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Misuse; Narm is for serious moments that are unintentionally funny, not funny lines that fall flat.


* The famous cheesy one-liners and quips Leon fills the game with are something the fanbase considers unrivaled NarmCharm, to the point that they swore it ''had'' to return for the VideoGameRemake. But one funny moment gets sort of messed up by a typo; when Salazar is threatening that he's sent his "right hand" to dispose of Leon, the latter's retort gets a subtitle botch:
-->'''Leon''': You''''re''' right hand comes off?
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** One of the transformed Morpheus attacks is supposed to be a crazy, flailing leap right at your face. If you're trying to evade the attack with a third-person angle, though, it looks more like [[Franchise/SuperMarioBros a hilariously batshit Luigi flutter jump.]]
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* One file in the remake was written by a distant ancestor of the BigBad called ''Adam Saddler''. It's just one letter different from [[Creator/AdamSandler a certain famous comedy actor]].
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[[folder:''Resident Evil 4'']]

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[[folder:''Resident Evil 4'']]4/Remake'']]
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* Steve gunning down his zombified father is supposed to be a tragic scene, but his flat yell of "FATHEEERRRRR" while doing it is a bit much. Where it takes the cake is the original Dreamcast release, though, which uses stock baby crying sounds in the background to symbolize his deeply troubled relationship yet ends up making one of the biggest [[TheScrappy scrappies]] in the entire franchise come off as even ''more'' whiny in a case of overly averting ShowDontTell. The [[UpdatedRerelease X version]] wisely omitted the sound.
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* If you fail a QTE while dodging Krauser's claw attack, Leon will wince upon being impaled and raise his right hand upward - except that his hand is clenched in a way he is trying to point at something above him (or point something out to Krauser) before he expires, with the aforementioned death wheeze to boot.
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* The famous cheesy one-liners and quips Leon fills the game with are something the fanbase considers unrivaled NarmCharm, to the point that they swore it ''had'' to return for the VideoGameRemake. But one funny moment gets sort of messed up by a typo; when Salazar is threatening that he's sent his "right hand" to dispose of Leon, the latter's retort gets a subtitle botch:
-->'''Leon''': You''''re''' right hand comes off?


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* Leon's super dodge rolls every time he has to jump out a window or over something in his way. A gap between spaces, that's a normal hop or running leap -- but if he has to make his way out an emergency exit he suddenly just hurls his entire body from a standstill into an overly-dramatic roll that always has a pause at the end to affirm, yes, he is supposed to be really badass for it.
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* If you fail a QTE within a cutscene, the music ''immediately'' cuts out as you're shown your gruesome demise. This already creates some unintended hilarity in a [[BlackComedy darkly comedic way]], but the narm is amplified when it happens during a dramatic scene, such as [[spoiler: when you fail the QTE to blow up a Uroboros mutated Wesker. The music cutting out followed by Wesker [[AntiClimax immediately using his tentacle arm to pull down the helicopter everyone is riding on into the lava]] is just absolutely hilarious.]]

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* If you fail a QTE within a cutscene, the music ''immediately'' cuts out as you're shown your gruesome demise. This already creates some unintended hilarity in a [[BlackComedy darkly comedic way]], but the narm is amplified when it happens during a dramatic scene, such as [[spoiler: when you fail the QTE to blow up a Uroboros mutated Wesker. The music cutting out followed by Wesker [[AntiClimax immediately using his tentacle arm to pull down the helicopter everyone is riding on into the lava]] is just absolutely hilarious.almost immediately deflates whatever tension the scene had.]]
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*** Speaking of OutrunTheFireball a quick note for the helicopter pilot who ''jumps out of the helicopter shooting at said fireball for some reason''! If you pay any attention you have to wonder what the hell they were thinking.
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* In the original's opening cinematic when the helicopter flies off, Chris's shouting, "No! Don't go!" is so horribly delivered that it's downright hilarious.
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** In a similar vein, at one point the Chris player gets a QTE to grab Sheva's hand to prevent her from flying out of Wesker's plane and dying. Suitably dramatic if you catch it. Hilariously scene-breaking if you fail because unlike the other visceral deaths, it just keeps showing her flying backwards in slow-motion and then cuts to the "Your Partner Died" screen before she even leaves, as if they just ''didn't want to animate it.''
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** This reaches an absurd, if not downright AscendedMeme effect with the announcement of a Third Person Mode to match the perspectives of the modern remakes more -- only for the trailer itself to do its ''damnedest'' to avoid totally showing Ethan's face as well, to the point of a Bela attack animation angling his head away from the camera compared to the remakes going out of their way to showcase the pain your character's suffering.

