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[[caption-width-right:349: [[FaceMonsterTurn Do you mind?]] [[ImAHumanitarian I'm trying to eat here.]]]]

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[[caption-width-right:349: [[FaceMonsterTurn Do you mind?]] Itchy...]] [[ImAHumanitarian I'm trying to eat here.Tasty...]]]]
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** Another nightmarish thing about the series is arguably the wide variety of settings for the games themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or an [[VideoGame/ResidentEvilRevelations2 island]] and as long as the people behind these outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there's only a handful of people who aren't dead or infected by the time the protagonist arrives on the scene in every game, if there are any survivors by the time the protagonists arrive at all, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, even if you are trained to the point where being one of the initial infectees ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is, as described in the Keeper's Diary.

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** Another nightmarish thing about the series as a whole is arguably the wide variety of settings for and locations that the games take place in themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or and an [[VideoGame/ResidentEvilRevelations2 island]] island]], and as long as the people behind these the outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there's only a handful of people who aren't dead or infected by the time the protagonist arrives on the scene in every game, if there are any survivors by the time the protagonists arrive at all, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, even if you are trained to the point where being one of the initial infectees ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is, as described in the Keeper's Diary.
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** Another nightmarish thing about the series is arguably the wide variety of settings for the games themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or an [[VideoGame/ResidentEvilRevelations2 island]] and as long as the people behind these outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there's only a handful of people who aren't dead or infected by the time the protagonist arrives on the scene in every game, if there are any survivors by the time the protagonists arrive at all, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, even if you are trained to the point where being one of the initial infectees ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is.

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** Another nightmarish thing about the series is arguably the wide variety of settings for the games themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or an [[VideoGame/ResidentEvilRevelations2 island]] and as long as the people behind these outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there's only a handful of people who aren't dead or infected by the time the protagonist arrives on the scene in every game, if there are any survivors by the time the protagonists arrive at all, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, even if you are trained to the point where being one of the initial infectees ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is.is, as described in the Keeper's Diary.
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** Another nightmarish thing about the series is arguably the wide variety of settings for the games themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or an [[VideoGame/ResidentEvilRevelations2 island]] and as long as the people behind these outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there is a minimal amount of people who aren't infected by the time the protagonist arrives on the scene to stop whatever villain they're going up against, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, to the point where being one of the initial infectess ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is.

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** Another nightmarish thing about the series is arguably the wide variety of settings for the games themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or an [[VideoGame/ResidentEvilRevelations2 island]] and as long as the people behind these outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there is there's only a minimal amount handful of people who aren't dead or infected by the time the protagonist arrives on the scene to stop whatever villain they're going up against, in every game, if there are any survivors by the time the protagonists arrive at all, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, even if you are trained to the point where being one of the initial infectess infectees ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is.
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** Another nightmarish thing about the series is arguably the wide variety of settings for the games themselves, as the games have taken place in [[VideoGame/ResidentEvil2 cities]] [[VideoGame/ResidentEvil3Nemesis across]] [[VideoGame/ResidentEvil6 America]], [[VideoGame/ResidentEvil4 parts of]] [[VideoGame/ResidentEvilVillage Europe]], [[VideoGame/ResidentEvil5 western Africa]], [[VideoGame/ResidentEvil6 China and Eastern Europe]], and even on a [[VideoGame/ResidentEvilRevelations cruise ship]] or an [[VideoGame/ResidentEvilRevelations2 island]] and as long as the people behind these outbreaks have the slightest justification for doing so, whether it to be to experiment with the virus and it's effects, or to make a big profit in war torn countries, they can and WILL do so, meaning an [[ParanoiaFuel outbreak can potentially happen anywhere across the entire globe, at any time]], and given how there is a minimal amount of people who aren't infected by the time the protagonist arrives on the scene to stop whatever villain they're going up against, your chances of survival if you got caught in an outbreak in the Resident Evil universe are abysmal at best, to the point where being one of the initial infectess ''almost'' seems like a mercy in comparison if it weren't for how horrific the process actually is.
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Don't let [[Narm/ResidentEvil the numerous cheesy voice overs and infamously corny lines fool you]]. With more [[ZombieApocalypse living dead]], terrifying abominations and BodyHorror than you can shake a stick at, the ''Franchise/ResidentEvil'' series is a [[NightmareFuel Nightmare]] [[MemeticMutation Sandwich]].

