History NoExportForYou / VideoGames

22nd Jun '17 4:41:54 PM infernape612
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* The ''FireEmblem'' series, for 13 years and 6 installments, was released only in Japan, until MarthDebutedInSmashBros and proved there might be a market for the series after all. They still cancelled plans to localize the first GameBoyAdvance title, ''[[VideoGame/FireEmblemElibe Fuuin no Tsurugi]]'' (''Sword of Seals'', aka "The One With Roy"), which was still in development when ''Melee'' was released.

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* The ''FireEmblem'' series, for 13 years and 6 installments, was released only in Japan, until MarthDebutedInSmashBros and proved there might be a market for the series after all. They still cancelled plans to localize the first GameBoyAdvance title, ''[[VideoGame/FireEmblemElibe ''[[VideoGame/FireEmblemTheBindingBlade Fuuin no Tsurugi]]'' (''Sword of Seals'', aka "The One With Roy"), which was still in development when ''Melee'' was released.


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** The last two DLC packs for ''VideoGame/FireEmblemFates'', "Hoshidan Festival of Bonds" and "Nohrian Festival of Bonds", never came to the west for no apparent reason.
** The latest ''Fire Emblem'' card game, ''TabletopGame/FireEmblemCipher'', also never made it stateside. This made it all the more surprising when a DLC for ''[[VideoGame/FireEmblemGaiden Echoes: Shadows of Valentia]]'' based on ''Cipher'' actually did make it over.
20th Jun '17 6:49:56 AM jormis29
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* Creator/{{Activision}} planned to give ''VideoGame/AtlantisNoNazo'' a DolledUpInstallment localization as ''[[VideoGame/{{Pitfall}} Super Pitfall 2]]'', but due to the first ''Super Pitfall'''s negative reception, it was cancelled.

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* Creator/{{Activision}} planned to give ''VideoGame/AtlantisNoNazo'' a DolledUpInstallment localization as ''[[VideoGame/{{Pitfall}} Super Pitfall 2]]'', but due to the first ''Super Pitfall'''s ''VideoGame/SuperPitfall'''s negative reception, it was cancelled.
17th Jun '17 8:05:19 PM nombretomado
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* ''VideoGame/NaughtyBear'' was released only in Europe and North America. If you live in Asia and have a Xbox360, you are out of luck. To add insult to injury, both the North American and European releases of the game are actually cross-compatible with the other region's consoles... just not with Asian region consoles.

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* ''VideoGame/NaughtyBear'' was released only in Europe and North America. If you live in Asia and have a Xbox360, UsefulNotes/XBox360, you are out of luck. To add insult to injury, both the North American and European releases of the game are actually cross-compatible with the other region's consoles... just not with Asian region consoles.



** Japan also never got the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, and UsefulNotes/{{Steam}} versions of the ''VideoGame/SonicTheHedgehogCD'' remake.

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** Japan also never got the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, UsefulNotes/XBox360, and UsefulNotes/{{Steam}} versions of the ''VideoGame/SonicTheHedgehogCD'' remake.



* In addition to the Windows Marketplace example mentioned above, XBox Live and Zune are not available outside of the 1/3 of the world they've launched in. Thankfully, Microsoft turns a blind eye to import gamers on XBox Live by not bothering stores that sell point cards online and not requiring users to set a billing address if paying for content by point cards. However, sadly the same can't be said about Zune, thanks to ExecutiveMeddling by the RIAA and MPAA and their European and Japanese counterparts.

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* In addition to the Windows Marketplace example mentioned above, XBox Live UsefulNotes/{{XBox Live|Arcade}} and Zune are not available outside of the 1/3 of the world they've launched in. Thankfully, Microsoft turns a blind eye to import gamers on XBox [=XBox=] Live by not bothering stores that sell point cards online and not requiring users to set a billing address if paying for content by point cards. However, sadly the same can't be said about Zune, thanks to ExecutiveMeddling by the RIAA and MPAA and their European and Japanese counterparts.
8th Jun '17 8:43:21 PM nombretomado
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* More proof that BandaiNamcoEntertainment loathes you: the VideoGame/MrDriller games. Three of them (Mr. Driller Ace, Great and Drill Land) never saw the light of day outside of Japan. On top of this, these were arguably the best games in the series.

