History NeverTrustATrailer / VideoGames

5th Jun '16 11:00:18 AM nombretomado
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** Both this trailer and ones for the {{PS2}} port ''Deus Ex: The Conspiracy'' heavily hype up combat with robots, and show scenes like robots being blasted away with a GEP Gun or multiple robots blowing each other up with missiles. While this does make up some part of the game, the focus is on the human enemies, and the level it showcases (Vandenberg) is hard to do in normal gameplay, as the building with the friendly security bots won't open up until you've taken out the enemy bots out front. And getting in a fight with a sentry bot usually results in a swift death unless the player has missiles or [=LAMs=].

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** Both this trailer and ones for the {{PS2}} UsefulNotes/{{PS2}} port ''Deus Ex: The Conspiracy'' heavily hype up combat with robots, and show scenes like robots being blasted away with a GEP Gun or multiple robots blowing each other up with missiles. While this does make up some part of the game, the focus is on the human enemies, and the level it showcases (Vandenberg) is hard to do in normal gameplay, as the building with the friendly security bots won't open up until you've taken out the enemy bots out front. And getting in a fight with a sentry bot usually results in a swift death unless the player has missiles or [=LAMs=].
2nd Jun '16 2:36:58 AM poptartspower
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[[quoteright:350:[[VideoGame/{{Undertale}} http://static.tvtropes.org/pmwiki/pub/images/my_child_you_are_breakinjg_my_heart.png]]]]
[[caption-width-right:350:''VideoGame/{{Undertale}}'': The best-selling [[VideoGame/GoatSimulator goatmom-ramming-some-blocks simulator]] of 2015.]]

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[[quoteright:350:[[VideoGame/{{Undertale}} http://static.tvtropes.org/pmwiki/pub/images/my_child_you_are_breakinjg_my_heart.png]]]]
[[caption-width-right:350:''VideoGame/{{Undertale}}'':
org/pmwiki/pub/images/my_child_you_are_breaking_my_heart.png]]]]
[[caption-width-right:350:Above: A 3D "missing scene" in the game's trailer. Below picture:
The best-selling [[VideoGame/GoatSimulator goatmom-ramming-some-blocks simulator]] of 2015.2D game itself.]]
23rd May '16 12:54:43 PM hamza678
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* The trailer for ''VideoGame/RatchetandClankFutureACrackInTime'' showed a good-quality shot of a rip in the space-time continuum DESTROYING EVERYTHING IT TOUCHES, PLANET OR SPACESHIP. [[spoiler: While the rip is shown in the game, it's disappointingly shown in a "flashback" video from Orvus, eons before the series. The video is also shown in a grainy quality.]] On the opposite end of the spectrum, though, the old "What a Wonderful World" commercial for Tools of Destruction gloriously [[AvertedTrope averts this trope]] for the most part [[note]](ignoring the Enforcer that got blasted within the first two seconds (while that ''does'' appear in-game (and they ''are'' present on Kerwan) you don't get to fight them before entering the Polaris galaxy) and the Alpha Cannon's presence (again, not available until later))[[/note]] the majority of the commercial showed you ''exactly'' what you'd be doing in the first level of the game: shooting stuff, getting shot at by Tachyon/Tachyon's forces, grinding on the mag-train rail (and, by extension, avoiding running into mag-trains), lobbing fusion bombs at drophyd troopers, and freefalling. And [[StuffBlowingUp blowing stuff up. Definitely blowing stuff up.]]

