History NightmareFuel / ResidentEvil

22nd May '17 9:40:57 AM 4444jdm
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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths in ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...

to:

* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder [[BloodyHorror bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths in ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...
17th Mar '17 9:02:12 PM 4444jdm
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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...

to:

* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths in ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" flushes away...
17th Mar '17 9:01:23 PM 4444jdm
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* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games. Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]] just had the character ''scream'' as the letters "YOU DIED" melt away...

to:

* The GameOver screens are almost as scary as the games themselves. The later games less so, probably due to the letters being a regular font as opposed to the [[BloodyMurder bloody, red]] letters they used for older games. games (regular-font "Mission Failed" instead of bloody "You Are Dead" In Ashley's deaths ''4'' for example). Older games usually included the killed character either being killed or dead, while ''[[VideoGame/ResidentEvilCodeVeronica Code Veronica]] Veronica]]'' just had the character ''scream'' as the letters "YOU DIED" melt flushes away...
23rd Dec '16 4:27:07 PM CherryLotus
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* The reveal trailer for ''Resident eVIl'', which has the playable character wandering around an [[NothingIsScarier empty house]] and finding a pot in the kitchen... full of rotting meat. Unlike ''4'' this is in first-person... since the game is on PlayStation VR.

to:

* The reveal trailer for ''Resident eVIl'', which has the playable character wandering around an [[NothingIsScarier empty house]] and finding a pot in the kitchen... full of rotting meat. Unlike ''4'' this is in first-person... since the game is on PlayStation VR.first-person.
1st Sep '16 2:35:16 AM TheWildWestPyro
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* Owing to the fact that the backstory of Umbrella is developed over several games in the series, this belongs here. Quite simply, the people that work at Umbrella are terrifying even ''before'' any infection or transformation. Take their top researchers, Wesker and Birkin. Birkin is one of the series' most frightening creatures after his transformation, but he and Wesker were monsters far before their respective infections. Just look at how they developed their viruses, particularly their treatment of Lisa Trevor. Callously and without any concern or remorse, they experimented on her and others for years, and casually discarded her once they had the prototype for the G-Virus. Despite this, Birkin later had a family, including a daughter not much younger than Lisa was at the beginning of her experimentation. It was originally Spencer and Marcus who had her (and her mother) used as a specimen; the lack of humanity in the Umbrella higher-ups is quite frightening in its own right (especially since such human experimentation apparently free of ethics [[UsefulNotes/NaziGermany has happened in real life]]).

to:

* Owing to the fact that the backstory of Umbrella is developed over several games in the series, this belongs here. Quite simply, the people that work at Umbrella are terrifying even ''before'' any infection or transformation. Take their top researchers, Wesker and Birkin. Birkin is one of the series' most frightening creatures after his transformation, but he and Wesker were monsters far before their respective infections. Just look at how they developed their viruses, particularly their treatment of Lisa Trevor. Callously and without any concern or remorse, they experimented on her and others for years, and casually discarded her once they had the prototype for the G-Virus. Despite this, Birkin later had a family, including a daughter not much younger than Lisa was at the beginning of her experimentation. It was originally Spencer and Marcus who had her (and her mother) used as a specimen; the lack of humanity in the Umbrella higher-ups is quite frightening in its own right (especially since such human experimentation apparently free of ethics [[UsefulNotes/NaziGermany has happened happened]] [[UsefulNotes/SecondSinoJapaneseWar in real life]]).
30th Jun '16 7:18:55 PM WanderingBrowser
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* NightmareFuel/ResidentEvil7Biohazard
13th Jun '16 7:00:50 PM res20stupid
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* The reveal trailer for ''Resident eVIl'', which has the playable character wandering around an [[NothingIsScarier empty house]] and finding a pot in the kitchen... full of rotting meat. Unlike ''4'' this is in first-person... since the game is on PlayStation VR.
15th Feb '16 12:09:27 AM WanderingBrowser
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8th Sep '15 11:17:06 AM WanderingBrowser
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31st Jul '15 3:25:47 PM phoenix
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* Owing to the fact that the backstory of Umbrella is developed over several games in the series, this belongs here. Quite simply, the people that work at Umbrella are terrifying even ''before'' any infection or transformation. Take their top researchers, Wesker and Birkin. Birkin is one of the series' most frightening creatures after his transformation, but he and Wesker were monsters far before their respective infections. Just look at how they developed their viruses, particularly their treatment of Lisa Trevor. Callously and without any concern or remorse, they experimented on her and others for years, and casually discarded her once they had the prototype for the G-Virus. Despite this, Birkin later had a family, including a daughter not much younger than Lisa was at the beginning of her experimentation. It was originally Spencer and Marcus who had her (and her mother) used as a specimen; the lack of humanity in the Umbrella higher-ups is quite frightening in its own right (especially since such human experimentation apparently free of ethics [[NaziGermany has happened in real life]]).

to:

* Owing to the fact that the backstory of Umbrella is developed over several games in the series, this belongs here. Quite simply, the people that work at Umbrella are terrifying even ''before'' any infection or transformation. Take their top researchers, Wesker and Birkin. Birkin is one of the series' most frightening creatures after his transformation, but he and Wesker were monsters far before their respective infections. Just look at how they developed their viruses, particularly their treatment of Lisa Trevor. Callously and without any concern or remorse, they experimented on her and others for years, and casually discarded her once they had the prototype for the G-Virus. Despite this, Birkin later had a family, including a daughter not much younger than Lisa was at the beginning of her experimentation. It was originally Spencer and Marcus who had her (and her mother) used as a specimen; the lack of humanity in the Umbrella higher-ups is quite frightening in its own right (especially since such human experimentation apparently free of ethics [[NaziGermany [[UsefulNotes/NaziGermany has happened in real life]]).
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