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* YMMV on whether fan content counts, but one remembers a fan video series where, to retrieve the Triforce, a villainous character travels to the Sacred Realm by stabbing the ground at a certain place. Now, think about how you enter any Silent Realm, '''''ESPECIALLY''''' the ones containing the Triforce fragments...

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* YMMV on whether fan content counts, but one remembers [[http://www.youtube.com/playlist?list=PLdKEJ_O0HmfGMFBNA9uIYXQq6RZh3xvAC a fan video series series]] where, to [[spoiler:to retrieve the Triforce, Triforce,]] a villainous character travels to the Sacred Realm by stabbing the ground at a certain place. Now, think about how you enter any Silent Realm, '''''ESPECIALLY''''' [[spoiler:'''''ESPECIALLY''''' the ones containing the Triforce fragments...fragments]]...
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I was reminded of this when I actually played that segment.

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* YMMV on whether fan content counts, but one remembers a fan video series where, to retrieve the Triforce, a villainous character travels to the Sacred Realm by stabbing the ground at a certain place. Now, think about how you enter any Silent Realm, '''''ESPECIALLY''''' the ones containing the Triforce fragments...
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Using the acronym for Ocarina of Time only and not any of the other games made the instance a bit awkward


* The pit of bones in the Ancient Cistern have a striking resemblance to similar rooms in the Shadow Temple in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime OoT]].''

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* The pit of bones in the Ancient Cistern have a striking resemblance to similar rooms in the Shadow Temple in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime OoT]].Ocarina Of Time]].''
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A list of {{Mythology Gag}}s from ''TheLegendOfZeldaSkywardSword''. Considering how many of these there are in the game (to the point that reviewers have pointed it out), it only makes sense that the game comes during the series's MilestoneCelebration.

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A list of {{Mythology Gag}}s from ''TheLegendOfZeldaSkywardSword''.''VideoGame/TheLegendOfZeldaSkywardSword''. Considering how many of these there are in the game (to the point that reviewers have pointed it out), it only makes sense that the game comes during the series's MilestoneCelebration.
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* [[VideoGame/TheLegendOfZeldaTheWindWaker Beedle]]'s [[IdenticalGrandson ancestor]] makes an appearance, with the same theme from ''The Wind Waker'' and the same grunt when you come in. He also runs the shop from the sky that can only be entered after getting his attention (in this game, by firing a weapon at the bell to get him to lower a rope)... [[TheLegendOfZeldaSpiritTracks Sound familiar?]]

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* [[VideoGame/TheLegendOfZeldaTheWindWaker Beedle]]'s [[IdenticalGrandson ancestor]] makes an appearance, with the same theme from ''The Wind Waker'' and the same grunt when you come in. He also runs the shop from the sky that can only be entered after getting his attention (in this game, by firing a weapon at the bell to get him to lower a rope)... [[TheLegendOfZeldaSpiritTracks [[VideoGame/TheLegendOfZeldaSpiritTracks Sound familiar?]]
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** [[VideoGame/TheLegendOfZeldaMinishCap He has the ability to teleport to a different realm and use it to his advantage.]]

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** [[VideoGame/TheLegendOfZeldaMinishCap [[VideoGame/TheLegendOfZeldaTheMinishCap He has the ability to teleport to a different realm and use it to his advantage.]]



* While this is more like [[VideoGame/TheLegendOfZeldaALinkToThePast continuing]] [[VideoGame/TheLegendOfZeldaLinksAwakening the]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime tradition]], [[VideoGame/TheLegendOfZeldaMajorasMask Link]] [[VideoGame/TheLegendOfZeldaOracleGames once]] [[VideoGame/TheLegendOfZeldaTheWindWaker again]] [[VideoGame/TheLegendOfZeldaFourSwords wakes]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures up]] [[VideoGame/TheLegendOfZeldaMinishCap to]] [[VideoGame/TheLegendOfZeldaTwilightPrincess start]] [[VideoGame/TheLegendOfZeldaPhantomHourglass the]] [[VideoGame/TheLegendOfZeldaSpiritTracks game]].

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* While this is more like [[VideoGame/TheLegendOfZeldaALinkToThePast continuing]] [[VideoGame/TheLegendOfZeldaLinksAwakening the]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime tradition]], [[VideoGame/TheLegendOfZeldaMajorasMask Link]] [[VideoGame/TheLegendOfZeldaOracleGames once]] [[VideoGame/TheLegendOfZeldaTheWindWaker again]] [[VideoGame/TheLegendOfZeldaFourSwords wakes]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures up]] [[VideoGame/TheLegendOfZeldaMinishCap [[VideoGame/TheLegendOfZeldaTheMinishCap to]] [[VideoGame/TheLegendOfZeldaTwilightPrincess start]] [[VideoGame/TheLegendOfZeldaPhantomHourglass the]] [[VideoGame/TheLegendOfZeldaSpiritTracks game]].
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* The E3 2010 debut [[http://www.youtube.com/watch?v=2dYgrMz_XBI trailer]] opens with a montage of images from previous 3D Zelda games: [[VideoGame/TheLegendOfZeldaOcarinaOfTime the Hero of Time riding Epona]], [[TheLegendOfZeldaMajorasMask Majora's Mask]], [[VideoGame/TheLegendOfZeldaTheWindWaker the Hero of Winds sailing in The King of Red Lions]], and [[VideoGame/TheLegendOfZeldaTwilightPrincess the Hero of Light running in wolf form]].