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* The trailer for ''VideoGame/RatchetandClankFutureACrackInTime'' ''VideoGame/RatchetAndClankFutureACrackInTime'' showed a good-quality shot of a rip in the space-time continuum DESTROYING EVERYTHING IT TOUCHES, PLANET OR SPACESHIP. [[spoiler: While the rip is shown in the game, it's disappointingly shown in a "flashback" video from Orvus, eons before the series. The video is also shown in a grainy quality.]] On the opposite end of the spectrum, though, the old "What a Wonderful World" commercial for Tools of Destruction gloriously [[AvertedTrope averts this trope]] for the most part [[note]](ignoring the Enforcer that got blasted within the first two seconds (while that ''does'' appear in-game (and they ''are'' present on Kerwan) you don't get to fight them before entering the Polaris galaxy) and the Alpha Cannon's presence (again, not available until later))[[/note]] the majority of the commercial showed you ''exactly'' what you'd be doing in the first level of the game: shooting stuff, getting shot at by Tachyon/Tachyon's forces, grinding on the mag-train rail (and, by extension, avoiding running into mag-trains), lobbing fusion bombs at drophyd troopers, and freefalling. And [[StuffBlowingUp blowing stuff up. Definitely blowing stuff up.]]
23rd May '16 12:54:18 PM hamza678
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* Horror indie game ''Anna'' [[http://www.youtube.com/watch?v=dQekcfl2Eu0&feature=relmfu has quite the flamboyant, care free trailer]]. Depicting a scenario where the player investigates the room he's in while apparitions begin to assault the camera, as intense events pop up one after the other - like the distortion effect, which does not even exist in the game - that the trailer totally forgets to tell the consumer that the game is, in fact, of the puzzle genre, not adventure. The player will spend most of hers/his time trying to solve MoonLogicPuzzle in the most smallest and darkest of places, while some event may pop up per 30 minutes of gameplay.

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* Horror indie game ''Anna'' [[http://www.youtube.com/watch?v=dQekcfl2Eu0&feature=relmfu has quite the flamboyant, care free trailer]]. Depicting a scenario where the player investigates the room he's in while apparitions begin to assault the camera, as intense events pop up one after the other - like the distortion effect, which does not even exist in the game - that the trailer totally forgets to tell the consumer that the game is, in fact, of the puzzle genre, not adventure. The player will spend most of hers/his time trying to solve MoonLogicPuzzle {{Moon Logic Puzzle}}s in the most smallest and darkest of places, while some event may pop up per 30 minutes of gameplay.



** ''Halo 3'' seemed to be going this route, but you actually did spend nearly half the game fighting the Covenant invasion on Earth and [[GenreSavvy most fans knew]] the game would take place on the Ark in some fashion.

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** ''Halo 3'' ''VideoGame/{{Halo 3}}'' seemed to be going this route, but you actually did spend nearly half the game fighting the Covenant invasion on Earth and [[GenreSavvy most fans knew]] the game would take place on the Ark in some fashion.



** ''Halo5Guardians'' effectively lied totally about the main conflict of the game. The trailers indicated that John had gone rogue from the UNSC and that the people considered him a traitor to humanity. It also played up a battle between John and Spartan Locke, who had been charged with tracking John down, explicitly having two trailers of John about to kill Locke (or vice versa), with Locke's trailer outright stating that John had betrayed humanity and that he had caused mass destruction to a colony. The announcement trailer featured John walking in a desert in a cloak before a guardian emerged from the sand. Most of the pre-release novels implied that ONI had become more authoritarian and that the series was headed into GreyAndGreyMorality. [[spoiler: John "going rogue" boiled down to everybody holding the ConflictBall and him going AWOL for a short while, at which point Locke and his team tried to hunt him down. Locke and Chief fought once in the whole game; a fistfight that ended up having no impact on the plot whatsoever. After that, they become allies. Nothing even closely resembling the latter trailers occurred, and not once did a single character believe that John was a "traitor to humanity". ONI ended up having a minor role at best, despite being the main antagonists of the accompanying ARG.]]

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** ''Halo5Guardians'' ''VideoGame/Halo5Guardians'' effectively lied totally about the main conflict of the game. The trailers indicated that John had gone rogue from the UNSC and that the people considered him a traitor to humanity. It also played up a battle between John and Spartan Locke, who had been charged with tracking John down, explicitly having two trailers of John about to kill Locke (or vice versa), with Locke's trailer outright stating that John had betrayed humanity and that he had caused mass destruction to a colony. The announcement trailer featured John walking in a desert in a cloak before a guardian emerged from the sand. Most of the pre-release novels implied that ONI had become more authoritarian and that the series was headed into GreyAndGreyMorality. [[spoiler: John "going rogue" boiled down to everybody holding the ConflictBall and him going AWOL for a short while, at which point Locke and his team tried to hunt him down. Locke and Chief fought once in the whole game; a fistfight that ended up having no impact on the plot whatsoever. After that, they become allies. Nothing even closely resembling the latter trailers occurred, and not once did a single character believe that John was a "traitor to humanity". ONI ended up having a minor role at best, despite being the main antagonists of the accompanying ARG.]]



