History NintendoHard / PlatformGames

22nd Jan '16 8:38:41 PM jormis29
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* ''{{Spelunky}}'' is a cross between a roguelike and an EverythingTryingToKillYou platformer. Its difficulty is indicated by the variety of things that, even when they aren't actual {{One Hit Kill}}s, can easily inflict more damage than you will ever have health -- and continues are practically nonexistent.
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* ''{{Spelunky}}'' ''VideoGame/{{Spelunky}}'' is a cross between a roguelike and an EverythingTryingToKillYou platformer. Its difficulty is indicated by the variety of things that, even when they aren't actual {{One Hit Kill}}s, can easily inflict more damage than you will ever have health -- and continues are practically nonexistent.
17th Jan '16 11:18:49 AM jmac9345
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*** ''Battlemaniacs'' should probably go down as the hardest game in the series next to the first. Admittedly, there are less levels, but the Jet Bikes are still there, the one hit kill just-about-everything-in-stages-3-to-7 are there, and there's ''no health pickups whatsoever.'' 3 lives, 3 continues, only two chances to get any lives back (a maximum of three, if you're REALLY good at hitting pins on a checkers piece), and no save system. Nintendo Hard? [[UpToEleven ''Nintendo ain't got nothin' on this.'']]
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*** ''Battlemaniacs'' should probably go down as the hardest game in the series next to the first. Admittedly, there are less levels, but the Jet Bikes are still there, the one hit kill just-about-everything-in-stages-3-to-7 are there, and there's ''no health pickups whatsoever.'' 3 lives, 3 continues, only two chances to get any lives back (a maximum of three, if you're REALLY good at hitting pins on a checkers piece), and no save system. Nintendo Hard? [[UpToEleven Hard? ''Nintendo ain't got nothin' on this.'']]''
17th Jan '16 11:18:01 AM jmac9345
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*** ''Battlemaniacs'' should probably go down as the hardest game in the series next to the first. Admittedly, there are less levels, but the Jet Bikes are still there, the one hit kill just-about-everything-in-stages-3-to-7 are there, and there's ''no health pickups whatsoever.'' 3 lives, 3 continues, only two chances to get any lives back (a maximum of three, if you're REALLY good at hitting pins on a checkers piece), and no save system. Nintendo Hard? ''Nintendo ain't got nothin' on this.''
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*** ''Battlemaniacs'' should probably go down as the hardest game in the series next to the first. Admittedly, there are less levels, but the Jet Bikes are still there, the one hit kill just-about-everything-in-stages-3-to-7 are there, and there's ''no health pickups whatsoever.'' 3 lives, 3 continues, only two chances to get any lives back (a maximum of three, if you're REALLY good at hitting pins on a checkers piece), and no save system. Nintendo Hard? [[UpToEleven ''Nintendo ain't got nothin' on this.'''']]
24th Dec '15 10:42:44 AM CrosswalkX
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* ''The Addams Family Pugsley's Scavenger Hunt'' SNES is considered to be a hard game that has 6 levels that are considered hard and no passwords to use, The attic level with the mice throwing cheese, cannon balls shooting at you and rocket missiles attacking you is considered to be hard. Also in the Crystal level there are traps to dodge including spikes, swords and spears, guillotine and ball of chain. Also in the basement level is very tricky due to having very little light not to mention you have to dodge spikes, cannon balls. Also the final sixth level with The icebox in considered the hardest ever due to the slippery floor, spikes to dodge, question blocks to solve makes it difficult to move on and you have to defeat the final magician boss. Make sure you have 3 life hearts and stock up on extra lives in the underwater level by killing the cats because the game gets tough later on.
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* ''The Addams Family Pugsley's Scavenger Hunt'' SNES is considered to be a hard game that has 6 levels that are considered hard and no passwords to use, The attic level with the mice throwing cheese, cannon balls shooting at you and rocket missiles attacking you is considered to be hard. Also in the Crystal level there are traps to dodge including spikes, swords and spears, guillotine and ball of chain. Also in the basement level is very tricky due to having very little light not to mention you have to dodge spikes, cannon balls. Also the final sixth level with The icebox in is considered the hardest level ever due to the slippery floor, spikes to dodge, question blocks to solve makes it difficult to move on and you have to defeat the final magician boss. Make sure you have 3 life hearts and stock up on extra lives in the underwater level by killing the cats because the game gets tough later on.
24th Dec '15 10:40:45 AM CrosswalkX
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Added the addams family puglsey's scavenger hunt SNES in Nintendo hard platform list.
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* ''The Addams Family Pugsley's Scavenger Hunt'' SNES is considered to be a hard game that has 6 levels that are considered hard and no passwords to use, The attic level with the mice throwing cheese, cannon balls shooting at you and rocket missiles attacking you is considered to be hard. Also in the Crystal level there are traps to dodge including spikes, swords and spears, guillotine and ball of chain. Also in the basement level is very tricky due to having very little light not to mention you have to dodge spikes, cannon balls. Also the final sixth level with The icebox in considered the hardest ever due to the slippery floor, spikes to dodge, question blocks to solve makes it difficult to move on and you have to defeat the final magician boss. Make sure you have 3 life hearts and stock up on extra lives in the underwater level by killing the cats because the game gets tough later on.
14th Dec '15 1:10:56 PM TheKoS
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*** The SNES port should probably go down as the hardest game ever made -- Admittedly, there are less levels, but the Jet Bikes are still there, the one hit kill just-about-everything-in-stages-3-to-7 are there, and there's ''no health pickups whatsoever.'' 3 lives, 3 continues, only two chances to get any lives back (a maximum of three, if you're REALLY good at hitting pins on a checkers piece), and no save system. Nintendo Hard? ''Nintendo ain't got nothin' on this.''