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** This reaches an absurd, if not downright AscendedMeme effect with the announcement of a Third Person Mode to match the perspectives of the modern remakes more -- only for the trailer game itself to do its ''damnedest'' to avoid totally showing Ethan's face as well, to the point of a Bela enemy attack animation animations angling his head away from the camera compared to the remakes going out of their way to showcase the pain your character's suffering.
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* If you fail a QTE within a cutscene, the music ''immediately'' cuts out as you're shown your gruesome demise. This creates some unintended hilarity when it happens during a dramatic scene, such as [[spoiler: when you fail the QTE to blow up a Uroboros mutated Wesker. The music cutting out followed by Wesker [[AntiClimax immediately using his tentacle arm to pull down the helicopter everyone is riding on into the lava]] is just absolutely hilarious.]]

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* If you fail a QTE within a cutscene, the music ''immediately'' cuts out as you're shown your gruesome demise. This already creates some unintended hilarity in a [[BlackComedy darkly comedic way]], but the narm is amplified when it happens during a dramatic scene, such as [[spoiler: when you fail the QTE to blow up a Uroboros mutated Wesker. The music cutting out followed by Wesker [[AntiClimax immediately using his tentacle arm to pull down the helicopter everyone is riding on into the lava]] is just absolutely hilarious.]]
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None

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* If you fail a QTE within a cutscene, the music ''immediately'' cuts out as you're shown your gruesome demise. This creates some unintended hilarity when it happens during a dramatic scene, such as [[spoiler: when you fail the QTE to blow up a Uroboros mutated Wesker. The music cutting out followed by Wesker [[AntiClimax immediately using his tentacle arm to pull down the helicopter everyone is riding on into the lava]] is just absolutely hilarious.]]
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* The game intro itself, where Chris makes a goofy OhCrap face just as he gets assaulted by an unseen creature. There's no gore whatsoever, only a single "blood burst" that looks more like spilled ketchup, filmed in the most B-movie horror way imaginable. Might as well double as a SeriesEstablishingMoment.

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* The game intro itself, itself where Chris makes a goofy OhCrap face just as he gets assaulted by an unseen creature. There's no gore whatsoever, only The whole sequence is filmed like a single "blood burst" that cheesy B-movie horror flick, complete with Chris doing a goofy OhCrap face as "blood" fills the screen (which looks more like spilled ketchup, filmed in the most B-movie horror way imaginable.ketchup). Might as well double as a SeriesEstablishingMoment.
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* The game intro itself, where Chris makes a goofy OhCrap face just as he gets assaulted by an unseen creature. There's no gore whatsoever, only a single "blood burst" that looks more like spilled ketchup, filmed in the most B-movie horror way imaginable. Might as well double as a SeriesEstablishingMoment.

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* The remake allows you to switch the [=OST=] with the originals. While some of the music can make fitting melancholy atmosphere (such as the [[https://www.youtube.com/watch?v=VV0ojVgsK-c S.T.A.R.S office]]) or badass (such as [[https://www.youtube.com/watch?v=X5ltBInpN4U boss fights with Birkin]]), some such as [[https://www.youtube.com/watch?v=ohYgxTlj4mU Screaming Target]] which uses a zombie jump-scare attack in the beginning can be hilariously off (as opposed to [[https://www.youtube.com/watch?v=MSPKtSM_JGA&list=PLqrlkIVyDLs-VoRcrcJyqdups5faen7zA&index=9&t=0s this track]], which would have been a much better fit for the sequence). Then there's Mr. X's badass theme that plays...for 5 seconds after you run from him, it plays the second vocal half of the theme.

