sacrifice of a champion. This actually allows you to initiate a One-Winged Angel transformation mid-game, as the Daemon will always be considerably more powerful than whatever hapless shlep it used to be.
** Morathi, the High Oracle of Khaine in ''TabletopGame/WarhammerAgeOfSigmar'' starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.
* The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]]
''TabletopGame/WerewolfTheApocalypse'': All werecreatures have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse,
huge hybrid warform, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's wolf-man, which is extremely powerful but comes at the cost of causing instinctive terror in humans and being gripped by furious bloodlust. The Mokole, the lizard keepers of Gaia's memory.memory, are a notable case. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].
** ''TabletopGame/WerewolfTheForsaken'': In addition to a human and a wolf form, werewolves have access to a huge, monstrous hybrid warform.
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** Averted with [[GodOfEvil Asmodeus]]: While his true form is apparently a giant primordial serpent of some sort, the rules given for fighting him -- as unlikely a situation it would be to fight the super-intelligent, scheming ruler of all {{Hell}} -- only describe fighting him in his humanoid devil form. (Presumably because, against a being to whom the word "god" would be an ''insult'', your party wouldn't stand a chance.)

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** Averted with [[GodOfEvil Asmodeus]]: While his true form is apparently a giant primordial serpent of some sort, the rules given for fighting him -- as unlikely a situation it would be to fight the super-intelligent, scheming ruler of all {{Hell}} -- only describe fighting him in his humanoid devil form. form (Presumably because, against a being to whom the word "god" would be an ''insult'', your party wouldn't stand a chance.)chance).
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added Greatwyrms to the D&D section

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***''Fizban's Treasury of Dragons'' introduces Mythic versions of dragons called Greatwyrms, which are immortal 1,200+ year old Ancient Dragons that consumed/fused with parallel versions of themselves across multiple Material Planes, and Aspects, which are Mythic versions of Tiamat and Bahamut. Also included are Ancient Dragon Turtles which, unlike its Ancient Dragon cousins, are Mythic. While the Gem Greatwyrms do not have any Mythic labeling or actions, they do have a second phase like a Mythic creature.
**** Adding in the Dragon Spellcasting rules from ''Monster Manual'' gives Gem Greatwyrms 7 8th level spell slots, Chromatics 8 9th level slots, and Metallics 10 9th level slots. They can only cast each spell once a day, but odds are you won't survive after it casts Invulnerability, Power Word Heal, or WISH on itself. Worse still is having the dragon casting Clone before the fight, giving it over 2400 HP if it uses Clone, Power Word Heal, and Wish all in the same fight.
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* ''TabletopGame/LeviathanTheTempest'': The titular Leviathans have seven levels of monstrosity they can assume, known as Depths. Each successive Depth makes the Leviathan more physically powerful and allows them to draw more power from their Channels, but also makes them more clearly monstrous and inhuman.
** There's also a Merit known ''as'' "One Winged Angel" which lets a Leviathan on the verge of death instantly drop down to Apotheosis (the seventh, most powerful and inhuman Depth) and full-heal in the process.

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* ''TabletopGame/PrincessTheHopeful:'' This is the signature power of the Cataphracts, incarnate spirits of Darkness which can be created when a sapient being commits suicide or otherwise gives up on life. Normally, a Cataphract wears a copy of the body of the one whose despair gave them form, but in emergencies they can shed this façade and assume a much more powerful and clearly inhuman form. However, embracing their inhuman nature in this way erodes the pretense of humanity by which they define themselves: Each use of this ability reduces their Willpower score by 1, and they can only regain these lost Willpower dots by going a full month without using their monstrous form. If this reduces their Willpower score to zero, they lose their ability to mimic a human body and mind, and become nothing more than a particularly powerful Darkspawn.



** Tagers are able to do this too... but in keeping with the fact that they're ''[[DarkIsNotEvil good guys]]'', their OneWingedAngel is a bit more streamlined [[TransformationTrauma than that of Dhohanoids]].

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** Tagers are able to do this this, too... but in keeping with the fact that they're ''[[DarkIsNotEvil good guys]]'', their OneWingedAngel is a bit more streamlined [[TransformationTrauma than that of Dhohanoids]].



