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[[quoteright:350:[[Franchise/{{Castlevania}} http://static.tvtropes.org/pmwiki/pub/images/belmonts_6193.jpg]]]]
[[caption-width-right:350:Simon Belmont: [[VideoGame/CastlevaniaI Badass]], and [[WesternAnimation/CaptainNTheGameMaster wannabe badass]].]]

->''"Kristin Kreuk isn't Asian...is she?"''
-->-- '''''[[http://www.youtube.com/watch?v=C-dmYK2bEK8 15 Reasons We HATE Chun Li with Evil Craig,]]''''' ''commenting on the [[RaceLift race lifting]] done in Film/StreetFighterTheLegendOfChunLi.'' [[note]]For the record: Kristin Kreuk is Canadian, but she ''has'' Chinese ancestry on her mother's side.[[/note]]

Sometimes writers who make adaptations change aspects of plots and characters to the point where they [[NotAsYouKnowThem remove most of the characters' qualities]], or even to the point where you don't recognize them. To many fans, every aspect of a character's personality, ability, etc. should be preserved. Sometimes writers do this for the fans... with a catch.

Usually in newer versions of older media (say an NES game or horror film) a character's design is changed to the point where they can only be recognized by incredibly minor details (or a name being posted on the picture). This is done to modernize characters for a new generation, much like any remake or adaptation. Sometimes this change doesn't sit well with the fans, but in some rare cases people will accept the newer design, saying it is a great change overall. Changes to old designs usually end with people getting used to them until the next change is made where a vicious cycle is restarted until the product comes out and people are settled.

Compare NotAsYouKnowThem where the appearance is the same but the personality isn't, RaceLift and AdaptationDyeJob for those particular changes, AdaptationalAttractiveness, and ProgressivelyPrettier for when their looks improve, TheNthDoctor when the appearance changes suddenly and completely, TheOtherDarrin for an unexplained change of actor, EarlyInstallmentCharacterDesignDifference for characters whose designs looked different early on, and AdaptationalUgliness for when adaptations make them look less attractive. See also TheyChangedItNowItSucks. Can lead to YourCostumeNeedsWork. Also compare with OffModel and DependingOnTheArtist. When it happens to locations, see ChaosArchitecture.

----
!!Examples

[[foldercontrol]]

[[folder:Multiple Media]]
* [[UsefulNotes/TheGloryThatWasRome The Roman Army]] is usually represented as completely made of heavy infantry equipped like [[http://romanmilitary.net/images/guard4.jpg these re-enactors]] (the only variation is when they wear leather variants of the armour), with their officers wearing the [[http://legionsix.org/wp-content/uploads/2014/03/zFt-Mac-05-00d1.jpg muscle armour,]] no matter the period. As the Roman state spanned about a thousand years (twice that if you count the [[UsefulNotes/ByzantineEmpire Eastern Roman Empire]]), the equipment and composition of the Roman Army depended on the period (especially as the soldiers were supposed to pay for their own equipment until the first century BC) and even deployment: Roman soldiers in the colder north always wore warmer local clothes (that included pants) under their armour. The 'classic' Roman soldier is actually a soldier of the Parthian/Persian border between 70 AD and the Tethrarchy, while the muscle cuirass was reserved to the richest officers and had all but disappeared before the appearance of the 'classic' armour. It also ''always'' included other kinds of troops, both from citizens and subjects/allies (Roman citizens were heavy infantry only from the Marian reform in the first century BC, and that was reversed by Caracalla giving Roman citizenship to all subjects in 212 AD).
[[/folder]]

[[folder:Advertisement]]
* Snickers' "You're not you when you're hungry" commercials took advantage of this trope.
[[/folder]]