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* The remake allows you to switch the [=OST=] with the originals. While some of the music can make fitting melancholy atmosphere (such as the [[https://www.youtube.com/watch?v=VV0ojVgsK-c S.T.A.R.S office]]) or badass (such as [[https://www.youtube.com/watch?v=X5ltBInpN4U boss fights with Birkin]]), some such as [[https://www.youtube.com/watch?v=ohYgxTlj4mU Screaming Target]] which uses a zombie jump-scare attack in the beginning can be hilariously off (as opposed to [[https://www.youtube.com/watch?v=MSPKtSM_JGA&list=PLqrlkIVyDLs-VoRcrcJyqdups5faen7zA&index=9&t=0s this track]], which would have been a much better fit for the sequence). Then there's Mr. X's badass theme that plays... for 5 seconds after you run from him, it plays the second vocal half of the theme.



--> '''Claire:''' So there never was an Alexi''ahhhf''ter all!

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--> '''Claire:''' -->'''Claire:''' So there never was an Alexi''ahhhf''ter all!


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* [[spoiler:Mutated Steve]] would, by all accounts, look [[BodyHorror really scary]]... if not for the fact that [[spoiler:he retains his silly [[GagHaircut bowl cut]]]].
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Increasing image resolution.


[[quoteright:126:https://static.tvtropes.org/pmwiki/pub/images/resident_evil_narm.png]]
[[caption-width-right:126:[[https://www.escapistmagazine.com/stolen-pixels-241-the-gaming-afterlife/ In hell, the cutscenes are created by Capcom]].]]

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[[quoteright:126:https://static.[[quoteright:184:https://static.tvtropes.org/pmwiki/pub/images/resident_evil_narm.png]]
[[caption-width-right:126:[[https://www.
org/pmwiki/pub/images/4213abbd_21a0_4c6d_a59e_2145bae72d98.jpeg]]
[[caption-width-right:184:[[https://www.
escapistmagazine.com/stolen-pixels-241-the-gaming-afterlife/ In hell, the cutscenes are created by Capcom]].]]Capcom.]]]]
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** Much like in RE4, it's obvious that Capcom came up with the various prices for items by thinking what they would roughly cost in yen and simply changing the name of the currency. But whereas you can somewhat get away with it with the Spanish peseta (which at the time prior to the adoption of the Euro was about 0.8 yen), the leu is worth at the time of writing around ''27'' yen, meaning Romanian players are wondering why this dilapidated village is full of money and wondringnif the Duke is horrifically price gouging you.

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** Not to mention that it's hard to see the carcass at first due to Jill and Barry standing between it and the camera, so it's easy to assume they're talking about the seemingly perfectly innocuous forest in the background.



* The game's own logo isn't safe from this; some have pointed out that the "6" in the game logo looks like a giraffe. And giraffes aren't exactly known for having a threatening appearance, either. Worse still for those with more vulgar minds who thought it resembled a giraffe receiving a blowjob. [[BrainBleach It's like the Fedex arrow, once you see it, can't unsee it.!]]

