Follow TV Tropes

Following

History MythologyGag / TheLegendOfZeldaSkywardSword

Go To

OR

Is there an issue? Send a MessageReason:
None


** [[spoiler: The theme that plays when The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor [[{{Scales}} ke]]y.]]

to:

** [[spoiler: The theme that plays when The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor [[{{Scales}} ke]]y.key]].]]
Is there an issue? Send a MessageReason:
None


** [[spoiler: The theme that plays when The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor key.]]

to:

** [[spoiler: The theme that plays when The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor key.[[{{Scales}} ke]]y.]]
Is there an issue? Send a MessageReason:
None


* The E3 2010 debut [[https://www.youtube.com/watch?v=2dYgrMz_XBI trailer]] opens with a montage of images from previous 3D Zelda games: [[VideoGame/TheLegendOfZeldaOcarinaOfTime the Hero of Time riding Epona]], ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', [[VideoGame/TheLegendOfZeldaTheWindWaker the Hero of Winds sailing in The King of Red Lions]], and [[VideoGame/TheLegendOfZeldaTwilightPrincess the Hero of Light running in wolf form]].

to:

* The E3 2010 debut [[https://www.youtube.com/watch?v=2dYgrMz_XBI trailer]] opens with a montage of images from previous 3D Zelda games: [[VideoGame/TheLegendOfZeldaOcarinaOfTime the Hero of Time riding Epona]], ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', [[VideoGame/TheLegendOfZeldaTheWindWaker the Hero of Winds sailing in The King of Red Lions]], and [[VideoGame/TheLegendOfZeldaTwilightPrincess the Hero of Light Twilight running in wolf form]].
Is there an issue? Send a MessageReason:
None


* Collecting a gold rupee prompts the line "Shh... Don't tell anyone!", a line used in the ''Oracle'' games whenever you found a man in a secret spot that gives you Rupees in an alternative to the above "It's a secret to everybody" nod.

to:

* Collecting a gold rupee prompts the line "Shh... Don't tell anyone!", a line used in the ''Oracle'' games ''Oracle of Seasons'' game whenever you found a man in a secret spot that gives you Rupees in an alternative to the above "It's a secret to everybody" nod.
Is there an issue? Send a MessageReason:
None


** This also extends to the songs that are pertinent to each area: Din's Power is a peppy and upbeat tune that's well-suited for an outgoing dancer like the Oracle of Seasons, while Nayru's Wisdom is solemn and gentle, befitting a singer and harpist like the Oracle of Ages.

to:

** This also extends to the songs that are pertinent to each area: Din's Power is a peppy and upbeat tune that's well-suited for an outgoing dancer like the Oracle of Seasons, while Nayru's Wisdom is solemn and gentle, befitting a singer and harpist like the Oracle of Ages.Ages.
* Collecting a gold rupee prompts the line "Shh... Don't tell anyone!", a line used in the ''Oracle'' games whenever you found a man in a secret spot that gives you Rupees in an alternative to the above "It's a secret to everybody" nod.
Is there an issue? Send a MessageReason:
None


** The song that plays [[spoiler:before you enter the fourth Silent Realm]] is an arrangement of the Hyrule Field theme from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].

to:

** The song that plays [[spoiler:before you enter the fourth Silent Realm]] is an arrangement of the Hyrule Field theme from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].Time]]''.
Is there an issue? Send a MessageReason:
None


** The theme that plays while riding on your Loftwing features a snippet from the overworld theme from ''[[ZeldaIITheAdventureOfLink Zelda II]]''.

to:

** The theme that plays while riding on your Loftwing features a snippet from the overworld theme from ''[[ZeldaIITheAdventureOfLink ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The theme that plays while riding on your Loftwing features a snippet from the overworld theme from ''[[ZeldaIITheAdventureOfLink Zelda II]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Also resembling ''Oracle of Ages'' is the Stone of Trials. A statue is missing a red eye early in both games with foreshadowing by a character that it'll be important later. Said gem [[spoiler:is obtained late in the story to open the way into one of the last dungeons in the game.]] The area in ''Oracle of Ages'' even tests you on Power, Wisdom, and Courage, while Skyward Sword's leads to [[spoiler: the Sky Keep, where those Triforce pieces are hidden.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Many of the character designs are clearly pulled from either the soft cartoon style of ''VideoGame/TheLegendOfZeldaTheWindWaker'' or the caricatured realism of ''VideoGame/TheLegendOfZeldaTwilightPrincess'', mixing character art styles from ''Zelda'''s most distinct aesthetic departures.