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* The E3 2010 debut [[http://www.youtube.com/watch?v=2dYgrMz_XBI trailer]] opens with a montage of images from previous 3D Zelda games: [[VideoGame/TheLegendOfZeldaOcarinaOfTime the Hero of Time riding Epona]], [[TheLegendOfZeldaMajorasMask ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]], Mask]]'', [[VideoGame/TheLegendOfZeldaTheWindWaker the Hero of Winds sailing in The King of Red Lions]], and [[VideoGame/TheLegendOfZeldaTwilightPrincess the Hero of Light running in wolf form]].



** A more subtle one is that in MajorasMask, the player could give the hand a few different pieces of paper, one of which is a letter between two lovers. [[spoiler:Here, the ''only'' piece of paper you can give the hand is a love letter.]]

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** A more subtle one is that in MajorasMask, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', the player could give the hand a few different pieces of paper, one of which is a letter between two lovers. [[spoiler:Here, the ''only'' piece of paper you can give the hand is a love letter.]]



* Link is starting to develop a history of getting violently shaken by another character. First the Happy Mask Salesman in MajorasMask, later Linebeck in PhantomHourglass, and this time around it's Groose.

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* Link is starting to develop a history of getting violently shaken by another character. First the Happy Mask Salesman in MajorasMask, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', later Linebeck in PhantomHourglass, ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', and this time around it's Groose.



* Ghirahim's cloak has a similar design to [[MajorasMask the Gilded Sword]]. This is either this or a major coincidence, [[spoiler:considering that Ghirahim is a sword.]]

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* Ghirahim's cloak has a similar design to [[MajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask the Gilded Sword]]. This is either this or a major coincidence, [[spoiler:considering that Ghirahim is a sword.]]
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** The Silent Realms themselves are quite similiar in concept to the central temples of ''Phantom Hourglass'' and ''Spirit Tracks'', with invincible guardians who can kill Link in one hit and sentries who will alert those guardians if they see Link.
* The entrances to a good number of the dungeons dip downward in a manner reminiscent of the dungeon entrances from [[VideoGame/TheLegendOfZeldaI the first game]]. The Ancient Cistern's entrance even looks like a mouth, or to be more specific, a fish's mouth. Angler Cavern and the Catfish's Maw from LinksAwakening immediately spring to mind.

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** The Silent Realms themselves are quite similiar similar in concept to the central temples of ''Phantom Hourglass'' and ''Spirit Tracks'', with invincible guardians who can kill Link in one hit and sentries who will alert those guardians if they see Link.
* The entrances to a good number of the dungeons dip downward in a manner reminiscent of the dungeon entrances from [[VideoGame/TheLegendOfZeldaI the first game]]. The Ancient Cistern's entrance even looks like a mouth, or to be more specific, a fish's mouth. Angler Cavern and the Catfish's Maw from LinksAwakening ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' immediately spring to mind.



* You get an item from a high place in a building by running into the wall and knocking it down, like you get the book from the library in [[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]] or LinksAwakening. The building's owner is not happy about this.

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* You get an item from a high place in a building by running into the wall and knocking it down, like you get the book from the library in [[VideoGame/TheLegendOfZeldaALinkToThePast ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]] Past]]'' or LinksAwakening.''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''. The building's owner is not happy about this.



* [[VideoGame/TheLegendOfZelda Continuing]] [[VideoGame/TheAdventureOfLink the]] ''[[VideoGame/TheLegendOfZeldaALinkToThePast Legend]] [[VideoGame/TheLegendOfZeldaLinksAwakening of]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime Zelda]]'' [[VideoGame/TheLegendOfZeldaMajorasMask tradition]] [[VideoGame/TheLegendOfZeldaOracleGames of]] [[VideoGame/TheLegendOfZeldaTheWindWaker certain]] [[VideoGame/TheLegendOfZeldaFourSwords rock]] [[VideoGame/TheLegendOfZeldaTwilightPrincess formations]], Spectacle Rock makes an appearance for the first time since ''Twilight Princess''. However, unlike every other game it's been in, it is not seen in a playable area of the game, but only as part of the Eldin Province art on the map screen, where it sits between the Eldin Volcano and Volcano Summit statue points.

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* [[VideoGame/TheLegendOfZelda [[VideoGame/TheLegendOfZeldaI Continuing]] [[VideoGame/TheAdventureOfLink [[VideoGame/ZeldaIITheAdventureOfLink the]] ''[[VideoGame/TheLegendOfZeldaALinkToThePast Legend]] [[VideoGame/TheLegendOfZeldaLinksAwakening of]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime Zelda]]'' [[VideoGame/TheLegendOfZeldaMajorasMask tradition]] [[VideoGame/TheLegendOfZeldaOracleGames of]] [[VideoGame/TheLegendOfZeldaTheWindWaker certain]] [[VideoGame/TheLegendOfZeldaFourSwords rock]] [[VideoGame/TheLegendOfZeldaTwilightPrincess formations]], Spectacle Rock makes an appearance for the first time since ''Twilight Princess''. However, unlike every other game it's been in, it is not seen in a playable area of the game, but only as part of the Eldin Province art on the map screen, where it sits between the Eldin Volcano and Volcano Summit statue points.
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* Once again, [[spoiler:[[VideoGame/ZeldaIITheAdventureOfLink Zelda goes into a deep sleep]], and is [[VideoGame/TheLegendOfZeldaOcarinaOfTime locked into]] [[VideoGame/TheLegendOfZeldaLinkToThePast a crystal]].]]

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* Once again, [[spoiler:[[VideoGame/ZeldaIITheAdventureOfLink Zelda goes into a deep sleep]], and is [[VideoGame/TheLegendOfZeldaOcarinaOfTime locked into]] [[VideoGame/TheLegendOfZeldaLinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast a crystal]].]]
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* [[spoiler:When you collect the final Triforce, the Silent Realm takes on a golden hue before you leave... in ALinkToThePast, where was the Triforce said to have been kept in the backstory? The Golden Land!]]

