History NintendoHard / PlatformGames

19th Feb '18 10:24:40 PM LlamaAdventure
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* ''VideoGame/TwentyXX'' is a roguelike platformer styled after the ''VideoGame/MegaManX'' series, and while the early game can be a cakewalk if you're used to the MMX series, even the most broken power-ups can't save you from the sheer PlatformHell that the game eventually turns into.
19th Feb '18 10:23:12 PM LlamaAdventure
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* ''VideoGame/TwentyXX'' is a roguelike platformer styled after the ''VideoGame/MegaManX'' series, and while the early game can be a cakewalk if you're used to the MMX series, even the most broken power-ups can't save you from the sheer PlatformHell that the game eventually turns into.
17th Feb '18 9:05:08 PM nombretomado
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** Kayin, creator of the infamous ''VideoGame/IWannaBeTheGuy'', says in his FAQ that his game is a ROM hack of the ending of NES ''Battletoads''. Obviously this is a complete lie, but no one can call him on it because no one has actually beaten ''Battletoads''[[note]]Except few people like ProtonJon, who used a romhack with infinite lives, and some people like Creator/LordKaT, who did it 100% legit[[/note]]. Yes, the creator of ''VideoGame/IWannaBeTheGuy'' thinks ''Battletoads'' is impossibly hard.

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** Kayin, creator of the infamous ''VideoGame/IWannaBeTheGuy'', says in his FAQ that his game is a ROM hack of the ending of NES ''Battletoads''. Obviously this is a complete lie, but no one can call him on it because no one has actually beaten ''Battletoads''[[note]]Except few people like ProtonJon, LetsPlay/ProtonJon, who used a romhack with infinite lives, and some people like Creator/LordKaT, who did it 100% legit[[/note]]. Yes, the creator of ''VideoGame/IWannaBeTheGuy'' thinks ''Battletoads'' is impossibly hard.
4th Feb '18 9:41:06 PM LucaEarlgrey
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See also PlatformHell, for games featuring sadistic tricks and traps that are impossible to see coming and are designed to screw over the player.

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See also PlatformHell, for games featuring sadistic tricks and traps that are impossible to see coming and are intentionally designed to screw over {{troll}} the player.
4th Feb '18 9:39:23 PM LucaEarlgrey
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See also PlatformHell, for games featuring sadistic tricks and traps that are impossible to see coming and are designed to screw over the player.

However, a platformer need not be Platform Hell to be difficult. Obvious obstacles can still make for a challenging platformer, often of the "cruel, but fair" variety.
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29th Jan '18 11:09:50 AM Adven1966
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* ''VideoGame/ClarencesBigChance''
21st Jan '18 9:45:29 AM nombretomado
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** Kayin, creator of the infamous ''VideoGame/IWannaBeTheGuy'', says in his FAQ that his game is a ROM hack of the ending of NES ''Battletoads''. Obviously this is a complete lie, but no one can call him on it because no one has actually beaten ''Battletoads''[[note]]Except few people like ProtonJon, who used a romhack with infinite lives, and some people like {{Lordkat}}, who did it 100% legit[[/note]]. Yes, the creator of ''VideoGame/IWannaBeTheGuy'' thinks ''Battletoads'' is impossibly hard.

to:

** Kayin, creator of the infamous ''VideoGame/IWannaBeTheGuy'', says in his FAQ that his game is a ROM hack of the ending of NES ''Battletoads''. Obviously this is a complete lie, but no one can call him on it because no one has actually beaten ''Battletoads''[[note]]Except few people like ProtonJon, who used a romhack with infinite lives, and some people like {{Lordkat}}, Creator/LordKaT, who did it 100% legit[[/note]]. Yes, the creator of ''VideoGame/IWannaBeTheGuy'' thinks ''Battletoads'' is impossibly hard.
13th Jan '18 12:44:52 AM BSonirachi
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** ''Bionic Commando Rearmed'', the recent remake of the NES version, is harder on its first level than the original was on its final levels -- and it only scales up from there. [[WebAnimation/ZeroPunctuation Yahtzee]] went on to note that even though he'd never played the original Bionic Commando, he could still tell Rearmed was a faithful remake because of how console-stompingly frustrating it was.

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** ''Bionic Commando Rearmed'', the recent remake of the NES version, is harder on its first level than the original was on its final levels -- and it only scales up from there. [[WebAnimation/ZeroPunctuation Yahtzee]] went on to note that even though he'd never played the original Bionic Commando, he could still tell Rearmed was a faithful remake because of how console-stompingly frustrating it was.



** How hard is the game? On the highest difficulty setting, ''even the game's creator'' couldn't beat it (though apparently this has been rectified recently.)

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** How hard is the game? On the highest difficulty setting, ''even the game's creator'' couldn't beat it (though apparently this has been rectified recently.rectified.)
13th Jan '18 12:35:58 AM BSonirachi
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** The recently released ''Contra 4'' for the UsefulNotes/NintendoDS is also considerably challenging, as not only do you have to worry about things shooting at you from two screens, but most [[BossBattle Boss Battles]] are fought against a SequentialBoss. ''Contra 4'' also one-ups the missile-riding sequence from ''Contra 3'' by making your handholds very tiny, constantly moving, opening, and closing, and then throwing deadly missiles at you from several different angles.

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** The recently released ''Contra 4'' for the UsefulNotes/NintendoDS is also considerably challenging, as not only do you have to worry about things shooting at you from two screens, but most [[BossBattle Boss Battles]] are fought against a SequentialBoss. ''Contra 4'' also one-ups the missile-riding sequence from ''Contra 3'' by making your handholds very tiny, constantly moving, opening, and closing, and then throwing deadly missiles at you from several different angles.
29th Dec '17 1:15:47 PM nombretomado
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* The GanbareGoemon (''Legend of the Mystical Ninja'' in english) SNES platformers qualify as this. Timed jumps, long gaps, and other various difficult traps will force you to get your reflexes in gear if you hope to beat them. The N64 sequels and the 2005 Nintendo DS offering were soft spongy cakes compared to these games.

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* The GanbareGoemon ''VideoGame/GanbareGoemon'' (''Legend of the Mystical Ninja'' in english) English) SNES platformers qualify as this. Timed jumps, long gaps, and other various difficult traps will force you to get your reflexes in gear if you hope to beat them. The N64 sequels and the 2005 Nintendo DS offering were soft spongy cakes compared to these games.
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