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* More proof that BandaiNamcoEntertainment Creator/BandaiNamcoEntertainment loathes you: the VideoGame/MrDriller games. Three of them (Mr. Driller Ace, Great and Drill Land) never saw the light of day outside of Japan. On top of this, these were arguably the best games in the series.



* Another game in limbo is ''Mobile Ops'' (or ''Gundam: Operation Troy''). BandaiNamcoEntertainment still have it as TBA for American release but have not said a word about it. Truly a bizare case since the game was desgined with Western audiences in mind.

to:

* Another game in limbo is ''Mobile Ops'' (or ''Gundam: Operation Troy''). BandaiNamcoEntertainment Creator/BandaiNamcoEntertainment still have it as TBA for American release but have not said a word about it. Truly a bizare case since the game was desgined with Western audiences in mind.
8th Jun '17 3:42:41 AM jormis29
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* In 1995, Family Soft released ''Area 88: Etranger 1995'' in Japan, but not to the U.S. The game is based on the ''{{Area 88}}'' manga and serves as a reboot of the "U.N. Squadron" video game.

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* In 1995, Family Soft released ''Area 88: ''VideoGame/Area88: Etranger 1995'' in Japan, but not to the U.S. The game is based on the ''{{Area ''Manga/{{Area 88}}'' manga and serves as a reboot of the "U.N. Squadron" video game.
7th Jun '17 4:27:00 PM Pinokio
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* The ''VideoGame/The7thSaga'' sequels ''VideoGame/MysticArk'' and ''Mystic Ark: Theatre of Illusions'' went unreleased outside of Japan.
6th Jun '17 7:06:35 AM Piterpicher
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* The ''VideoGame/{{Eggerland}}'' series (made by HAL Laboratory, of ''VideoGame/{{Kirby}}'' and ''VideoGame/SuperSmashBros'' fame) is mostly Japan-exclusive. The original two MSX games were released in Europe, but once the series moved to the Famicom they lost it. Eventually a game called ''AdventuresOfLolo'', a compilation of puzzles from previous games in the ''Eggerland'' series, was released in America and Europe (but not Japan), seemingly as an introduction to the series. ''Adventures of Lolo'' got two similarly international sequels (which were also released in Japan with different puzzles) and a GameBoy installment released in Europe ([[RegionalBonus with a lot of extra puzzles over the Japanese version]]), but later PC games were once again Japan-only.

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* The ''VideoGame/{{Eggerland}}'' series (made by HAL Laboratory, of ''VideoGame/{{Kirby}}'' and ''VideoGame/SuperSmashBros'' fame) is mostly Japan-exclusive. The original two MSX games were released in Europe, but once the series moved to the Famicom they lost it. Eventually a game called ''AdventuresOfLolo'', ''VideoGame/AdventuresOfLolo'', a compilation of puzzles from previous games in the ''Eggerland'' series, was released in America and Europe (but not Japan), seemingly as an introduction to the series. ''Adventures of Lolo'' got two similarly international sequels (which were also released in Japan with different puzzles) and a GameBoy installment released in Europe ([[RegionalBonus with a lot of extra puzzles over the Japanese version]]), but later PC games were once again Japan-only.
4th Jun '17 6:46:21 AM Ominae
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* Creator/NamcoBandai, thanks in large parts for their treatment of English-speakers with the massive ''VideoGame/TalesSeries'' (more details on its page above) and plenty of their lesser intellectual properties, also has clear shades of this. Aside from that, they've also been giving ''VideoGame/WanganMidnight'' fans in the Americas and Europe the cold shoulder since 2011, by suddenly deciding not to export Wangan Midnight Maximum Tune 4 onwards to Europe and the Americas. And oh, let's not get started on the Nintendo arcade collabs (No ''VideoGame/FZero AX'' for you!) and [[TheKiddieRide kiddie rides]] (no riding on [[Franchise/{{Pokemon}} Lapras]] for you!).
** Creator/NamcoBandai finally released ''Maximum Tune 5'' in the US... in 2017. This however means that ''Maximum Tune 4'' has been skipped over for US release. Furthermore, this release only moves things up to BadExportForYou[[note]]Aside from the fact that the US is two versions behind Asia and Australia, the card porting service will not be revived for the market, meaning US players have to start over[[/note]]... Either way, the trope is still in play with Europe and the UK.

