History NightmareFuel / WikiSandbox

3rd Aug '17 12:19:49 AM Piterpicher
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[[/labelnote]]

!A page on VideoGame/PsychoKiller in progress. Unlike the page on Creator/GladysChucklebutty, this one is almost definitely going to get finished. Help appreciated.
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/psychokillah.jpg]]
->''Once upon a time there was a man who heard strange voices...''
''Psycho Killer'' is a video game on the Commodore Amiga CDTV and MS DOS, released in 1992, developed by Delta 4 Interactive and published by On-Line Entertaiment.

The game's plot is simple. A woman goes into a car and drives, but suddenly runs into the titular killer. The protagonist also goes driving, but her car blocks the road and he has to stop. After that, we see the woman being kidnapped by the psycho, and our hero goes into the woods to save her.

The game plays like a PointAndClick AdventureGame, you have to use the directional pad to move the pointer, pick a direction (left, up or right) and see as [=FMVs=] happen. Sometimes it's necessary to click something in time, for example to stop the car or defend yourself from the eponymous killer. There are similarities to ''VideoGame/TheTownWithNoName'', likely since both of these games were made by the same people.

A sequel was planned, and apparently it would be "all in your mind", but it was never released.
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!!This game provides examples of:
* AntagonistTitle: The title obviously refers to the killer, who's the BigBad.
* AxCrazy: The PSYCHO killer.
* BigBad: The killer.
* DamselInDistress: At the start of the game, you see a girl being kidnapped by the killer.
* DontGoInTheWoods: Most of the game takes place in a forest.
* EveryCarIsAPinto: If you crash the car at the beginning of the game, it explodes and you die.
* EvilSoundsDeep: The killer's voice is very deep, almost on an impossible level. The creators might have used an audio filter.
* HaveANiceDeath: "So, my name is carved is stone... the ground is my eternal home."
* TheKlutz: The player character loses the machete because it slips through his fingers, and in one scene he dies only because he slips.
* MacheteMayhem: The killer's WeaponOfChoice is a machete.
* TheManyDeathsOfYou: Downplayed. There's quite a few different death [=FMVs=], but almost all of them are caused by the killer.
* NeverFoundTheBody: After the killer drowns, it's said they never found his body.
* PhotoshopFilterOfEvil: When the killer appears on the screen, the game's colors turn to shades of red.
* SerialKiller: The killer himself. Though it's kind of an InformedAttribute. He isn't shown killing anyone, but the ending newspaper says he's an escaped killer, so he likely killed other people before the game's events.
----
Indexes: UsefulNotes.{{Amiga}}

to:

[[/labelnote]]

!A page on VideoGame/PsychoKiller in progress. Unlike the page on Creator/GladysChucklebutty, this one is almost definitely going to get finished. Help appreciated.
----
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/psychokillah.jpg]]
->''Once upon a time there was a man who heard strange voices...''
''Psycho Killer'' is a video game on the Commodore Amiga CDTV and MS DOS, released in 1992, developed by Delta 4 Interactive and published by On-Line Entertaiment.

The game's plot is simple. A woman goes into a car and drives, but suddenly runs into the titular killer. The protagonist also goes driving, but her car blocks the road and he has to stop. After that, we see the woman being kidnapped by the psycho, and our hero goes into the woods to save her.

The game plays like a PointAndClick AdventureGame, you have to use the directional pad to move the pointer, pick a direction (left, up or right) and see as [=FMVs=] happen. Sometimes it's necessary to click something in time, for example to stop the car or defend yourself from the eponymous killer. There are similarities to ''VideoGame/TheTownWithNoName'', likely since both of these games were made by the same people.