* Patrial example: the trailers and opening for ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' has Emil, Marta, Alice, and Decus all fighting, hanging around, and doing innocuous things like the main characters from the first game did in their opening, and generally giving you the false impression that the latter two are (or at some point would become) allies instead part of the game's TerribleTrio. Weirdly, they're also treated the same way in ''the closing animated'' even after [[spoiler:they both died fighting Emil and Marta]].
* The Tekken 5 trailer. Four words: "Heihachi Mishima...is dead." [[spoiler:No he isn't.]]

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* Patrial Partial example: the trailers and opening for ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' has Emil, Marta, Alice, and Decus all fighting, hanging around, and doing innocuous things like the main characters from the first game did in their opening, and generally giving you the false impression that the latter two are (or at some point would become) allies instead part of the game's TerribleTrio. Weirdly, they're also treated the same way in ''the closing animated'' even after [[spoiler:they both died fighting Emil and Marta]].
* The Tekken 5 ''VideoGame/{{Tekken }} 5'' trailer. Four words: "Heihachi Mishima...is dead." [[spoiler:No he isn't.]]



* Bethesda's "Radiant AI" trailer for Oblivion... an entirely scripted series of events (which they claimed were dynamic and spontaneous) that never actually appeared ingame. False advertising, hooray!

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* Bethesda's "Radiant AI" trailer for Oblivion...for''VideoGame/{{Oblivion}}''... an entirely scripted series of events (which they claimed were dynamic and spontaneous) that never actually appeared ingame. False advertising, hooray!



** For ''Skyrim'', pretty much every advertisement featured a badass BarbarianHero decked out in an imposing suit of armour and [[IconicItem a horned helmet]] going toe-to-toe with a massive dragon. The equipment the hero is using ''is'' available in the game...but it's some of the weakest low-level equipment around that most players will probably replace by the time they're ready to face a dragon head-on without help.

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** For ''Skyrim'', ''VideoGame/{{Skyrim}}'', pretty much every advertisement featured a badass BarbarianHero decked out in an imposing suit of armour and [[IconicItem a horned helmet]] going toe-to-toe with a massive dragon. The equipment the hero is using ''is'' available in the game...but it's some of the weakest low-level equipment around that most players will probably replace by the time they're ready to face a dragon head-on without help.



* Trailers for ''WorldInConflict'' show Pine Valley, Washington DC, and some random airbase getting nuked. Looking at the aftermath of one of said nukes a nurse states "We're seeing the same situation all over the West coast." The truth is [[spoiler:that only one nuke is used throughout the entire game, in Cascade Falls, launched by the Americans, Pine Valley gets retaken (somewhat) intact, the Russians never nuke Washington DC and in fact never move past the Washington state border.]]
* ''[[VideoGame/ModernWarfare2 Call of Duty: Modern Warfare 2]]'' has a bit of this. Quite a few qoutes from the Infamy Trailer are never heard in the game(Too bad, considering how cool they are) and while Makarov is focused on the trailor, he has very little face time in the actual game("No Russian" being the most).

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* Trailers for ''WorldInConflict'' ''VideoGame/WorldInConflict'' show Pine Valley, Washington DC, and some random airbase getting nuked. Looking at the aftermath of one of said nukes a nurse states "We're seeing the same situation all over the West coast." The truth is [[spoiler:that only one nuke is used throughout the entire game, in Cascade Falls, launched by the Americans, Pine Valley gets retaken (somewhat) intact, the Russians never nuke Washington DC and in fact never move past the Washington state border.]]
* ''[[VideoGame/ModernWarfare2 Call of Duty: Modern Warfare 2]]'' has a bit of this. Quite a few qoutes quotes from the Infamy Trailer are never heard in the game(Too bad, considering how cool they are) and while Makarov is focused on the trailor, he has very little face time in the actual game("No Russian" being the most).



