History Main / ZeroEffortBoss

19th Jul '17 11:37:23 AM Malady
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->''"There were sequences really near the beginning that kicked my ass until I was wearing my buttocks like a hat while the closest thing to a final boss fight is basically you versus a wheelchair bound cross-eyed hobbit and you’re armed with the BFG 9000."''

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->''"There were sequences really near the beginning that kicked my ass until I was wearing my buttocks like a hat while the closest thing to a final boss fight is basically you versus a wheelchair bound cross-eyed hobbit and you’re you�re armed with the BFG 9000."''



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* A staple of the ''Franchise/AssassinsCreed'' games as the bosses are just regular humans and thusly vulnerable to getting a blade shoved into their neck, no more or less than every other person. There are still some targets that you could call a boss fight, but those are mostly people that know how to block your attacks. Justified in that it is about assassinations and in most encounters you are supposed to get them when they don´t expect it. The straightest example would be in ''VideoGame/AssassinsCreedIII'' where [[spoiler:in the present Daniel Cross suffers a sequence of the bleeding effect meaning that he runs around in a big room like a lunatic and you can just wait on the spot you are standing until he comes around. Vidic is even more extreme, as he is killed in what is essentially a cutscene where you have to press X once.]]

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* A staple of the ''Franchise/AssassinsCreed'' games as the bosses are just regular humans and thusly vulnerable to getting a blade shoved into their neck, no more or less than every other person. There are still some targets that you could call a boss fight, but those are mostly people that know how to block your attacks. Justified in that it is about assassinations and in most encounters you are supposed to get them when they don´t expect it. The straightest example would be in ''VideoGame/AssassinsCreedIII'' where [[spoiler:in the present Daniel Cross suffers a sequence of the bleeding effect meaning that he runs around in a big room like a lunatic and you can just wait on the spot you are standing until he comes around. Vidic is even more extreme, as he is killed in what is essentially a cutscene where you have to press X once.]]



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[[folder: Beat Em Up ]]



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* ''VideoGame/TerminalVelocity'', World 3 boss. When you destroy the large building, a large turret is deployed in its place. The turret faces directly at you, and shoots from the cannons on the side of the turret. As such, it takes more effort to fly into one of the projectiles than to try a head-on attack. You are also more likely to be killed by other mooks.

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* ''VideoGame/TerminalVelocity'', World 3 boss. When you destroy the large building, a large turret is deployed in its place. The turret faces directly at you, and shoots from the cannons on the side of the turret. As such, it takes more effort to fly into one of the projectiles than to try a head-on attack. You are also more likely to be killed by other mooks.

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mooks.

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[[folder: Sports Game ]]



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[[folder: Stealth Based Game ]]



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* [[spoiler: Billy Grey]] from ''VideoGame/GrandTheftAutoIVTheLostAndDamned''. Though the preceding level involves blasting your way into the prison to reach him, once you do, he is unarmed (as he's a prisoner) and you just shoot him down.

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* [[spoiler: Billy [[spoiler:Billy Grey]] from ''VideoGame/GrandTheftAutoIVTheLostAndDamned''. Though the preceding level involves blasting your way into the prison to reach him, once you do, he is unarmed (as he's a prisoner) and you just shoot him down.


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9th Jul '17 5:10:44 PM SplineTicker
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* ''VideoGame/{{Undertale}}'':
** Getting the good ending requires you to do a PacifistRun, which is necessarily also a LowLevelRun, and the enemies are balanced accordingly. Getting the bad ending[[labelnote:spoilers]]"Genocide" or "No Mercy"[[/labelnote]] requires you to do an excessive amount of LevelGrinding entirely because you can, but doesn't rebalance the enemies. Accordingly, nearly every enemy and boss becomes this. Notably, [[spoiler:Undyne]] subverts this, taking a OneHitKill just like everyone else but then summoning HeroicWillpower to go OneWingedAngel in a final attempt to stop you, and [[spoiler:Sans]], a character you usually have to make an effort to antagonize, takes it to ThatOneBoss levels by becoming arguably the toughest boss in the entire game.
** [[spoiler:The TrueFinalBoss is a Zero-Effort Boss, on either route. The "Pacifist" route has your character using their HeroicWillpower to bring themselves back. While your HP can be reduced to 0, you ultimately can't lose. The "Genocide" path turns Asgore, normally a ClimaxBoss, into a PostFinalBoss by your character taking him out in one hit.]]
** [[spoiler:Mettaton NEO]] is worse. Not only does he go down in a single hit like the rest of the enemies and bosses on the Genocide path, he ''doesn't even attack''.
** [[spoiler: Also on the True Pacifist run is the Snowdrake amalgamate, a monster (or rather, melted mass of monsters) so thoroughly gnarled up by the experiments done on them that their attacks are pathetically weak and oftentimes ''don't even make it to your dodge window.'' They're also the easiest of the amalgamates to spare normally, leaving you alone simply after selecting the same ACT command 3 times and being the only enemy in the game that ends the fight on their own instead of you killing them, sparing them or outside factors cutting the fight short.]]
* ''VideoGame/FinalFantasyX'' has [[spoiler:Yu Yevon]], the PostFinalBoss of the game and the biggest single threat in the world... except all he does is heal himself and use percentage-based attacks (he only uses Ultima when low on health), so it's very unlikely he'll cause enough damage to kill you, and even if he did, everyone in the battle has permanent Auto-Life so they spring right back to life as soon as they get knocked out. The only way you could possibly lose is by deliberately casting petrification spells on all your characters. Hell, you can even [[GameBreaker Zombify]] the boss, and watch as he slowly [[ReviveKillsZombie whittles his own health away with healing magic]].
* In ''VideoGame/FinalFantasyVII'', after the epic OneWingedAngel battle against Safer Sephiroth, (with [[SugarWiki/AwesomeMusic kickass music]]) there's one more fight against him in the Lifestream. He is impossible to lose against -- the only attack you can do is the LimitBreak Omnislash, which kills him in one hit, he can't do enough damage to kill you because his attack is percentage-based, and if you do wait for him to attack, you automatically (whether or not you had the materia equipped) counter with a normal attack which also kills him in one hit.