A sequel was planned, and apparently it would be "all in your mind", but it was never released.
----
!!This game provides examples of:
* AntagonistTitle: The title obviously refers to the killer, who's the BigBad.
* AxCrazy: The PSYCHO killer.
* BigBad: The killer.
* DamselInDistress: At the start of the game, you see a girl being kidnapped by the killer.
* DontGoInTheWoods: Most of the game takes place in a forest.
* EveryCarIsAPinto: If you crash the car at the beginning of the game, it explodes and you die.
* EvilSoundsDeep: The killer's voice is very deep, almost on an impossible level. The creators might have used an audio filter.
* HaveANiceDeath: "So, my name is carved is stone... the ground is my eternal home."
* TheKlutz: The player character loses the machete because it slips through his fingers, and in one scene he dies only because he slips.
* MacheteMayhem: The killer's WeaponOfChoice is a machete.
* TheManyDeathsOfYou: Downplayed. There's quite a few different death [=FMVs=], but almost all of them are caused by the killer.
* NeverFoundTheBody: After the killer drowns, it's said they never found his body.
* PhotoshopFilterOfEvil: When the killer appears on the screen, the game's colors turn to shades of red.
* SerialKiller: The killer himself. Though it's kind of an InformedAttribute. He isn't shown killing anyone, but the ending newspaper says he's an escaped killer, so he likely killed other people before the game's events.
----
Indexes: UsefulNotes.{{Amiga}}
[[/labelnote]]
2nd Aug '17 1:47:27 PM Piterpicher
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The game plays like a PointAndClick AdventureGame, you have to use the directional pad to move the pointer, pick a direction (left, up or right) and see as FMV's happen. Sometimes it's necessary to click something in time, for example to stop the car or defend yourself from the eponymous killer. There are similarities to ''VideoGame/TheTownWithNoName'', which is understandable, since both of these games were made by the same people.

to:

The game plays like a PointAndClick AdventureGame, you have to use the directional pad to move the pointer, pick a direction (left, up or right) and see as FMV's [=FMVs=] happen. Sometimes it's necessary to click something in time, for example to stop the car or defend yourself from the eponymous killer. There are similarities to ''VideoGame/TheTownWithNoName'', which is understandable, likely since both of these games were made by the same people.



* EvilSoundsDeep: The killer's voice is very deep.

to:

* EvilSoundsDeep: The killer's voice is very deep.deep, almost on an impossible level. The creators might have used an audio filter.



* TheManyDeathsOfYou: Downplayed. There's quite a few different death [=FMVs=], but almost all of them are caused by the killer.



* SerialKiller: The killer himself. Though it's an InformedAttribute, since he isn't shown killing anyone else.

to:

* SerialKiller: The killer himself. Though it's kind of an InformedAttribute, since he InformedAttribute. He isn't shown killing anyone else.anyone, but the ending newspaper says he's an escaped killer, so he likely killed other people before the game's events.
2nd Aug '17 7:27:48 AM Piterpicher
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Psycho Killer is a video game on the Commodore Amiga CDTV and MS DOS, released in 1992, developed by Delta 4 Interactive and published by On-Line Entertaiment.

The game plays like a PointAndClickAdventure, you have to use the directional pad to move the pointer, pick a direction (<, ^ or >) and see as FMV's happen.

A sequel was planned, and apparently it would "Be all in your mind", but it was never released.

to:

Psycho Killer ''Psycho Killer'' is a video game on the Commodore Amiga CDTV and MS DOS, released in 1992, developed by Delta 4 Interactive and published by On-Line Entertaiment.

The game's plot is simple. A woman goes into a car and drives, but suddenly runs into the titular killer. The protagonist also goes driving, but her car blocks the road and he has to stop. After that, we see the woman being kidnapped by the psycho, and our hero goes into the woods to save her.

The
game plays like a PointAndClickAdventure, PointAndClick AdventureGame, you have to use the directional pad to move the pointer, pick a direction (<, ^ (left, up or >) right) and see as FMV's happen.

happen. Sometimes it's necessary to click something in time, for example to stop the car or defend yourself from the eponymous killer. There are similarities to ''VideoGame/TheTownWithNoName'', which is understandable, since both of these games were made by the same people.

A sequel was planned, and apparently it would "Be all be "all in your mind", but it was never released.



* AxCrazy: The killer.

to:

* AxCrazy: The PSYCHO killer.



* SerialKiller: The killer himself.
* {{Sexophone}}: The ending credits music consists of this.

to:

* SerialKiller: The killer himself.
* {{Sexophone}}: The ending credits music consists of this.
himself. Though it's an InformedAttribute, since he isn't shown killing anyone else.



Indexes: UsefulNotes/{{Amiga}}

to:

Indexes: UsefulNotes/{{Amiga}}UsefulNotes.{{Amiga}}
2nd Aug '17 5:40:29 AM Piterpicher
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->''Once upon a time there was a man who heard strange voices...''



