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* [[TheDevTeamThinksOfEverything The Developers]] ''[[TheDevTeamThinksOfEverything truly]]'' [[TheDevTeamThinksOfEverything thought of everything]]: If you [[GameBreakingBug mistakenly]] or [[SequenceBreaking purposefully]] glitch out of the bounds of the map, or otherwise fall off the edge of the world, then the game will insta-kill you, with a message reading, "Even a glitch in this game can't save you from me." At first this seems like a clever bit of meta commentary about the glitch, [[FridgeHorror but then you realize something]]: the game wasn't giving you an "out-of-bounds error" message. Slenderman said that. To you. Not to the game's Protagonist. ''[[TheFourthWallWillNotProtectYou To you.]]''

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* [[TheDevTeamThinksOfEverything The Developers]] ''[[TheDevTeamThinksOfEverything truly]]'' [[TheDevTeamThinksOfEverything thought of everything]]: If you [[GameBreakingBug mistakenly]] or [[SequenceBreaking purposefully]] purposefully try]] to glitch out of the bounds of the map, or otherwise fall off the edge of the world, then the game will insta-kill you, with a message reading, "Even a glitch in this game can't save you from me." At first this seems like a clever bit of meta commentary about the glitch, [[FridgeHorror but then you realize something]]: the game wasn't giving you an "out-of-bounds error" message. Slenderman said that. To you. Not to the game's Protagonist. ''[[TheFourthWallWillNotProtectYou To you.]]''
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to:

* [[TheDevTeamThinksOfEverything The Developers]] ''[[TheDevTeamThinksOfEverything truly]]'' [[TheDevTeamThinksOfEverything thought of everything]]: If you [[GameBreakingBug mistakenly]] or [[SequenceBreaking purposefully]] glitch out of the bounds of the map, or otherwise fall off the edge of the world, then the game will insta-kill you, with a message reading, "Even a glitch in this game can't save you from me." At first this seems like a clever bit of meta commentary about the glitch, [[FridgeHorror but then you realize something]]: the game wasn't giving you an "out-of-bounds error" message. Slenderman said that. To you. Not to the game's Protagonist. ''[[TheFourthWallWillNotProtectYou To you.]]''
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**** [[FridgeHorror Made even more horrible]] if you think that [[spoiler:maybe it's only the camera that's still rolling. ''The main character could be dead.'']]
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* The Arrival's ending. After everything you went through, you end up trapped in a room with a charred body and crazed writings on the wall. The door is locked behind you and your flashlight is completely drained. When you go closer to the body, you find a camrecorder which plays audio of a man and woman screaming. Once the audio stops playing, you hear the door open; creepy images flicker on the screen...and then [[spoiler:the credits roll.]]

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* The Arrival's ending. After everything you went through, you end up trapped in a room with a charred body and crazed writings on the wall. The door is locked behind you and your flashlight is completely drained. When you go closer to the body, you find a camrecorder camcorder which plays audio of a man and woman screaming. Once the audio stops playing, you hear the door open; creepy images flicker on the screen...and then [[spoiler:the credits roll.]]



* Scared of running from Slender? How about running from Slender AND [[http://images.wikia.com/theslenderman/images/7/71/Chaser..._%285%29.JPG a masked girl in a hoodie who will tear you apart?]]

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* Scared of running from Slender? Slendy? How about running from Slender Slendy AND [[http://images.wikia.com/theslenderman/images/7/71/Chaser..._%285%29.JPG a masked girl in a hoodie who will tear you apart?]]

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* The Arrival's ending. After everything you went through, you end up trapped in a room with a charred body and crazed writings on the wall. The door is locked behind you and your flashlight is completely drained. When you go closer to the body, you find a camrecorder which plays audio of a man and woman screaming. Once the audio stops playing, you hear the door open, creepy images flicker on the screen, and then, [[spoiler:the credits roll.]]

to:

* The Arrival's ending. After everything you went through, you end up trapped in a room with a charred body and crazed writings on the wall. The door is locked behind you and your flashlight is completely drained. When you go closer to the body, you find a camrecorder which plays audio of a man and woman screaming. Once the audio stops playing, you hear the door open, open; creepy images flicker on the screen, screen...and then, then [[spoiler:the credits roll.]]