[[folder:Anime & Manga]]
* The Gundams from ''Anime/MobileSuitGundamWing'' got a redesign for ''Anime/MobileSuitGundamWingEndlessWaltz'', making them overall sleeker and removing a few weapons in order to streamline things (except Heavyarms, which got MoreDakka). To this day, there are STILL [[FanDumb groups of fans]] who insist that the movie versions are vastly inferior to their TV counterparts for those very reasons, despite WordOfGod saying that they're the exact same machines with the exact same performances, and were in fact {{retcon}}ned into replacing the TV versions. This is made more explicit in the 2010 manga ''Glory of the Losers'', which retells the events of the television series but uses the movie-styled versions of the Gundams.
* In the original ''Manga/FistOfTheNorthStar'' manga, Zengyo, the assistant of Ryuken's old rival Koryu, originally resembled an ordinary middle-aged man with no real qualities that made him stand out. When the character was adapted to the anime series, he became an elderly ninja master for some reason.
* Because [[Creator/HirohikoAraki Hirohiko Araki's]] art style is [[ArtEvolution constantly changing]], this is inevitable whenever he redraws one of his earlier characters. For reference, compare [[Manga/JoJosBizarreAdventure Jotaro Kujo]] as he appears in [[http://vignette1.wikia.nocookie.net/jjba/images/4/41/Jotaro_article_crop_stardust_crusaders_color_v10_074.png/revision/latest?cb=20140713164042 Stardust Crusaders]] with his design from [[http://vignette1.wikia.nocookie.net/jjba/images/4/4d/Jotaro_article_crop_stone_ocean_color_v02_032.png/revision/latest?cb=20140501172737 Stone Ocean]]; while the basic elements of his design still remain, the facial build and proportions are so vastly different that he's almost unrecognizable in the latter image.
** In turn, the Art Evolution in the manga affect the character designs in the anime. Unlike the manga, the art style in the anime stays consistent throughout, but only in each given Part. The art style for the anime of a new Part will be different from the last.[[note]]The shift from ''Phantom Blood'' to ''Battle Tendency'' is the exception, as they shared the same art style.[[/note]] For example, here's how Jotaro looks in ''[[http://vignette2.wikia.nocookie.net/jjba/images/1/13/Jotaro_anime.jpg Stardust Crusaders]]'', then ''[[http://vignette1.wikia.nocookie.net/jjba/images/2/2c/Jotaro4_Key_Art.png Diamond is Unbreakable]]''.
* Virtually every character in the ''Anime/TokyoMajin'' anime does not resemble their original character designs. Some characters such as Marie and Kozunu have it worse than others in that they not only do not look like their original designs but their personalities were also drastically altered.
* ''Manga/PocketMonsters'':
** At the start of the manga very few Pokémon resembled their official designs. Rumor has it the designs were based off what the mangaka thought the sprites looked like, [[http://dogasu.bulbagarden.net/manga/pocket_monsters/pm_01/03_wild_poke.jpg which looked incredibly off.]] As the series went on the Pokémon started looking more like their game counterparts, even resembling the official art better then other adaptations in some examples such as Pikachu.
** Characters in this manga and ''Manga/TheElectricTaleOfPikachu'' tend to look really weird, too. Case in point: compare [[http://cdn.bulbagarden.net/upload/3/30/FireRed_LeafGreen_Professor_Oak.png Prof. Oak from the games]] with his character designs in the respective [[http://cdn.bulbagarden.net/upload/6/6e/Professor_Oak_PM.png aforementioned]] [[http://cdn.bulbagarden.net/upload/e/ee/Professor_Oak_EToP.png mangas.]] And can you believe that [[http://cdn.bulbagarden.net/upload/f/fe/Green_PM.png this guy]][[note]]even the Charmander on his shoulder and that Poké Ball look waaay off...[[/note]] is supposed to be [[http://cdn.bulbagarden.net/upload/e/ee/Red_Blue_Blue.png Blue/Green?]] Or that [[http://cdn.bulbagarden.net/upload/0/00/Agatha_PM.png this]] is [[http://cdn.bulbagarden.net/upload/d/d1/FireRed_LeafGreen_Agatha.png Agatha?]] Would you believe us if we told you that [[http://cdn.bulbagarden.net/upload/9/9a/Earl_PM.png this]] is [[http://cdn.bulbagarden.net/upload/9/9c/Earl_Dervish.png Earl?]] Or that [[http://cdn.bulbagarden.net/upload/1/16/Bill_PM.png this thing]] is supposed to be [[http://cdn.bulbagarden.net/upload/0/0e/Red_Blue_Bill.png Bill!?]]
** Oddly, this has occurs even within the manga's canon. When first introduced Bill was a huge ugly {{gonk}} with scruffy facial hair. Come Johto and he's suddenly in his younger game accurate design.
* Red from ''Manga/PokemonAdventures'' has noticeable bangs that poke out of his hat, which makes him look little like his Red counterpart from the ''Franchise/{{Pokemon}}'' games. He resembles Red [[TheArtifact even less so now]] due to game Red's redesign starting at ''[[VideoGame/PokemonRedAndBlue FireRed/LeafGreen]]''. Red in the games has light brown hair and brown eyes while his ''Adventures'' counterpart has longer black hair and red eyes.
* ''Anime/{{Pokemon}}'':
** [[http://cdn.bulbagarden.net/upload/c/c3/Blaine_anime.png Blaine]] anime looked ''really'' differently from the way he does [[http://cdn.bulbagarden.net/upload/e/e2/Red_Blue_Blaine.png in the games and most media.]] Curiously, his design is actually accurate to a [[EarlyDraftTieIn prototype Blaine character design]], which was replaced in late post-production. [[http://cdn.bulbagarden.net/upload/6/6c/Blaine_disguise_anime.png The disguise he initially uses]] resembles his usual design (if it weren't for the wig).
** Kanto was very creative with how accurate they kept the character designs, however Bill is still something else. Both personality and design wise, he is little like Bill in the games. In the games he has brown hair and wore a simple brown shirt. He was transformed into a Pokemon by accident while testing out a machine. Bill in the games has a Kansai accent however this isn't translated in the English versions (though ''Manga/PokemonAdventures'' gives him a thick Southern accent). Bill in the anime is a green-haired rich man who wears a red robe and was stuck in a Pokemon ''costume''. His Kansai accent is presented as a British accent in the English dub. Bill was also DemotedToExtra, only appearing once in Kanto when his game counterpart is a reoccuring character.
* ''Manga/OnePiece'':
** Big Mom went from looking like a typical {{Gonk}} in her appearance as a silhouette to horrific when she actually appeared. However, it's possible that Oda wanted to tweak her character design to make her more intimidating for when we first see her. Justified as Oda is constantly going through ArtEvolution so an improved design would not be surprising, as her design was made during the end of the Water 7 Arc, which is a '''LONG''' way away from the end of the Fishman Island Arc. Kaido appears to have gone through the same development now that he's been introduced, though his final design does maintain some continuity with his original silhouette.[[note]]His final design has the pointy nose, crescent-shaped eyes (when they're shown in full), and brow of the original silhouette.[[/note]]
** During Coby's first appearance at the beginning of the manga, he was a somewhat chubby and short kid with a round chin, but when he reappears ''[[TheBusCameBack nearly 420 chapters later]]'' during the Post-Enies Lobby Arc, he is thinner, taller, and has a more defined chin. Even his nose is shaped differently. Please note that a year hadn't even passed within the story when he reunites with Luffy. Oda states that during Coby's [[PutOnABus bus ride]], he went through a growth spurt and tightened his muscles due to Garp's training. He still has his signature pink hair and round glasses, but he looks more like his past self's older brother now. If you look at his face and build only (not hairstyle/hair color, clothes and glasses), he actually looks a great deal like Luffy now.
* The Comic Bon Bon childrens' manga adaptation of ''Anime/ArmoredTrooperVotoms'' took quite the liberties with characters' designs, between the black-and-white interior pages and the colored artwork. Fyana's hair became somewhat shorter and colored black, with her eyes being green (instead of her having brown hair and brown eyes). Several characters in the Kummen arc were also drawn radically different compared to how they appeared in the anime, with Ru Shako receiving a black bowlcut and Kanjelman's gray hair also changing to black. Ypsilon received long hair, while the Schmitel brothers suddenly lost their eyebrows and received bulging, insect-like eyes.
* Nagisa Momoe, who is introduced in the ''Anime/PuellaMagiMadokaMagica'' sequel movie ''[[Anime/PuellaMagiMadokaMagicaTheMovieRebellion Rebellion]]'', qualifies despite not even being ''in'' the original 12-episode series. [[spoiler:Well, technically, she ''is'' there, but only as the Witch Charlotte. She spends most of the ''Rebellion'' movie as TeamPet "Bebe", who looks like Charlotte save for the face (presumably to allow a wider range of facial expressions).]]
* ''Anime/FutureGPXCyberFormula SAGA'' and ''SIN'' are designed by ''Anime/MaiHime''[='s=] art directors, which causes everybody to look at least 5 times more {{Bishonen}} than the ways they were in the TV series and two previous OVA titles. Furthermore, backflashes retain the old videoclips, resulting in several ArtShift thoughout the show.
* Fujiko from ''Anime/LupinIII'' changes looks with every animation staff. Possibly {{Justified}} by her being a MasterOfDisguise with a bounty on her head, so she could be changing her looks in-universe, and possibly {{Lampshaded}} in ''Anime/LupinIIIEpisode0FirstContact'' (Fujiko in the flashback has brown-reddish hair and in the present is blonde with a different hairdo) and ''Anime/LupinIIITheWomanCalledFujikoMine'' (where she changes hairdo, hair colour and dresses ''every episode'').
* ''Manga/TheLegendOfZelda'':
** In the first Zelda manga based off ''VideoGame/TheLegendOfZeldaI'', Zelda looks nothing like her game version. Her game version was a prepubescent brunette PrincessClassic while the manga had her as blonde, teenage, and overall very different looking. Link looks mostly like his game design but wears overalls instead of his signature tunic.
** Some of the bosses from ''VideoGame/TheLegendOfZeldaALinkToThePast'' look way different in the Akira Himekawa manga. Kholdstare turns from a cloud creature similar to [[Franchise/{{Kirby}} Kracko]] to something that looks like a giant [[Franchise/{{Pokemon}} Piloswine]] and Vitreous, originally a giant eyeball surrounded from a bunch of smaller eyes resting in a pool of toxic ooze, is now a one-eyed female giant swamp monster. Also, Link's Dark World form is changed from a rabbit to [[HilariousInHindsight a]] [[VideoGame/TheLegendOfZeldaTwilightPrincess werewolf]].
* Ritchie in ''Manga/TheElectricTaleOfPikachu'' looks absolutely nothing like he does in the ''Anime/{{Pokemon}}'' anime. He has completely different clothes, [[AdaptationDyeJob is a blond]] rather than a brunet, and looks [[DivergentCharacterEvolution less like Ash]].
* The animated adaptation of ''Manga/{{Parasyte}}'' changes a number of character designs as part of its SettingUpdate.
[[/folder]]