The game plays like a PointAndClickAdventure, you have to use the directional pad to move the pointer, pick a direction (<, ^ or >) and see as FMV's happen.



* AntagonistTitle: The title obviously refers to the killer, who's the BigBad.



* DontGoInTheWoods: Most of the game takes place in a forest.



* HaveANiceDeath: "So, my name is carved is stone... the ground is my eternal home."



* {{Sexophone}}: The ending credits music consists of this.

to:

* {{Sexophone}}: The ending credits music consists of this.this.
----
Indexes: UsefulNotes/{{Amiga}}
2nd Aug '17 3:33:28 AM Piterpicher
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* AxCrazy: The killer.
* BigBad: The killer.
* DamselInDistress: At the start of the game, you see a girl being kidnapped by the killer.



* SerialKiller: The psycho killer himself.

to:

* EvilSoundsDeep: The killer's voice is very deep.
* TheKlutz: The player character loses the machete because it slips through his fingers, and in one scene he dies only because he slips.
* MacheteMayhem: The killer's WeaponOfChoice is a machete.
* NeverFoundTheBody: After the killer drowns, it's said they never found his body.
* PhotoshopFilterOfEvil: When the killer appears on the screen, the game's colors turn to shades of red.
* SerialKiller: The psycho killer himself.himself.
* {{Sexophone}}: The ending credits music consists of this.
2nd Aug '17 2:48:44 AM Piterpicher
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[[/labelnote]]

to:

[[/labelnote]][[/labelnote]]

!A page on VideoGame/PsychoKiller in progress. Unlike the page on Creator/GladysChucklebutty, this one is almost definitely going to get finished. Help appreciated.
----
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/psychokillah.jpg]]
Psycho Killer is a video game on the Commodore Amiga CDTV and MS DOS, released in 1992, developed by Delta 4 Interactive and published by On-Line Entertaiment.

A sequel was planned, and apparently it would "Be all in your mind", but it was never released.
----
!!This game provides examples of:
* EveryCarIsAPinto: If you crash the car at the beginning of the game, it explodes and you die.
* SerialKiller: The psycho killer himself.
30th Apr '17 12:19:19 PM EnderPixel
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NightmareFuel/Everything

to:

NightmareFuel/Everything
{{NightmareFuel/Everything}}
30th Apr '17 12:18:41 PM EnderPixel
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to:

NightmareFuel/Everything
28th Nov '16 12:50:55 AM greatpikminfan
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** For a non-EasterEgg example: "[[VideoGame/{{Undertale}} Photoshop]] [=.GIFfany=]" shows up here as the strong version of her assist summon. While it's really made in Gimp, and follows more of a 16 bit-like design as opposed to a photo-realistic one, ''[[UncannyValley that giant pink eye]]''[[note]]For those curious, the sprite of the eye comes from the GainaxEnding of ''VideoGame/TrioThePunch'', just colored pink instead of orange. This is also where the hidden "YOU FIGURED IT OUT" comes from[[/labelnote]]. [[spoiler:Professor Eve's variation is, unsurprisingly, a hell of a lot worse, as it appears organic. No explanation is given for this.]]

to:

** For a non-EasterEgg example: "[[VideoGame/{{Undertale}} Photoshop]] [=.GIFfany=]" shows up here as the strong version of her assist summon. While it's really made in Gimp, and follows more of a 16 bit-like design as opposed to a photo-realistic one, ''[[UncannyValley that giant pink eye]]''[[note]]For those curious, the sprite of the eye comes from the GainaxEnding of ''VideoGame/TrioThePunch'', just colored pink instead of orange. This is also where the hidden "YOU FIGURED IT OUT" comes from[[/labelnote]].from[[/note]]. [[spoiler:Professor Eve's variation is, unsurprisingly, a hell of a lot worse, as it appears organic. No explanation is given for this.]]


Added DiffLines:


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It might be aimed to be LighterAndSofter as well as, not to the point of being a full-blown {{ecchi}} fic, HotterAndSexier than [[WesternAnimation/GravityFalls its original canon]], ''FanFic/RunGifocalypse'' still manages to provide

'''Unmarked spoilers ahead, and absolutely no spoilers from canon are marked. Including ''Gravity Falls: Journal 3''.'''