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*** The SNES port ''Battlemaniacs'' should probably go down as the hardest game ever made -- in the series next to the first. Admittedly, there are less levels, but the Jet Bikes are still there, the one hit kill just-about-everything-in-stages-3-to-7 are there, and there's ''no health pickups whatsoever.'' 3 lives, 3 continues, only two chances to get any lives back (a maximum of three, if you're REALLY good at hitting pins on a checkers piece), and no save system. Nintendo Hard? ''Nintendo ain't got nothin' on this.''
3rd Dec '15 4:37:56 PM nombretomado
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* Also Franchise/{{Sonic|TheHedgehog}} related, ''[[VideoGame/SonicTheHedgehog2 Sonic 2]]'' for the Game Gear. Tiny screen messes around with your resolution, there are traps everywhere, awkwardly controlled gimmicks such as those damn hang gliders, no rings for any boss (and many are fiendishly hard, the first one is the very worst!), a schizophrenic difficulty curve, needing to get all the emeralds to actually beat the full thing, and some are not easy to find, and a lot of trial and error (especially in Scrambled Egg). You do get loads of lives and rings easily, but even so. Aqua Lake, the water level, is pretty brutal as well in it's second act, which is entirely underwater. (the bigger screen for the MasterSystem version kinda lowers the difficulty)
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* Also Franchise/{{Sonic|TheHedgehog}} related, ''[[VideoGame/SonicTheHedgehog2 Sonic 2]]'' for the Game Gear. Tiny screen messes around with your resolution, there are traps everywhere, awkwardly controlled gimmicks such as those damn hang gliders, no rings for any boss (and many are fiendishly hard, the first one is the very worst!), a schizophrenic difficulty curve, needing to get all the emeralds to actually beat the full thing, and some are not easy to find, and a lot of trial and error (especially in Scrambled Egg). You do get loads of lives and rings easily, but even so. Aqua Lake, the water level, is pretty brutal as well in it's second act, which is entirely underwater. (the bigger screen for the MasterSystem UsefulNotes/SegaMasterSystem version kinda lowers the difficulty)
29th Nov '15 7:58:48 PM nombretomado
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* ''VideoGame/TargetEarth'' is a ludicrously hard SegaGenesis game. The majority of it stems from the massive amounts of enemies and the spray of bullets that they fire, even on the easiest setting (which is Normal, not Easy--that there is no Easy setting should tell you something). Also a factor is that you have to choose between Armor Upgrades and weapons. More armor means more health, but takes up a slot for weapons, which means you have to rely more on your EmergencyWeapon. Your [[RegeneratingHealth health may regenerate]], but the infinitely spawning mooks don't leave you alone long enough to gain much benefit from it.
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* ''VideoGame/TargetEarth'' is a ludicrously hard SegaGenesis UsefulNotes/SegaGenesis game. The majority of it stems from the massive amounts of enemies and the spray of bullets that they fire, even on the easiest setting (which is Normal, not Easy--that there is no Easy setting should tell you something). Also a factor is that you have to choose between Armor Upgrades and weapons. More armor means more health, but takes up a slot for weapons, which means you have to rely more on your EmergencyWeapon. Your [[RegeneratingHealth health may regenerate]], but the infinitely spawning mooks don't leave you alone long enough to gain much benefit from it.

* ''VideoGame/TheSmurfs1994'': The Super NES and [[SegaGenesis Mega Drive]] versions are infamous for their FakeDifficulty.
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* ''VideoGame/TheSmurfs1994'': The Super NES and [[SegaGenesis [[UsefulNotes/SegaGenesis Mega Drive]] versions are infamous for their FakeDifficulty.
21st Oct '15 6:20:16 PM nombretomado
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* Capcom and {{Disney}} collaborated on several great games during the NES era: ''Chip N' Dale, VideoGame/DuckTales'', and ''VideoGame/TheLittleMermaid''. Production was split during the 16-bit era, with Virgin Games handling the Megadrive titles while Capcom produced the SNES ones. Though the games didn't suffer in quality, they certainly tested players' patience: Virgin's ''VideoGame/{{Aladdin}}'' games for the Mega Drive included a couple of truly heinous levels, like the trial-and-error carpet ride inside the volcanic Cave of Wonders.
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* Capcom and {{Disney}} Creator/{{Disney}} collaborated on several great games during the NES era: ''Chip N' Dale, VideoGame/DuckTales'', and ''VideoGame/TheLittleMermaid''. Production was split during the 16-bit era, with Virgin Games handling the Megadrive titles while Capcom produced the SNES ones. Though the games didn't suffer in quality, they certainly tested players' patience: Virgin's ''VideoGame/{{Aladdin}}'' games for the Mega Drive included a couple of truly heinous levels, like the trial-and-error carpet ride inside the volcanic Cave of Wonders.
19th Oct '15 11:10:12 PM Kuuenbu
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* ''VideoGame/{{Broforce}}''. A cartoony [[{{Retraux}} pixellated]] ShootEmUp platformer from 2014 where you play as a heroic squad of {{Memetic Badass}}es that can [[EverythingBreaks destroy literally everything]] can't be that hard, right? ''Right?!'' Well if you make your MemeticBadass a OneHitPointWonder, fill the screen with indistinguishable [[StuffBlowingUp expolisions]], particles and {{Mook}}s and have traps and projectiles jumping at the player without warning you'd have a rough start on the sheer ''[[AWorldWidePunomenon bro]]''tal difficulty of the game.
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