[[folder:Comic Books]]
* Creator/MarvelComics characters sometimes gain new costumes which may or may not be kept depending on fan reaction.
** The ''Comicbook/XMen'' franchise is a major testament to this.
** In fact...the UltimateUniverse is a combination of this trope and NotAsYouKnowThem.
** Which incarnation of ComicBook/NickFury do you prefer? The one whose head resembled that of Reed Richards or the one with that of Samuel L. Jackson?
** [[ComicBook/TheTombOfDracula Count Dracula]] in has always been depicted as a typical ClassicalMovieVampire up until the 2010 gave him a [[http://vignette3.wikia.nocookie.net/marveldatabase/images/c/ce/X-Men_Vol_3_1_Textless_Djurdjevic_Variant.jpg/revision/latest?cb=20100716131106 radical look]] with red armor and pale white hair.
* Creator/DCComics' ComicBook/{{New 52}} version of [[ComicBook/SuicideSquad Amanda Waller]], who is much slimmer and more attractive in appearance than the pre-New 52 version of her. Despite her looks, Waller's [[BlackBossLady personality]] is still the same.
* Zelda and Hilda Spellman have changed so many times in ''ComicBook/SabrinaTheTeenageWitch'' since the 90s, more than probably any other character. Their classic designs look like traditional witches, with them being a FatAndSkinny duo and Zelda having green hair.
* ''ComicBook/ArchieComicsSonicTheHedgehog'':
** Breezie the Hedgehog had a ''massive'' redesign when she made her first appearance in ''ComicBook/ArchieComicsSonicTheHedgehog''. When she first appeared in ''WesternAnimation/AdventuresOfSonicTheHedgehog'', she looked less like a hedgehog and more of a hedgehog-ish [[Film/WhoFramedRogerRabbit Jessica Rabbit]]. When she made the hop, she was given a massive makeover, making her more in line with modern day Sega-type hedgehogs while still giving the impression that this was Breezie. Fans ''really'' like this look.
** Issue 281's cover showed another redesigned character, this time Dulcy the Dragon from ''WesternAnimation/SonicSatAM''. The original design was more of a Western Dragon with a large nosering. Her new look turns her more into an anthropomorphic dragon, ditching the nosering gaining what appears to be some armor. Like Breezie, fan approval of this is pretty high.
* Almost every ''WesternAnimation/{{Jem}}'' received redesigns for the ''ComicBook/JemAndTheHolograms'' comics. While they are recognizable enough there are clear differences. For example Kimber is now much lankier and her normal hairstyle is a sidecut.
* Aqualad is usually a human looking boy, however ''ComicBook/TeenTitans Year One'' puts an emphasis on his fish-looking aspects and he gives him a bluish skin tone.
* The ComicBook/New52 redesign for Solstice looks nothing like her original design. She was originally an Indian girl who dressed in light colored clothing. Her redesign has her as completely jet-black and shadowy, with blue hues.
* The New 52 infamously redesigned ''ComicBook/{{Lobo}}'' as a PrettyBoy. Reader backlash was such that DC eventually ended up bringing back the classic Lobo design.
[[/folder]]

[[folder:Films -- Animation]]
* Tanya Mousekewitz looks and acts different in every single ''WesternAnimation/AnAmericanTail'' movie. Most prefer her design in ''Fievel Goes West''.
* ''Disney/TheLionKingIISimbasPride'':
** Kiara at the start of the film. There are [[http://www.freewebs.com/princess_kiara/presentations.htm many differences]] between her and the infant at the end of the [[Disney/TheLionKing first film]], who fans tend to call "Kopa" after Simba's son in ''Literature/TheLionKingSixNewAdventures'', which has caused a lot of EpilepticTrees.
** Both Simba and Nala look different between ''Disney/TheLionKing'' and ''Disney/TheLionKingIISimbasPride'', even at the beginning that takes place after Kiara's birth. Simba is bulkier and more similar to his father while Nala's eye color changed. This has helped the [[FanWank theories]] that the film doesn't really take place after the original film, but instead Kiara is the second cub.
* The Once-ler from ''WesternAnimation/TheLorax'' looks nothing like [[Literature/TheLorax his original book counterpart]]. In the book he was TheFaceless but in the movie he looks like a young, handsome man. His non-flashback design is truer to the source.
* ''WesternAnimation/BatmanUnlimitedMonsterMayhem'', based on a kid's toyline by Mattel, both plays this straight and averted with the Joker. Played straight in the sense that he doesn't resemble that figure from the toyline these movies based based on, which feature a Joker in militaristic gear with jagged teeth. Averted in the sense that his depiction is far more in line with traditional versions of the character.
* In ''WesternAnimation/TheAngryBirdsMovie'' the characters are radically re-designed from their game counterparts. Most notably they now have hands and feet!
* In ''WesternAnimation/TheWildThornberrys [[TheMovie Movie]]'', the shaman who gave Eliza Thornberry the ability to talk to animals looks drastically different from how he appeared on the show's opening and in the episode "Gift of Gab".
[[/folder]]