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Don't let [[Narm/ResidentEvil the numerous cheesy voice overs and infamously corny lines fool you]]. With more [[ZombieApocalypse living dead]], terrifying abominations and BodyHorror than you can shake a stick at, the ''Franchise/ResidentEvil'' series is a [[NightmareFuel Nightmare]] [[MemeticMutation Sandwich]].
Sandwich]] in video game form.
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* The novel "Caliban Cove" features a mostly CanonForeigner cast, save for Rebecca Chambers from Resident Evil 1. Most of the cast end up very, very dead in very rapid succession, starting with one team member who happened to rub her eyes after visiting one of the labs. Also within the novel, the BigBad of that novel had altered the T-Virus to serve as a means of lobotomizing his fellow lab workers and having them serve as his mindless drones, putting a horrifying new spin on TechnicallyLivingZombies. In one of the grossest scenes in the book, Rebecca discovers a particularly foul-smelling "zombie" and realizes that the technically still-living person has emptied their bowels... but has been unable to do so in a toilet or even take steps to clean itself up, because it no longer has the free will to consider such things.

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* The novel "Caliban Cove" features a mostly CanonForeigner cast, save for Rebecca Chambers from Resident Evil 1. Most of the cast end up very, very dead in very rapid succession, starting with one team member who happened to rub her eyes after visiting one of the labs. Also within the novel, the BigBad of that novel had altered the T-Virus to serve as a means of lobotomizing his fellow lab workers and having them serve as his mindless drones, putting a horrifying new spin on TechnicallyLivingZombies.TechnicallyLivingZombie. In one of the grossest scenes in the book, Rebecca discovers a particularly foul-smelling "zombie" and realizes that the technically still-living person has emptied their bowels... but has been unable to do so in a toilet or even take steps to clean itself up, because it no longer has the free will to consider such things.
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[[quoteright:349: [[FaceMonsterTurn Do you mind?]] [[ImAHumanitarian I'm trying to eat here.]]]]

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[[quoteright:349: Do you mind? I'm trying to eat here.]]

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[[quoteright:349: Do you mind? I'm trying to eat here.]]
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* NightmareFuel/ResidentEvil8Village

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* NightmareFuel/ResidentEvil8VillageNightmareFuel/ResidentEvilVillage

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With the official reveal of the upcoming Resident Evil 8 Village, figured it was worth creating the hyperlink.


* NightmareFuel/ResidentEvil8Village



* The novel "Caliban Cove" features a mostly CanonForeigner cast, save for Rebecca Chambers from Resident Evil 1. Most of the cast end up very, very dead in very rapid succession, starting with one team member who happened to rub her eyes after visiting one of the labs. Also within the novel, the BigBad of that novel had altered the T-Virus to serve as a means of lobotomizing his fellow lab workers and having them serve as his mindless drones.

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* The novel "Caliban Cove" features a mostly CanonForeigner cast, save for Rebecca Chambers from Resident Evil 1. Most of the cast end up very, very dead in very rapid succession, starting with one team member who happened to rub her eyes after visiting one of the labs. Also within the novel, the BigBad of that novel had altered the T-Virus to serve as a means of lobotomizing his fellow lab workers and having them serve as his mindless drones. drones, putting a horrifying new spin on TechnicallyLivingZombies. In one of the grossest scenes in the book, Rebecca discovers a particularly foul-smelling "zombie" and realizes that the technically still-living person has emptied their bowels... but has been unable to do so in a toilet or even take steps to clean itself up, because it no longer has the free will to consider such things.
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[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/turningzombie.png]]
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* NightmareFuel/ResidentEvil3Remake
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* The [[GiantSpider spiders]]... and it gets worse. There's the Black Tiger. Technically, the Black Tiger is a huge tarantula in the first game, as are the other giant spiders. The remake bases its design on the [[EverythingTryingToKillYou Australian]] funnelweb, about a hundred times more deadly. Course, if you're an arachnophobe, this doesn't help at all.

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* The [[GiantSpider spiders]]... and it gets worse. There's the Black Tiger. Technically, the Black Tiger is a huge tarantula in the first game, as are the other giant spiders. The remake bases its design on the [[EverythingTryingToKillYou Australian]] funnelweb, about a hundred times more deadly. Course, if you're an arachnophobe, this doesn't help at all. There's even a fan rumor that they were cut from [[VideoGame/ResidentEvil2Remake the 2019 remake]] of ''VideoGame/ResidentEvil2'' specifically because it was feared that the new photorealistic style of the games would make them ''too'' scary.
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[[folder: The S.D. Perry novelizations]]

* The novel "Caliban Cove" features a mostly CanonForeigner cast, save for Rebecca Chambers from Resident Evil 1. Most of the cast end up very, very dead in very rapid succession, starting with one team member who happened to rub her eyes after visiting one of the labs. Also within the novel, the BigBad of that novel had altered the T-Virus to serve as a means of lobotomizing his fellow lab workers and having them serve as his mindless drones.
[[/folder]]

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Moments pages are Spoilers Off pages.


'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''




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* The music. Probably unnerving for some first time players, but it still messes with you. Especially if music randomly plays (i.e. ''VideoGame/ResidentEvil4'') and you're just wondering what the hell is to come... And in some moments, [[spoiler:they're just screwing with you]].

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* The music. Probably unnerving for some first time players, but it still messes with you. Especially if music randomly plays (i.e. ''VideoGame/ResidentEvil4'') and you're just wondering what the hell is to come... And in some moments, [[spoiler:they're they're just screwing with you]].you.

