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* TerminalVelocity, World 3 boss. When you destroy the large building, a large turret is deployed in its place. Because of how it aims at you (by facing rather than tracking), it takes effort to dodge into its attacks
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The first half fit, the second half was pointless, subjective whining.


* It is impossible to lose (Aside from intentionally petrifying yourself) to [[spoiler:Yu Yevon]] in ''FinalFantasyX'', since your characters get permanent "Auto-Life" status, reviving them each time they are knocked out. And he comes shortly after the anticlimactic final fight with [[spoiler:Maester Seymour]], who'd been pretty goddamn tough in all his previous appearances, but who's a bit of a doodle by the time you've leveled up enough to explore the final zone.

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* It is impossible to lose (Aside from intentionally petrifying yourself) to [[spoiler:Yu Yevon]] in ''FinalFantasyX'', since your characters get permanent "Auto-Life" status, reviving them each time they are knocked out. And he comes shortly after the anticlimactic final fight with [[spoiler:Maester Seymour]], who'd been pretty goddamn tough in all his previous appearances, but who's a bit of a doodle by the time you've leveled up enough to explore the final zone.
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/mp_8_8180.gif]]
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* A lot of the bosses in ''ValkyrieProfile'' turn into this thanks to the "--Slayer" type equipment that kills anything in its category in one shot, and which you can just find in a normal playthrough, without going very much out of your way, if at all. The first of these you get is Dragon Slayer, then Beast Slayer, and half the game's dungeons culminate in a boss that fits into one of those two categories. Same goes for weapons with "[{{Element|alRockPaperScissors}}]+DEATH" in its description. In the A ending, one of the final three bosses is susceptible to this because of a weakness to fire.
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no reason. just thought it funnier.


The most common version is TheManBehindTheCurtain variety. You have slaughtered the BigBad's {{Mooks}}, infiltrated his EvilTowerOfOminousness, battled through his [[EliteMooks Elite Guard]], and barely survived the fight against his [[TheDragon Dragon]]. All that's left is the weak, unarmed, defenseless mastermind behind it all. A subversion of AuthorityEqualsAsskicking, usually TheDragon was intended to be the real FinalBoss, and this one-shot kill is meant to provide closure to the story. Or maybe it's just PlayedForLaughs that the Dark Lord Bloodentears is a fat slob who can barely lift a sword. Sometimes, there is an actual battle, but it's effectively won on the penultimate hit, requiring the player to finish off a vastly weakened enemy.

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The most common version is TheManBehindTheCurtain variety. You have slaughtered the BigBad's {{Mooks}}, infiltrated his EvilTowerOfOminousness, battled through his [[EliteMooks Elite Guard]], and barely survived the fight against his [[TheDragon Dragon]]. All that's left is the weak, unarmed, defenseless mastermind behind it all. A subversion of AuthorityEqualsAsskicking, usually TheDragon was intended to be the real FinalBoss, and this one-shot kill is meant to provide closure to the story. Or maybe it's just PlayedForLaughs that the Dark Lord Bloodentears Bludentiers is a fat slob who can barely lift a sword. Sometimes, there is an actual battle, but it's effectively won on the penultimate hit, requiring the player to finish off a vastly weakened enemy.
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* The first boss of YoshisStory, Cloud N. Candy, is probably the easiest boss ever. While he CAN (theoretically) hurt you, you can restore your health by damaging him. You literally have to set the controller on the ground and not touch it if you want to lose.

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* The first boss of YoshisStory, [[YoshisStory Yoshi's Story]], Cloud N. Candy, is probably the easiest boss ever. While he CAN (theoretically) hurt you, you can restore your health by damaging him. You literally have to set the controller on the ground and not touch it if you want to lose.
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* The first boss of YoshiStory, Cloud N. Candy, is probably the easiest boss ever. While he CAN (theoretically) hurt you, you can restore your health by damaging him. You literally have to set the controller on the ground and not touch it if you want to lose.