[[folder:Films -- Live-Action]]
* The ''Film/{{Transformers}}'' film changed most of the characters' looks so that they could be more realistic--[[AlternateUniverse not that most of them had previously had consistent looks anyway,]] but [[TheStarscream Starscream]] had [[http://tfu.info/1997/Decepticon/Starscream/starscream.htm usually]] been fairly recognizable before. This was met with criticism of being unable to recognize and/or distinguish them.
** But this is really nothing new in the series; characters named "Optimus Prime" generally look more or less the same (with the movie design ''mostly'' within the typical parameters), but every Megatron is completely different when it comes to physical appearance (the exception being in ''WesternAnimation/TransformersAnimated'', where he is a combination of his Generation 1 and movie designs).
** Played straight with the Fallen however. In the G1 continuity, he's squarish and is on fire, but in the Movie continuity, he's scrawny and red-hot! And yes, WordOfGod confirmed that those two are actually the same character.
*** As with the original toy and cartoon versions of some G1 characters (particularly the shape of their heads), which was eventually corrected by later toys so that they look more like their cartoon incarnations. The worst offenders of these are Ratchet and Ironhide, whose toys neither had heads nor feet!
** The 'Bots and 'Cons from the ''[[VideoGame/TransformersWarForCybertron Trans]][[WesternAnimation/TransformersPrime formers:]] [[WesternAnimation/TransformersRescueBots Aligned]]'' [[VideoGame/TransformersFallOfCybertron continuity]] actually couldn't decide whether they should look more like the Transformers from ''Franchise/TransformersGeneration1'', [[Film/{{Transformers}} The live-action]] [[Film/TransformersRevengeOfTheFallen ''Transformers'']] [[Film/TransformersDarkOfTheMoon films]], or ''WesternAnimation/TransformersAnimated'', or perhaps all three.
* Galactus from ''Film/FantasticFourRiseOfTheSilverSurfer'' was a huge cloud. He still [[PlanetEater ate planets, though]]. However, the cloud was lit up by periodic flashes from within, revealing shadows that looked like Galactus' [[NiceHat angular helmet.]] WordOfGod states that the big purple guy is ''inside'' the cloud, to be unveiled when the ''ComicBook/SilverSurfer'' movie comes out. [[FranchiseKiller Which it won't]].
** Which was a mostly faithful adaptation from the Ultimate Galactus event which has Gah Lak Tus as a giant swarm of hive drone robots.
* A common fanboy criticism of ''Film/SpiderMan1'' was that the Green Goblin looked nothing like his comic design. He wore green armor and had a mask more like a helmet (the Music/WeirdAlYankovic song "Ode to a Superhero" described it as a "dumb Power Rangers mask") and didn't wear his trademark hat. Some photos have the long part of his head tinted purple to evoke the hat, but in the film itself, it's pretty green, making it look like Gobby just has a huge head.
** The casting of Topher Grace as Eddie Brock (aka Comicbook/{{Venom}}) was pretty infamous. Nearly everywhere else, he's a large adult bodybuilder. The film version? A skinny guy who looks like he's 20.
* Most characters in the 1982 short "Spinal Tap: The Final Tour" were played by the same actors later to appear in ''Film/ThisIsSpinalTap'' (even Paul Benedict as the 'twisted old fruit,' this time without his bizarre glasses), except for keyboardist Viv Savage. Rather than the curly-haired, slightly large version played by David Kaff in the final film, the original Viv is a much more energetic, thin, blond actor who remained uncredited.
** The prototype Spinal Tap seen on Rob Reiner's 1978 ABC special look dramatically different from their 1984 counterparts, particularly Nigel, who has much longer hair and glam-ish makeup. However, it can be argued that this was simply a different era of their career than what was seen in TIST, and their looks matched their preferred style at the time.
* In nearly all media featuring the Rutles, rhythm guitarist Stig O'Hara is portrayed by South African musician Rikki Fataar. However, when the characters made their debut (on ''Series/SaturdayNightLive'' in America, and RutlandWeekendTelevision in England), Stig was David Battley, better known as Charlie Bucket's science teacher in "Willy Wonka."
* In the ''Film/XMen'' films, the actors often fairly resemble the characters, but the costumes are often completely different. Gone are the colorful superhero costumes of the comics, and in their place [[MovieSuperheroesWearBlack are black leather jump-suits which are understood to be utilitarian, though their use is never specified]]. Furthermore, characters such as Toad and Mystique are often redesigned to look markedly different, while Creator/IanMckellen (ComicBook/{{Magneto}}), Ellen Page (Kitty Pryde) and Anna Paquin (Rogue) don't resemble their characters in terms of age and build. What may or may not be significant to some is that {{Wolverine}} is explicitly short in the comics (except in the ComicBook/UltimateMarvel universe or where artists err) but in the movies, he's played by 6'2" Creator/HughJackman who has the build one might expect from a superhero type (though in the first movie at least, other actors wore platform boots to make them seem taller).
** ''Film/XMenOriginsWolverine'' features the first live action appearance of fan favorite Marvel character Deadpool, and when fans got the news that he would make an appearance, they went crazy. [[http://www.statepress.com/wp-content/uploads/2011/02/Untitled12-300x192.jpg Then this happened...]]
** Beast's makeup in ''Film/XMenDaysOfFuturePast'' is less feline-looking than his counterpart in ''Film/XMenFirstClass'', and more reminiscent of Kelsey Grammer's Beast. What caused this change is never actually explained.
* Aldrich Killian in ''Film/IronMan3''. In addition to gaining major AdaptationalAttractiveness, he goes from being a meek, middle-aged geek to a good-looking blonde with a strong build. [[spoiler: This is actually a plot point, since he starts off as a meek nerd closer to his comic counterpart, but later ingests a SuperSerum that greatly enhances him]]. The movie [[AdaptationalBadass also gives him superpowers]], which he lacked in the comics.
* Both Film/JamesBond and Franchise/{{Batman}} have been played by different actors with very different looks, even when the films suggest they take place in the same continuity as earlier installments (e.g. ''Film/GoldenEye'', ''Film/BatmanForever'').
* ''Franchise/{{Godzilla}}'':
** In ''Film/{{Godzilla 1998}}'', Godzilla was given a more raptor-like stance and a prominent chin.
** Gigan in ''Film/GodzillaFinalWars'' TookALevelInBadass, as evident by the extra spinning blades.
* The live-action adaptation of Creator/SergeyLukyanenko's ''Literature/NightWatch'' novel changes many of things from the novel (such as removing most of the magical elements in favor of pointless action scenes and twisting many plot lines). What most fits this trope is the appearance of Zabulon, the head of the Moscow Day Watch. In the novels, he is consistently described as an unassuming-looking man in his 20s-30s wearing a grey suit and glasses. Since that wouldn't look good on-screen, the character now looks much older and is HellBentForLeather.
* In ''Film/JemAndTheHolograms'', Synergy was made into a pocket-sized RobotBuddy who communicates in beeps and blips nothing like the the holographic woman that Synergy is in [[WesternAnimation/{{Jem}} the cartoon.]]
* In ''Film/FantasticFour2015'', Doom lacks the helmet, armor, cape and other characteristics of his comic counterpart, resembling a robot instead. This has been given the FanNickname of "Crash-Test Dummy Doom". On the Fantastic Four themselves, human Ben Grimm is a lot smaller than his counterpart in the comic, and Johnny Storm has been given a race lift, no longer the blonde Caucasian in the comic.
* Leslie in the ''Literature/BridgeToTerabithia'' is a ten-year old tomboyish girl with dark BoyishShortHair who [[LadyLooksLikeADude can pass for a boy]] and dresses in plain, unisex clothes. In the 2007 film she's played by the Creator/AnnaSophiaRobb. She doesn't look anything like her book or 1985 film versions. Leslie is a twelve-year old with blonde bob-length hair who dresses in girl's clothes that are usually in bright colors.
[[/folder]]

[[folder:Live-Action TV]]
* Lana Lang in ''Series/{{Smallville}}'' is heavily altered. From a Caucasian [[FieryRedhead redhead]] to part-Asian with dark brown hair.
* Virgil Reality, the quirky artificial intelligence from ''Series/CrashZone'', had his virtual form redesigned in the second season--in the first one he looks like a blurry splotch with a face, in the second one he's a complete floating head.
* The ''Series/SabrinaTheTeenageWitch'' characters barely look like their comic book counterparts, a fact that has been lost by many due to many qualities being [[{{Retcanon}} added]] into the comics and due to AdaptationDisplacement. Sabrina's hair is far longer than her signature bob haircut and is a golden blonde instead of a MysticalWhiteHair tier of platinum blonde. The usually [[YouGottaHaveBlueHair green haired]] Hilda is a brunette, and Salem went from having orange fur to being a black cat. Hilda lacks a GagNose, Zelda is much skinnier, and both dressed in contemporary fashions instead of looking like traditional witches.
* Saki in the manga ''Manga/SukebanDeka'' is a tall, lithe, 17 year old with pink hair. Her live action counterpart is shorter, younger, wider, and has black hair. When seen side by side they look nothing alike.
* ''LiveActionTV/CodeLyokoEvolution'' [[ArtShift swapped]] the traditional animation of ''WesternAnimation/CodeLyoko'' for live action segments. Odd's actor doesn't match his original look or his CGI "Lyoko" design. He looks jarringly young compared to everyone else and is quite short. He doesn't even having the same hair colour as his animated version (being a brown/dark blond tone instead of light blond).
[[/folder]]