* Characters in ''TabletopGame/{{Mythender}}'' grow increasingly inhuman-looking as they draw on more and more Mythic power. A Mythender who has assumed his full, surreal Godlike Form is likely to be very powerful, and also likely to be very close to losing his humanity entirely.



* ''TabletopGame/PrincessTheHopeful:'' This is the signature power of the Cataphracts, incarnate spirits of Darkness which can be created when a sapient being commits suicide or otherwise gives up on life. Normally, a Cataphract wears a copy of the body of the one whose despair gave them form, but in emergencies they can shed this façade and assume a much more powerful and clearly inhuman form. However, embracing their inhuman nature in this way erodes the pretense of humanity by which they define themselves: Each use of this ability reduces their Willpower score by 1, and they can only regain these lost Willpower dots by going a full month without using their monstrous form. If this reduces their Willpower score to zero, they lose their ability to mimic a human body and mind, and become nothing more than a particularly powerful Darkspawn.



** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].
* Characters in ''TabletopGame/{{Mythender}}'' grow increasingly inhuman-looking as they draw on more and more Mythic power. A Mythender who has assumed his full, surreal Godlike Form is likely to be very powerful, and also likely to be very close to losing his humanity entirely.

to:

** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - -- and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].
* Characters in ''TabletopGame/{{Mythender}}'' grow increasingly inhuman-looking as they draw on more and more Mythic power. A Mythender who has assumed his full, surreal Godlike Form is likely to be very powerful, and also likely to be very close to losing his humanity entirely.
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* Characters in ''TabletopGame/{{Mythender}}'' grow increasingly inhuman-looking as they draw on more and more Mythic power. A Mythender who has assumed his full, surreal Godlike Form is likely to be very powerful, and also likely to be very close to losing his humanity entirely.
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** ''Mythic Odysseys of Theros'' in the Fifth Edition introduces Mythic Monsters, which have a second phase to the fight after knocking them down to 0 HP the first time (often radically changing their mechanics). The sourcebook itself gives three: Arasta, Hythonia and Tromokratis, which are powerful boss monsters.
** ''Icewind Dale: Rime of the Frostmaiden'' takes this a step further with [[spoiler:Auril, who has three different forms, each fought one after another. Unlike the Mythic Monsters described above, Auril plays the trope straight]].
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* Uncommon in ''TabletopGame/{{Pathfinder}}'', but it occurs from time to time:

to:

* Uncommon Happens occasionally in ''TabletopGame/{{Pathfinder}}'', but it occurs from time to time:''TabletopGame/{{Pathfinder}}''; you usually don't fight both forms back-to-back, though:
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* Uncommon in ''TabletopGame/{{Pathfinder}}'', but it occurs from time to time:
** Barzillai Thrune, the {{Big Bad}} of the ''Hell's Rebels'' adventure path, is fought and slain at the end of the fourth adventure (out of six) and appears to be defeated at that point. In the final adventure, though, the [=PCs=] discover that he had performed a ritual that threatens to bring him back as a {{Genius Loci}} inhabiting the entire region. To prevent this, they have to travel to Hell and confront Barzillai again, this time in the body of a powerful devil.
** The mastermind behind much of the ''Carrion Crown'' adventure path, Adivion Adrissant, is never fought in his human form. As the [=PCs=] approach him he desperately drinks the eponymous elixir, which transforms him into a powerful undead known as a forsaken lich.
** Likewise, the [=PCs=] spend much of the ''Strange Aeons'' adventure path pursuing the mad scholar Haserton Lowls. When they finally catch up with him at the end of the path, he's fused with the Great Old One Xhamen-Dor to form an {{Eldritch Abomination}} that is [[DualBoss one of]] the final bosses of the campaign.
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* ''TabletopGame/PrincessTheHopeful:'' This is the signature power of the Cataphracts, incarnate spirits of Darkness which can be created when a sapient being commits suicide or otherwise gives up on life. Normally, a Cataphract wears a copy of the body of the one whose despair gave them form, but in emergencies they can shed this façade and assume a much more powerful and clearly inhuman form. However, embracing their inhuman nature in this way erodes the pretense of humanity by which they define themselves: Each use of this ability reduces their Willpower score by 1, and they can only regain these lost Willpower dots by going a full month without using their monstrous form. If this reduces their Willpower score to zero, they lose their ability to mimic a human body and mind, and become nothing more than a particularly powerful Darkspawn.
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spelling


* The Unchained of ''TabletopGame/DemonTheDescent'', the TabletopGame/NewWorldOfDarkness's analogues to the Fallen, can change into their true demonic forms, which tend towards biomechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.

to:

* The Unchained of ''TabletopGame/DemonTheDescent'', the TabletopGame/NewWorldOfDarkness's analogues to the Fallen, can change into their true demonic forms, which tend towards biomechanical bio-mechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.