* The trailer for ''Ratchet & Clank Future: A Crack in Time'' showed a good-quality shot of a rip in the space-time continuum DESTROYING EVERYTHING IT TOUCHES, PLANET OR SPACESHIP. [[spoiler: While the rip is shown in the game, it's disappointingly shown in a "flashback" video from Orvus, eons before the series. The video is also shown in a grainy quality.]] On the opposite end of the spectrum, though, the old "What a Wonderful World" commercial for Tools of Destruction gloriously [[AvertedTrope averts this trope]] for the most part [[note]](ignoring the Enforcer that got blasted within the first two seconds (while that ''does'' appear in-game (and they ''are'' present on Kerwan) you don't get to fight them before entering the Polaris galaxy) and the Alpha Cannon's presence (again, not available until later))[[/note]] the majority of the commercial showed you ''exactly'' what you'd be doing in the first level of the game: shooting stuff, getting shot at by Tachyon/Tachyon's forces, grinding on the mag-train rail (and, by extension, avoiding running into mag-trains), lobbing fusion bombs at drophyd troopers, and freefalling. And [[StuffBlowingUp blowing stuff up. Definitely blowing stuff up.]]

to:

* The trailer for ''Ratchet & Clank Future: A Crack in Time'' ''VideoGame/RatchetandClankFutureACrackInTime'' showed a good-quality shot of a rip in the space-time continuum DESTROYING EVERYTHING IT TOUCHES, PLANET OR SPACESHIP. [[spoiler: While the rip is shown in the game, it's disappointingly shown in a "flashback" video from Orvus, eons before the series. The video is also shown in a grainy quality.]] On the opposite end of the spectrum, though, the old "What a Wonderful World" commercial for Tools of Destruction gloriously [[AvertedTrope averts this trope]] for the most part [[note]](ignoring the Enforcer that got blasted within the first two seconds (while that ''does'' appear in-game (and they ''are'' present on Kerwan) you don't get to fight them before entering the Polaris galaxy) and the Alpha Cannon's presence (again, not available until later))[[/note]] the majority of the commercial showed you ''exactly'' what you'd be doing in the first level of the game: shooting stuff, getting shot at by Tachyon/Tachyon's forces, grinding on the mag-train rail (and, by extension, avoiding running into mag-trains), lobbing fusion bombs at drophyd troopers, and freefalling. And [[StuffBlowingUp blowing stuff up. Definitely blowing stuff up.]]
23rd May '16 10:20:50 AM rjd1922
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* A variation in the ''Franchise/AceAttorney'' games - if the opening cinematic of a case shows a relevant conflict to you, it will usually be composed of various case-relevant events and screenshots chopped together in a way to mislead the player. Notable examples include cases 4-1 ([[spoiler: where we're led to believe that Phoenix was the one who freaked out and swung the juice bottle]]), and AAI-5 ([[spoiler: which makes it look like ''Kay Faraday'' is responsible for setting an ''embassy on fire'']]).

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* A variation in the ''Franchise/AceAttorney'' games - if the opening cinematic of a case shows a relevant conflict to you, it will usually be composed of various case-relevant events and screenshots chopped together in a way to mislead the player. Notable examples include cases 4-1 ([[spoiler: where ([[spoiler:where we're led to believe that Phoenix was the one who freaked out and swung the juice bottle]]), and AAI-5 ([[spoiler: which ([[spoiler:which makes it look like ''Kay Faraday'' is responsible for setting an ''embassy on fire'']]).
21st May '16 3:46:30 AM Silverblade2
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* Generally speaking, many developers like to take a screenshot of the game that was generated over the course of several minutes by a supercomputer and imply that it will look just as good at home with a smooth frame-rate. Such screenshots have been dubbed [[{{Portmanteau}} Bullshots]] by Webcomic/PennyArcade. One was ''VideoGame/AliensColonialMarines'', where disparities between the trailer and the actual game were so great that Sega and Gearbox Software were hit with a false advertising class-action lawsuit. It wasn't just the trailer that was manufactured to look better than what the game actually provides, it was the press demo as well. The version that all the journalists got to play featured vastly superior AI and many features that don't even appear in the actual game.
** People are paying attention to the disparities a lot more after a FPS game shown at E3 2013 was discovered to have a button prompt popping up on screen that was designed for PC controls, even though the player at the event was using a controller.
** The Kinect isn't immune to the trailer lies either. People were able to tell that the games shown off during "play" time were just recordings and the player awkwardly tried to time his movements with ones made in the game. ThatSyncingFeeling: not just for music anymore![[{{Tradesnark}} ]]
23rd Apr '16 3:11:42 AM Yora
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Added DiffLines:

* The white masked enemies that feature prominently in the trailer for ''VideoGame/DarkSouls2'' don't appear in the game. They were cut during development and replaced with similar but headless enemies that don't look nearly as interesting.
22nd Apr '16 3:18:00 AM erforce
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* One of the reasons ''VideoGame/BrutalLegend'' didn't sell as well as hoped was because of this, the trailers, commercials, and demo made it out to be ''VideoGame/DevilMayCry'' or ''VideoGame/GodOfWar'' in a heavy metal setting, when actually only the introduction mission is like that. The game itself is an RTS with hack-and-slash elements, which turned off a lot of people.

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* One of the reasons ''VideoGame/BrutalLegend'' didn't sell as well as hoped was because of this, the trailers, commercials, and demo made it out to be ''VideoGame/DevilMayCry'' ''Franchise/DevilMayCry'' or ''VideoGame/GodOfWar'' ''[[VideoGame/GodOfWarSeries God of War]]'' in a heavy metal setting, when actually only the introduction mission is like that. The game itself is an RTS with hack-and-slash elements, which turned off a lot of people.



** ''BatmanArkhamOrigins'' was built up as Bruce Wayne becoming the Bat by fighting off 8 assassins that Black Mask sicced on him, as well as having the deal with the Joker for an unknown purpose. [[spoiler: While anyone observant enough could have figured it out with the clues left by the game's developers, the game starts off this way, until midway it's revealed that "Black Mask" was really just the Joker in disguise, who had kidnapped Black Mask days or even weeks prior to the game, and in reality it's Batman, trying to stop Joker from setting off several bombs on Christmas morning with most of the assassins being DemotedToExtra sans Firefly and Bane.]]

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** ''BatmanArkhamOrigins'' ''VideoGame/BatmanArkhamOrigins'' was built up as Bruce Wayne becoming the Bat by fighting off 8 assassins that Black Mask sicced on him, as well as having the deal with the Joker for an unknown purpose. [[spoiler: While anyone observant enough could have figured it out with the clues left by the game's developers, the game starts off this way, until midway it's revealed that "Black Mask" was really just the Joker in disguise, who had kidnapped Black Mask days or even weeks prior to the game, and in reality it's Batman, trying to stop Joker from setting off several bombs on Christmas morning with most of the assassins being DemotedToExtra sans Firefly and Bane.]]
17th Apr '16 2:17:46 PM Psychopompos007
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* [[https://www.youtube.com/watch?v=6Qk8V3VcGKk This trailer]] for ''VideoGame/ShinMegamiTenseiIV'' showed the party using an instant kill attack against the Frosts Horde, killing them all. In the final game, they are inmune to that kind of attacks, and using an ineffective attack against a boss in this game isn't a smart move.

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* [[https://www.youtube.com/watch?v=6Qk8V3VcGKk This trailer]] for ''VideoGame/ShinMegamiTenseiIV'' showed the party using an instant kill attack against the Frosts Horde, killing them all. In the final game, they are inmune to that kind of attacks, and using an ineffective attack against a boss in this game isn't a smart move.move.
* ''VideoGame/ConanHyborianAge'' [[https://www.youtube.com/watch?v=QdbTFeR4FWg official trailer]] and [[http://www.nexusmods.com/skyrim/mods/40914/ promotional screenshots]] feature a protagonist which is a look-alike of Creator/ArnoldSchwarzenegger's [[http://tvtropes.org/pmwiki/pmwiki.php/Film/ConanTheBarbarian1982 Conan]], implying that the mod's player character is canonically supposed to be Conan himself. It's actually not the case, because Conan appears as a (ghost) NPC.
16th Apr '16 12:28:16 PM Pinokio
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Added DiffLines:

* The ad for ''EZ PZ RPG'' shows the player ignoring the game as if the game runs itself like ''VideoGame/ProgressQuest''. The game requires just as much attention as any RPG. Auto-combat stops when the player must do a boss battle to level up further, and there are plenty of menus for inventory management and upgrades that must be accessed manually.
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