to:

* Creator/NamcoBandai, Creator/BandaiNamcoEntertainment, thanks in large parts for their treatment of English-speakers with the massive ''VideoGame/TalesSeries'' (more details on its page above) and plenty of their lesser intellectual properties, also has clear shades of this. Aside from that, they've also been giving ''VideoGame/WanganMidnight'' fans in the Americas and Europe the cold shoulder since 2011, by suddenly deciding not to export Wangan Midnight Maximum Tune 4 onwards to Europe and the Americas. And oh, let's not get started on the Nintendo arcade collabs (No ''VideoGame/FZero AX'' for you!) and [[TheKiddieRide kiddie rides]] (no riding on [[Franchise/{{Pokemon}} Lapras]] for you!).
** Creator/NamcoBandai Creator/BandaiNamcoEntertainment finally released ''Maximum Tune 5'' in the US... in 2017. This however means that ''Maximum Tune 4'' has been skipped over for US release. Furthermore, this release only moves things up to BadExportForYou[[note]]Aside from the fact that the US is two versions behind Asia and Australia, the card porting service will not be revived for the market, meaning US players have to start over[[/note]]... Either way, the trope is still in play with Europe and the UK.



* More proof that Namco/Bandai loathes you: the VideoGame/MrDriller games. Three of them (Mr. Driller Ace, Great and Drill Land) never saw the light of day outside of Japan. On top of this, these were arguably the best games in the series.

to:

* More proof that Namco/Bandai BandaiNamcoEntertainment loathes you: the VideoGame/MrDriller games. Three of them (Mr. Driller Ace, Great and Drill Land) never saw the light of day outside of Japan. On top of this, these were arguably the best games in the series.



* Another game in limbo is ''Mobile Ops'' (or ''Gundam: Operation Troy''). Namco/Bandai still have it as TBA for American release but have not said a word about it. Truly a bizare case since the game was desgined with Western audiences in mind.

to:

* Another game in limbo is ''Mobile Ops'' (or ''Gundam: Operation Troy''). Namco/Bandai BandaiNamcoEntertainment still have it as TBA for American release but have not said a word about it. Truly a bizare case since the game was desgined with Western audiences in mind.
3rd Jun '17 2:47:24 PM nombretomado
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* ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' was never released in any language other than Japanese and English. A German group of fans is rebelling against this and currently doing a fantranslation, similar to the English one that was done for ''VideoGame/{{Mother 3}}''. As of August 2012, the French and Spanish fans have gotten into the mix. The first episode has been fully fan-translated into Spanish. Later on, no one outside of Japan got ''Ace Attorney Investigations 2'', at least not on DS. Capcom has kept the door open for a release some other way, but it seems more a token gesture than anything else (however, if they turned out to have intentions to change the system, it wouldn't be the first time a company did so -- Rising Star Games, the European publisher of the ''VideoGame/HarvestMoon'' series, didn't get around to releasing the UsefulNotes/NintendoGameCube game ''Harvest Moon: Magical Melody'' in its region until its system's successor, the {{Wii}}, had already replaced it, resulting in a port to the latter for that region and later in North America by the publisher there, Natsume). The English fan-translated version of ''Investigations 2'' is now complete, link available on the main ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' page.

to:

* ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' was never released in any language other than Japanese and English. A German group of fans is rebelling against this and currently doing a fantranslation, similar to the English one that was done for ''VideoGame/{{Mother 3}}''. As of August 2012, the French and Spanish fans have gotten into the mix. The first episode has been fully fan-translated into Spanish. Later on, no one outside of Japan got ''Ace Attorney Investigations 2'', at least not on DS. Capcom has kept the door open for a release some other way, but it seems more a token gesture than anything else (however, if they turned out to have intentions to change the system, it wouldn't be the first time a company did so -- Rising Star Games, the European publisher of the ''VideoGame/HarvestMoon'' series, didn't get around to releasing the UsefulNotes/NintendoGameCube game ''Harvest Moon: Magical Melody'' in its region until its system's successor, the {{Wii}}, UsefulNotes/{{Wii}}, had already replaced it, resulting in a port to the latter for that region and later in North America by the publisher there, Natsume). The English fan-translated version of ''Investigations 2'' is now complete, link available on the main ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' page.