[[folder:Theatre]]
* In the Broadway adaptation of ''Disney/{{The Little Mermaid}}'', Ursula's [[http://img4.wikia.nocookie.net/__cb20140821045938/disney/images/1/16/1561_Ursula_40_detail.jpg iconic appearance]] is [[http://images2.fanpop.com/image/photos/14200000/ursula-the-little-mermaid-on-broadway-14262824-410-289.jpg heavily altered,]] probably due to the difficulty of bringing her fanciful design to the stage (as with most of the characters). Here, her white wavy hair heavily increases in size, her tentacles are a slimy shade of green rather than black, and her skin, depending on the actress portraying her, is a sickly pale white as opposed to purple. But perhaps the most noticeable physical change is her size. While she still has, as Sherie Rene Scott (who originated the role on Broadway) puts it, "a giant, giant ass", Ursula is portrayed as much slimmer than her obese animated counterpart. In some cases, this could also count as AdaptationalAttractiveness.
* The [[Theatre/TheLionKing Broadway musical]] version of ''Disney/TheLionKing'' for some reason actually portrayed [[TheHyena Ed the hyena's]] costume with [[Franchise/PlutoThePup Pluto's]] face!
[[/folder]]

[[folder:Tabletop Games]]
* The characters of ''TabletopGame/CandyLand'' have gone through multiple redesigns. Princess Lolly in particular has changed designs, hair colors, hairstyles, clothing, and ages often. She's sometimes not even royalty.
[[/folder]]

[[folder:Toys]]
* Happened all the time in ''Toys/{{Bionicle}}'', due to [[MidSeasonUpgrade all the various transformations]] the characters had to go through in order to still be purchasable. This has of course lead to fan complaints, especially when the ''original'' Toa characters got redesigned into flying "Phantoka" and "Mistika" forms -- the Mistika had it worst, having become utterly unrecognizable and lacking all of their former defining physical traits. This redesign was actually [[ExploitedTrope exploited by the writers]], who explained prior to their release that the characters would be wearing AdaptiveArmor but looked like their old selves underneath -- except for Pohatu, whose color had to be changed from tan and brown to orange and gray because brown sets sold bad. In a later wave, they released a new Tahu figure that was, in-story, supposed to be exactly the same as the original toy, but, well, [[http://biosector01.com/wiki/images/7/7a/Set_Toa_Mata_Tahu.png compare]] [[http://biosector01.com/wiki/images/3/36/Set_Star_Toa_Mata_Tahu.jpg them]].
* C.A. Cupid from ''Franchise/MonsterHigh'' has skeletal wings and out-there hair and makeup, but when the gods reassigned her to the eponymous school of ''Franchise/EverAfterHigh'', she got feathery wings and looked normal.
* If we were to start discussing this trope as it pertains to ''Franchise/{{Transformers}}'', we'd be here a long, long time.
** Thanks to multiple universes, this isn't as big a deal as in other franchises. In-universe, the process of reformatting (where a Transformer gets a brand new body, usually due to severe injury) or upgrading can result in this. For example, in ''WesternAnimation/TheTransformersTheMovie'', Starscream had trouble recognising Galvatron as a rebuilt Megatron, and more recently in ''WesternAnimation/TransformersRobotsInDisguise2015'', Fixit observes that Starscream looks very different from the records (looking more like his G1 incarnation than how he appeared in ''WesternAnimation/TransformersPrime'').
** This was done as a joke in ''WesternAnimation/BeastWars'' when Optimus Primal got his upgrade to his Optimal Optimus form (thanks to temporarily fusing with Optimus Prime). The other Maximals initially didn't recognise him, leading Rattrap to quip about him switching bodies a lot. Come the Maximals' reformatting in the premiere of ''Beast Wars''' SequelSeries ''WesternAnimation/BeastMachines'', and ''no one'' looked like their former selves.
* ''Franchise/MyLittlePony''
** There are many examples in the franchise, but one of the most notable is the human character Megan from the G1 series, whose animated version is almost completely different from her toy; the former being a tomboyish farmgirl, the latter a preteen girly girl in a princess-like dress.
** G2 stands out like a sore thumb, which is part of the reason it [[AmericansHateTingle bombed]] in most countries. The series usually looks like small, Shetland ponies at minimum but G2 gives them a more realistic, "horse like" design. G3 promptly returned to the classic look with {{Animesque}} influence, while G3.5 and G4 use a highly stylized look.
* Current Skipper from ''Franchise/{{Barbie}}'' looks very little like the traditional Skipper. It could be justified in that she hit puberty and apparently dyed her hair.
* Some of the 25th anniversary ''WesternAnimation/RainbowBrite'' redesigns are this. In addition to being given an AgeLift Moonglow has blue hair instead of light pink and wears a different outfit.
[[/folder]]

