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sorry for repeated edits, but this is not that trope, in fact i don't even know what trope this is.


* Nagisa Momoe, who is introduced in the ''Anime/PuellaMagiMadokaMagica'' sequel movie ''[[Anime/PuellaMagiMadokaMagicaTheMovieRebellion Rebellion]]'', qualifies despite not even being ''in'' the original 12-episode series. [[spoiler:Well, technically, she ''is'' there, but only as the Witch Charlotte. She spends most of the ''Rebellion'' movie as TeamPet "Bebe", who looks like Charlotte save for the face (presumably to allow a wider range of facial expressions).]]

Removed: 1442

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decided to look some of these up and, hmm... no, these are still abundantly recognizable characters


* King Boo in all appearances. ''VideoGame/LuigisMansion'' had him look plain horrifying, later games made him a normal(ish) goofy-looking Boo with a crown who was just a standard KingMook. ''VideoGame/LuigisMansionDarkMoon'' has King Boo back to his regular scary self, though inexplicably with his ''VideoGame/MarioKartDoubleDash'' voice. It's like Nintendo can't decide on a final design for this guy, though some have theorized that his ''Luigi's Mansion'' design would be considered too creepy for a game like ''Mario Kart'', as ''Luigi's Mansion'' is DarkerAndEdgier than most Mario games.
* ''VideoGame/FiveNightsAtFreddys'':
** Even accounting for them being old and damaged animatronics, the Withered animatronics in ''VideoGame/FiveNightsAtFreddys2'' look rather different from their appearance in [[VideoGame/FiveNightsAtFreddys1 the original game]], with larger eye sockets, Freddy having top teeth, and Chica's head being two pieces. [[spoiler:As it turns out, this is what they looked like ''before'' they were refurbished for the events of the original, which happen years later.]]
** In ''VideoGame/FreddyFazbearsPizzeriaSimulator'', Springtrap has drastically changed his appearance following the ending of ''VideoGame/FiveNightsAtFreddys3''. Most notably, his head now looks somewhat like Golden Freddy (or, as displeased fans may say, WesternAnimation/{{Goofy}}), suggesting he used (a) Golden Freddy's suit to repair himself.
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it's unclear what any of this has to do with a character design change, the entry instead talks about characterization changes


* In ''VideoGame/BaldursGateIII'', [[spoiler:Viconia]] seems out of character, compared to her progression in the second game and the possible epilogues. It has been stated that she must have undergone the evil route, but even then, her choices of life in III conflict with her past (particularly the abusive role and the expectation to do sacrifices for a deity). Granted, the game is set 100 years after, and she might have changed idea, but she looked like someone else altogether. The differences in model design further pointed out the variations...
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* ''TabletopGame/MagicTheGathering'':
** It's common for nonhuman creature types to look different between two of Magic's worlds as the art department explores different aspects of the idea. To give just one example, the lizard-like viashino look [[https://scryfall.com/card/gpt/104/burning-tree-bloodscale wiry and quick]] on Ravnica, while Alara's look more like [[https://scryfall.com/card/ala/162/carrion-thrash humanoid crocodiles]].
** Radha, Heir to Keld's [[https://scryfall.com/card/plc/162/radha-heir-to-keld original design]] was, while muscular, relatively thin. The reprint in Dominaria Remastered [[https://scryfall.com/card/dmr/196/radha-heir-to-keld gives her a somewhat heavier build]] (and a more practical outfit), and her art as [[https://scryfall.com/card/dom/195/grand-warlord-radha Grand Warlord Radha]] is even bulkier.
** Between Mirrodin block and Scars of Mirrodin block, Mirran vedalken received a little bit of a redesign. They [[https://scryfall.com/card/som/52/vedalken-certarch still looked like]] a four-armed take on TheGreys, but the [[https://scryfall.com/card/5dn/40/vedalken-mastermind fluid-filled bubble helmets]] came off and their facial design shifted to look a little more humanlike. Even allowing for that shift, though, the one shown on [[https://scryfall.com/card/som/49/turn-aside Turn Aside]] is so much more humanlike as to look more like vedalken from [[https://scryfall.com/card/rtr/34/crosstown-courier an entirely different plane]] than any of the other ones in the set.
** While most of the characters from ''Franchise/BaldursGate'' made it into "Commander Legends: Battle for Baldur's Gate" relatively faithfully, [[https://scryfall.com/card/clb/77/imoen-mystic-trickster Imoen's card]] gives her black hair, instead of her usual pink.