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* The game's own logo isn't safe from this; some have pointed out that the "6" in the game logo looks like a giraffe. And giraffes aren't exactly known for having a threatening appearance, either. Worse still for those with more vulgar minds who [[UnfortunateCharacterDesign thought it resembled a giraffe receiving a blowjob.blowjob]]. [[BrainBleach It's like the Fedex arrow, once you see it, can't unsee it.!]]
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** Never mind that the intros, both American and Japanese, play the cast up as some sort of hardcore, cheesy crew of badasses with rocking music and the off-the-street actors clearly not quite in their element for looking cool. Like Jill's hilariously oversized costume. This is [[MoodWhiplash right after]] the horrific attack on the S.T.A.R.S. Team that gets Joseph messily killed and them stranded in the Spencer Mansion. Nothing for the entire rest of the game ever attempts to do this again, making its intentional cheesiness stick out like an utterly sore thumb, and the Remake wisely opted to omit the whole sequence to keep the opening's pacing and more serious tone consistent.
** If you're watching the uncensored version, the gore in the intro is actually pretty convincing, and Joseph's death is quite violent with what feels like genuine screams of terror. Too bad regardless of the version he's surrounded by HamAndCheese as everyone else belts out stilted dialogue, sound less like they're being attacked and more like they're calling for a pet to not run off, and constant cuts to what are supposed to be the Cerberus zombie dogs -- that release stock movie monster sounds every time they show and look a lot like puppets being spun around wildly.

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** Never mind that the intros, both American and Japanese, play the cast up as some sort of hardcore, cheesy crew of badasses with rocking music and the off-the-street actors clearly not quite in their element for looking cool. Like Jill's hilariously oversized costume. This is [[MoodWhiplash right after]] the horrific attack on the S.T.A.R.S. Team that gets Joseph messily killed killed, with some pretty convincing screams of terror, and left them stranded in the Spencer Mansion. Nothing for the entire rest of the game ever attempts to do this again, making its intentional cheesiness stick out like an utterly sore thumb, and the Remake wisely opted to omit the whole sequence to keep the opening's pacing and more serious tone consistent.
** If you're watching the uncensored version, the gore in the intro is actually pretty convincing, and Joseph's death is quite violent with what feels like genuine screams of terror. convincing. Too bad regardless of the version he's surrounded by it's utterly filled with HamAndCheese and bad acting as everyone else belts out stilted dialogue, sound less like they're being attacked and more like they're calling for a pet to not run off, and constant cuts to what are supposed to be the Cerberus zombie dogs -- that release stock movie monster sounds every time they show and look a lot like puppets being spun around wildly.
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** Wesker suffers the most from the fact that all of the animations are motion captured, as he can do superhuman antics where he travels across a room in a split second and can practically ragdoll whoever he touches with a smack. And yet the moment he's actually in arm's reach of a character, he inexplicably slows down significantly right back to normal scale. So this culminates in him literally sucker punching Chris with the same hand repeatedly like a schoolyard fight and relies on the context to tell you that it's a CurbStompBattle that's more serious than it looks.
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** Joseph ''just'' got murdered by the dogs, and then Brad opts to fly away in the chopper as a cowardly tactic. Chris raises a hand and belts out, "NO, DON'T GO," in an awkwardly stilted shout. And then everyone forgets what's going on around them as he lowers his arm, standing there quietly as if they forgot they're being attacked by the dogs. One growl later and everyone's ''hop-sprinting'' through the grass to run for the hills.

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** Joseph ''just'' got murdered by the dogs, and then Brad opts to fly away in the chopper as a cowardly tactic.[[ScrewThisImOuttaHere to save his own hide]]. Chris raises a hand and belts out, "NO, DON'T GO," in an awkwardly stilted shout. And then everyone forgets what's going on around them as he lowers his arm, arm like he just realized how dumb that was, standing there quietly as if they forgot they're being attacked by the dogs. One growl later and everyone's instantly ''hop-sprinting'' through the grass to run for the hills.
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** Joseph ''just'' got murdered by the dogs, and then Brad opts to fly away in the chopper as a cowardly tactic. Chris raises a hand and belts out, "NO, DON'T GO," in an awkwardly stilted shout. And then everyone forgets what's going on around them as he lowers his arm, standing there quietly as if they forgot they're being attacked by the dogs. One growl later and everyone's ''hop-sprinting'' through the grass to run for the hills.
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None

Added DiffLines:

** If you're watching the uncensored version, the gore in the intro is actually pretty convincing, and Joseph's death is quite violent with what feels like genuine screams of terror. Too bad regardless of the version he's surrounded by HamAndCheese as everyone else belts out stilted dialogue, sound less like they're being attacked and more like they're calling for a pet to not run off, and constant cuts to what are supposed to be the Cerberus zombie dogs -- that release stock movie monster sounds every time they show and look a lot like puppets being spun around wildly.
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** Never mind that the intros, both American and Japanese, play the cast up as some sort of hardcore, cheesy crew of badasses, yet feature Jill's hilariously oversized pants and poofy beret on full display, Rebecca giving an awkward smile to the camera before she just drops it and stares, and Wesker slicking back his 90sHair and then looking like he really doesn't want to be there. This is [[MoodWhiplash right after]] the horrific attack on the S.T.A.R.S. Team that gets Joseph messily killed and them stranded in the Spencer Mansion. Nothing for the entire rest of the game ever attempts to do this again, making its intentional cheesiness stick out like an utterly sore thumb, and the Remake wisely opted to omit the whole sequence to keep the more serious tone and opening's pacing consistent.

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** Never mind that the intros, both American and Japanese, play the cast up as some sort of hardcore, cheesy crew of badasses, yet feature badasses with rocking music and the off-the-street actors clearly not quite in their element for looking cool. Like Jill's hilariously oversized pants and poofy beret on full display, Rebecca giving an awkward smile to the camera before she just drops it and stares, and Wesker slicking back his 90sHair and then looking like he really doesn't want to be there.costume. This is [[MoodWhiplash right after]] the horrific attack on the S.T.A.R.S. Team that gets Joseph messily killed and them stranded in the Spencer Mansion. Nothing for the entire rest of the game ever attempts to do this again, making its intentional cheesiness stick out like an utterly sore thumb, and the Remake wisely opted to omit the whole sequence to keep the more serious tone and opening's pacing and more serious tone consistent.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Never mind that the intros, both American and Japanese, play the cast up as some sort of hardcore, cheesy crew of badasses, yet feature Jill's hilariously oversized pants and poofy beret on full display, Rebecca giving an awkward smile to the camera before she just drops it and stares, and Wesker slicking back his 90sHair and then looking like he really doesn't want to be there. This is [[MoodWhiplash right after]] the horrific attack on the S.T.A.R.S. Team that gets Joseph messily killed and them stranded in the Spencer Mansion. Nothing for the entire rest of the game ever attempts to do this again, making its intentional cheesiness stick out like an utterly sore thumb, and the Remake wisely opted to omit the whole sequence to keep the more serious tone and opening's pacing consistent.
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* In the original Japanese version, the cast intro was accompanied by the song "Icy Gaze" by Fumitaka Fuchigami. As soon as Wesker, who was supposed to be revealed later as the traitor, has the singer telling the viewer to "Never believe in the liiiiiiIIIIIIEEE'''EEEEE!!!!!'''".

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* In the original Japanese version, the cast intro was accompanied by the song "Icy Gaze" by Fumitaka Fuchigami. As soon as Wesker, Wesker - who was supposed to be revealed later as the traitor, has traitor - appears, the singer telling tells the viewer to "Never believe in the liiiiiiIIIIIIEEE'''EEEEE!!!!!'''".
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Cleaning up the sentence. 2nd draft.


* When Ethan reasonably demands that Chris return his daughter, rather than try to calm him down or explain what's going on, Chris just says "Ethan, no." in the sort of tone one would use to tell their dog to get off the couch.

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* When Ethan reasonably demands that Chris return his daughter, daughter in the intro, rather than try to calm him down or explain what's going on, on Chris just says "Ethan, no." in the sort of tone one would use to tell their dog to get off the couch.
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* When Ethan reasonably demands that Chris return his daughter, rather than try to calm him down or explain what's going on, Chris just says "Ethan, no." in the sort of tone one would use to tell their dog to get off the couch.

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