History NightmareFuel / LaMulana

26th Jul '15 12:27:30 AM LucaEarlgrey
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[[caption-width-right:340:"Mongrel who disobeyed the [[SchmuckBait warning]]. [[PrepareToDie Taste]] [[NintendoHard bitter]] [[LostForever death]]."]]

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[[caption-width-right:340:"Mongrel [[caption-width-right:340:''Mongrel who disobeyed the [[SchmuckBait warning]]. \\
[[PrepareToDie Taste]] [[NintendoHard bitter]] [[LostForever death]]."]]'']]
25th Jun '15 5:19:35 AM LucaEarlgrey
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* The remake's Hell Temple, has a room that is empty ''AND'' is silent.

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* The remake's Hell Temple, has a room that is empty ''AND'' is silent. And there is no reason ever to enter it, as the relevant puzzle involves [[spoiler:covering it up with a block.]]
* While en route to unlock the Hell Temple, at one point you get taken to the "Burning Cavern". It's an offshoot of the Inferno Cavern featuring only a lava pit that goes on forever and ever and ''ever'', unless you figure out the [[GuideDangIt obscure]] solution to the next puzzle.



* While en route to unlock the Hell Temple, at one point you get taken to the "Burning Cavern". It's an offshoot of the Inferno Cavern featuring only a lava pit that goes on forever and ever and ''ever'', unless you figure out the [[GuideDangIt obscure]] solution to the next puzzle.
25th Jun '15 5:17:49 AM LucaEarlgrey
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Added DiffLines:

* While en route to unlock the Hell Temple, at one point you get taken to the "Burning Cavern". It's an offshoot of the Inferno Cavern featuring only a lava pit that goes on forever and ever and ''ever'', unless you figure out the [[GuideDangIt obscure]] solution to the next puzzle.
21st Jun '15 4:29:11 PM LucaEarlgrey
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Added DiffLines:

* The remake adds a number of OneHitKill traps not present in the original, which can come off as a [[JumpScare shock]] to players of the original version.
13th Apr '15 6:21:38 PM Technature
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** Even worse if you've never actually found an Ankh jewel before reaching this one (which is very possible), meaning there's a good chance you have no idea what it really is and thus is [[spoiler:a very obvious trap]].
12th Mar '15 2:14:42 AM LucaEarlgrey
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* Grab that out-in-the-open Ankh Jewel in the Twin Labyrinths, we dare you. [[spoiler:It's a trap and will explode into bats if aproached. [[SchmuckBait Did you really think the temple would simply let you walk up and grab a valuable treasure that easily?]]]]

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* Grab that out-in-the-open Ankh Jewel in the Twin Labyrinths, we dare you. [[spoiler:It's a trap and will explode into bats if aproached.approached. [[SchmuckBait Did you really think the temple would simply let you walk up and grab a valuable treasure that easily?]]]]
12th Mar '15 2:14:29 AM LucaEarlgrey
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Added DiffLines:

* Grab that out-in-the-open Ankh Jewel in the Twin Labyrinths, we dare you. [[spoiler:It's a trap and will explode into bats if aproached. [[SchmuckBait Did you really think the temple would simply let you walk up and grab a valuable treasure that easily?]]]]
29th Dec '14 10:41:52 AM ViperAcidZX
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* Speaking of empty rooms, there's the remake's Hell Temple, which has a room that is empty AND is silent.
* The infamous "don't read this again" tablet in the Mausoleum of the Giants in the remake's PC version. When you first read it, it warns you not to read it again or else you will "suffer the pain of death." [[SchmuckBait It's not joking.]] Reading the tablet again not only heralds the trap sound and the game's difficulty increasing [[LostForever permanently]], but also three giant skulls glowing and facing you momentarily (pictured above) before shattering.

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* Speaking of empty rooms, there's the The remake's Hell Temple, which has a room that is empty AND ''AND'' is silent.
* The infamous "don't read this again" tablet in the Mausoleum of the Giants in the remake's PC version.Giants. When you first read it, it warns you not to read it again or else you will "suffer the pain of death." [[SchmuckBait It's not joking.]] joking]]. Reading the tablet again not only heralds the trap sound and sound, it increases the game's difficulty increasing [[LostForever permanently]], but permanently]]. In the PC version, there are also three giant skulls glowing and facing red skulls that faces you momentarily (pictured above) before shattering.
30th Nov '14 12:39:12 AM zerohelix
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** The [[http://www.youtube.com/watch?v=C7JsN-FySM0 music]] of the Gate of Illusion. ''Especially'' when [[spoiler:you activate the Tree of Eden -- dispelling the Eden illusion, revealing the true nature of the Gate of Illusion, ''and'' hear a particularly loud form of the sacrificial maidens' scream!]]



** The [[http://www.youtube.com/watch?v=C7JsN-FySM0 music]] of the Gate of Illusion. ''Especially'' when [[spoiler:you activate the Tree of Eden -- dispelling the Eden illusion, revealing the true nature of the Gate of Illusion, ''and'' hear a particularly loud form of the sacrificial maidens' scream!]]
17th Oct '14 9:20:03 PM spaceace72
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** In the remake, she slowly loses her composure as you attack her, eventually devolving into a wide-eyed monster delivering a ''chilling'' smile down at you.
** Tiamat in the remake in general is frightening, from her entrance, looming over you with glowing eyes, and striking with destructive, hard-to-avoid attacks that rip through your health like paper.
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.LaMulana