History NeverwinterNights2 / TropesGToL

15th Oct '16 1:03:35 PM MinisterOfSinister
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** [[spoiler:Amie, Bevil and Kipp]], but most prominently various [=NPCs=] involved in escort quests.
** Also, [[spoiler:Shandra Jerro]].

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** [[spoiler:Amie, Amie, Bevil and Kipp]], Kipp, but most prominently various [=NPCs=] involved in escort quests.
** Also, [[spoiler:Shandra Jerro]].Shandra Jerro.



** If you win the trial, Torio forces it to end in a trial by combat, same as you can if you lose. Kelgar then goes into an ''epic'' rant about how unfair this is and how pointless the trial was. The high priest of Tyr, god of justice, is actually so impressed by this rant that it gives Kelgar a major leg up in his quest to join the church as a monk later.

to:

** If you win the trial, Torio forces it to end in a trial by combat, same as you can if you lose. Kelgar Khelgar then goes into an ''epic'' rant about how unfair this is and how pointless the trial was. The high priest of Tyr, god of justice, is actually so impressed by this rant that it gives Kelgar Khelgar a major leg up in his quest to join the church as a monk later.



* LizardFolk: One of the monster races you encounter throughout the game. They sometimes serve as enemies for the player to overcome, but unlike other most monster races in the game they are portrayed sympathetically and can be reasoned with.



--->[[spoiler:'''Player Character''': I remember being disappointed that the fortress's structure wasn't more architecturally sound.]]
--->[[spoiler:'''Ammon Jerro''': Yes. That powerful and evil beings insist on causing destruction even as they die is an unfortunate habit.]]

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--->[[spoiler:'''Player Character''': Character:''' I remember being disappointed that the fortress's structure wasn't more architecturally sound.]]
--->[[spoiler:'''Ammon Jerro''': Jerro:''' Yes. That powerful and evil beings insist on causing destruction even as they die is an unfortunate habit.]]
25th Feb '16 4:01:23 PM ImpudentInfidel
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** If you win the trial, Torio forces it to end in a trial by combat, same as you can if you lose. Kelgar then goes into an ''epic'' rant about how unfair this is and how pointless the trial was.

to:

** If you win the trial, Torio forces it to end in a trial by combat, same as you can if you lose. Kelgar then goes into an ''epic'' rant about how unfair this is and how pointless the trial was. The high priest of Tyr, god of justice, is actually so impressed by this rant that it gives Kelgar a major leg up in his quest to join the church as a monk later.
21st Jan '16 5:33:15 PM nombretomado
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* LimitedSpecialCollectorsUltimateEdition: First there was the Special Edition, which added the aforementioned [[BribingYourWayToVictory "Blessed of Waukeen"]] feat to the Knight-Captain. It gave access to a couple of special shops, as well as a minor bonus on some dice rolls. Then there was the Gold Edition, which bundled the Special Edition with ''Mask of the Betrayer''. After ''Storm of Zehir'' came out, they added it to the Gold box and created the Platinum Edition; it is this version that is available on {{Steam}}.

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* LimitedSpecialCollectorsUltimateEdition: First there was the Special Edition, which added the aforementioned [[BribingYourWayToVictory "Blessed of Waukeen"]] feat to the Knight-Captain. It gave access to a couple of special shops, as well as a minor bonus on some dice rolls. Then there was the Gold Edition, which bundled the Special Edition with ''Mask of the Betrayer''. After ''Storm of Zehir'' came out, they added it to the Gold box and created the Platinum Edition; it is this version that is available on {{Steam}}.UsefulNotes/{{Steam}}.
20th Dec '15 5:43:59 AM Morgenthaler
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* LikeABadassOutOfHell: [[spoiler:Ammon Jerro]].
18th Dec '15 2:03:46 PM morenohijazo
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Added DiffLines:

* InfiniteStockForSale: Averted. Not only do merchants have a limited stock (apart from very basic items such as +1 Healing Kits), their money supply never resets.
24th Oct '15 1:57:48 PM ImpudentInfidel
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Added DiffLines:

* GambitPileup: Not even counting side groups like the Orc tribes and Shadow thieves, the main plot has ''at minimum'' five major factions, two and most of a third of which have been wiped out by the player and each other by the time you actually have any kind of handle on what's really going on.
8th Sep '15 3:14:28 PM pi4t
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** Another legendary weapon from the first campaign is the Hammer of Ironfist, the AncestralWeapon of your companion Khelgar's clan. Unfortunately by the time you get it Khelgar is likely well on his way to becoming a Tyrran monk, meaning he relies on GoodOldFisticuffs instead of weapons, and the Hammer [[CripplingOverspecialization can thus only be reliably wielded by a dwarf player character]].

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** Another legendary weapon from the first campaign is the Hammer of Ironfist, the AncestralWeapon of your companion Khelgar's clan. Unfortunately by the time you get it Khelgar is likely well on his way to becoming a Tyrran monk, meaning he relies on GoodOldFisticuffs instead of weapons, and the Hammer [[CripplingOverspecialization can thus only be reliably wielded by a dwarf player character]]. Or by Khelgar if you advise him not to become a monk after all after completing his quest, which is mechanically probably the better choice anyway.
8th Sep '15 2:49:56 PM pi4t
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* GameMod: Like the previous game, [=NWN2=] comes with a toolkit for building new modules and even entire campaigns. They run the gamut from lousy and cliched to really damn good (rivaling or surpassing the official releases in a few cases). A good source is [[neverwintervault.net Neverwinter Vault]].

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* GameMod: Like the previous game, [=NWN2=] comes with a toolkit for building new modules and even entire campaigns. They run the gamut from lousy and cliched to really damn good (rivaling or surpassing the official releases in a few cases). A good source is [[neverwintervault.[[http://neverwintervault.net Neverwinter Vault]].
8th Sep '15 2:48:59 PM pi4t
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* GameMod: Like the previous game, [=NWN2=] comes with a toolkit for building new modules and even entire campaigns. They run the gamut from lousy and cliched to really damn good (rivaling or surpassing the official releases in a few cases). A good source is [[http://nwvault.ign.com NWvault]].

to:

* GameMod: Like the previous game, [=NWN2=] comes with a toolkit for building new modules and even entire campaigns. They run the gamut from lousy and cliched to really damn good (rivaling or surpassing the official releases in a few cases). A good source is [[http://nwvault.ign.com NWvault]].[[neverwintervault.net Neverwinter Vault]].
30th Jul '15 3:04:38 PM Hawaii_Knut
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* GameplayAndStorySegregation: Cleric Player Characters of any deity can freely choose Domains. A Law-aligned god wouldn't allow the Chaos Domain and vice versa. And no evil god in the game (except [[OurOrcsAreDifferent Luthic]]) allows healing. Hell, there are not gods in the game that allows both default Domains, Sun and Healing. [[LightIsGood Lathander]] is the only one having Sun and he didn't allow Healing in 3.5e.

to:

* GameplayAndStorySegregation: Cleric Player Characters of any deity can freely choose Domains. A Law-aligned god wouldn't allow the Chaos Domain and vice versa. And no evil god in the game (except [[OurOrcsAreDifferent Luthic]]) allows allow healing. Hell, there are not no gods in the game that allows both default Domains, Sun and Healing. [[LightIsGood Lathander]] is the only one having Sun and he didn't allow Healing in 3.5e.
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