Changed: 540

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* ''Franchise/BaldursGate'':
** Between ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII'', recurring characters had their portraits changed into a new style. Minsc is the same, a bald ranger with a violet tattoo and a hamster. Edwin is basically the same, a red hooded wizard with a particular beard and jewelry, although slighly less skinny. But Imoen, Viconia (who even changed skin tone from gray to blue), and above all Jaheira totally looked different because being based on new models. Jaheira is particularly striking, as in the first game she looked totally human, while in the sequel looked totally elfish. In subsequent material released after the game, the latter character design for her was kept, becaming essentially official and pursued in any other appearance in other media.
** Imoen is more complicated though. When the expansion pack ''VideoGame/BaldursGateSiegeOfDragonspear'' was released 16 years after the original games, she received a new portrait that is literally a blend of her bg1 and bg2 portraits, in the attempt to show a transition and make the two different pictures reconcile, but ultimately resulting in acknowledging an uncanny faceshifting. Now, imagine a prequel to Avengers where Bruce Banner has a face that is a blend of Ed Norton and Mark Ruffalo...
*** In other media appearances, she is treated irregularly: in the source module ''Minsc and Boo's Journal of Villany'' she appears with a picture that is different from all her previous portraits, but that seems to be based on her bg1 appearance (auburn hair color in primis) with an exaggerated scar coming from bg2. In a themed ''Magic: The Gathering'' card, her face is unrecognizable. But in the incremental game ''Idle Champions of the Forgotten Realms'', she is portrayed faithful, if a bit cartoonish, to her bg2 looks.
** In ''VideoGame/BaldursGateIII'', [[spoiler:Viconia]] even if aged doesn't look at all like the previous incarnation, despite having the [[spoiler:blue skin]] officialized in bg2 for [[spoiler:drow people]]. Her personality too is significantly changed. Compare to [[spoiler:Jaheira]] who is faithful in look and personality to her bg2 appearance.
** The games also changed some tropes for drow and Rashemeni people compared to source material (novels, manuals etc.) that were noticed by many people. The drow originally had brownish to black skin, while the game popularized them having striking noticeable blue skin, ranging from graysh to silver blue and dark blue. Rashemen was a country essentially based on Eastern Europe, but with prominents elements from Tatar, Turkish and Norse culture. The game introduced the idea of an expy of Russia through Minsc, which was later brought again in ''VideoGame/NeverwinterNights2''.

to:

* ''Franchise/BaldursGate'':
** Between ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII'', recurring characters had their portraits changed into a new style. Minsc is the same, a bald ranger with a violet tattoo and a hamster. Edwin is basically the same, a red hooded wizard with a particular beard and jewelry, although slighly less skinny. But Imoen, Viconia (who even changed skin tone from gray to blue), and above all Jaheira totally looked different because being based on new models. Jaheira is particularly striking, as in the first game she looked totally human, while in the sequel looked totally elfish. In subsequent material released after the game, the latter character design for her was kept, becaming essentially official and pursued in any other appearance in other media.
** Imoen is more complicated though. When the expansion pack ''VideoGame/BaldursGateSiegeOfDragonspear'' was released 16 years after the original games, she received a new portrait that is literally a blend of her bg1 and bg2 portraits, in the attempt to show a transition and make the two different pictures reconcile, but ultimately resulting in acknowledging an uncanny faceshifting. Now, imagine a prequel to Avengers where Bruce Banner has a face that is a blend of Ed Norton and Mark Ruffalo...
*** In other media appearances, she is treated irregularly: in the source module ''Minsc and Boo's Journal of Villany'' she appears with a picture that is different from all her previous portraits, but that seems to be based on her bg1 appearance (auburn hair color in primis) with an exaggerated scar coming from bg2. In a themed ''Magic: The Gathering'' card, her face is unrecognizable. But in the incremental game ''Idle Champions of the Forgotten Realms'', she is portrayed faithful, if a bit cartoonish, to her bg2 looks.
**
In ''VideoGame/BaldursGateIII'', [[spoiler:Viconia]] even if aged doesn't look at all like the previous incarnation, despite having the [[spoiler:blue skin]] officialized in bg2 for [[spoiler:drow people]]. Her personality too is significantly changed. Compare to [[spoiler:Jaheira]] who is faithful in look and personality to her bg2 appearance.
** The games also changed some tropes for drow and Rashemeni people
seems out of character, compared to source material (novels, manuals etc.) her progression in the second game and the possible epilogues. It has been stated that were noticed by many people. The drow originally had brownish she must have undergone the evil route, but even then, her choices of life in III conflict with her past (particularly the abusive role and the expectation to black skin, while do sacrifices for a deity). Granted, the game popularized them having striking noticeable blue skin, ranging from graysh to silver blue is set 100 years after, and dark blue. Rashemen was a country essentially based on Eastern Europe, she might have changed idea, but with prominents elements from Tatar, Turkish and Norse culture. she looked like someone else altogether. The game introduced differences in model design further pointed out the idea of an expy of Russia through Minsc, which was later brought again in ''VideoGame/NeverwinterNights2''. variations...