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* ''VideoGame/{{Undertale}}'':
''VideoGame/FinalFantasyII'':
** Getting At the good ending requires you to do a PacifistRun, which is necessarily also a LowLevelRun, and end of the enemies are balanced accordingly. Getting Snow Cavern, the bad ending[[labelnote:spoilers]]"Genocide" or "No Mercy"[[/labelnote]] requires you to do an excessive amount of LevelGrinding entirely because you can, but doesn't rebalance traitorous Count Borghen confronts the enemies. Accordingly, nearly every enemy and boss becomes this. Notably, [[spoiler:Undyne]] subverts this, taking a OneHitKill just like everyone else but then summoning HeroicWillpower to go OneWingedAngel in a final attempt to stop you, and [[spoiler:Sans]], a character you usually party, knowing the Emperor will have him [[YouHaveFailedMe killed for his failure]] to make an effort to antagonize, takes it to ThatOneBoss levels by becoming arguably keep the toughest boss in Rebels from obtaining the entire game.
Goddess's Bell and deciding to [[TakingYouWithMe take the party with him]]. He's far weaker than the Adamantoise guarding the Bell and poses little threat. [[spoiler:[[PlayerPunch He gets the last laugh, though.]]]]
** [[spoiler:The TrueFinalBoss is a Zero-Effort Boss, on either route. The "Pacifist" route has your character using When the party refuses to hand over their HeroicWillpower loot to bring themselves back. While your HP [[spoiler:Leila]], she sics her pirates on them. Each of them can be reduced to 0, you ultimately can't lose. The "Genocide" path turns Asgore, normally a ClimaxBoss, into a PostFinalBoss by your character taking him taken out in one hit.]]
** [[spoiler:Mettaton NEO]] is worse. Not only does he go down in
with a single hit like the rest of the enemies and bosses on the Genocide path, he ''doesn't hit, or even attack''.
** [[spoiler: Also on the True Pacifist run is the Snowdrake amalgamate, a monster (or rather, melted mass of monsters) so thoroughly gnarled up by the experiments done on them that their attacks are pathetically weak and oftentimes ''don't even make it to your dodge window.'' They're also the easiest of the amalgamates to spare normally, leaving you alone simply after selecting the same ACT command 3 times and being the only enemy in the game that ends the fight on their own instead of you killing them, sparing them or outside factors cutting the fight short.]]
* ''VideoGame/FinalFantasyX'' has [[spoiler:Yu Yevon]], the PostFinalBoss of the game and the biggest single threat in the world... except all he does is heal himself and use percentage-based attacks (he only uses Ultima when low on health), so it's very unlikely he'll cause enough damage to kill you, and even if he did, everyone in the battle has permanent Auto-Life so they spring right back to life as soon as they get knocked out. The only way you could possibly lose is by deliberately casting petrification spells on all your characters. Hell, you can even [[GameBreaker Zombify]] the boss, and watch as he slowly [[ReviveKillsZombie whittles his own health away with healing magic]].
* In ''VideoGame/FinalFantasyVII'', after the epic OneWingedAngel battle against Safer Sephiroth, (with [[SugarWiki/AwesomeMusic kickass music]]) there's
one more fight against him in the Lifestream. He is impossible to lose against -- the only attack you can do is the LimitBreak Omnislash, which kills him in one hit, he can't do enough damage to kill you because his attack is percentage-based, and if you do wait for him to attack, you automatically (whether or not you had the materia equipped) counter with a normal attack which also kills him in one hit.two group-casted magic attacks.