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* [[spoiler:When you collect the final Triforce, the Silent Realm takes on a golden hue before you leave... in ALinkToThePast, ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', where was the Triforce said to have been kept in the backstory? The Golden Land!]]



* You get an item from a high place in a building by running into the wall and knocking it down, like you get the book from the library in [[TheLegendOfZeldaALinkToThePast A Link to the Past]] or LinksAwakening. The building's owner is not happy about this.
* You can [[TheLegendOfZeldaALinkToThePast use the bug-catching net against one of the game's major bosses.]]

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* You get an item from a high place in a building by running into the wall and knocking it down, like you get the book from the library in [[TheLegendOfZeldaALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]] or LinksAwakening. The building's owner is not happy about this.
* You can [[TheLegendOfZeldaALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast use the bug-catching net against one of the game's major bosses.]]



* At the end of the game, Fi, [[spoiler:who has become the Master Sword, has her consciousness fade into the blade, and enter a deep, eternal sleep. In other words, [[ALinkToThePast the Master Sword sleeps again, forever]]]]. The line itself is never said, so it is more of a stealth gag, if it was intended at all.

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* At the end of the game, Fi, [[spoiler:who has become the Master Sword, has her consciousness fade into the blade, and enter a deep, eternal sleep. In other words, [[ALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast the Master Sword sleeps again, forever]]]]. The line itself is never said, so it is more of a stealth gag, if it was intended at all.
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The Triforce room in Oo T was only seen in a pre-release screenshot, and not actually in the final game\'s code.


* [[spoiler:Levias is a Wind Fish.]] Hope he [[LinksAwakening doesn't dream]]....
* You can use bird statues all around the place to save, quit, and teleport, just like ''[[TheLegendOfZeldaMajorasMask Majora's Mask]]''.

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* [[spoiler:Levias is a Wind Fish.]] Hope he [[LinksAwakening [[VideoGame/TheLegendOfZeldaLinksAwakening doesn't dream]]....
* You can use bird statues all around the place to save, quit, and teleport, just like ''[[TheLegendOfZeldaMajorasMask ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''.



** [[TheLegendOfZeldaMinishCap He has the ability to teleport to a different realm and use it to his advantage.]]
** Uses [[spoiler:his own spells to initiate destruction on the world, while still appearing in an ironically happy place,]] the same as [[TheLegendOfZeldaMajorasMask The Moon and Majora]], respectively.

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** [[TheLegendOfZeldaMinishCap [[VideoGame/TheLegendOfZeldaMinishCap He has the ability to teleport to a different realm and use it to his advantage.]]
** Uses [[spoiler:his own spells to initiate destruction on the world, while still appearing in an ironically happy place,]] the same as [[TheLegendOfZeldaMajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask The Moon and Majora]], respectively.



** His other, less powerful form is resurrected as a giant, mindless, rampaging beast. In the Oracle games, Koume and Kotake were only able to resurrect Ganon as a mindless, rampaging beast.

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** His other, less powerful form is resurrected as a giant, mindless, rampaging beast. In the Oracle ''Oracle'' games, Koume and Kotake were only able to resurrect Ganon as a mindless, rampaging beast.



* Once again, [[spoiler:[[VideoGame/ZeldaIITheAdventureOfLink Zelda goes into a deep sleep]], and is [[VideoGame/TheLegendOfZeldaOcarinaOfTime locked into]] [[LinkToThePast a crystal]].]]

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* Once again, [[spoiler:[[VideoGame/ZeldaIITheAdventureOfLink Zelda goes into a deep sleep]], and is [[VideoGame/TheLegendOfZeldaOcarinaOfTime locked into]] [[LinkToThePast [[VideoGame/TheLegendOfZeldaLinkToThePast a crystal]].]]



* The Gust Bellows is similar to the Gust Jar from TheMinishCap, as are the Mogma Mitts to the Mole Mitts.

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* The Gust Bellows is similar to the Gust Jar from TheMinishCap, ''The Minish Cap'', as are the Mogma Mitts to the Mole Mitts.



** The horns that some of the Bokoblins in the Horde blow play a hilariously mangled version of [[ALinkToThePast the Flute Boy's song.]]

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** The horns that some of the Bokoblins in the Horde blow play a hilariously mangled version of [[ALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast the Flute Boy's song.]]



* The way Fi leads you to the Goddess Sword for the first time is very reminiscent of following the ghost of Darmani in MajorasMask.

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* The way Fi leads you to the Goddess Sword for the first time is very reminiscent of following the ghost of Darmani in MajorasMask.''Majora's Mask''.



* The people who hang out at the Lumpy Pumpkin somewhat resemble the group that hangs out in Telma's Bar in [[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]].
* The recurring symbols in each of the three sections of Hyrule are the icons used to represent songs in the [[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages]].

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* The people who hang out at the Lumpy Pumpkin somewhat resemble the group that hangs out in Telma's Bar in [[VideoGame/TheLegendOfZeldaTwilightPrincess ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]].
Princess]]''.
* The recurring symbols in each of the three sections of Hyrule are the icons used to represent songs in the [[VideoGame/TheLegendOfZeldaOracleGames ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages]].Ages]]''.



* The fighting system in the game, while more directly inspired by ''WiiSportsResort'''s swordplay modes, is also similar to how you fight many enemies in ''ZeldaIITheAdventureOfLink'', as you have to attack from the right position to get past the enemy's defenses.

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* The fighting system in the game, while more directly inspired by ''WiiSportsResort'''s ''VideoGame/WiiSportsResort'''s swordplay modes, is also similar to how you fight many enemies in ''ZeldaIITheAdventureOfLink'', ''VideoGame/ZeldaIITheAdventureOfLink'', as you have to attack from the right position to get past the enemy's defenses.