Added: 174

Changed: 2

Is there an issue? Send a MessageReason:
None


** The song that plays [[spoiler:before you enter the fourth Silent Realm]] is an arrangement of the Hyrule Field theme from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].''

to:

** The song that plays [[spoiler:before you enter the fourth Silent Realm]] is an arrangement of the Hyrule Field theme from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]].
** The BGM during a few of the cutscenes with Demise contain a few strings from Ganondorf's theme as shown in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of
Time]].''
Is there an issue? Send a MessageReason:
None


* Ghirahim is the latest in a line of characters who hum/sing/play their own background themes, along with [[VideoGame/TheLegendOfZeldaOcarinaOfTime Saria, Impa, Malon, Ganondorf,]] and [[VideoGame/TheLegendOfZeldaTwilightPrincess Midna]].

to:

* Ghirahim is the latest in a line of characters who hum/sing/play their own background themes, along with [[VideoGame/TheLegendOfZeldaOcarinaOfTime Saria, Impa, Malon, Ganondorf,]] and [[VideoGame/TheLegendOfZeldaTwilightPrincess Midna]].Midna]].
* Multi-layered references to the ''Oracle'' games exist within the game's three settings:
** The Eldin Province was once a prosperous realm that was brought to ruin by the chaotic and destructive forces of nature, leaving Link to make changes to the landscape while keeping safe from volcanic activity. The same thing nearly happened in Holodrum and Subrosia while Din was sealed away. Meanwhile, the Lanayru Province was filled with sadness and sorrow due to damage dealt over the passing of ages, with Link having to solve problems by moving between past and present, just like in Labrynna when Nayru's power was used for evil. And then we have Faron Woods, which apart from being dominated by a large tree, doesn't really stand out in comparison to the other two -- just like Farore, the Oracle of Secrets, who resided inside the Maku Tree in both games, and didn't have much purpose beyond acting as a liaison between the two games.
** This also extends to the songs that are pertinent to each area: Din's Power is a peppy and upbeat tune that's well-suited for an outgoing dancer like the Oracle of Seasons, while Nayru's Wisdom is solemn and gentle, befitting a singer and harpist like the Oracle of Ages.
Is there an issue? Send a MessageReason:
None


* A minor one, with reference to the race names -- aside from the Gorons making their usual appearance, there's also the [[VideoGame/TheLegendofZeldaOcarinaOfTime Kokiri]] -- I mean, the Kikwi.

Added: 239

Changed: 178

Is there an issue? Send a MessageReason:
None


* Link is starting to develop a history of getting violently shaken by another character. First the Happy Mask Salesman in ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', later Linebeck in ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', and this time around it's Groose.

to:

* Link is starting to develop a history of getting violently shaken by another character. First the Happy Mask Salesman in ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', later Linebeck in ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', then Alfonzo in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', and this time around it's Groose.



* Groose's theme sounds similar to the Pirates' theme in [[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]].

to:

* Groose's theme sounds similar to the Pirates' theme in [[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]. Like the pirates, he also uses a giant catapult to launch Link into certain areas.



* Fairies can be caught with bottles... or, if you are so inclined, you can [[TheLegendOfZeldaALinkToThePast catch it with your bug net]].
* The Ancient Cistern has an early puzzle involving a "sacred order" which turns out to be Up, Down, Right, Left. This isn't the [[VideoGame/TheLegendOfZeldaPhantomHourglass first time]] a dungeon associated with Farore had that exact order considered extremely important to it.

to:

* Fairies can be caught with bottles... or, if you are so inclined, you can [[TheLegendOfZeldaALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast catch it one with your bug net]].
net.]]
* The Ancient Cistern has an early puzzle involving a "sacred order" which turns out to be Up, Down, Right, Left. This isn't the [[VideoGame/TheLegendOfZeldaPhantomHourglass first time]] a dungeon associated with Farore had that exact order considered extremely important to it.it.
* Ghirahim is the latest in a line of characters who hum/sing/play their own background themes, along with [[VideoGame/TheLegendOfZeldaOcarinaOfTime Saria, Impa, Malon, Ganondorf,]] and [[VideoGame/TheLegendOfZeldaTwilightPrincess Midna]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Similarly, two of the upgrades the Sacred Flames give to the Goddess Sword are a sharper edge (from Farore's Flame) and a sacred white light that demons revile (from Din's Flame). [[spoiler: These were the same things the blessings of the two sages restored to the Master Sword in ''The Wind Waker''.]]
Is there an issue? Send a MessageReason:
I don't know whether the reference still works without this, but the Triforce isn't in a chest in this game. The three pieces are just sitting out in the open.


** [[spoiler:The place where you actually get the Triforce? [[VideoGame/TheLegendOfZeldaOcarinaOfTime It's in a blue-colored room in a chest]] ''[[WhatCouldHaveBeen in an alternate dimension.]]'' [[UrbanLegendOfZelda Yup. They apparently haven't forgotten about that one.]]]]

to:

** [[spoiler:The place where you actually get the Triforce? [[VideoGame/TheLegendOfZeldaOcarinaOfTime It's in a blue-colored room in a chest]] room]] ''[[WhatCouldHaveBeen in an alternate dimension.]]'' [[UrbanLegendOfZelda Yup. They apparently haven't forgotten about that one.]]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And just like in that game, [[spoiler: the line is proven false just a couple games later, when Fi regains consciousness to influence the events of ''Breath of the Wild''.]]
Is there an issue? Send a MessageReason:
None


* And, one to [[VideoGame/TheLegendOfZeldaI the very first game]]: "It's a secret to everybody" is uttered by a Kikwi hermit. It's also said by a Parella.

to:

* And, one to [[VideoGame/TheLegendOfZeldaI the very first game]]: "It's a secret to everybody" everybody"]] is uttered by a Kikwi hermit. It's also said by a Parella.
Is there an issue? Send a MessageReason:
None


* Fairies can be caught with bottles... or, if you are so inclined, you can [[TheLegendOfZeldaALinkToThePast catch it with your bug net]].

to:

* Fairies can be caught with bottles... or, if you are so inclined, you can [[TheLegendOfZeldaALinkToThePast catch it with your bug net]].net]].
* The Ancient Cistern has an early puzzle involving a "sacred order" which turns out to be Up, Down, Right, Left. This isn't the [[VideoGame/TheLegendOfZeldaPhantomHourglass first time]] a dungeon associated with Farore had that exact order considered extremely important to it.
Is there an issue? Send a MessageReason:
None


** [[spoiler: The theme that plays when The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor key]]

to:

** [[spoiler: The theme that plays when The Imprisoned is sealed is Zelda's Lullaby reversed, but in minor key]]key.]]



* [[spoiler:Demise]], as pointed out on the main page, references quite a few of the other Zelda bosses:

to:

* [[spoiler:Demise]], as pointed out on the main page, references quite a few of the other Zelda ''Zelda'' bosses:



** Uses [[spoiler:his own spells to initiate destruction on the world, while still appearing in an ironically happy place,]] the same as [[VideoGame/TheLegendOfZeldaMajorasMask The Moon and Majora]], respectively.

to:

** Uses He uses [[spoiler:his own spells to initiate destruction on the world, while still appearing in an ironically happy place,]] the same as [[VideoGame/TheLegendOfZeldaMajorasMask Majora and The Moon and Majora]], Moon]], respectively.



* The bottom of the boss room in the Lanayru Mining Facility has a turn table and trains in a manner similar to the Tower of Spirits in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''.

to:

* The bottom of the boss room in the Lanayru Mining Facility has a turn table turntable and trains in a manner similar to the Tower of Spirits in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]''.



* The [[spoiler:animation of the Triforce assembling itself is oddly similar to a another Triforce animation in the intro of ''VideoGame/TheLegendOfZeldaALinkToThePast.'']]

to:

* The [[spoiler:animation of the Triforce assembling itself is oddly similar to a another Triforce animation in the intro of ''VideoGame/TheLegendOfZeldaALinkToThePast.'']]''VideoGame/TheLegendOfZeldaALinkToThePast'']].