** On the Blossom of Perfected Lotus, the Sidereal Martial Arts (it is noted that the previous entry is touching on that level), a couple of Styles are worthy of note here. From ''Prismatic Arrangement of Creation Style'', ''Four Magical Materials Form'' turns you into a living Artefact with huge boosts all around[[note]]And it's theortically possible to create a Charm that allows to to integrate a fifth magical material.[[/note]] (and even more if you use the ''Prismatic Arrangement of Creation Form'' capstone to combine it with other MA forms). Meanwhile, ''Beauty in the Eye'', from ''Border of Kaleidoscopic Logic Style'', has you vanish for a turn and return with an explosion, transformed into a titanic figure modelled after the deity that granted your Exaltation and shaped from elemental substance most prevalent in the region.

to:

** On the Blossom of Perfected Lotus, the Sidereal Martial Arts (it is noted that the previous entry is touching on that level), a couple of Styles are worthy of note here. From ''Prismatic Arrangement of Creation Style'', ''Four Magical Materials Form'' turns you into a living Artefact Artifact with huge boosts all around[[note]]And it's theortically theoretically possible to create a Charm that allows to to integrate a fifth magical material.[[/note]] (and even more if you use the ''Prismatic Arrangement of Creation Form'' capstone to combine it with other MA forms). Meanwhile, ''Beauty in the Eye'', from ''Border of Kaleidoscopic Logic Style'', has you vanish for a turn and return with an explosion, transformed into a titanic figure modelled modeled after the deity that granted your Exaltation and shaped from elemental substance most prevalent in the region.



* TabletopGame/{{GURPS}} alows a player to build their own version with the alternate form advantage.

to:

* TabletopGame/{{GURPS}} alows allows a player to build their own version with the alternate form advantage.

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sorted


* The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]] have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].


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* The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]] have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].

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Examples sorted


* In ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'':
** Warriors of Chaos can be blessed or cursed with "gifts" from their patron Gods, turning them steadily more inhuman. Eventually, at a certain point, the weak-willed become mindless Chaos Spawn, while those with [[HeroicWillpower Villainous Willpower]] ascend into Daemon Princes who retain their sentience and control over their vast powers. In either case the warrior now becomes a full Daemon extra vulnerable to anti-Daemon abilities and armament.
** In previous editions of 40K, Greater Daemons aligned with Chaos Space Marines do not appear with the rest of the army, but must be summoned into combat. This involves the sacrifice of a champion. This actually allows you to initiate a One-Winged Angel transformation mid-game, as the Daemon will always be considerably more powerful than whatever hapless shlep it used to be.
** Morathi, the High Oracle of Khaine in ''TabletopGame/WarhammerAgeOfSigmar'' starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.

to:

* In ''TabletopGame/{{Warhammer}}'' The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]] have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters
and ''TabletopGame/{{Warhammer 40000}}'':
** Warriors
assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of Chaos traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - and some of those dreams can be blessed or cursed with "gifts" [[MixAndMatchCritters pretty weird indeed]].
* Omega,
from their patron Gods, turning ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''Literature/TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.
** Surpass Death from the Necromancy path of magic is sorta this. It's only usable when the target is just about to die, and it turns
them steadily more inhuman. Eventually, at into an undead entity while giving them a fairly sizable chunk of extra points to spend on monster powers and the like. As such, it's kind of like a One Winged Angel that necromancers can do to other people as well as themselves. Of course, there's not really any way to revert ''back'', but it's still a step up from dying. That aside, there's a monster power that allows for having multiple forms, and yes, it can be keyed to having taken a certain point, amount of damage (in fact it's the weak-willed become mindless Chaos Spawn, while those cheaper way to do it!), and no, the forms do not innately share damage taken (unless they took the penalty that says otherwise for a cost break).
* In ''TabletopGame/BeastThePrimordial'', the titual Beasts (or Begotten) are people whose souls are replaced
with [[HeroicWillpower Villainous Willpower]] ascend into Daemon Princes who retain their sentience "Horrors", basically living nightmares in the shape of a mythological monsters. By default, a Beast [[HumanoidAbomination has an entirely human body]], with her Horror residing inside her [[EldritchLocation Lair]] and control over their vast powers. In either case the warrior now becomes granting her a full Daemon extra vulnerable to anti-Daemon portion of her abilities and armament.
** In previous editions
when needed. When in the right condition, however, a Beast can summon her Lair in her immediate environment, which has the effect of 40K, Greater Daemons aligned merging her with Chaos Space Marines do not appear with her Horror and temporarily assume the rest shape (and powers) of the army, but must be summoned into combat. This involves the sacrifice of a champion. This actually allows you to initiate a One-Winged Angel transformation mid-game, as the Daemon will always be considerably more powerful than whatever hapless shlep it used to be.
** Morathi, the High Oracle of Khaine in ''TabletopGame/WarhammerAgeOfSigmar'' starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.
monster.



* TabletopGame/{{GURPS}} alows a player to build their own version with the alternate form advantage.

to:

* TabletopGame/{{GURPS}} alows a player The Unchained of ''TabletopGame/DemonTheDescent'', the TabletopGame/NewWorldOfDarkness's analogues to build the Fallen, can change into their own version true demonic forms, which tend towards biomechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.
* ''TabletopGame/DemonTheFallen'' gives the titular Fallen "apocalyptic forms," echoes of their glory from when they served Heaven. Each form is based off of a primal incarnation of the Lores the angel knows; therefore, a Devil in the mold of Lucifer could have an apocalyptic form that's either a pillar of fire or a glorious, shining light, and a [[BeastMan Devourer]] could have an apocalyptic form that's either a man
with the alternate head of a lion or the perfection of human flesh made manifest. But if the demon's weighed down by [[ThisIsYourBrainOnEvil Torment]], well... expect the apocalyptic form advantage.to look honked up.
** [[TabletopGame/VampireTheMasquerade Vampires]] have access to some nasty disciplines that let them do this, such as Zulo Form of Vicissitude, the armor of living shadow of [[CastingAShadow Obtenebration]], the War Form of [[VoluntaryShapeshifting Protean]] and [[ScaledUp Serpentis]].
** The aforementioned Shintai charms first appeared in ''TabletopGame/KindredOfTheEast'', as SupernaturalMartialArts that [[ChineseVampire Kuei-Jin]] can learn. All of them turn their user into a horrid, no-nonsense monstrosity when activated. And yes, it had a Demon Emperor Shintai, which is your SuperpoweredEvilSide made manifest.



* Erwin Stahler from ''TabletopGame/MutantChronicles'' starts out as a human-sized model on the battlefield, but once he's down, he goes OneWingedAngel and turns into a bigger, armored mutant with big honking claws.



* ''TabletopGame/DemonTheFallen'' gives the titular Fallen "apocalyptic forms," echoes of their glory from when they served Heaven. Each form is based off of a primal incarnation of the Lores the angel knows; therefore, a Devil in the mold of Lucifer could have an apocalyptic form that's either a pillar of fire or a glorious, shining light, and a [[BeastMan Devourer]] could have an apocalyptic form that's either a man with the head of a lion or the perfection of human flesh made manifest. But if the demon's weighed down by [[ThisIsYourBrainOnEvil Torment]], well... expect the apocalyptic form to look honked up.
** [[TabletopGame/VampireTheMasquerade Vampires]] have access to some nasty disciplines that let them do this, such as Zulo Form of Vicissitude, the armor of living shadow of [[CastingAShadow Obtenebration]], the War Form of [[VoluntaryShapeshifting Protean]] and [[ScaledUp Serpentis]].
** The aforementioned Shintai charms first appeared in ''TabletopGame/KindredOfTheEast'', as SupernaturalMartialArts that [[ChineseVampire Kuei-Jin]] can learn. All of them turn their user into a horrid, no-nonsense monstrosity when activated. And yes, it had a Demon Emperor Shintai, which is your SuperpoweredEvilSide made manifest.
* The Unchained of ''TabletopGame/DemonTheDescent'', the TabletopGame/NewWorldOfDarkness's analogues to the Fallen, can change into their true demonic forms, which tend towards biomechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.
* The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]] have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].
* In ''TabletopGame/BeastThePrimordial'', the titual Beasts (or Begotten) are people whose souls are replaced with "Horrors", basically living nightmares in the shape of a mythological monsters. By default, a Beast [[HumanoidAbomination has an entirely human body]], with her Horror residing inside her [[EldritchLocation Lair]] and granting her a portion of her abilities when needed. When in the right condition, however, a Beast can summon her Lair in her immediate environment, which has the effect of merging her with her Horror and temporarily assume the shape (and powers) of the monster.