Added: 1956

Changed: 2287

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None


* Between ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII'', recurring characters had their portraits changed into a new style. Minsc is the same, a bald ranger with a violet tattoo and a hamster. Edwin is basically the same, a red hooded wizard with a particular beard and jewelry, although slighly less skinny. But Imoen, Viconia (who even changed skin tone from gray to blue), and above all Jaheira totally looked different because being based on new models. Jaheira is particularly striking, as in the first game she looked totally human, while in the sequel looked totally elfish. In subsequent material released after the game, the latter character design for her was kept, becaming essentially official and pursued in any other appearance in other media.
** Imoen is more complicated though. When the expansion pack ''VideoGame/BaldursGateSiegeOfDragonspear'' was released 16 years after the original games, she received a new portrait that is literally a blend of her bg1 and bg2 portraits, in the attempt to show a transition and make the two different pictures reconcile, but ultimately resulting in acknowledging an uncanny faceshifting (imagine a prequel to Avengers where Bruce Banner has a face that is a blend of Ed Norton and Mark Ruffalo...). In other media appearances, she is treated irregularly: in the source module ''Minsc and Boo's Journal of Villany'' she appears with a picture that is different from all her previous portraits, but that seems to be based on her bg1 appearance (aubur hair color in primis) with an exaggerated scar coming from bg2. In a themed ''Magic: The Gathering'' card, her face is unrecognizable. But in the incremental game ''Idle Champions of the Forgotten Realms'', she is portrayed faithful, if a bit cartoonish, to her bg2 looks.

to:

* ''Franchise/BaldursGate'':
**
Between ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII'', recurring characters had their portraits changed into a new style. Minsc is the same, a bald ranger with a violet tattoo and a hamster. Edwin is basically the same, a red hooded wizard with a particular beard and jewelry, although slighly less skinny. But Imoen, Viconia (who even changed skin tone from gray to blue), and above all Jaheira totally looked different because being based on new models. Jaheira is particularly striking, as in the first game she looked totally human, while in the sequel looked totally elfish. In subsequent material released after the game, the latter character design for her was kept, becaming essentially official and pursued in any other appearance in other media.
** Imoen is more complicated though. When the expansion pack ''VideoGame/BaldursGateSiegeOfDragonspear'' was released 16 years after the original games, she received a new portrait that is literally a blend of her bg1 and bg2 portraits, in the attempt to show a transition and make the two different pictures reconcile, but ultimately resulting in acknowledging an uncanny faceshifting (imagine faceshifting. Now, imagine a prequel to Avengers where Bruce Banner has a face that is a blend of Ed Norton and Mark Ruffalo...). Ruffalo...
***
In other media appearances, she is treated irregularly: in the source module ''Minsc and Boo's Journal of Villany'' she appears with a picture that is different from all her previous portraits, but that seems to be based on her bg1 appearance (aubur (auburn hair color in primis) with an exaggerated scar coming from bg2. In a themed ''Magic: The Gathering'' card, her face is unrecognizable. But in the incremental game ''Idle Champions of the Forgotten Realms'', she is portrayed faithful, if a bit cartoonish, to her bg2 looks.looks.
** In ''VideoGame/BaldursGateIII'', [[spoiler:Viconia]] even if aged doesn't look at all like the previous incarnation, despite having the [[spoiler:blue skin]] officialized in bg2 for [[spoiler:drow people]]. Her personality too is significantly changed. Compare to [[spoiler:Jaheira]] who is faithful in look and personality to her bg2 appearance.
** The games also changed some tropes for drow and Rashemeni people compared to source material (novels, manuals etc.) that were noticed by many people. The drow originally had brownish to black skin, while the game popularized them having striking noticeable blue skin, ranging from graysh to silver blue and dark blue. Rashemen was a country essentially based on Eastern Europe, but with prominents elements from Tatar, Turkish and Norse culture. The game introduced the idea of an expy of Russia through Minsc, which was later brought again in ''VideoGame/NeverwinterNights2''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Between ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII'', recurring characters had their portraits changed into a new style. Minsc is the same, a bald ranger with a violet tattoo and a hamster. Edwin is basically the same, a red hooded wizard with a particular beard and jewelry, although slighly less skinny. But Imoen, Viconia (who even changed skin tone from gray to blue), and above all Jaheira totally looked different because being based on new models. Jaheira is particularly striking, as in the first game she looked totally human, while in the sequel looked totally elfish. In subsequent material released after the game, the latter character design for her was kept, becaming essentially official and pursued in any other appearance in other media.
** Imoen is more complicated though. When the expansion pack ''VideoGame/BaldursGateSiegeOfDragonspear'' was released 16 years after the original games, she received a new portrait that is literally a blend of her bg1 and bg2 portraits, in the attempt to show a transition and make the two different pictures reconcile, but ultimately resulting in acknowledging an uncanny faceshifting (imagine a prequel to Avengers where Bruce Banner has a face that is a blend of Ed Norton and Mark Ruffalo...). In other media appearances, she is treated irregularly: in the source module ''Minsc and Boo's Journal of Villany'' she appears with a picture that is different from all her previous portraits, but that seems to be based on her bg1 appearance (aubur hair color in primis) with an exaggerated scar coming from bg2. In a themed ''Magic: The Gathering'' card, her face is unrecognizable. But in the incremental game ''Idle Champions of the Forgotten Realms'', she is portrayed faithful, if a bit cartoonish, to her bg2 looks.

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