*** what makes that ending worse is [[spoiler: you're still awake after you fall.]]

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*** what What makes that ending worse is [[spoiler: you're still awake after you fall.]]



* Pause at just the right moment during the static screen, and you'll discover a lovely FreezeFrameBonus: [[spoiler: [[NightmareFace a craggy, screaming face]] [[http://magicalwishpotato.tumblr.com/image/48045108481 with jagged teeth]].

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* Pause at just the right moment during the static screen, and you'll discover a lovely FreezeFrameBonus: [[spoiler: [[NightmareFace a craggy, screaming face]] [[http://magicalwishpotato.tumblr.com/image/48045108481 with jagged teeth]]. ]]


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** Worse, the snarling, feral proxy is heavily implied to be [[spoiler: your missing friend Kate. Who was likely the unseen protagonist from ''Slender: The Eight Pages''.]]
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* A meta example. This game was scary enough to scare TOM of {{Toonami}}. The same TOM who has dealt with giant aliens blobs, and insane computer viruses.

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* A meta example. This game was scary enough to scare TOM of {{Toonami}}. The same TOM who has dealt with giant aliens blobs, blobs and insane computer viruses.



** The second ending is worse, you go through the first ending only to [[spoiler: black out and be THROWN OFF THE RADIO TOWER by Slender Man.]]
%%** what makes that ending worse is [[spoiler: you're still awake after you fall.]]
** The section of the level leading up to the ending is bad enough in its own right. [[spoiler: Running for your life through a raging forest fire with Slendy at your heels? Sounds like fun!]]

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** The second ending is worse, worse: you go through the first ending only to [[spoiler: black out and be THROWN OFF THE RADIO TOWER by Slender Man.]]
%%** *** what makes that ending worse is [[spoiler: you're still awake after you fall.]]
** The section of the level leading up to the ending is bad enough pretty damn unnerving in its own right. [[spoiler: Running for your life through a raging forest fire with Slendy at your heels? Sounds like fun!]]



* Pause at just the right moment during the static screen, and you'll discover a lovely FreezeFrameBonus: [[spoiler: [[NightmareFace a craggy, screaming face]] [[http://magicalwishpotato.tumblr.com/image/48045108481 with jagged teeth]].]] Sweet dreams!

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* Pause at just the right moment during the static screen, and you'll discover a lovely FreezeFrameBonus: [[spoiler: [[NightmareFace a craggy, screaming face]] [[http://magicalwishpotato.tumblr.com/image/48045108481 with jagged teeth]].]] Sweet dreams!
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** [[spoiler: The picture of the young boy with the parted hair is what triggers the map and after you get found you get a nice view of the overlap of the boy's face on top of the Slender Man's faceless face. Either it implies the young boy was the most recent victim of the Slender Man, or the Slender Man was at one point a young boy. And until you exit and restart it, every time you try to replay the map it'll show the two pictures overlapping with the game over static.]]
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*** It gets much, much, MUCH more horrible if you're terrified of fire. Sweet dreams.
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* With the new update for the Arrival, a new level has been added. It's a remake of the original Eight Pages. [[spoiler: When you collect all eight pages and Slender Man catches you, he says "I have plans for you, Kate".]]
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* Scared of running from Slender? How about running from Slender AND [[http://images.wikia.com/theslenderman/images/7/71/Chaser..._%285%29.JPG a masked girl in a hoodie who will tear you apart?]]
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-->[[spoiler: ''"I like you. I want to play a game."'']]
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** The section of the level leading up to the ending is bad enough in its own right. [[spoiler: Running for your life through a raging forest fire with Slendy at your heels? Sounds like fun!]]


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* Pause at just the right moment during the static screen, and you'll discover a lovely FreezeFrameBonus: [[spoiler: [[NightmareFace a craggy, screaming face]] [[http://magicalwishpotato.tumblr.com/image/48045108481 with jagged teeth]].]] Sweet dreams!