* Planting a bomb next to a Shiekah Stone will cause it to blast off into the sky, similar to ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'s'' and ''MajorasMask's'' Gossip Stones.

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* Planting a bomb next to a Shiekah Stone will cause it to blast off into the sky, similar to ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'s'' and ''MajorasMask's'' ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask's]]'' Gossip Stones.



** [[spoiler:The place where you actually get the Triforce? [[VideoGame/TheLegendOfZeldaOcarinaOfTime It's in a blue-colored room in a chest]] ''[[DummiedOut in an alternate dimension.]]'' [[UrbanLegendOfZelda Yup. They apparently haven't forgotten about that one.]]]]

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** [[spoiler:The place where you actually get the Triforce? [[VideoGame/TheLegendOfZeldaOcarinaOfTime It's in a blue-colored room in a chest]] ''[[DummiedOut ''[[WhatCouldHaveBeen in an alternate dimension.]]'' [[UrbanLegendOfZelda Yup. They apparently haven't forgotten about that one.]]]]
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** [[VideoGame/TheLegendOfZeldaTwilightPrincess A chronologically later game]] showed that there are, in fact, [[spoiler:''two'' Temples of Time]]. The main one is in Lanaryu Desert, which looks to be in the same location as Arbiter's Grounds. [[spoiler:The second one is in the Sealed Grounds, which is in the same place as the Lost Woods. The past version of Twilight Princess' Temple of Time at the top floor is eerily similar to where you get the Master Sword in this game. Piecing this all together, the island where you get the Master Sword was bound to drop at some point.]]

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** [[VideoGame/TheLegendOfZeldaTwilightPrincess A chronologically later game]] showed that there are, in fact, [[spoiler:''two'' Temples of Time]]. The main first one is in Lanaryu Desert, which looks to be in the same location as Arbiter's Grounds. [[spoiler:The second one is in the Sealed Grounds, which is in the same place as the Lost Woods. The past version of Twilight Princess' Temple of Time at the top floor is eerily similar to where you get the Master Sword in this game. Piecing this all together, the island where you get the Master Sword was bound to drop at some point.]]
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capitalisation


** [[spoiler: the theme that plays when the imprisoned is sealed is Zelda's Lullaby reversed, but in minor key]]

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** [[spoiler: the The theme that plays when the imprisoned The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor key]]
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**[[spoiler: the theme that plays when the imprisoned is sealed is Zelda's Lullaby reversed, but in minor key]]
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** The Silent Realms themselves are quite similiar in concept to the central temples of ''Phantom Hourglass'' and ''Spirit Tracks'', with invincible guardians and sentries who will alert those guardians if they see Link and who can kill Link in one hit.

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** The Silent Realms themselves are quite similiar in concept to the central temples of ''Phantom Hourglass'' and ''Spirit Tracks'', with invincible guardians who can kill Link in one hit and sentries who will alert those guardians if they see Link and who can kill Link in one hit.Link.



* The player can pilot a boat for the [[VideoGame/TheLegendOfZeldaTheWindWaker third]] [[PhantomHourglass time]] in the series, and it even comes equipped with a cannon. It's piloted in a more direct manner than the previous ones, however.

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* The player can pilot a boat for the [[VideoGame/TheLegendOfZeldaTheWindWaker third]] [[PhantomHourglass [[VideoGame/TheLegendOfZeldaPhantomHourglass time]] in the series, and it even comes equipped with a cannon. It's piloted in a more direct manner than the previous ones, however.



* The pit of bones in the Ancient Cistern have a striking resemblance to similar rooms in the Shadow Temple in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime OOT]].''

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* The pit of bones in the Ancient Cistern have a striking resemblance to similar rooms in the Shadow Temple in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime OOT]].OoT]].''



** A more subtle one is that in MajorasMask the player could give the hand a few different pieces of paper, one of which is a letter between two lovers. [[spoiler:Here, the ''only'' piece of paper you can give the hand is a love letter.]]
* The [[spoiler: animation of the Triforce assembling itself is oddly similar to a another Triforce animation in the intro of ''VideoGame/TheLegendOfZeldaALinkToThePast.'']]

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** A more subtle one is that in MajorasMask MajorasMask, the player could give the hand a few different pieces of paper, one of which is a letter between two lovers. [[spoiler:Here, the ''only'' piece of paper you can give the hand is a love letter.]]
* The [[spoiler: animation [[spoiler:animation of the Triforce assembling itself is oddly similar to a another Triforce animation in the intro of ''VideoGame/TheLegendOfZeldaALinkToThePast.'']]



* Impa appears [[spoiler:as both the young guardian, ala ''Ocarina'', and an old, blue-cloaked advisor like in ''Zelda II''.]]

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* Impa appears [[spoiler:as both the young guardian, ala a la ''Ocarina'', and an old, blue-cloaked advisor like in ''Zelda II''.]]



** Link's Leitmotif, [[spoiler:the Song of the Hero, is a rearrangement of [[VideoGame/TheLegendOfZeldaI the music that started it all.]] The closing credits also contains a less modified version.]]

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** Link's Leitmotif, {{Leitmotif}}, [[spoiler:the Song of the Hero, is a rearrangement of [[VideoGame/TheLegendOfZeldaI the music that started it all.]] The closing credits also contains a less modified version.]]
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* [[spoiler: Levias is a Wind Fish.]] Hope he [[LinksAwakening doesn't dream]]....
* You can use bird statues all around the place to save, quit and teleport, just like ''[[TheLegendOfZeldaMajorasMask Majora's Mask]]''.
* [[spoiler: Demise]], as pointed out on the main page, references quite a few of the other Zelda bosses:
** [[VideoGame/TheLegendOfZeldaTheWindWaker He has a star shaped scar on his forehead]].