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* The first boss of YoshiStory, YoshisStory, Cloud N. Candy, is probably the easiest boss ever. While he CAN (theoretically) hurt you, you can restore your health by damaging him. You literally have to set the controller on the ground and not touch it if you want to lose.
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* The first boss of YoshiStory, Cloud N. Candy, is probably the easiest boss ever. While he CAN (theoretically) hurt you, you can restore your health by damaging him. You literally have to set the controller on the ground and not touch it if you want to lose.
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** The TrueFinalBoss after that cannot be lost to, even though it deals '''9999 damage''' attacks every round (your health caps at 999) eventually, you just start blocking the attacks, and then on the last round every command is greyed out except the one skill that will finish the fight.
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boo hoo


** ''He does not even fight back.'' He just kneels there and takes it. You've spent the whole game getting terrorized, shot at, and made to constantly run after people that are perpetually two steps ahead of you and impossible to catch. You've promised yourself you ''will'' find Fettel, you ''will'' kill him, and you'll do it ''slowly.'' And then you're cheated out of your CrowningMomentOfAwesome by a freaking interactive cutscene. Oh yeah, and the girl you were trying to save? Lying in a pool of her own blood right behind him. Aaargh.
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Doesn't fit the trope. As he can kill you, and fighting him causes him to keep fighting back.


* In FinalFantasyIV, Cecil's dark/Dark Knight/whatever side. Becoming a paladin is as simple as defending and not fighting back. 3 times.
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* In FinalFantasyIV, Cecil's darkside/Dark Knight/whatever side. Becoming a paladin is as simple as defending and not fighting back.

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* In FinalFantasyIV, Cecil's darkside/Dark dark/Dark Knight/whatever side. Becoming a paladin is as simple as defending and not fighting back. 3 times.
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* In FinalFantasyIV, Cecil's darkside/Dark Knight/whatever side. Becoming a paladin is as simple as defending and not fighting back.
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* MetroidOtherM has [[spoiler: MB]], the cybernetic reincarnation of [[spoiler: Mother Brain]], is incredibly easy to beat built up to be quite threatening. Some players kill her ''by accident''.

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* MetroidOtherM has [[spoiler: MB]], the cybernetic reincarnation of [[spoiler: Mother Brain]], is incredibly easy to beat despite being built up to be quite threatening. Some players kill her ''by accident''.
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* MetroidOtherM has [[spoiler: MB]], the cybernetic reincarnation of [[spoiler: Mother Brain]], is incredibly easy to beat built up to be quite threatening. Some players kill her ''by accident''.
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An AnticlimaxBoss is easier than the plot implies, usually easier than all the other bosses you've fought until this point. A Zero Effort Boss is easier to fight than [[CrateExpectations the crates]] [[RewardingVandalism you destroyed]] for ammo. This is the ultimate intentional expression of an Anticlimax Boss, a boss who is literally not a challenge at all. Best case scenario, you actively have to try in order to lose. At its worst, you are incapable of losing even if you try.

The most common version is TheManBehindTheCurtain variety. You have slaughtered the BigBad's {{Mooks}}, infiltrated his EvilTowerOfOminousness, battled through his [[EliteMooks Elite Guard]] and barely survived the fight against his [[TheDragon Dragon]]. All that's left is the weak, unarmed, defenseless mastermind behind it all. A subversion of AuthorityEqualsAsskicking, usually TheDragon was intended to be the real FinalBoss, and this one-shot kill is meant to provide closure to the story. Or maybe it's just PlayedForLaughs that the Dark Lord Bloodentears is a fat slob who can barely lift a sword. Sometimes, there is an actual battle, but it's effectively won on the penultimate hit, requiring the player to finish off a vastly weakened enemy.