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* A secret level in The Arrival is little else but this. [[spoiler: You wander about the house, with the ground outside being invisible and the polygons making up the house walls acting sporadically. Slenderman wants to play hide and seek.]]
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* The end of the first level, where you enter Kate's room and walk to the broken window, then, in the distance...you hear a long, blood-curdling scream.

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* The end of the first level, level in The Arrival, where you enter Kate's room and walk to the broken window, then, in the distance...you hear a long, blood-curdling scream.
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Added DiffLines:

* The end of the first level, where you enter Kate's room and walk to the broken window, then, in the distance...you hear a long, blood-curdling scream.
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* The second ending is worse, you go through the first ending only to [[spoiler: black out and be THROWN OFF THE RADIO TOWER by Slender Man.]]

to:

* ** The second ending is worse, you go through the first ending only to [[spoiler: black out and be THROWN OFF THE RADIO TOWER by Slender Man.]]
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Just because a camcorder is still playing doesn\'t mean a person is alive. That\'s be like saying a Bannana is OK, so you\'re alive after getting shot.


** what makes that ending worse is [[spoiler: you're still awake after you fall.]]

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** %%** what makes that ending worse is [[spoiler: you're still awake after you fall.]]
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Added DiffLines:

**what makes that ending worse is [[spoiler: you're still awake after you fall.]]
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None

Added DiffLines:

* The second ending is worse, you go through the first ending only to [[spoiler: black out and be THROWN OFF THE RADIO TOWER by Slender Man.]]
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None

Added DiffLines:

* The Arrival's ending. After everything you went through, you end up trapped in a room with a charred body and crazed writings on the wall. The door is locked behind you and your flashlight is completely drained. When you go closer to the body, you find a camrecorder which plays audio of a man and woman screaming. Once the audio stops playing, you hear the door open, creepy images flicker on the screen, and then, [[spoiler:the credits roll.]]
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** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the guy who created one of the cornerstones of the mythos--the very series that ''inspired the game to begin with''--was frightened by this game.

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** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the guy who created helped create one of the cornerstones of the mythos--the very series that ''inspired the game to begin with''--was frightened by this game.
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** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the same guy who created one of the cornerstones of the mythos--the very series that ''inspired the game to begin with''--was scared by it.

to:

** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the same guy who created one of the cornerstones of the mythos--the very series that ''inspired the game to begin with''--was scared frightened by it.this game.
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** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the same guy who created one of the cornerstones of the mythos--the same series that ''inspired the game to begin with''--was scared by it.

to:

** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the same guy who created one of the cornerstones of the mythos--the same very series that ''inspired the game to begin with''--was scared by it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** On his personal blog, [[MarbleHornets Troy Wagner]] confessed to having ripped off his headphones in fright while playing ''Slender''. That's right: the same guy who created one of the cornerstones of the mythos--the same series that ''inspired the game to begin with''--was scared by it.

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* A meta example. This game was scary enough to scare TOM of {{Toonami}}. The same TOM who has dealt with giant aliens blobs, and insane computer viruses.

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** Combine that with [[HellIsThatNoise the thunderous noise echoing louder and louder]] as you get more pages of Alex Krailie's notebook is guaranteed to induce [[ParanoiaFuel paranoia]].
* A meta example. This game was scary enough to scare TOM of {{Toonami}}. The same TOM who has dealt with giant aliens blobs, and insane computer viruses.viruses.
----
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* Forget the Slender Man. This game ''will'' ignite the PrimalFear of the darkness in you.

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* Forget the Slender Man. This game ''will'' ignite the PrimalFear of the darkness in you.you.
* A meta example. This game was scary enough to scare TOM of {{Toonami}}. The same TOM who has dealt with giant aliens blobs, and insane computer viruses.
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* After the sixth page, Slender Man becomes much, ''much'' more persistent.

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* After the sixth page, Slender Man becomes much, ''much'' more persistent.persistent.
* Forget the Slender Man. This game ''will'' ignite the PrimalFear of the darkness in you.
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* After the sixth page, Slender Man becomes much, ''much'' more persistant.

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* After the sixth page, Slender Man becomes much, ''much'' more persistant.persistent.
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* After the sixth page, Slender Man becomes much, ''much'' more persistant.

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