Added DiffLines:

* In ''VideoGame/FinalFantasyVII'', after the epic OneWingedAngel battle against Safer Sephiroth, (with [[SugarWiki/AwesomeMusic kickass music]]) there's one more fight against him in the Lifestream. He is impossible to lose against -- the only attack you can do is the LimitBreak Omnislash, which kills him in one hit, he can't do enough damage to kill you because his attack is percentage-based, and if you do wait for him to attack, you automatically (whether or not you had the materia equipped) counter with a normal attack which also kills him in one hit.
* ''VideoGame/FinalFantasyX'' has [[spoiler:Yu Yevon]], the PostFinalBoss of the game and the biggest single threat in the world... except all he does is heal himself and use percentage-based attacks (he only uses Ultima when low on health), so it's very unlikely he'll cause enough damage to kill you, and even if he did, everyone in the battle has permanent Auto-Life so they spring right back to life as soon as they get knocked out. The only way you could possibly lose is by deliberately casting petrification spells on all your characters. Hell, you can even [[GameBreaker Zombify]] the boss, and watch as he slowly [[ReviveKillsZombie whittles his own health away with healing magic]].
19th Jun '17 9:01:15 PM bt8257
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[-[[caption-width-right:350:Earthworm Jim vs. Bob the Goldfish. [[SarcasmMode Close match, huh?]]]]-]

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[-[[caption-width-right:350:Earthworm [[caption-width-right:350:Earthworm Jim vs. Bob the Goldfish. [[SarcasmMode Close match, huh?]]]]-]
huh?]]]]
7th Jun '17 8:18:10 PM BobRiddle
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* Bowser's final form in ''VideoGame/SuperMarioGalaxy2''. His only attack releases a coin that negates any damage you take.
20th May '17 2:19:17 PM Korodzik
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* ''VideoGame/ShadowOfTheWoolBall'': After you defeat the final boss, the BigBad himself only stands there and seethes, and can be dispatched with a single attack.
11th May '17 1:10:17 AM Hanz
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* ''Videogame/MafiaIII'' has [[spoiler:Sal Marcano]], who is simply sitting around waiting for Lincoln once you get to him. After sharing a drink, can kill him or if you wait long enough, he'll shoot himself.
29th Apr '17 10:48:42 AM MissConception
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** Adeline in ''VideoGame/Kirby64TheCrystalShards''. As a miniboss, the monsters she summons through her paintings are actually pretty challenging, and once they're defeated, she'll attack Kirby herself. The fact that she gets a full health bar like her creations might deceive one into thinking she'll actually put up a fight, but simply bumping into her is enough to do her in immediately.

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** Adeline Adeleine in ''VideoGame/Kirby64TheCrystalShards''. As a miniboss, the monsters she summons through her paintings are actually pretty challenging, and once they're defeated, she'll attack Kirby herself. The fact that she gets a full health bar like her creations might deceive one into thinking she'll actually put up a fight, but simply bumping into her is enough to do her in immediately.
22nd Apr '17 1:59:26 AM Ezekiel-Baskerville
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Added DiffLines:

** [[spoiler:The final boss of the Judge ending can easily be turned into this, as not only has he only 2500 HP, which is less than the games FIRST boss, he is also not immune to Palsy (OFF's version of paralysis), which the Judge can use from Level 1.]]
8th Apr '17 9:27:24 AM nombretomado
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* [[ButtMonkey Glass Joe]] from the ''PunchOut'' series. The very first character you fight in most games, he is so easy to beat that a bonus challenge in the Wii version is ''losing'' to him. This is remarkably harder.

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* [[ButtMonkey Glass Joe]] from the ''PunchOut'' ''VideoGame/PunchOut'' series. The very first character you fight in most games, he is so easy to beat that a bonus challenge in the Wii version is ''losing'' to him. This is remarkably harder.
2nd Apr '17 4:57:11 PM AnotherGamer
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** Famed Mimic Gogo. In the sunken tower of Walse, you can find him at the bottom of the tower. How do you defeat him? Stare at him. [[SheatheYourSword Do absolutely nothing]], and you'll win. Now, say, what happens if you attack him? He'll counter with attacks that deal 9,999 points of damage, then, if you get him down to a certain point, he'll cast Meteor three times, killing everyone, unless one is using cheats. It is possible to win by killing him before he gets off the three Meteors, though.

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** Famed Mimic Gogo. In the sunken tower of Walse, you can find him at the bottom of the tower. How do you defeat him? Stare at him. Since he told you to mimic him and he won't act until you do, the right action is to [[SheatheYourSword Do absolutely nothing]], do nothing yourself]], and you'll win. Now, say, what happens if you attack him? He'll counter with attacks that deal 9,999 points of damage, then, if you get him down to a certain point, he'll cast Meteor three times, killing everyone, unless one is using cheats. It is possible to win by killing him before he gets off the three Meteors, though.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ZeroEffortBoss