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* The Keeper's Diary from ''Resident Evil 1'' provides a good insight on what happens when a person gets infected by the T-Virus. It slowly attacks the skin, then the organs, and then causes gradual breakdown and cessation of cognitive functions in the brain via encephalitis.

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* The Keeper's Diary from ''Resident Evil 1'' provides a good insight on what happens when a person gets infected by the T-Virus. It slowly attacks the skin, then the organs, and then causes gradual breakdown and cessation of cognitive functions in the brain via encephalitis. To put it in perspective, the diary was written coherently, until the last two pages.
--> Fever gone but itchy. Hungry and eat doggie food. Itchy itchy Scott came. Face ugly so killed him. Tasty. Itchy. Tasty.

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It's a red link.


Don't let [[Narm/ResidentEvil the numerous cheesy voice overs and infamously corny lines fool you]]. With more [[ZombieApocalypse living dead]], scary monsters and BodyHorror than you can shake a stick at, the ''Franchise/ResidentEvil'' series is a [[NightmareFuel Nightmare]] [[MemeticMutation Sandwich]].

to:

Don't let [[Narm/ResidentEvil the numerous cheesy voice overs and infamously corny lines fool you]]. With more [[ZombieApocalypse living dead]], scary monsters terrifying abominations and BodyHorror than you can shake a stick at, the ''Franchise/ResidentEvil'' series is a [[NightmareFuel Nightmare]] [[MemeticMutation Sandwich]].



* NightmareFuel/ResidentEvilDamnation
* NightmareFuel/ResidentEvilVendetta

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* NightmareFuel/ResidentEvilDamnation
* NightmareFuel/ResidentEvilVendetta
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* NightmareFuel/ResidentEvil2Remake
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* NightmareFuel/ResidentEvilVendetta
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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths in ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...

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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder [[BloodyHorror bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths in ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...
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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...

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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths in ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...
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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games. Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]] just had the character ''scream'' as the letters "YOU DIED" melt away...

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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games. games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]] Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" melt flushes away...
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..and X Box One and Steam.


* The reveal trailer for ''Resident eVIl'', which has the playable character wandering around an [[NothingIsScarier empty house]] and finding a pot in the kitchen... full of rotting meat. Unlike ''4'' this is in first-person... since the game is on PlayStation VR.

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* The reveal trailer for ''Resident eVIl'', which has the playable character wandering around an [[NothingIsScarier empty house]] and finding a pot in the kitchen... full of rotting meat. Unlike ''4'' this is in first-person... since the game is on PlayStation VR.first-person.
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* Owing to the fact that the backstory of Umbrella is developed over several games in the series, this belongs here. Quite simply, the people that work at Umbrella are terrifying even ''before'' any infection or transformation. Take their top researchers, Wesker and Birkin. Birkin is one of the series' most frightening creatures after his transformation, but he and Wesker were monsters far before their respective infections. Just look at how they developed their viruses, particularly their treatment of Lisa Trevor. Callously and without any concern or remorse, they experimented on her and others for years, and casually discarded her once they had the prototype for the G-Virus. Despite this, Birkin later had a family, including a daughter not much younger than Lisa was at the beginning of her experimentation. It was originally Spencer and Marcus who had her (and her mother) used as a specimen; the lack of humanity in the Umbrella higher-ups is quite frightening in its own right (especially since such human experimentation apparently free of ethics [[UsefulNotes/NaziGermany has happened in real life]]).

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* Owing to the fact that the backstory of Umbrella is developed over several games in the series, this belongs here. Quite simply, the people that work at Umbrella are terrifying even ''before'' any infection or transformation. Take their top researchers, Wesker and Birkin. Birkin is one of the series' most frightening creatures after his transformation, but he and Wesker were monsters far before their respective infections. Just look at how they developed their viruses, particularly their treatment of Lisa Trevor. Callously and without any concern or remorse, they experimented on her and others for years, and casually discarded her once they had the prototype for the G-Virus. Despite this, Birkin later had a family, including a daughter not much younger than Lisa was at the beginning of her experimentation. It was originally Spencer and Marcus who had her (and her mother) used as a specimen; the lack of humanity in the Umbrella higher-ups is quite frightening in its own right (especially since such human experimentation apparently free of ethics [[UsefulNotes/NaziGermany has happened happened]] [[UsefulNotes/SecondSinoJapaneseWar in real life]]).
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* NightmareFuel/ResidentEvil7Biohazard
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* The reveal trailer for ''Resident eVIl'', which has the playable character wandering around an [[NothingIsScarier empty house]] and finding a pot in the kitchen... full of rotting meat. Unlike ''4'' this is in first-person... since the game is on PlayStation VR.
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Tried to fix up the indexes, bu I don't think it worked.



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[[/index]]


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[[index]]

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