to:

* ''TabletopGame/DemonTheFallen'' gives the titular Fallen "apocalyptic forms," echoes of TabletopGame/{{GURPS}} alows a player to build their glory from when they served Heaven. Each form is based off of a primal incarnation of the Lores the angel knows; therefore, a Devil in the mold of Lucifer could have an apocalyptic form that's either a pillar of fire or a glorious, shining light, and a [[BeastMan Devourer]] could have an apocalyptic form that's either a man own version with the head of a lion or the perfection of human flesh made manifest. But if the demon's weighed down by [[ThisIsYourBrainOnEvil Torment]], well... expect the apocalyptic alternate form to look honked up.
** [[TabletopGame/VampireTheMasquerade Vampires]] have access to some nasty disciplines that let them do this, such
advantage.
* Erwin Stahler from ''TabletopGame/MutantChronicles'' starts out
as Zulo Form of Vicissitude, a human-sized model on the armor of living shadow of [[CastingAShadow Obtenebration]], the War Form of [[VoluntaryShapeshifting Protean]] battlefield, but once he's down, he goes OneWingedAngel and [[ScaledUp Serpentis]].
** The aforementioned Shintai charms first appeared in ''TabletopGame/KindredOfTheEast'', as SupernaturalMartialArts that [[ChineseVampire Kuei-Jin]] can learn. All of them turn their user
turns into a horrid, no-nonsense monstrosity when activated. And yes, it had a Demon Emperor Shintai, which is your SuperpoweredEvilSide made manifest.
* The Unchained of ''TabletopGame/DemonTheDescent'', the TabletopGame/NewWorldOfDarkness's analogues to the Fallen, can change into their true demonic forms, which tend towards biomechanical horror, befitting their status as former servants of the [[DeusEstMachina God-Machine]]. It's also possible for a demon in dire circumstances to "[[DangerousForbiddenTechnique go loud]]", assuming their demonic form at full power
bigger, armored mutant with a healthy store of [[{{Mana}} Aether]]; however, it irrevocably rips their mortal identity apart, meaning they're now a big glowing beacon for all their divine enemies.
* The [=nWOD's=] [[TabletopGame/WerewolfTheForsaken Werewolves]] have access to a nightmare warform.
** So do all the werecreatures of TabletopGame/WerewolfTheApocalypse, mostly a huge anthropomorphic animal creature like a three-metre tall wolf-man. And then there's the Mokole, the lizard keepers of Gaia's memory. What's the warform of a race of crocodiles, gila monsters and assorted reptiles? Why, your very own dragon/dinosaur/kaiju-lookalike, individualized for every character by a list of traits including "razor claws", "poison sacs", "huge size" or "wings". They dream up their form from ages past - and some of those dreams can be [[MixAndMatchCritters pretty weird indeed]].
* In ''TabletopGame/BeastThePrimordial'', the titual Beasts (or Begotten) are people whose souls are replaced with "Horrors", basically living nightmares in the shape of a mythological monsters. By default, a Beast [[HumanoidAbomination has an entirely human body]], with her Horror residing inside her [[EldritchLocation Lair]] and granting her a portion of her abilities when needed. When in the right condition, however, a Beast can summon her Lair in her immediate environment, which has the effect of merging her with her Horror and temporarily assume the shape (and powers) of the monster.
honking claws.



* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''Literature/TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.
** Surpass Death from the Necromancy path of magic is sorta this. It's only usable when the target is just about to die, and it turns them into an undead entity while giving them a fairly sizable chunk of extra points to spend on monster powers and the like. As such, it's kind of like a One Winged Angel that necromancers can do to other people as well as themselves. Of course, there's not really any way to revert ''back'', but it's still a step up from dying. That aside, there's a monster power that allows for having multiple forms, and yes, it can be keyed to having taken a certain amount of damage (in fact it's the cheaper way to do it!), and no, the forms do not innately share damage taken (unless they took the penalty that says otherwise for a cost break).
* The ''TabletopGame/RocketAge'' adventure 'The Mind Dunes of the Moon' ends with a character revealing their true nature by turning into... something alien and other.

to:

* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''Literature/TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.
** Surpass Death from the Necromancy path of magic is sorta this. It's only usable when the target is just about to die, and it turns them into an undead entity while giving them a fairly sizable chunk of extra points to spend on monster powers and the like. As such, it's kind of like a One Winged Angel that necromancers can do to other people as well as themselves. Of course, there's not really any way to revert ''back'', but it's still a step up from dying. That aside, there's a monster power that allows for having multiple forms, and yes, it can be keyed to having taken a certain amount of damage (in fact it's the cheaper way to do it!), and no, the forms do not innately share damage taken (unless they took the penalty that says otherwise for a cost break).
* The ''TabletopGame/RocketAge'' adventure 'The Mind Dunes of the Moon' ends with a character revealing their true nature by turning into... something alien and other.other.
* In ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Warhammer 40000}}'':
** Warriors of Chaos can be blessed or cursed with "gifts" from their patron Gods, turning them steadily more inhuman. Eventually, at a certain point, the weak-willed become mindless Chaos Spawn, while those with [[HeroicWillpower Villainous Willpower]] ascend into Daemon Princes who retain their sentience and control over their vast powers. In either case the warrior now becomes a full Daemon extra vulnerable to anti-Daemon abilities and armament.
** In previous editions of 40K, Greater Daemons aligned with Chaos Space Marines do not appear with the rest of the army, but must be summoned into combat. This involves the sacrifice of a champion. This actually allows you to initiate a One-Winged Angel transformation mid-game, as the Daemon will always be considerably more powerful than whatever hapless shlep it used to be.
** Morathi, the High Oracle of Khaine in ''TabletopGame/WarhammerAgeOfSigmar'' starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.
----

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** Infernals have Shintai charms which let them change into a monstrous form based on the Yozi the power is derived from. The most minor ones for physical changes turn you into a version of you crafted from red mist (''Scarlet Rapture'') or sand (''Soul-Sand Devil''), can split off a mortal clone of you (''Splintered Gale''), or allow you to copy someone else (''Black Mirror''). More extreme ones give you a constellation of crystalline orbs (''Heuristic Logos''). The most one-winged of them are ''Tenebrous Apotheosis'' (which ramps you up to become the Ebon Dragon), ''All-Devouring Depths'' (which turns you into a shoggoth), ''Demon Emperor'' (which turns you into [[FantasticNuke a walking Ground Zero]]), ''Greater Shintai of the Endless Desert'' (which turns you into a [[GeniusLoci living geographical feature]]) and ''Devil-Tyrant Avatar'' (which allows you to string together mutations to build your own form). Of these, only Soul-Sand Devil and Splintered Gale can't be used as a rude surprise in combat, and that's only because one is permanently in effect and the other is used to create ''mortals'', although one odd Splintered Gale build theoretically allows you to mass-produce cloned suicide bombers.\\
In the upcoming third edition of the game, the system gets revamped to allow you mix and match the pieces (which you get by buying other Charms) to create your own Shintai.

to:

** Infernals have Shintai charms which let them change into a monstrous form based on the Yozi the power is derived from. The most minor ones for physical changes turn you into a version of you crafted from red mist (''Scarlet Rapture'') or sand (''Soul-Sand Devil''), can split off a mortal clone of you (''Splintered Gale''), or allow you to copy someone else (''Black Mirror''). More extreme ones give you a constellation of crystalline orbs (''Heuristic Logos''). The most one-winged of them are ''Tenebrous Apotheosis'' (which ramps you up to become the Ebon Dragon), ''All-Devouring Depths'' (which turns you into a shoggoth), ''Demon Emperor'' (which turns you into [[FantasticNuke a walking Ground Zero]]), ''Greater Shintai of the Endless Desert'' (which turns you into a [[GeniusLoci living geographical feature]]) and ''Devil-Tyrant Avatar'' (which allows you to string together mutations to build your own form). Of these, only Soul-Sand Devil and Splintered Gale can't be used as a rude surprise in combat, and that's only because one is permanently in effect and the other is used to create ''mortals'', although one odd Splintered Gale build theoretically allows you to mass-produce cloned suicide bombers.\\
bombers.
*** Since Devil-Tigers each get their own Charm trees, they end up gaining at least one Shintai charm that reflects their nature, they each have their own unique one-winged angel form.
***
In the upcoming third edition of the game, the system gets revamped to allow you mix and match the pieces (which you get by buying other Charms) to create your own Shintai.



** On the Blossom of Perfected Lotus, the Sidereal Martial Arts (it is noted that the previous entry is touching on that level), a couple of Styles are worthy of note here. From ''Prismatic Arrangement of Creation Style'', ''Four Magical Materials Form'' turns you into a living Artefact with huge boosts all around (and even more if you use the ''Prismatic Arrangement of Creation Form'' capstone to combine it with other MA forms). Meanwhile, ''Beauty in the Eye'', from ''Border of Kaleidoscopic Logic Style'', has you vanish for a turn and return with an explosion, transformed into a titanic figure modelled after the deity that granted your Exaltation and shaped from elemental substance most prevalent in the region.

to:

** On the Blossom of Perfected Lotus, the Sidereal Martial Arts (it is noted that the previous entry is touching on that level), a couple of Styles are worthy of note here. From ''Prismatic Arrangement of Creation Style'', ''Four Magical Materials Form'' turns you into a living Artefact with huge boosts all around around[[note]]And it's theortically possible to create a Charm that allows to to integrate a fifth magical material.[[/note]] (and even more if you use the ''Prismatic Arrangement of Creation Form'' capstone to combine it with other MA forms). Meanwhile, ''Beauty in the Eye'', from ''Border of Kaleidoscopic Logic Style'', has you vanish for a turn and return with an explosion, transformed into a titanic figure modelled after the deity that granted your Exaltation and shaped from elemental substance most prevalent in the region.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Morathi, the High Oracle of Khaine in ''TabletopGame/WarhammerAgeOfSigmar'' starts her battles in aelven form and can change into her monstrous snake-like Shadow Queen form during her turn or be forced to change if she suffers wounds.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''TabletopGame/BeastThePrimordial'', the titual Beasts (or Begotten) are people whose souls are replaced with "Horrors", basically living nightmares in the shape of a mythological monsters. By default, a Beast [[HumanoidAbomination has an entirely human body]], with her Horror residing inside her [[EldritchLocation Lair]] and granting her a portion of her abilities when needed. When in the right condition, however, a Beast can summon her Lair in her immediate environment, which has the effect of merging her with her Horror and temporarily assume the shape (and powers) of the monster.
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* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.

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* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in ''TheBible's'' ''Literature/TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.
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** Surpass Death from the Necromancy path of magic is sorta this. It's only usable when the target is just about to die, and it turns them into an undead entity while giving them a fairly sizable chunk of extra points to spend on monster powers and the like. As such, it's kind of like a One Winged Angel that necromancers can do to other people as well as themselves. Of course, there's not really any way to revert ''back'', but it's still a step up from dying. That aside, there's a monster power that allows for having multiple forms, and yes, it can be keyed to having taken a certain amount of damage (in fact it's the cheaper way to do it!), and no, the forms do not innately share damage taken (unless they took the penalty that says otherwise for a cost break).
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* The Franchise/NeoPets' web-based RPG parody/thingy ''Neo Quest II'' has the final boss "defeated", then returning with a few additional immunities, double the HP, and a double-sized graphic. And additional limbs, wings, spikes, and menace.

