History NintendoHard / PlatformGames

20th Jun '17 6:49:09 AM jormis29
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* ''[[VideoGame/{{Pitfall}} Super Pitfall]]'' (NES). Enemies everywhere, horrible control, items only revealed by random jumping.

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* ''[[VideoGame/{{Pitfall}} Super Pitfall]]'' ''VideoGame/SuperPitfall'' (NES). Enemies everywhere, horrible control, items only revealed by random jumping.
30th May '17 2:58:18 PM GoblinCipher
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** ''VideoGame/CastlevaniaIISimonsQuest'' for the NES belongs to GuideDangIt instead. The game gives you no information on what to do or where to go. The villagers who normally help you in this kind of game instead LIE. And they don't tell obvious lies, they say stuff that is sneakily misleading, with the occasional true statement to mess with your head. Add in "puzzles" like having to duck for seven seconds at a certain place to continue in the game with a certain item selected, and you get the idea. Otherwise, the combat is rather easy and if you die, even if you lose all your lives, you respawn at the same spot where you died -- with [[ContinuingIsPainful all your ExperiencePoints and money gone.]]

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** ''VideoGame/CastlevaniaIISimonsQuest'' for the NES belongs to GuideDangIt instead. The game gives you no information on what to do or where to go. The villagers who normally help you in this kind of game instead LIE. And they don't tell obvious lies, they say stuff that is sneakily misleading, with the occasional true statement to mess with your head. Add in "puzzles" like having to duck for seven seconds at a certain place to continue in the game with a certain item selected, and you get the idea. Otherwise, the combat is rather easy and if you die, even if you lose all your lives, you respawn at the same spot where you died -- with [[ContinuingIsPainful all your ExperiencePoints experience points and money gone.]]
30th May '17 2:57:34 PM GoblinCipher
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** ''VideoGame/CastlevaniaIISimonsQuest'' for the NES belongs to GuideDangIt instead. The game gives you no information on what to do or where to go. The villagers who normally help you in this kind of game instead LIE. And they don't tell obvious lies, they say stuff that is sneakily misleading, with the occasional true statement to mess with your head. Add in "puzzles" like having to duck for seven seconds at a certain place to continue in the game with a certain item selected, and you get the idea. Otherwise, the combat is rather easy and if you die, even if you lose all your lives, you respawn at the same spot where you died.

to:

** ''VideoGame/CastlevaniaIISimonsQuest'' for the NES belongs to GuideDangIt instead. The game gives you no information on what to do or where to go. The villagers who normally help you in this kind of game instead LIE. And they don't tell obvious lies, they say stuff that is sneakily misleading, with the occasional true statement to mess with your head. Add in "puzzles" like having to duck for seven seconds at a certain place to continue in the game with a certain item selected, and you get the idea. Otherwise, the combat is rather easy and if you die, even if you lose all your lives, you respawn at the same spot where you died.died -- with [[ContinuingIsPainful all your ExperiencePoints and money gone.]]
21st May '17 7:00:10 AM Ominae
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* [[Creator/NamcoBandai Namco's]] Famicom version of Star Wars. In this game, Luke Skywalker [[OneHitPointWonder dies in one hit]] and must start all the way back at the beginning if he gets a game over. Also included are two elements of [[MalevolentArchitecture malevolent level design]]: Plenty of spikes and near-impossible jumps.

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* [[Creator/NamcoBandai [[Creator/BandaiNamcoEntertainment Namco's]] Famicom version of Star Wars. In this game, Luke Skywalker [[OneHitPointWonder dies in one hit]] and must start all the way back at the beginning if he gets a game over. Also included are two elements of [[MalevolentArchitecture malevolent level design]]: Plenty of spikes and near-impossible jumps.
18th May '17 1:40:47 PM Rorosilky5
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18th May '17 1:40:35 PM Rorosilky5
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** You think that's bad? Wait until you try The True Arena from ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]''(and in future [[VideoGame/KirbysReturnToDreamLand platformer]] [[VideoGame/KirbyTripleDeluxe Kirby]] [[[[VideoGame/KirbyPlanetRobobot titles]]). Good luck on trying to survive a BossRush containing harder variations of your previous enemies!

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** You think that's bad? Wait until you try The True Arena from ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]''(and in future [[VideoGame/KirbysReturnToDreamLand platformer]] [[VideoGame/KirbyTripleDeluxe Kirby]] [[[[VideoGame/KirbyPlanetRobobot [[VideoGame/KirbyPlanetRobobot titles]]). Good luck on trying to survive a BossRush containing harder variations of your previous enemies!
18th May '17 1:39:18 PM Rorosilky5
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** You think that's bad? Wait until you try The True Arena from ''VideoGame/KirbySuperStar Ultra''(and in future [[VideoGame/KirbysReturnToDreamLand platformer]] [[VideoGame/KirbyTripleDeluxe Kirby]] [[[[VideoGame/KirbyPlanetRobobot titles]]). Good luck trying to survive a BossRush containing harder variations of your previous enemies!

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** You think that's bad? Wait until you try The True Arena from ''VideoGame/KirbySuperStar Ultra''(and ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]''(and in future [[VideoGame/KirbysReturnToDreamLand platformer]] [[VideoGame/KirbyTripleDeluxe Kirby]] [[[[VideoGame/KirbyPlanetRobobot titles]]). Good luck on trying to survive a BossRush containing harder variations of your previous enemies!
18th May '17 1:38:56 PM Rorosilky5
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** You think that's bad? Wait until you try The True Arena from ''VideoGame/KirbySuperStar Ultra''(and in future platformer Kirby titles). Good luck trying to survive a BossRush containing harder variations of your previous enemies!

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** You think that's bad? Wait until you try The True Arena from ''VideoGame/KirbySuperStar Ultra''(and in future platformer Kirby titles).[[VideoGame/KirbysReturnToDreamLand platformer]] [[VideoGame/KirbyTripleDeluxe Kirby]] [[[[VideoGame/KirbyPlanetRobobot titles]]). Good luck trying to survive a BossRush containing harder variations of your previous enemies!
25th Mar '17 1:29:44 PM nombretomado
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** The recently released ''Contra 4'' for the NintendoDS is also considerably challenging, as not only do you have to worry about things shooting at you from two screens, but most [[BossBattle Boss Battles]] are fought against a SequentialBoss. ''Contra 4'' also one-ups the missile-riding sequence from ''Contra 3'' by making your handholds very tiny, constantly moving, opening, and closing, and then throwing deadly missiles at you from several different angles.

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** The recently released ''Contra 4'' for the NintendoDS UsefulNotes/NintendoDS is also considerably challenging, as not only do you have to worry about things shooting at you from two screens, but most [[BossBattle Boss Battles]] are fought against a SequentialBoss. ''Contra 4'' also one-ups the missile-riding sequence from ''Contra 3'' by making your handholds very tiny, constantly moving, opening, and closing, and then throwing deadly missiles at you from several different angles.
10th Mar '17 7:53:15 AM Elranzer
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** And if you still find Zelda II too easy, you canalways play the Japanese version... when you get a Game Over, you LOSE ALL OF YOUR LEVELS.

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** And if you still find Zelda II too easy, you canalways can always play the Japanese version... when you get a Game Over, you LOSE ALL OF YOUR LEVELS.
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