[[folder:Video Games]]
* Zero's transition from ''VideoGame/MegaManX'' to ''VideoGame/MegaManZero'' could be considered a drastic change. Justified in ''Zero 3'', when it's revealed that Zero is actually Zero in a copy body. Played straight during the final ''minute'' of the game, when [[spoiler:TheDragon Omega crosses the BishonenLine by...transferring himself to Zero's original body, which now looks ''exactly the same as his new one'' with a slightly darker color scheme.]] The reason for this change is due to the change of the character design artist. For the sake of convenience storyline-wise, Zero has always looked like this.
* Alice's [[http://img2.wikia.nocookie.net/__cb20080524071155/bloodyroar/images/9/94/AliceHumanBRX.jpg appearance]] in ''Primal Fury'' is drastically different from [[http://img4.wikia.nocookie.net/__cb20080524070119/bloodyroar/images/3/32/AliceHumanBR.jpg her debut]] in the original ''VideoGame/BloodyRoar''. Can be justified by her growing during the time gap, though.
* Ralf and Clark from ''VideoGame/IkariWarriors'' were radically redesigned when they were reintroduced in ''VideoGame/TheKingOfFighters'' series, which worked for the better since the original designs were just generic Franchise/{{Rambo}}-clones anyway. Maxima from ''KOF '99'' was also a {{transplant}} from an earlier Neo Geo beat em' up titled ''Robo Army'', but the ''KOF'' version looks nothing like the original character.
** A majority of the alternate costumes in the ''Maximum Impact'' spin-off series radically alters the appearance of their characters as well. Falcoon, the producer and main illustrator of the ''Maximum Impact'' games, received flak for this, and even admitted he felt wary messing around with [[ClothesMakeTheLegend such iconic designs]] for the "Another" costumes.
** It was then done again ''within'' ''KOF'' itself due to a massive ArtShift in the twelfth and thirteenth installments, with alterations ranging from slight details to changes in whole body structure. The most obvious cases are (again) Ralf and Clark, who both gained several pounds of muscle, more deeply tanned skin and are now headswaps of each other again (thereby undoing 15 years of [[DivergentCharacterEvolution evolution]]). Other design changes include Athena and Yuri, respectively 18 and 20, whose appearances were both changed to the point of [[YoungerThanTheyLook looking actually younger than]] LittleMissBadass [[AnIcePerson Kula]]. Kula is '''''fourteen'''''.
* The ''Franchise/{{Castlevania}}'' series is slightly guilty of this, though mostly due to the ArtShift between games and the fact that the original games were for the 8-bit UsefulNotes/NintendoEntertainmentSystem and the only way to know how a character was supposed to look like was through the games' covers and manual art:
** Compare the anime-style character designs of Richter and Maria from ''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' to Ayami Kojima's more gothic designs in ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', ''[[VideoGame/CastlevaniaCurseOfDarkness Curse of Darkness]]'', and ''[[VideoGame/CastlevaniaTheDraculaXChronicles Dracula X Chronicles]]''.
** Most notably, Dracula, who is featured in every game in the series, has almost as many different appearances within the game series, as he does in every other unrelated movie and comic, etc. This is justified by how he possesses a different body every time he reanimates. That and the fact they'd have to pay the Lugosi estate a fortune to use the most famous likeness of the character, coupled with also trying to reference any number of other actors who have played the character...
** ''VideoGame/CastlevaniaJudgment'' has even more changes, as a result of [[Manga/DeathNote Takeshi]] [[Manga/HikaruNoGo Obata]] (re)designing the characters. However, this game happens in an AlternateUniverse where the timelines have converged into one.
* ''Franchise/{{Metroid}}'':
** Samus Aran has gone through some changes herself. Only starting with ''VideoGame/MetroidFusion'' has she started to develop a consistent appearance.
** Ridley has some major appearance changes - while his design used in ''VideoGame/SuperMetroid'' has stuck with some minor changes in later games, in [[VideoGame/{{Metroid1}} the first game]], his [[http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2010/08/Samus%20and%20Ridley/Finished/Metroid01--article_image.jpg ingame sprite]] depicted him as a more humanoid dragon around Samus's height... and if that wasn't enough, the [[http://metroid.retropixel.net/games/metroid/artwork/metroid_24.jpg art for Ridley in the American manual]] shows him as this... ''thing'' which has zero resemblance to the sprite at all!
** Likewise, Kraid altered his appearance in the change from ''[[http://vignette1.wikia.nocookie.net/metroid/images/7/79/Metroid_Kraid.jpg/revision/latest?cb=20091012201449 Metroid]]'' to ''[[http://vignette1.wikia.nocookie.net/metroid/images/2/20/Kraid.jpg/revision/latest?cb=20150701082624 Super Metroid.]]''
* Most of the characters in the ''VideoGame/{{Soul|Series}}'' series go through various changes, sometimes to the point that their default costumes are completely different than in the previous game. That said, most of the fighters are still easily recognizable and identifiable between appearances:
** Presumably to make her look more mature and less anime-like, Xianghua's face was changed between ''Soul Calibur'' and ''Soul Calibur II'', giving her smaller eyes, a larger nose, and removing her perpetual smirk. It didn't stick, and she went back to her original {{Moe}} facial features for every subsequent game.
** There's Lizardman, who seems to take after another species of reptile with every sequel, picking up and dropping different crests, frills and horns with each new appearance. His actually being [[WasOnceAMan a cursed human]] might have something to do with it. Oddly, he commands several other lizard mooks that closely resemble his original incarnation.
* The main character of ''VideoGame/DigDug'', Taizo Hori, has this going for him in the game ''VideoGame/NamcoXCapcom''. This also happened earlier with both the cover to ''[[VideoGameRemake Dig Dug Deeper]]'' and Taizo's SuperDeformed redesign in the ''VideoGame/MrDriller'' series, though the latter style would be kept for most subsequent appearances, including ''Dig Dug: Digging Strike''.
* Cless, Mint, and Klarth from the original ''VideoGame/TalesOfPhantasia'' for the Super Famicom looked drastically different from their original character designs, if their face portraits were any indication, making this a possible case of this happening within a single work. All the remakes and other games featuring or cameoing the characters have used sprites that fit the original design. This was because the character designs were originally done by Yoshiaki Inagaki, which were used for the game sprites. However, due to ExecutiveMeddling by Namco, the character designs were replaced by the ones done by Kosuke Fujishima, but it was too late to change the sprites at that point. The sprites were changed in the remakes to reflect Fujishima's designs.
* From the ''VideoGame/{{Tales|Series}}'' series, Summon Spirits Efreet, Gnome, Undine, and Sylph have almost never looked the same from game to game, though they hold on to certain themes (Efreet is a demonic burning beast, Sylph is a fairy, etc.). Gnome notably changed from a legion of lumps of dirt (''Phantasia'') into a big-nosed hamster creature (''Eternia'') between his first two appearances in the series. A more direct example of this trope would be Efreet himself turning from a vague fire monster in the original ''VideoGame/TalesOfPhantasia'' into a clear red humanoid with a fiery head and arms in the ''remake'' for the PSX. The drastically different appearances of the Summon Spirits was once [[HandWave explained during a Skit]] in ''VideoGame/TalesOfSymphonia'' where Sheena explains to Lloyd that the Summon Spirits can change their appearance at will and simply decide what they look like for convenience's sake.
* ''Franchise/SonicTheHedgehog'':