* In 2006 Nintendo released a series of simplistic games for the Gameboy Advance called ''bit Generations'' in two waves with seven games in total. The games had very simplistic graphics with pick-up and play gameplay and came in black boxes which were smaller than normal and lacked instructions. The seven games were ''Dotstream'', a simplistic racer, ''Boundish'', a series of Pong clones, ''Dialhex'' and ''Coloris'', two puzzle games, ''Digidrive'', an arcade style game, ''Orbital'', a different kind of space shooter with gravity based puzzles, and ''Soundvoyager'', a game that included a pair of stereo headphones and could literally be played only by listening. Even though the games never made it outside Japan, they did get ESRB ratings under the name "Digistylish" indicating a potential US release. Notably a few of the games did get enhanced remakes, Dailhex, Orbital, and Dotsream on WiiWare as ''Rotohex'', ''Orbient'', and ''light trax'', and ''Digidrive'' on UsefulNotes/DSiWare, all under the name of ''Art Style'' and also including new games. Of all these, ''Boundish'', ''Coloris'' and ''Soundvoyager'' have never seen any release in any form outside Japan.

to:

* In 2006 Nintendo released a series of simplistic games for the Gameboy Advance called ''bit Generations'' in two waves with seven games in total. The games had very simplistic graphics with pick-up and play gameplay and came in black boxes which were smaller than normal and lacked instructions. The seven games were ''Dotstream'', a simplistic racer, ''Boundish'', a series of Pong clones, ''Dialhex'' and ''Coloris'', two puzzle games, ''Digidrive'', an arcade style game, ''Orbital'', a different kind of space shooter with gravity based puzzles, and ''Soundvoyager'', a game that included a pair of stereo headphones and could literally be played only by listening. Even though the games never made it outside Japan, they did get ESRB ratings under the name "Digistylish" indicating a potential US release. Notably a few of the games did get enhanced remakes, Dailhex, Orbital, and Dotsream on WiiWare UsefulNotes/WiiWare as ''Rotohex'', ''Orbient'', and ''light trax'', and ''Digidrive'' on UsefulNotes/DSiWare, all under the name of ''Art Style'' and also including new games. Of all these, ''Boundish'', ''Coloris'' and ''Soundvoyager'' have never seen any release in any form outside Japan.



** ''Fatal Frame 4'' was released in Japan with a counterintuitive control scheme (on the {{Wii}}, no less) and some game-breaking bugs. The game remains in Japan because Nintendo refuses to release the game worldwide without changes, but Tecmo refuses to make said changes without additional pay. The fact that the previous game reviewed and sold only slightly better than the plague overseas probably isn't helping matters, either.

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** ''Fatal Frame 4'' was released in Japan with a counterintuitive control scheme (on the {{Wii}}, UsefulNotes/{{Wii}}, no less) and some game-breaking bugs. The game remains in Japan because Nintendo refuses to release the game worldwide without changes, but Tecmo refuses to make said changes without additional pay. The fact that the previous game reviewed and sold only slightly better than the plague overseas probably isn't helping matters, either.
29th May '17 9:03:20 PM nombretomado
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* The one English-language version of ''Sorcerian'' was an IBM PC port that seems to have been largely ignored when {{Sierra}} released it way back in 1990. Since then the game has been repeatedly remade for a host of platforms in Japan. The remake for {{iOS|Games}} was erroneously listed on iTunes as having English text.

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* The one English-language version of ''Sorcerian'' was an IBM PC port that seems to have been largely ignored when {{Sierra}} {{Creator/Sierra}} released it way back in 1990. Since then the game has been repeatedly remade for a host of platforms in Japan. The remake for {{iOS|Games}} was erroneously listed on iTunes as having English text.
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