* Ghirahim's cloak has a similar design to [[VideoGame/TheLegendOfZeldaMajorasMask the Gilded Sword]]. This is either this or a major coincidence, [[spoiler:considering that Ghirahim is a sword.]]

to:

* Ghirahim's cloak has a similar design to [[VideoGame/TheLegendOfZeldaMajorasMask the Gilded Sword]]. This is either this or a major coincidence, [[spoiler:considering that Ghirahim is a sword.]]sword]].



* A river god behind the waterfalls gives Link an item that helps him breathe underwater, in the same way you gain the flippers from the Zora in A Link to the Past.

to:

* A river god behind the waterfalls gives Link an item that helps him breathe underwater, in the same way you gain the flippers from the Zora in A ''A Link to the Past.Past''.



* Fi's face resembles the [[VideoGame/TheLegendOfZeldaTheWindWaker Fairy]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures Queen]]. [[spoiler:So does Ghirahim's, eventually]].
* Cursed Bokoblins are basically this game's iteration of the [=ReDeads=]. They're somewhat goofy-looking, but they still pounce on you in the same manner and both share a hatred of light. [[VideoGame/TheLegendOfZeldaTheWindWaker If you hold up something that's shiny in appearance, they cower away in fear just like how [=ReDeads=] are paralyzed by light from the Mirror Shield.]]

to:

* Fi's face resembles the [[VideoGame/TheLegendOfZeldaTheWindWaker Fairy]] [[VideoGame/TheLegendOfZeldaFourSwordsAdventures Queen]]. [[spoiler:So does Ghirahim's, eventually]].
eventually.]]
* Cursed Bokoblins are basically this game's iteration of the [=ReDeads=]. They're somewhat goofy-looking, but they still pounce on you in the same manner and both share a hatred of light. [[VideoGame/TheLegendOfZeldaTheWindWaker If you hold up something that's shiny in appearance, they cower away in fear fear, just like how [=ReDeads=] are paralyzed by light from the Mirror Shield.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Mogma theme sounds very similar to a song cut from ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Of Seasons.]]''
Is there an issue? Send a MessageReason:
Natter, misses the point. The example is meant to point out a similarity using a quote, not to be literal.


** [[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Two generations is a short forever...]]
Is there an issue? Send a MessageReason:
None


* [[VideoGame/TheLegendOfZeldaI Continuing]] [[VideoGame/ZeldaIITheAdventureOfLink the]] ''[[VideoGame/TheLegendOfZeldaALinkToThePast Legend]] [[VideoGame/TheLegendOfZeldaLinksAwakening of]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime Zelda]]'' [[VideoGame/TheLegendOfZeldaMajorasMask tradition]] [[VideoGame/TheLegendOfZeldaOracleGames of]] [[VideoGame/TheLegendOfZeldaTheWindWaker certain]] [[VideoGame/TheLegendOfZeldaFourSwords rock]] [[VideoGame/TheLegendOfZeldaTwilightPrincess formations]], Spectacle Rock makes an appearance for the first time since ''Twilight Princess''. However, unlike every other game it's been in, it is not seen in a playable area of the game, but only as part of the Eldin Province art on the map screen, where it sits between the Eldin Volcano and Volcano Summit statue points.

to:

* [[VideoGame/TheLegendOfZeldaI Continuing]] [[VideoGame/ZeldaIITheAdventureOfLink the]] ''[[VideoGame/TheLegendOfZeldaALinkToThePast Legend]] [[VideoGame/TheLegendOfZeldaLinksAwakening of]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime Zelda]]'' [[VideoGame/TheLegendOfZeldaMajorasMask tradition]] [[VideoGame/TheLegendOfZeldaOracleGames of]] [[VideoGame/TheLegendOfZeldaTheWindWaker certain]] [[VideoGame/TheLegendOfZeldaFourSwords rock]] [[VideoGame/TheLegendOfZeldaTwilightPrincess formations]], Spectacle Rock makes an appearance for the first time since ''Twilight Princess''. However, unlike every other game it's been in, it is not seen in a playable area of the game, but only as part of the Eldin Province art on the map screen, where it sits between the Eldin Volcano and Volcano Summit statue points.points.
* Fairies can be caught with bottles... or, if you are so inclined, you can [[TheLegendOfZeldaALinkToThePast catch it with your bug net]].

Top