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An AnticlimaxBoss is easier than the plot implies, usually easier than all the other bosses you've fought until this point. A Zero Effort Boss is easier to fight than [[CrateExpectations the crates]] [[RewardingVandalism you destroyed]] for ammo. This is the ultimate intentional expression of an Anticlimax Boss, a boss who is literally not a challenge at all. Best case scenario, you actively have to try in order to lose. At its worst, [[ForegoneVictory you are incapable of losing even if you try.

try.]]

The most common version is TheManBehindTheCurtain variety. You have slaughtered the BigBad's {{Mooks}}, infiltrated his EvilTowerOfOminousness, battled through his [[EliteMooks Elite Guard]] Guard]], and barely survived the fight against his [[TheDragon Dragon]]. All that's left is the weak, unarmed, defenseless mastermind behind it all. A subversion of AuthorityEqualsAsskicking, usually TheDragon was intended to be the real FinalBoss, and this one-shot kill is meant to provide closure to the story. Or maybe it's just PlayedForLaughs that the Dark Lord Bloodentears is a fat slob who can barely lift a sword. Sometimes, there is an actual battle, but it's effectively won on the penultimate hit, requiring the player to finish off a vastly weakened enemy.
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** Before her, Ado from ''{{Kirby}}'s Dreamland 3'' ends the fight in the same way.
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** Also the story telling robots in Saturn Valley. They actually cannot attack.
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* The final boss of BunnyMustDie in Chelsea's storyline. [[spoiler:After a HopelessBossFight against a gigantic Dechronos, Bunny comes to Chelsea's rescue. Not only is she far stronger than she was in her own storyline, she automatically Guard Blocks all of his attacks, negating all damage he deals.]]
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* While not technically a boss, the Apprentice from SuperMarioRPG should count, since you can't run away from him once he challenges you and will probably go down in one or two hits, and the only way you can possibly lose is if you do nothing but defend and try to run away while he whittles away your HP with ScratchDamage. If you do lose, [[EasterEgg he will actually be hired as Snifit 4 and appear in Booster Tower]], though you don't get anything for it.


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** Not to mention that it just stands there and doesn't even try to attack you with CollisionDamage. Though it does notably have more HP than the average Dee.

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* [[spoiler:Augst]] from ''WildArms4'' drinks a potion that makes him super powerful. Unfortunately all he does is become a giant super powerful traffic barrier. The characters have to be really slow for him to get a hit in the first battle. The second battle isn't much better but at least he counters.

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* [[spoiler:Augst]] from ''WildArms4'' drinks a potion injects himself with cells that makes make him super powerful. Unfortunately all he does is become a giant super powerful traffic barrier. The characters have to be really slow for him to get a hit in the first battle. The second battle isn't much better but at least he counters. counters.
** It's worse than that. The traffic barrier's speed stat is -zero-. That is to say, unless you somehow gave him a speed boost, he NEVER MOVES AT ALL. And if he gets any turns, somehow, he skips them.
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* [[spoiler: Augst]] from ''WildArms4'' drinks a potion that makes him super powerful. Unfortunately all he does is become a giant super powerful traffic barrier. The characters have to be really slow for him to get a hit in the first battle. The second battle isn't much better but at least he counters.

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* [[spoiler: Augst]] [[spoiler:Augst]] from ''WildArms4'' drinks a potion that makes him super powerful. Unfortunately all he does is become a giant super powerful traffic barrier. The characters have to be really slow for him to get a hit in the first battle. The second battle isn't much better but at least he counters.



* ''MegaManStarForce 3''. After defeating the final boss, a cutscene follows, showing MegaMan's final form (The one shown on the game box), unlocked. After that, you refight the final boss, who now has an astonishing 8000 HP. This may be daunting, but his attacks can not kill you, even at 1 HP, and the battle doesn't end until you land the final move. (Also dependant on the game's version)

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* ''MegaManStarForce 3''. After defeating the final boss, a cutscene follows, showing MegaMan's Mega Man's final form (The one shown on the game box), unlocked. After that, you refight the final boss, who now has an astonishing 8000 HP. This may be daunting, but his attacks can not kill you, even at 1 HP, and the battle doesn't end until you land the final move. (Also dependant dependent on the game's version)



* The Floor 99 Boss of the Ancient Cave in ''{{Lufia}}2'' is impossible to lose to. He spends 2 rounds healing you, idles for one round, and then kills himself. The trick is to deal 10k HP damage before he kills himself, if you want his key. Of course, few would know that, due to the NintendoHard nature of the Ancient Cave....

