History NightmareFuel / Doom

18th Nov '17 8:13:02 AM DukeNukem4ever
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* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''RIGHT IN FRONT OF YOU'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of [=E1M1=] soundrack cues. After the jumpscares are gone, you appear on [=MAP02=] from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on [=MAP02=]. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet! When you press the switch, you get greeted by '''a photo of a messed up corpse with its face and stomach being horribly mutilayed''' with a message "YOU ARE DEAD" and then you get transitioned to the same horrible photo. All this while the reversed music from [=E1M1=] plays, along with screams and the chanting. Consider reversing it. [[https://www.youtube.com/watch?v=IXgFdl5qWwM It is not sweet]] (start from 16:48).

to:

* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' ''7869.wad'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''RIGHT IN FRONT OF YOU'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of [=E1M1=] soundrack cues. After the jumpscares are gone, you appear on [=MAP02=] from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on [=MAP02=]. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet! When you press the switch, you get greeted by '''a photo of a messed up corpse with its face and stomach being horribly mutilayed''' with a message "YOU ARE DEAD" and then you get transitioned to the same horrible photo. All this while the reversed music from [=E1M1=] plays, along with screams and the chanting. Consider reversing it. [[https://www.youtube.com/watch?v=IXgFdl5qWwM It is not sweet]] (start from 16:48).
18th Nov '17 8:12:28 AM DukeNukem4ever
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* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''RIGHT IN FRONT OF YOU'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of [=E1M1=] soundrack cues. After the jumpscares are gone, you appear on [=MAP02=] from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on [=MAP02=]. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet! When you press the switch, you get greeted by '''a photo of a messed up corpse with its face and stomach being horribly mutilayed''' with a message "YOU ARE DEAD" and then you get transitioned to the same horrible photo. All this while the reversed music from [=E1M1=] plays, along with screams and the chanting. Consider reversing it. [[https://www.youtube.com/watch?v=IXgFdl5qWwM It is not sweet]].

to:

* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''RIGHT IN FRONT OF YOU'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of [=E1M1=] soundrack cues. After the jumpscares are gone, you appear on [=MAP02=] from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on [=MAP02=]. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet! When you press the switch, you get greeted by '''a photo of a messed up corpse with its face and stomach being horribly mutilayed''' with a message "YOU ARE DEAD" and then you get transitioned to the same horrible photo. All this while the reversed music from [=E1M1=] plays, along with screams and the chanting. Consider reversing it. [[https://www.youtube.com/watch?v=IXgFdl5qWwM It is not sweet]].sweet]] (start from 16:48).
18th Nov '17 8:11:35 AM DukeNukem4ever
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* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''[[Jumpscare RIGHT IN FRONT OF YOU]]'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of E1M1 soundrack cues. After the jumpscares are gone, you appear on MAP02 from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on Map02. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet!

to:

* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''[[Jumpscare RIGHT '''RIGHT IN FRONT OF YOU]]'''! YOU'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of E1M1 [=E1M1=] soundrack cues. After the jumpscares are gone, you appear on MAP02 [=MAP02=] from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on Map02.[=MAP02=]. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet!yet! When you press the switch, you get greeted by '''a photo of a messed up corpse with its face and stomach being horribly mutilayed''' with a message "YOU ARE DEAD" and then you get transitioned to the same horrible photo. All this while the reversed music from [=E1M1=] plays, along with screams and the chanting. Consider reversing it. [[https://www.youtube.com/watch?v=IXgFdl5qWwM It is not sweet]].
18th Nov '17 8:04:56 AM DukeNukem4ever
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Added DiffLines:

* ''[[https://www.youtube.com/watch?v=IXgFdl5qWwM 7869.wad]]'' can be called "NothingIsScarier: The Game" and for a damn good reason. When you launch it, you will receive a cryptic drawing of cacodemon staring right into your soul, while a bloodcurling scream is heard. And that's only beginning of the nightmare. When you start the game, you will appear on [=E1M1=] from the first Doom. The layout is same, as well as textures. Yet something is wrong. First of all, all monsters and items are '''gone''', and the music that accompanies your experience can hardly be heard, and it is not pleasant. The level's name is ''Hanger'', not ''Hangar''. Your HUD face is also completely absent and you are given a pistol with only ''one'' bullet in it. When you go through the level and enter the exit room, the door suddenly ''shuts'' behind you, and a '''Cyberdemon''' appears '''[[Jumpscare RIGHT IN FRONT OF YOU]]'''! That monster kills you, and then you are presented to various pictures of dead dogs, gore [[ArsonMurderAndJaywalking and human penises]] while reversed version of E1M1 soundrack cues. After the jumpscares are gone, you appear on MAP02 from Doom 2. Somehow you obtain a shotgun and 40 shells. Once again, the level is void of enemies, weapons and items. And once you step out of your starting area, the music abruptly stops too. While travelling through this nightmare, you will notice that doors required to unlock the switch to unlock one of the pathes are not red, but rather ''yellow''. The sky is different as well, being black starry sky over moonlit mountains. It still gets worse though. Once you reach the exit room and flip the switch, ''nothing happens''. You have to go outside to notice that ''a new path has opened'', that is out of place on Map02. You follow the river to find yourself in the forest. Also, you will get a good view on the sky: [[FridgeHorror it has planet Earth above the mountains]]. You get to the house, where everything seems normal (besides a creepy TV image, which is animated). It also has a red keycard on the table. You need it to access the red door. You will hear strange chants coming from the next room, which is locked. Once you enter the room, you will see another TV with static over its screen and a marine with the pistol. And that marine ''starts shooting at you''. Whenever he shoots you, he sustains damage himself, so it is increadibly easy to kill him. After that you get a rather messed up static screen and a message "So you get here?" After that you will be transported into the third and final level of this nightmare: a round arena with a switch in the middle of it. The level's name is simply "GetOut". And this is not over yet!
14th Nov '17 10:02:57 AM DukeNukem4ever
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Added DiffLines:

* The first time you enter [=E3M9=], you will feel a sense of strong deja vu. Basically, the first half of this secret level copies [=E3M1=], including layout and enemies. But when you reach the "exit", things go ''completely different''. The walls lower around you, and the game decides to unleash a '''fucking CYBERDEMON''' upon you, with cube structures provided for cover. Just a simple thought that you can encounter the Cyberdemon again after you killed him on [=E2M8=] is chilling. And this is without talking about the fourth episode of Ultimate Doom, which also has the cyberdemons on some levels.
** And if you decide to backtrack to start of the level (and you ''must'' do this in order to exit this nightmare), you will quickly discover ''more alcoves'' that you didn't see at first. And they contain enemies, of course.
** Another chilling moment comes when you enter the gray room with blue skull. [[JumpScare Without any warning]], you are teleported to ''the far corner'' of the room you were about to enter. Thankfully, the enemies don't spot you immediately.
30th Sep '17 12:25:20 PM DukeNukem4ever
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[[caption-width-right:320:[[KickTheDog And just to rub the salt in the wound]], this is [[spoiler: your pet bunny!]]]]

to:

[[caption-width-right:320:[[KickTheDog And just to rub the salt in the wound]], wound,]] this is [[spoiler: your pet bunny!]]]]
30th Sep '17 12:24:44 PM DukeNukem4ever
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* You've defeated the [[BigBad Spider Mastermind]] and in the act proving yourself too tough for hell to contain, so the demons give you an easy break and open a portal to let you back to your home world. Cue a grassy field with golden skies and a bunny, [[spoiler: Daisy]], roaming around to a blissful flute-and-birds tune. The screen then scrolls and the tune becomes more off-key, distorted, and evil as a burning city comes into view and ''the bunny's severed head is impaled on a spike''. For those who played the original versions of ''Doom'', this was the ''[[DownerEnding end of the game]]''!

to:

* You've defeated the [[BigBad Spider Mastermind]] and in the act proving yourself too tough for hell to contain, so the demons give you an easy break and open a portal to let you back to your home world. Cue a grassy field with golden skies and a bunny, [[spoiler: Daisy]], roaming around to a blissful flute-and-birds tune. The screen then scrolls and the tune becomes more off-key, distorted, and evil as a burning city comes into view and ''the bunny's severed head is impaled on a spike''.spike'' (now pictured on the right). For those who played the original versions of ''Doom'', this was the ''[[DownerEnding end of the game]]''!
30th Sep '17 12:22:26 PM DukeNukem4ever
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Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/daisyhead.png]]
[[caption-width-right:320:[[KickTheDog And just to rub the salt in the wound]], this is [[spoiler: your pet bunny!]]]]
30th Sep '17 11:59:11 AM DukeNukem4ever
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* You've defeated the [[BigBad Spider Mastermind]] and in the act proving yourself too tough for hell to contain, so the demons give you an easy break and open a portal to let you back to your home world. Cue a grassy field with golden skies and a bunny, [[spoiler: Daisy]], roaming around to a blissful flute-and-birds tune. The screen then scrolls and the tune becomes more off-key, distorted, and evil as a burning city comes into view and ''the bunny's severed head is impaled on a spike''. For those who played the original versions of ''Doom'', this was the ''end of the game''!

to:

* You've defeated the [[BigBad Spider Mastermind]] and in the act proving yourself too tough for hell to contain, so the demons give you an easy break and open a portal to let you back to your home world. Cue a grassy field with golden skies and a bunny, [[spoiler: Daisy]], roaming around to a blissful flute-and-birds tune. The screen then scrolls and the tune becomes more off-key, distorted, and evil as a burning city comes into view and ''the bunny's severed head is impaled on a spike''. For those who played the original versions of ''Doom'', this was the ''end ''[[DownerEnding end of the game''!game]]''!
28th Sep '17 3:47:01 PM Dravencour
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Added DiffLines:

** Speaking of Brutal Doom, there's also the poor bastards you encounter in one level near the end of the Hell on Earth Starter Pack wad. They've been captured and horribly tortured, and scream and cry out for you to help them. The only thing you can do for them is end their pain the only way you know how.
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.Doom