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* The Franchise/NeoPets' Website/NeoPets' web-based RPG parody/thingy ''Neo Quest ''VideoGame/NeoQuest II'' has the final boss "defeated", then returning with a few additional immunities, double the HP, and a double-sized graphic. And additional limbs, wings, spikes, and menace.
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* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in TheBible's Apocalypse and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.

to:

* Omega, from ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in TheBible's Apocalypse ''TheBible's'' ''Literature/BookOfRevelation'' and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.
Is there an issue? Send a MessageReason:
None


* The NeoPets' web-based RPG parody/thingy ''Neo Quest II'' has the final boss "defeated", then returning with a few additional immunities, double the HP, and a double-sized graphic. And additional limbs, wings, spikes, and menace.
* Omega, from ''AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in TheBible's Apocalypse and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.

to:

* The NeoPets' Franchise/NeoPets' web-based RPG parody/thingy ''Neo Quest II'' has the final boss "defeated", then returning with a few additional immunities, double the HP, and a double-sized graphic. And additional limbs, wings, spikes, and menace.
* Omega, from ''AnimaBeyondFantasy'', ''TabletopGame/AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in TheBible's Apocalypse and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.

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** Ragnorra, the obligatory BodyHorror entry from ''Elder Evils'', transforms from a bloated blob of wormlike flesh into a curiously human face made out of strands - her True Mother form. While spawning utterly abhorrent monstrosities that simply should not be.
** Averted with [[GodOfEvil Asmodeus]]: While his true form is apparently a giant primordial serpent of some sort, the rules given for fighting him - as unlikely a situation it would be to fight the super-intelligent, scheming ruler of all {{Hell}} - only describe fighting him in his humanoid devil form. (Presumably because, against a being to whom the word "god" would be an ''insult'', your party wouldn't stand a chance.)
** Played straight with Lolth, the evil goddess of the drow, who's infamous One-Winged Angel form - that of a half-drow-half-spider - has been well-known since the ''First Edition''. Most recently, in the Fourth Edition's ''Monster Manual 3'' (where she received updated stats ''and'' appeared on the cover) far greater detail was given on how she transformed. (If reduced to zero hit points in her drow form, she turns into her One-Winged Angel form automatically, where she's stronger, and much, ''much'' more dangerous than before.)

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** Ragnorra, the obligatory BodyHorror entry from ''Elder Evils'', transforms from a bloated blob of wormlike flesh into a curiously human face made out of strands - -- her True Mother form. While spawning utterly abhorrent monstrosities that simply should not be.
** Averted with [[GodOfEvil Asmodeus]]: While his true form is apparently a giant primordial serpent of some sort, the rules given for fighting him - -- as unlikely a situation it would be to fight the super-intelligent, scheming ruler of all {{Hell}} - -- only describe fighting him in his humanoid devil form. (Presumably because, against a being to whom the word "god" would be an ''insult'', your party wouldn't stand a chance.)
** Played straight with Lolth, the evil goddess of the drow, who's whose infamous One-Winged Angel form - -- that of a half-drow-half-spider - -- has been well-known since the ''First Edition''. Most recently, in the Fourth Edition's ''Monster Manual 3'' (where she received updated stats ''and'' appeared on the cover) cover), far greater detail was given on how she transformed. (If reduced to zero hit points in her drow form, she turns into her One-Winged Angel form automatically, where she's stronger, stronger and much, ''much'' more dangerous than before.))
** Player characters can perform similar feats with certain spells and magic items -- and some classes (usually prestige classes) have it as an innate feature, usually gained at very high levels.



* Omega, from ''AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in TheBible's Apocalypse and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -[[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth- as well as Fallen Angel Dinah, who has decided to seal most of her power.

to:

* Omega, from ''AnimaBeyondFantasy'', qualifies having two different forms: one (the first) that is an {{Expy}} of the seven headed-dragon that appears in TheBible's Apocalypse and other that is an [[CaptainErsatz Ersatz]] of ''VideoGame/FinalFantasyVI'''s Kefka Palazzo. The game has also Lazarus -[[JustifiedTrope -- [[JustifiedTrope justified]] as he's an {{Expy}} of Sephiroth- Sephiroth -- as well as Fallen Angel Dinah, who has decided to seal most of her power.

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