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* [[spoiler: Levias [[spoiler:Levias is a Wind Fish.]] Hope he [[LinksAwakening doesn't dream]]....
* You can use bird statues all around the place to save, quit quit, and teleport, just like ''[[TheLegendOfZeldaMajorasMask Majora's Mask]]''.
* [[spoiler: Demise]], [[spoiler:Demise]], as pointed out on the main page, references quite a few of the other Zelda bosses:
** [[VideoGame/TheLegendOfZeldaTheWindWaker He has a star shaped star-shaped scar on his forehead]].



** Uses [[spoiler: his own spells to initiate destruction on the world, while still appearing in an ironically happy place,]] the same as [[TheLegendOfZeldaMajorasMask The Moon and Majora]], respectively.

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** Uses [[spoiler: his [[spoiler:his own spells to initiate destruction on the world, while still appearing in an ironically happy place,]] the same as [[TheLegendOfZeldaMajorasMask The Moon and Majora]], respectively.



** His other, less powerful form is ressurrected as a giant, mindless, rampaging beast. In the Oracle games, Koume and Kotake were only able to ressurrect Ganon as mindless, rampaging beast.

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** His other, less powerful form is ressurrected resurrected as a giant, mindless, rampaging beast. In the Oracle games, Koume and Kotake were only able to ressurrect resurrect Ganon as a mindless, rampaging beast.



* Zelda's father makes an appearance, named Gaepora, referencing [[VideoGame/TheLegendOfZeldaOcarinaOfTime Kaepora Gaebora.]] His laugh even sounds like an owl hoot! Helps that he also bears a resemblance to Rauru, who was [[WordOfGod confirmed shortly after the game released]] to actually be the human form of [[TheOwlKnowingOne Kaepora Gaebora.]]

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* Zelda's father makes an appearance, named Gaepora, referencing [[VideoGame/TheLegendOfZeldaOcarinaOfTime Kaepora Gaebora.]] His laugh even sounds like an owl hoot! Helps It helps that he also bears a resemblance to Rauru, who was [[WordOfGod confirmed shortly after the game was released]] to actually be the human form of [[TheOwlKnowingOne Kaepora Gaebora.]]



** [[VideoGame/TheLegendOfZeldaTwilightPrincess A chronologically later game]] showed that there are, in fact, [[spoiler:''two'' Temples of Time]]. The main one is in Lanaryu Desert, which looks to be in the same location as Arbiter's Grounds. [[spoiler:The second one is in Sealed Grounds, which is in the same place as the Lost Woods. The past version of Twilight Princess' Temple of Time at the top floor is eerily similar to where you get the Master Sword in this game. Piecing this all together, the island where you get the Master Sword was bound to drop at some point.]]
*** ''[[AllThereInTheManual Hyrule Historia]]'' even confirms that [[spoiler: the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princess'' was built over the ruins of the Sealed Temple.]]

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** [[VideoGame/TheLegendOfZeldaTwilightPrincess A chronologically later game]] showed that there are, in fact, [[spoiler:''two'' Temples of Time]]. The main one is in Lanaryu Desert, which looks to be in the same location as Arbiter's Grounds. [[spoiler:The second one is in the Sealed Grounds, which is in the same place as the Lost Woods. The past version of Twilight Princess' Temple of Time at the top floor is eerily similar to where you get the Master Sword in this game. Piecing this all together, the island where you get the Master Sword was bound to drop at some point.]]
*** ''[[AllThereInTheManual Hyrule Historia]]'' even confirms that [[spoiler: the [[spoiler:the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princess'' was built over the ruins of the Sealed Temple.]]



* Once again, [[spoiler: [[ZeldaIITheAdventureOfLink Zelda goes into a deep sleep]], and is [[VideoGame/TheLegendOfZeldaOcarinaOfTime locked into]] [[LinkToThePast a crystal]].]]

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* Once again, [[spoiler: [[ZeldaIITheAdventureOfLink [[spoiler:[[VideoGame/ZeldaIITheAdventureOfLink Zelda goes into a deep sleep]], and is [[VideoGame/TheLegendOfZeldaOcarinaOfTime locked into]] [[LinkToThePast a crystal]].]]



* The bottom of the boss room in the Lanayru Mining Facility has a turn table and trains in a manner similar to the Tower of Spirits in SpiritTracks.

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* The bottom of the boss room in the Lanayru Mining Facility has a turn table and trains in a manner similar to the Tower of Spirits in SpiritTracks.''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''.



* The Symbols of the six sages can be found on the arch leading up to the Goddess Statue [[spoiler: and the Sealed Grounds]].

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* The Symbols symbols of the six sages can be found on the arch leading up to the Goddess Statue [[spoiler: and [[spoiler:and the Sealed Grounds]].



* And, one to [[VideoGame/TheLegendOfZeldaI the very first game:]] "It's a secret to everybody" is uttered by a Kikwi hermit. It's also said by a Parella.

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* And, one to [[VideoGame/TheLegendOfZeldaI the very first game:]] game]]: "It's a secret to everybody" is uttered by a Kikwi hermit. It's also said by a Parella.