[[AC:General]]
* The fic's premise as a whole. You find a known supernatural, superpowered yandere out in the middle of the woods looking glitchy and distorted. But also having a physical form, something she lacked She has no memory of what happened and ''seems'' nicer at first, but as she regains memory her actions become more and more ominous. She, for all intents and purposes, finds another clone of herself that heals her. She gives that clone her own physical form and the two completely vanish. On the news, word is out that she now has an army of 15, and then she takes over the television by coldly saying that she will unleash millions of her clones on the world if she doesn't get her obsession. Just one of her was able to nearly beat you in the past. Think that over.
* Imagine that, because someone flipped a few switches by mistake, you end up being trapped in what looks like an empty black room. It's not a complete void -- there are invisible walls, an invisible floor, and an invisible ceiling. You are kind of sort-of [[TheNeedless Needless,]] so there will be no personal issues for at least a few weeks. And there's a single screen
* The sheer number of references to ''VideoGame/{{OFF}}'' imply the story's sinister undertones to anyone giving it a first reading that knows about said game. Granted, [[spoiler:the good ending, if anything, is more of a complete opposite to how ''OFF'' ends and the bad ending is completely unlike the game]]

[[AC:"Gravity Falls Vs Anti-Gravity"]]
* The chapter ends with [[spoiler:[=.GIFfany=] popping the bubble the gang is on, sending them falling in to the inter-Wire void.]]

[[AC:"Game Over"]]
* Whatever the hell was that thing that attacked the Pines as they [[spoiler:fell through the void in between Wires.]] While every single other mystery in the storyline is solved or explained, this comes out of nowhere
** It's implied that this is "Professor Eve," a copy that definitely appears in ''Journals of Wisdom, Power, and Courage'', but only has some ambiguous cameos in this one. It's very telling that Fan doubled the "starter" amount of copies in ''Journals'' specifically ''just'' so that it would be ambiguous if Eve is even part of the "first generation" in RG or not.
* [=.GIFfany=]'s Main Possession. Without giving anything away, it's ''definitely'' a step up above animatronics. Giving everything away: [[spoiler:she turns the ''Planet Negation Girl itself'' into ]]

[[AC:"Game Complete"]]
* The entirety of "Game Complete" is an alternate ending where [=.GIFfany=] stops screwing around and goes on a rampage assimilating the other professors. It's bleak and especially hopeless considering how the very premise is that TheBadGuyWins, though the actual degree of which is unknown.
* This chapter is written almost ''entirely'' in first person, and ''completely'' lacks a closing note. Hell, even in the opening note, Fan... seems to have a different tone about the chapter.
** The entire meta schtick becomes NightmareRetardant if you think of it as a pissed off [=.GIFfany=] simply writing a RevengeFic, especially if Fan is viewed as less some kind of hijacked god of the world and more like one storyteller trying to stop her from taking over the whole plot.
* Hell, Fan said that he personally thinks ''this'' ending is more "canon-compliant" than "Game Over." Assuming that the [=.GIFfany=] army wasn't completely identical in every way (he admits this is a huge assumption), she'd probably end up hating them. and if she did gain that much power, well...
13th Nov '16 11:35:47 PM greatpikminfan
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'''Ryan:''' WELL! I'll make it so that people under a certain IQ cannot have kids! Even if they want to, I WILL PERSONALLY ABORT THE WOMAN AND TAKE THE FETUS AND STEM CELL IT INTO '''SUPER CANCER'' AND GIVE IT TO [[CriticalResearchFailure THE COUNTRY OF ISLAM]] SO THAT EVERYONE WILL BE SCARED OF US!\\

to:

'''Ryan:''' WELL! I'll make it so that people under a certain IQ cannot have kids! Even if they want to, I WILL PERSONALLY ABORT THE WOMAN AND TAKE THE FETUS AND STEM CELL IT INTO '''SUPER CANCER'' CANCER''' AND GIVE IT TO [[CriticalResearchFailure THE COUNTRY OF ISLAM]] SO THAT EVERYONE WILL BE SCARED OF US!\\
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.WikiSandbox