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* The Floor 99 Boss of the Ancient Cave in ''{{Lufia}}2'' ''{{Lufia}} 2'' is impossible to lose to. He spends 2 rounds healing you, idles for one round, and then kills himself. The trick is to deal 10k HP damage before he kills himself, if you want his key. Of course, few would know that, due to the NintendoHard nature of the Ancient Cave....
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** Special mention goes to ''Gradius III'', in which the Bacterian emperor mutters some incomprehensible curse, starts vomiting really slow purple energy balls in a gentle curve, and spontaneously explodes fifteen seconds later.

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* It is impossible to lose to [[spoiler:Yu Yevon]] in ''FinalFantasyX'', since your characters get permanent "Auto-Life" status, reviving them each time they are knocked out. And he comes shortly after the anticlimactic final fight with [[spoiler:Maester Seymour]], who'd been pretty goddamn tough in all his previous appearances, but who's a bit of a doodle by the time you've leveled up enough to explore the final zone.
** Actually you can lose by deliberately petrifying your own characters, but you still have to be actively trying to fail.

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* It is impossible to lose (Aside from intentionally petrifying yourself) to [[spoiler:Yu Yevon]] in ''FinalFantasyX'', since your characters get permanent "Auto-Life" status, reviving them each time they are knocked out. And he comes shortly after the anticlimactic final fight with [[spoiler:Maester Seymour]], who'd been pretty goddamn tough in all his previous appearances, but who's a bit of a doodle by the time you've leveled up enough to explore the final zone.
** Actually you can lose by deliberately petrifying your own characters, but you still have to be actively trying to fail.
zone.
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** Actually you can lose by deliberately petrifying your own characters, but you still have to be actively trying to fail.
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* In the last part of the fifth level of {{Splatterhouse}} 2, you must chase a zombified scientist through a lab. Though most of this stage is spent following the scientist and avoiding the potassium bombs and sludge monster potions he throws at you, once you have him cornered at the end of the level any single attack will [[MadeOfPlasticine splatter him across the floor.]]
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Got the games confused.


* More than one PuzzleBoss has had the trick that they're a Zero Effort Boss -- actually trying to fight will at best do nothing, and at worst is the only way to actually lose. The Mirror Prince from the original ''PrinceOfPersia'' is a famous example, as are the dancing skeletons from ''MonsterBash''.

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* More than one PuzzleBoss has had the trick that they're a Zero Effort Boss -- actually trying to fight will at best do nothing, and at worst is the only way to actually lose. The Mirror Prince from the original ''PrinceOfPersia'' is a famous example, as are the dancing skeletons from ''MonsterBash''.''MonsterParty''.
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* One of the bosses in [[{{Kirby}} Kirby Super Star's]] Arena is a [[TheGoomba Waddle Dee]]. Enough said.
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Point to trope page.


* Six words: ''[[http://www.mazapan.se/games/BurnTheRope.php You Have to Burn the Rope]].''

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* Six words: ''[[http://www.mazapan.se/games/BurnTheRope.php You Have to Burn the Rope]].''''YouHaveToBurnTheRope''.
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* More than one PuzzleBoss has had the trick that they're a Zero Effort Boss -- actually trying to fight will at best do nothing, and at worst is the only way to actually lose. The Mirror Prince from the original ''PrinceOfPersia'' is a famous example, as are the dancing skeletons from ''MonsterBash''.

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