** A more subtle one is that in MajorasMask the player could give the hand a few different pieces of paper, one of which is a letter between two lovers. [[spoiler: Here the ''only'' piece of paper you can give the hand is a love letter.]]
* The [[spoiler: animation of the Triforce assembling itself is oddly similar to a another Triforce animation in the intro of ''ALinkToThePast.'']]
* The boss of [[spoiler: Ancient Cistern]] ''requires'' you to pick up his sword and slash him, a call back to using monster's weapons in ''The Wind Waker''.
* The [[spoiler: Master Sword before it is blessed by Zelda looks very similar to the unempowered Master Sword from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', with the wings folded in.]]
* The Skyward Strike can be executed in a variety of ways that evoke other uses of the SwordBeam, as well as other attacks in the series. Stabbing will create a straight projectile [[VideoGame/TheLegendOfZeldaI in a similar fashion to the first game,]] Slashing [[MajorasMask will make a crescent]] [[ALinkToThePast -shaped spiraling projectile,]] and Spin-attacking will have a similar effect to [[VideoGame/TheLegendOfZeldaTwilightPrincess The Great Spin.]]

to:

** A more subtle one is that in MajorasMask the player could give the hand a few different pieces of paper, one of which is a letter between two lovers. [[spoiler: Here [[spoiler:Here, the ''only'' piece of paper you can give the hand is a love letter.]]
* The [[spoiler: animation of the Triforce assembling itself is oddly similar to a another Triforce animation in the intro of ''ALinkToThePast.''VideoGame/TheLegendOfZeldaALinkToThePast.'']]
* The boss of [[spoiler: [[spoiler:the Ancient Cistern]] ''requires'' you to pick up his sword and slash him, a call back CallBack to using monster's monsters' weapons in ''The Wind Waker''.
* The [[spoiler: Master [[spoiler:Master Sword before it is blessed by Zelda looks very similar to the unempowered Master Sword from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', with the wings folded in.]]
* The Skyward Strike can be executed in a variety of ways that evoke other uses of the SwordBeam, as well as other attacks in the series. Stabbing will create a straight projectile [[VideoGame/TheLegendOfZeldaI in a similar fashion to the first game,]] Slashing [[MajorasMask slashing will make [[VideoGame/TheLegendOfZeldaMajorasMask a crescent]] [[ALinkToThePast -shaped crescent-shaped]] [[VideoGame/TheLegendOfZeldaALinkToThePast spiraling projectile,]] and Spin-attacking spin-attacking will have a similar effect to [[VideoGame/TheLegendOfZeldaTwilightPrincess The the Great Spin.]]



* When Link defeats the Imprisoned, the effect used is the same as when a Twilit enemy is killed in Twilight Princess, followed immediately by the animation that plays when the remains of a boss would be pulled together to form a fused shadow/mirror shard.

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* When Link defeats the Imprisoned, the effect used is the same as when a Twilit enemy is killed in Twilight Princess, ''Twilight Princess'', followed immediately by the animation that plays when the remains of a boss would be pulled together to form a fused shadow/mirror shard.



* Link's reaction to touching lava - leaping into the air with the seat of his pants on fire - is the same as Toon Link's. Contrast the more realistic actions when he drowns in water or sand.
* Impa appears [[spoiler: as both the young guardian, ala ''Ocarina'', and an old, blue-cloaked advisor like in ''Zelda II''.]]
* After the third dungeon, [[spoiler: the BigBad nearly gets Zelda, but she escapes thanks to Link and Impa and throws Link the magical instrument of the game, just like in ''Ocarina''.]]

to:

* Link's reaction to touching lava - -- leaping into the air with the seat of his pants on fire - -- is the same as Toon Link's. Contrast the more realistic actions when he drowns in water or sand.
* Impa appears [[spoiler: as [[spoiler:as both the young guardian, ala ''Ocarina'', and an old, blue-cloaked advisor like in ''Zelda II''.]]
* After the third dungeon, [[spoiler: the [[spoiler:the BigBad nearly gets Zelda, but she escapes thanks to Link and Impa and throws Link the magical instrument of the game, just like in ''Ocarina''.]]



*** Similarly, [[spoiler: Nayru's Wisdom is the Serenade of Water's ocarina part in reverse.]]
** Link's Leitmotif, [[spoiler: the Song of the Hero, is a rearrangement of [[VideoGame/TheLegendOfZeldaI the music that started it all.]] The closing credits also contains a less modified version.]]
** The song that plays [[spoiler: before you enter the fourth Silent Realm]] is an arrangement of the Hyrule Field theme from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].''

to:

*** Similarly, [[spoiler: Nayru's [[spoiler:Nayru's Wisdom is the Serenade of Water's ocarina part in reverse.]]
** Link's Leitmotif, [[spoiler: the [[spoiler:the Song of the Hero, is a rearrangement of [[VideoGame/TheLegendOfZeldaI the music that started it all.]] The closing credits also contains a less modified version.]]
** The song that plays [[spoiler: before [[spoiler:before you enter the fourth Silent Realm]] is an arrangement of the Hyrule Field theme from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].''



** The White Sword was also the name of the [[VideoGame/TheLegendOfZeldaFourSwords Four Sword]] before [[MinishCap it was infused with the elements.]]
* At the end of the game, [[spoiler:Zelda asks you what you want to do. In ''Spirit Tracks'' Zelda asks the exact same thing near the end of the game, serving as a branch for the game's multiple endings.]]

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** The White Sword was also the name of the [[VideoGame/TheLegendOfZeldaFourSwords Four Sword]] before [[MinishCap [[VideoGame/TheLegendOfZeldaTheMinishCap it was infused with the elements.]]
* At the end of the game, [[spoiler:Zelda asks you what you want to do. In ''Spirit Tracks'' Tracks'', Zelda asks the exact same thing near the end of the game, serving as a branch for the game's multiple endings.]]