** [[BigBad Robotnik]][[http://info.sonicretro.org/File:Eggman01_32.png]] has gone through many of these--[[AmericanKirbyIsHardcore American redesign]][[http://info.sonicretro.org/File:Toon_eggman2.png]], ''WesternAnimation/AdventuresOfSonicTheHedgehog''[[http://static1.wikia.nocookie.net/__cb20090911045129/sonic/images/a/ae/Robotnik_fat_fat_fat.png]], ''WesternAnimation/SonicSatAM''[[http://img1.wikia.nocookie.net/__cb20140111154249/sonic/images/8/84/Satamrobotnik.png]], ''VideoGame/SonicAdventure''[[http://info.sonicretro.org/File:SA_Eggman_Original.jpg]], ''VideoGame/SonicTheHedgehog2006''[[http://info.sonicretro.org/File:Eggman_06_Final.png]], and ''VideoGame/SonicBoom''[[http://sonic.wikia.com/wiki/File:Eggman_Sonic_Boom_concept.jpg]]. Each apparently felt that none of his existing designs was quite good enough. The ''Sonic Adventure'' version has stuck, becoming the basis for his subsequent appearances.
** An even more thorough redesign of [[StalkerWithACrush Amy Rose]] was introduced at the same time, and has similarly completely displaced the earlier "short, crossdressing Sonic" depiction. Note that this was because of an edict from Sega ordering all media of ''Sonic'' to be consistent with the game's designs, with various in-story reasons being offered for the changes (for example ''ComicBook/ArchieComicsSonicTheHedgehog'' had Amy physically transforming into a twelve year old while ''ComicBook/SonicTheComic'' just had Amy change the way she styles her quills).
* Ladd Spencer (or [[SpellMyNameWithAnS Rad]], depending on the version) from the NES ''VideoGame/BionicCommando'' has been redesigned at least thrice already: the first time for the GameBoy version, followed by the ''Rearmed'' remake, and then the 2009 console sequel for the [=PS3=] and Xbox 360. Only the ''Rearmed'' version looks anything like the original NES character. While Ladd from the NES game looks nothing like the protagonist in the arcade version, he doesn't count as a redesign, since the player character in the arcade game was just a nameless soldier (except in the American localization, which claimed he was Super Joe).
* ''VideoGame/DoubleDragon'':
** The series gradually changed the designs of its twin protagonists as the series progressed. In the original arcade game, Player 1 had blond hair and a blue outfit, whereas Player 2 had brown hair and a red outfit. In the NES version, Billy Lee wore a blue outfit and had reddish brown hair, whereas Jimmy wore a red outfit and had blond hair. Technos would try to depict Billy and Jimmy as distinct from each other as possible in promotional art, a practice which eventually made its way into the actual games in the NES version of ''Double Dragon III'' (at least in its cutscenes and character portraits) and later in ''Super Double Dragon'' (in the actual in-game sprites), which depicted Billy and Jimmy with different hair styles as well. Later games in the series made by other developers after Technos went out of business were inconsistent as to which style to use. For example, ''Double Dragon Advance'' and the [=iOS=] version used the distinct versions of Billy and Jimmy Lee, whereas ''Double Dragon Neon'' and ''Wanders of the Dragons'' went with the identical palette swapped designs and original hair colors.
** The Neo Geo fighting game [[RecursiveAdaptation based on]] [[Film/DoubleDragon the movie]] featured radically redesigned versions of not just Billy and Jimmy, but other characters from the previous games, namely Marian, Abobo, Burnov and Duke. Billy and Jimmy in particular wore torn t-shirts and sweatpants as their normal outfits and their {{super mode}} outfits only vaguely resemble their original ones (they look more like fancier karate gis instead of ''Film/TheWarriors''[=/=]''Manga/FistOfTheNorthStar''-esque ensemble they actually wore in the old arcade/NES games).
* The black-haired Ray Poward from the Appaloosa-developed {{VideoGame/Contra}} games (''Contra: Legacy of War'' and ''C: The Contra Adventure'') looks nothing like the original blond-haired character from ''Contra: Hard Corps''.
* ''VideoGame/{{Wipeout}}'':
** ''Wipeout HD: Fury'' is an expansion pack to ''Wipeout HD'' that replaces all of the vehicles with freaky, vaguely shattered-looking redesigns. They're almost completely unrecognizable.
** Ditto with ''Wipeout XL'', which replaced the pseudo-realistic homologized ships of the first ''Wipeout'' with extremely differentiated counterparts.
* ''VideoGame/StarFox'':
** The Arwing has a different design in every game it's featured in. Only in ''Command'' was it given a genuine canonical upgrade in the form of the Arwing II.
** To a lesser degree, Fox [=McCloud=]'s design. The shape of his head in ''Command'' gives him a significantly more stylized and cartoonish look than his UsefulNotes/NintendoGameCube appearances.
** All the characters look ([[DependingOnTheWriter and act]]) a bit differently to how they did in the original ''Star Fox''. And the manual, where they were represented by actual puppet-like things.
* [[JackassGenie Calypso]] in the ''VideoGame/TwistedMetal'' series has barely ever bothered keeping his design consistent.
* King Boo in all appearances. ''VideoGame/LuigisMansion'' had him look plain horrifying, later games made him a normal(ish) goofy looking Boo with a crown who was just a standard KingMook. ''VideoGame/LuigisMansionDarkMoon'' has King Boo back to his regular scary self, though inexplicably with his ''VideoGame/MarioKartDoubleDash'' voice. It's like Nintendo can't decide on a final design for this guy, though some have theorized that his ''Luigi's Mansion'' design would be considered too creepy for a game like ''Mario Kart'', as ''Luigi's Mansion'' is DarkerAndEdgier than most Mario games.
* ''Franchise/FinalFantasy'':
** The FMV opening in remakes of ''VideoGame/FinalFantasyII'' depicts, in rough order of appearance, the BigBad [[http://images2.wikia.nocookie.net/__cb20070324001446/finalfantasy/images/c/ca/FF2_Emperor.jpg Emperor Palamecia]] TheHero [[http://images2.wikia.nocookie.net/__cb20080420191733/finalfantasy/images/8/83/Pers_Firion.jpg Firion,]] TheBigGuy [[http://images2.wikia.nocookie.net/__cb20080225080751/finalfantasy/images/1/1d/Amano_Guy.jpg erm...Guy,]] BlackMagicianGirl [[http://images1.wikia.nocookie.net/__cb20080225080647/finalfantasy/images/5/56/Amano_Maria.jpg Maria]] ([[{{Stripperiffic}} image mildly NSFW]]), and BlackKnight [[http://images2.wikia.nocookie.net/__cb20080225080550/finalfantasy/images/1/18/Leon.jpg Leon.]] And some [[NightOfTheLivingMooks mooks,]] but no one cares about them. See the opening [[http://www.youtube.com/watch?v=xtt9PUZWKiY here.]] and marvel at the differences. Leon doesn't get it too bad, Guy is badly altered but still basically "Guy," Firion and Maria resemble the actual character only vaguely, and if you hadn't been told beforehand that that was the Emperor, you would not recognize him.
** Faris from ''VideoGame/FinalFantasyV'' has several designs. Her [[http://images4.wikia.nocookie.net/__cb20130624142044/finalfantasy/images/4/48/Faris3_TCG.png most well-known design]] is the purple haired one used in her sprites however her [[http://images1.wikia.nocookie.net/__cb20121008130853/finalfantasy/images/e/e5/Faris_TCG.png canon design]] is far more formal and has ''blond'' hair.
** In ''VideoGame/FinalFantasyIV'' (at least in the PSP-remake) there is a jarring diversity between Cecil's [[http://img2.wikia.nocookie.net/__cb20121009084008/finalfantasy/images/4/41/FF4_PSP_Cecil_Field.png field]] and [[http://img3.wikia.nocookie.net/__cb20110328002504/finalfantasy/images/d/da/FF4PSP-CecilPSprite.png battle]] sprites, from hair length and outfit to eye colour. Considering Cecil's menu portrait and other designs, the field sprite seems more likely.
** Coinsiding with the ''VideoGame/TalesSeries'' example above, ''Franchise/FinalFantasy'' are known to keep changing the Summon Spirits designs from game to game while maintaining the basic image. Shiva is blue-skinned icy lady, Ifrit is horned fierce fire beast, Alexander is some winged machinery, etc. However, the details behind these descriptions change drastically.
* The entire original ''Franchise/AloneInTheDark'' trilogy is the only time Edward Carnby ever kept his appearance consistent. Carnby himself has his appearance changed about three times, and that's not counting [[Film/AloneIntheDark2005 the Uwe Boll movie]] [[http://www.defunctgames.com/shows.php?id=freezeframe-75 but rather counting]] ''[[CoversAlwaysLie his ingame appearance after the boxart]]'' of [[Videogame/AloneInTheDark2008 the 2008 reboot]]!
* ''VideoGame/QuakeII'''s Strogg race have received a total makeover in ''VideoGame/QuakeIV''.
** In the same vein, the Demons of ''VideoGame/{{Doom 3}}'' only somewhat resemble their counterparts from the earlier games in the series (though ''3'' was a reboot, so...)
* Dante's redesign in ''VideoGame/DmCDevilMayCry'', which was the cause of much controversy among the ''Franchise/DevilMayCry'' fanbase.
* Guybrush Threepwood from the ''VideoGame/MonkeyIsland'' series was originally supposed to be red haired as can be seen on the original cover art for ''VideoGame/TheSecretOfMonkeyIsland''. However, the game portrays him with blondish hair due to the limited color palette. ''VideoGame/MonkeyIsland2LeChucksRevenge'' has him with a brown ponytail and a beard. The third game, The Curse Of Monkey Island gives him a bright blond messy ponytail and this is how he's stayed for the rest of the series. The Special Edition remake of ''Monkey Island 2'' has him with blond hair, which led to fan backlash.