** Two of the bugs- the ''Deku'' Hornet and ''Gerudo'' Dragonfly- reference races that don't show up in this game but have in previous ones.
*** Octoroks with plants growing on them appear in the game. This is an intentional nod to Deku Scrubs, which were functionally prant-based octoroks in ''Ocarina of Time'' and ''Majora's Mask''.

to:

** Two of the bugs- bugs -- the ''Deku'' Hornet and ''Gerudo'' Dragonfly- Dragonfly -- reference races that don't show up in this game but have in previous ones.
*** Octoroks with plants growing on them appear in the game. This is an intentional nod to Deku Scrubs, which were functionally prant-based plant-based octoroks in ''Ocarina of Time'' and ''Majora's Mask''.



* The [[spoiler: Gate of Time bears an uncanny resemblance to the [[VideoGame/TheLegendOfZeldaTwilightPrincess Mirror of Twilight]]]].
* Near the end of the game, [[spoiler:Ghirahim prepares to sacrifice Zelda to Demise]], and the ritual looks a lot like the one used by [[ALinkToThePast Agahnim]] when he sacrifices the Maidens to break the seal on Ganon, complete with levitating victim.

to:

* The [[spoiler: Gate [[spoiler:Gate of Time bears an uncanny resemblance to the [[VideoGame/TheLegendOfZeldaTwilightPrincess Mirror of Twilight]]]].
* Near the end of the game, [[spoiler:Ghirahim prepares to sacrifice Zelda to Demise]], and the ritual looks a lot like the one used by [[ALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast Agahnim]] when he sacrifices the Maidens to break the seal on Ganon, complete with levitating victim.



* Throwing bombs into baskets is a common way to progress during the Lanayru region. The idea was first used in a mini-game in MajorasMask, and throwing a bomb into a basket held by a statue to knock it down was used in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''.

to:

* Throwing bombs into baskets is a common way to progress during the Lanayru region. The idea was first used in a mini-game in MajorasMask, ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', and throwing a bomb into a basket held by a statue to knock it down was used in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''.



* Similar to the above, Groose has a lot in common with [[VideoGame/TheLegendOfZeldaOracleGames Ralph]]; both are rather obnoxious, have [[AnimeHair strangely styled]] red hair, and have intimate feelings for the local harp playing girl [[spoiler: that has a special connection to one of the Goddesses]], and due to this feeling become a rival of sorts to Link, until they loosen up later in the game and come to respect Link.
* [[TheLegendOfZeldaMajorasMask Once again]], Link has to collect tadpoles that double as musical notes and teach him a song.

to:

* Similar to the above, Groose has a lot in common with [[VideoGame/TheLegendOfZeldaOracleGames Ralph]]; both are rather obnoxious, have [[AnimeHair strangely styled]] red hair, and have intimate feelings for the local harp playing girl [[spoiler: that [[spoiler:that has a special connection to one of the Goddesses]], and due to this feeling become a rival of sorts to Link, until they loosen up later in the game and come to respect Link.
* [[TheLegendOfZeldaMajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask Once again]], Link has to collect tadpoles that double as musical notes and teach him a song.



* [[spoiler: When you collect the final Triforce, the Silent Realm takes on a golden hue before you leave...in ALinkToThePast, where was the Triforce said to have been kept in the backstory? The Golden Land!]]

to:

* [[spoiler: When [[spoiler:When you collect the final Triforce, the Silent Realm takes on a golden hue before you leave...leave... in ALinkToThePast, where was the Triforce said to have been kept in the backstory? The Golden Land!]]



* Ghirahim's cloak has a similar design to [[MajorasMask the Gilded Sword]]. This is either this or a major coincidence, [[spoiler: considering that Ghirahim is a sword.]]

to:

* Ghirahim's cloak has a similar design to [[MajorasMask the Gilded Sword]]. This is either this or a major coincidence, [[spoiler: considering [[spoiler:considering that Ghirahim is a sword.]]



** ''Hyrule Historia'' points out that they're the same color as the Ocarina of Time, which it then hints is made from Timeshift Stone.

to:

** ''Hyrule Historia'' points out that they're the same color as the Ocarina of Time, which it then hints is made from Timeshift Stone.Stones.



* Fi's face resembles [[VideoGame/TheLegendOfZeldaTheWindWaker Fairy]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures Queen]]. [[spoiler: So does Ghirahim's, eventually]].

to:

* Fi's face resembles the [[VideoGame/TheLegendOfZeldaTheWindWaker Fairy]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures Queen]]. [[spoiler: So [[spoiler:So does Ghirahim's, eventually]].



* The second seal you draw for [[spoiler: The Imprisoned]] is [[VideoGame/TheLegendOfZeldaPhantomHourglass an hourglass]].

to:

* The second seal you draw for [[spoiler: The [[spoiler:The Imprisoned]] is [[VideoGame/TheLegendOfZeldaPhantomHourglass an hourglass]].



* A minor one, with reference to the race names - aside from the Gorons making their usual appearance, there's also the [[VideoGame/TheLegendofZeldaOcarinaOfTime Kokiri]] - I mean, the Kikwi.

to:

* A minor one, with reference to the race names - -- aside from the Gorons making their usual appearance, there's also the [[VideoGame/TheLegendofZeldaOcarinaOfTime Kokiri]] - -- I mean, the Kikwi.
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None


* At the end of the game, [[spoiler:Zelda asks what do you want to do. This is similar to ''Spirit Tracks'' which had Zelda asking what did you want to do after everything was over near the end of the game as a branch for the game's multiple endings.]]

to:

* At the end of the game, [[spoiler:Zelda asks you what do you want to do. This is similar to In ''Spirit Tracks'' which had Tracks'' Zelda asking what did you want to do after everything was over asks the exact same thing near the end of the game game, serving as a branch for the game's multiple endings.]]

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Edit, don\'t respond. Hypocracy for me!


*** Deku scrubs definitely appear as enemies in this game, though you cannot interact with them.
*** Not actually Deku Scrubs, but Octoroks with plants growing on them. This is an intentional nod to the Scrubs, though.

to:

*** Deku scrubs definitely appear as enemies in this game, though you cannot interact with them.
*** Not actually Deku Scrubs, but
Octoroks with plants growing on them. them appear in the game. This is an intentional nod to the Deku Scrubs, though.which were functionally prant-based octoroks in ''Ocarina of Time'' and ''Majora's Mask''.


Added DiffLines:

** Like ''Oracle of Ages'', said songs are played on a harp.


Added DiffLines:

** ''Hyrule Historia'' points out that they're the same color as the Ocarina of Time, which it then hints is made from Timeshift Stone.


Added DiffLines:

** You get it in the form of a scale, similar to how different scales let you hold your breath longer in ''Ocarina of Time''.
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None


* A minor one, with reference to the race names - aside from the Gorons making their usual appearance, there's also the [[VideoGame/TheLegendofZeldaOcarinaOfTime Kokiri]] - I mean, the Kikwi.

to:

* A minor one, with reference to the race names - aside from the Gorons making their usual appearance, there's also the [[VideoGame/TheLegendofZeldaOcarinaOfTime Kokiri]] - I mean, the Kikwi.Kikwi.
* [[VideoGame/TheLegendOfZelda Continuing]] [[VideoGame/TheAdventureOfLink the]] ''[[VideoGame/TheLegendOfZeldaALinkToThePast Legend]] [[VideoGame/TheLegendOfZeldaLinksAwakening of]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime Zelda]]'' [[VideoGame/TheLegendOfZeldaMajorasMask tradition]] [[VideoGame/TheLegendOfZeldaOracleGames of]] [[VideoGame/TheLegendOfZeldaTheWindWaker certain]] [[VideoGame/TheLegendOfZeldaFourSwords rock]] [[VideoGame/TheLegendOfZeldaTwilightPrincess formations]], Spectacle Rock makes an appearance for the first time since ''Twilight Princess''. However, unlike every other game it's been in, it is not seen in a playable area of the game, but only as part of the Eldin Province art on the map screen, where it sits between the Eldin Volcano and Volcano Summit statue points.
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** [[VideoGame/heLegendOfZeldaALinkBetweenWorlds Two generations is a short forever...]]

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** [[VideoGame/heLegendOfZeldaALinkBetweenWorlds [[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Two generations is a short forever...]]
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Added DiffLines:

** [[VideoGame/heLegendOfZeldaALinkBetweenWorlds Two generations is a short forever...]]
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None


* Starting with one of the oldest traditions in ''The Legend of Zelda'' series, Link is asleep before you gain control of him for the fourteenth game in a row, dating all the way back to ''A Link to the Past''.
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None

Added DiffLines:

* Starting with one of the oldest traditions in ''The Legend of Zelda'' series, Link is asleep before you gain control of him for the fourteenth game in a row, dating all the way back to ''A Link to the Past''.
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None


* There is a woman in Skyloft who forces Link to pay for broken pots, just like in [[Videogame/TheLegendOfZeldaWindWaker Wind Waker]].

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* There is a woman in Skyloft who forces Link to pay for broken pots, just like in [[Videogame/TheLegendOfZeldaWindWaker [[Videogame/TheLegendOfZeldaTheWindWaker Wind Waker]].
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*** Deku scrubs definatly appear as enemies in this game, though you cannot interact with them.

to:

*** Deku scrubs definatly definitely appear as enemies in this game, though you cannot interact with them.
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None


* At the end of the game, Fi, [[spoiler:who has become the Master Sword, has her consciousness fade into the blade, and enter a deep, eternal sleep. In other words, [[ALinkToThePast the Master Sword sleeps again, forever]]]]. The line itself is never said, so it is more of a stealth gag, if it was intended at all.

to:

* At the end of the game, Fi, [[spoiler:who has become the Master Sword, has her consciousness fade into the blade, and enter a deep, eternal sleep. In other words, [[ALinkToThePast the Master Sword sleeps again, forever]]]]. The line itself is never said, so it is more of a stealth gag, if it was intended at all.all.
* A minor one, with reference to the race names - aside from the Gorons making their usual appearance, there's also the [[VideoGame/TheLegendofZeldaOcarinaOfTime Kokiri]] - I mean, the Kikwi.
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None


*** ''[[AllThereInTheManual Hyrule Historia]]'' even confirms that [[spoiler: the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princes'' was built over the ruins of the Sealed Temple.]]

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*** ''[[AllThereInTheManual Hyrule Historia]]'' even confirms that [[spoiler: the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princes'' Princess'' was built over the ruins of the Sealed Temple.]]
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None


* The main melody of the ''Ballad of the Goddess'' is actually [[spoiler:''Zelda's Theme'' played backwards, which is actually somewhat spoilery if you deduce it, as Zelda is a human incarnation of the Goddess.]]

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* The main melody of the ''Ballad of the Goddess'' is actually [[spoiler:''Zelda's Theme'' Lullaby'' played backwards, which is actually somewhat spoilery if you deduce it, as Zelda is a human incarnation of the Goddess.]]
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*** ''[[AllThereInTheManual Hyrule Historia]] even confirms that [[spoiler: the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princes'' was built over the ruins of the Sealed Temple.]]

to:

*** ''[[AllThereInTheManual Hyrule Historia]] Historia]]'' even confirms that [[spoiler: the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princes'' was built over the ruins of the Sealed Temple.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** ''[[AllThereInTheManual Hyrule Historia]] even confirms that [[spoiler: the Temple of Time seen in ''Ocarina of Time'' and ''Twilight Princes'' was built over the ruins of the Sealed Temple.]]

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