* Kid Kool's design in the box art for ''Kid Kool And The Quest For TheSeven Wonder Herbs'' for the NES has him look like a tough character, with black hair, muscles, sunglasses, a white shirt, a sleeveless leather jacket, sneakers and ripped jeans. The Kid Kool character in the actual game itself looks completely different; he is chubby, has brown hair and wears a brown shirt and white overalls. Are we talking about the same character here? You can blame AmericanKirbyIsHardcore for this. The original version of the game starred Kakefu-kun (a TV star from the mid-80s), but since nobody outside of Japan had heard of him, they changed the cover of the localized version to look...like that. Yeah.
* In a bizarre inversion, the VideoGame/{{Fallout}} franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in [[VideoGame/{{Fallout 1}} the first game]], where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of VideoGame/FalloutNewVegas, which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.
* Both ''Franchise/SpyroTheDragon'' continuities and ''Skylanders'' completely redesign the purple dragon. In the Classic series he is a tiny, cute purple dragon with really small wings, in ''VideoGame/TheLegendOfSpyro'' trilogy he is more armor plated with a different personality and had another redesign to make him larger after a PlotRelevantAgeUp, and in the ''VideoGame/{{Skylanders}}'' series he is smaller again with his original personality, but now looks much less cute and has larger purple wings and a much bigger tail spike. The fandom is divided about these changes, to say the least...
* ''VideoGames/SuperSmashBros'':
** The official art of Pit from ''VideoGame/KidIcarus'' in the first two titles. ''VideoGame/SuperSmashBrosBrawl'' combines the two looks while making him look older, which also serves as an EarlyBirdCameo for ''VideoGame/KidIcarusUprising'' look.
** A similar case to the above could be made for the ''Super Smash Bros.'' interpretation of Marth, from ''VdeoGame/FireEmblemAkaneia''. While he retains the basic design tenets, he looks fairly different from his appearances in earlier games ''and'' subsequent games. In the case of subsequent games, this was accidental - the ''Shadow Dragon'' redesign of Marth was finalised just as they'd finalised his appearance in ''Brawl'', with neither development team having any idea of the other redesign effort until the ''SSB'' group came to show the ''Fire Emblem'' group their finalised Marth. This was finally amended in the fourth game, where Marth's design is mainly rooted in his depiction from ''New Mystery of the Emblem''.
* ''VideoGame/StarCraftII'' gives Jim Raynor almost a complete redesign. [[http://i.ytimg.com/vi/nhSrUCC4Kl8/0.jpg This]] is him in the original ''Starcraft'', while [[http://www.freewebs.com/starcraftnurdz/hero-raynor-thumb-02.jpg this]] is him in the sequel. [[JustifiedTrope Justified]] by greater graphical fidelity and [[TimeSkip several years of in-universe time]].
* In ''Franchise/TheElderScrolls'', [[TheEmperor Emperor Uriel Septim VII]] has the dubious honour of looking completely different in every game he's in. In ''[[VideoGame/TheElderScrollsArena Arena]]'', he looks like a stereotypical king, with short hair and a full beard. In ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', he's bald and clean-shaven, and in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', he's hairy again, but he now has shoulder-length hair and no beard. His chancellor Ocato experiences a similar phenomenon - in ''Daggerfall'', he's bald and has a goatee, while in ''Oblivion'', he's clean-shaven and has a full head of hair.
** The non-human player races also tend to change in appearance throughout the course of the series. Though this may have more to do with graphic capability.
* Kid Niki from ''VideoGame/KidNikiRadicalNinja'' looked more "radical" than his Japanese counterpart, Yanchamaru, but the Japan-only sequels for the Famicom made more drastic changes to his appearance.
* Before the ''VideoGame/MarvelVsCapcom'' series [[VideoGame3DLeap leapt into 3D]] with ''VideoGame/MarvelVsCapcom3'', there were 10 [[SecretCharacter Secret Characters]] that were [[PaletteSwap Palette Swaps]] of other characters. 2 of them (both of which appear in ''VideoGame/MarvelSuperHeroesVsStreetFighter'') [[InNameOnly don't look like the characters they're based on, despite their names]].
** One of these characters is U.S. Agent, who is also an AssistCharacter in ''VideoGame/MarvelVsCapcomClashOfTheSuperheroes''. In the comics, [[http://images.wikia.com/marveldatabase/images/6/65/John_Walker_%28Earth-616%29.gif his costume]] is based off of Captain America's, but anyone can tell the difference between them. In ''[=MSHvSF=]'', his sprite simply [[http://s15.postimage.org/j317hu5rr/us_agent.gif swaps Cap's blue color with grey.]] The other character is Mephisto, the father of Blackheart. He's just [[http://s11.postimage.org/utpsnstxb/mephisto.gif a red version of his son]] in ''[=MSHvSF=]'', looking absolutely ''nothing'' like the way he does [[http://images.wikia.com/marveldatabase/images/8/89/Mephisto_%28Earth-616%29.png in the comics]].
** And then, there's War Machine. [[http://images2.wikia.nocookie.net/__cb20080512022421/marvelvscapcom/images/8/8f/Wmachine_anim.gif His sprite]] is a Palette Swap of Iron Man's. However, ''all'' of his illustrations from the ''[=MvC=]'' series (here's an [[http://images.wikia.com/marvelvscapcom/images/6/65/Mvc2-war-machine.jpg example]] from ''VideoGame/MarvelVsCapcom2'') actually look more like his [[http://s10.postimage.org/5i7zv7om1/warmachine_mark2a.png Mark II-A armor]] in the comics (save for the armor's thighs being black instead of silver and other minor details).
* The [=MSX2=] version of ''VideoGame/MetalGear2SolidSnake'' featured photo-realistic character portraits (most of them being [[NoCelebritiesWereHarmed obvious traceovers of popular celebrities at the time]]) in lieu of the more iconic character designs by Yoji Shinkawa featured in the later ''VideoGame/MetalGearSolid'' and its sequels. While the game's renditions of Solid Snake, Roy Campbell and Big Boss vaguely resembled their future ''MGS'' incarnations (with Snake looking a bit older than he did in the original ''MGS''), the original designs for Master Miller and Gray Fox are bit more jarring in contrast: Master Miller has a distinctively Asian appearances in the MSX version instead of [[RaceLift being the blond-haired Caucasoid]] he was in ''MGS'' and ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'', whereas Gray Fox is a Creator/TomBerenger lookalike with bronze skin and brown hair instead of being white haired like he was from ''MGS'' and onward.
** Later ports of ''Metal Gear 2'' replaced the original portraits with new ones drawn by Shinkawa, but this change was most likely done to avoid likeness infringement than any attempt at maintain consistency.
* The video game version of ''Film/TheWorldIsNotEnough'' had several characters that looked ''nothing'' like their actors from the movie. For example, Robinson had a full head of hair and beard, Moneypenny had very short hair and a face that didn't remotely resemble Samantha Bond's, Sir Robert King was balding and had a mustache, but the most egregious has to be Q, who instead of looking like Desmond Llewelyn, looks like an overweight, younger man with brown hair and glasses.
* The UpdatedRerelease of ''Videogame/Persona4'' features a new extended epilogue, set 1 year after the events of the game. Most of the characters have new outfits, but are otherwise still clearly regognizable... and then there's Kanji, [[http://sphotos-a.xx.fbcdn.net/hphotos-ash4/396852_10151909972515398_944657840_n.jpg who looks so different it's hard to believe it's the same guy.]] Seriously, show anyone who hasn't seen the epilogue [[http://0-media-cdn.foolz.us/ffuuka/board/a/image/1340/02/1340020460609.jpg this]] photo, and they'd most likely tell you Kanji wasn't in it at all.
* ''Franchise/{{Pokemon}}'': Red from ''VideoGame/PokemonRedAndBlue'' is a scrawny looking kid with black AnimeHair. His current design, which has been used since the remakes (''Firered'' and ''Leafgreen''), is more {{Bishonen}} and mature looking (along with being a PerpetualFrowner in all his official art, in contrast to his original design which usually smiled). He has light brown hair and his clothes have the same colours and style but are styled differently.
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