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** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... [[http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement quite different]].

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** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... [[http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement quite different]].different.
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** The energy shield. Time it correctly and you will make it through the Quake unharmed... and if you do, everyone around you (and in front!) gets blasted senseless, leaving you with a chance to take the lead. Every bit as good as shooting that quake yourself!
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* TheComputerIsACheatingBastard: Rubberbanding AI ensures you will never win a race by more than a few seconds. In tournaments, the same opponent will always finish all races in first place, unless you finish first in which case he gets a guaranteed second (barring some highly focused strategic weapon play on the player's part)
** In the PSP iterations, the opponents will have unlimited boost usage in the first lap. Oh, and you always start in ''last'' position. Good luck catching up!
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* EnergyWeapon: The plasma bolt, electro bolt, and various kinds of energy leech pick-ups.
* FanNickname: The Wipeout Zone forums nicknamed the little rescue craft that returned your ship to the track if you left it in the early games the "Wuss Wagon."

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* EnergyWeapon: The plasma bolt, electro bolt, and various kinds of energy leech pick-ups.
leech, among others.
* FanNickname: In the early games, there are rescue droids which grab your ship and place you back on the track, should you fall off. The Wipeout Zone forums fanbase has nicknamed the little rescue craft that returned your ship to the track if you left it in the early games the them "Wuss Wagon."Wagons".



* OneHitKill: The plasma bolt in various iterations.

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* OneHitKill: The plasma bolt in various eariler iterations.



* WaveMotionTuningFork: Auricom's original super weapon, [[EnergyWeapon ''Energy Sphere'']], which, other than being chargable, behaves exactly like the ''Plasma Bolt''.

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* WaveMotionTuningFork: Auricom's original super weapon, [[EnergyWeapon ''Energy Sphere'']], which, other than being chargable, [[ChargedAttack chargeable]], behaves exactly mostly like the ''Plasma Bolt''.



** ''Wipeout XL'' ditched the first game's pseudo-realistic homologized, decaled ship designs in favor of a more sci-fi look.

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** ''Wipeout XL'' ditched the first game's pseudo-realistic homologized, homogenized, decaled ship designs in favor of a more sci-fi look.



** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... ''quite different''.

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** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... ''quite different''.[[http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement quite different]].
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** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... ''[[{{Understatement}} quite different]]''.

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** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... ''[[{{Understatement}} quite different]]''.''quite different''.
Camacan MOD

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The Mario was renamed Jack Of All Stats. Aversions are more than common and not notable.


* JackOfAllStats: Mirage, with totally even stats across the board.



* TheMario: Mirage, with totally even stats across the board. ''Fury'' averts this by gearing it more towards maximum speed and shielding.
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** Vector class is removed in later games, probably for being {{Easier Than Easy}} at it's incredibly slow (for a racing game) top speed. Imagine the 50cc class from {{MarioKart}}, then make it 25cc and give it wings.

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** Vector class is removed in later games, probably for being {{Easier Than Easy}} at it's incredibly slow (for a racing game) top speed. Imagine the 50cc class from {{MarioKart}}, VideoGame/MarioKart, then make it 25cc and give it wings.

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* TheMario: Mirage, with totally even stats across the board. ''Fury'' averts this by gearing it more towards maximum speed and shielding.



* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered [=PCs=] as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.



* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered [=PCs=] as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.
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* NoExportForYou: ''Wipeout Pulse'' got re-released for PS2 with all the DLC already installed and unlocked. Too bad it never left Europe.

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* NoExportForYou: ''Wipeout Pulse'' got re-released for PS2 with all the Europe-exclusive DLC already installed and unlocked. Too bad it never left Europe.unlocked... in Europe. ''Still'' [[NoExportForYou no export]]

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This work contains examples of:

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This work !!This game series contains examples of:of:



* {{Tradesnark}}: Most logos in the earlier games have a conspicuous "©", "®", or "™" marking. This has lessened since The Designers Republic left the series; most games since Fusion have a more realistic, less obvious use of trademark symbols.

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* {{Tradesnark}}: Most logos in the earlier games have a conspicuous "©", "®", or "™" marking. This has lessened since The Designers Republic left the series; most series. Most games since Fusion have a more realistic, less obvious use of trademark symbols.



* WackyRacing: Supersonic hovercraft shooting weapons at each other.

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* VehicularCombat : Pretty much the TropeCodifier of this game subgenre.
* WackyRacing: Supersonic hovercraft [[ForMassiveDamage shooting weapons at each other.other]].



* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered [=PCs=] as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.

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* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered [=PCs=] as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.

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* CrowningMomentOfAwesome: Scoring a plasma bolt hit in ''2097''. Made anticlimactically easy in the third game and in the games after that, the weapon no longer did instant kill damage.
* CrowningMusicOfAwesome: Almost the entire soundtrack from each game. [=CoLD=] [=SToRAGE=] really left his mark on gaming culture through these games.



* JackOfAllStats: Auricom ships are generally average but balanced in all aspects. In ''HD'', this is Mirage's hat (aside from being the weirdest looking ship of the stock game). Assegai and Qirex also count; they have slight boosts in handling and shield, respectively, but they are otherwise average.



* TheMario: Auricom ships are generally average but balanced in all aspects. In ''HD'', this is Mirage's hat (aside from being the weirdest looking ship of the stock game). Assegai and Qirex also count; they have slight boosts in handling and shield, respectively, but they are otherwise average.



* SurprisinglyImprovedSequel: The first game was rather basic, and it had bad graphics and worse controls. The second game made the controls usable, and the third added extra features and amazing visuals.
** Similarly, ''Wipeout Pure'' was a welcome improvement after the poorly-received ''Wipeout Fusion''.
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Not to be confused with two different game shows: the Peter Tomarken quizzer from [[{{Series/Wipeout1988}} 1988]], and {{ABC}}'s obstacle course show from [[{{Series/Wipeout2008}} 2008]] (or the 2010 WII/DS game based on that, either).

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Not to be confused with two different game shows: the Peter Tomarken quizzer from a [[{{Series/Wipeout1988}} 1988]], and {{ABC}}'s obstacle course a game show from involving finding which answers don't belong]], or a [[{{Series/Wipeout2008}} 2008]] (or that obstacle course show with the 2010 WII/DS game based on that, either).Big Balls]].
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** The Red Bull ads are almost TruthInTelevsion, since the drink sponsors many "extreme" sports in the real world, so Anti Gravity racing would be right up their street. Also since ''2097's'' release, Red Bull now sponsors not one but ''two'' Formula One teams.

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** The Red Bull ads are almost TruthInTelevsion, TruthInTelevision, since the drink sponsors many "extreme" sports in the real world, so Anti Gravity racing would be right up their street. Also since ''2097's'' release, Red Bull now sponsors not one but ''two'' Formula One teams.

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* LuckBasedMission: ''Fusion'' and its multi-track championship format where you have to consistently finish in a good position, along with the existence of the [[TimeStandsStill Gravity Bomb]] and [[LiterallyShatteredLives Cryo Rocket]] which were almost guaranteed to respectively drop you all the way to the bottom of the pack or eliminate you in one hit and pocket change. During the course of the game you were very likely to have at least one championship ruined by some of the various cheap shots in the game. This was dialed down in later installments.



** The [[FreezeRay Cryo Rocket]] weapon in ''Wipeout Fusion''. Its most noticeable effect was that colliding with anything would take off half of your shield and getting hit with a weapon would [[OneHitKill destroy you]] instantly. If you didn't explode before you realised what was happening, you could survive by [[AdrenalineTime making absolutely no mistakes]] for the next ten seconds.

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** The [[FreezeRay Cryo Rocket]] weapon in ''Wipeout Fusion''. Its most noticeable effect was that colliding with anything would take off half of your shield and getting hit with a weapon would [[OneHitKill destroy you]] instantly. If you didn't explode before you realised what was happening, you could survive by [[AdrenalineTime making absolutely no mistakes]] for the next ten seconds. Needless to say, the AI is much better at avoiding random collisions, making the weapon all but useless when the ''player'' is behind the crosshairs.


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** The home base of one of the teams gets ''bombed''.
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Frequent Redlink cleanup


* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered PCs as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.

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* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered PCs [=PCs=] as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.
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* EarlyBirdCameao: Piranha is mentioned as a parts manufaturer in the ship specifications section of the first games manual, set almost a full half century before their debut as a racing team in ''2097''

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* EarlyBirdCameao: EarlyBirdCameo: Piranha is mentioned as a parts manufaturer in the ship specifications section of the first games manual, set almost a full half century before their debut as a racing team in ''2097''
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* EarlyBirdCameao: Piranha is mentioned as a parts manufaturer in the ship specifications section of the first games manual, set almost a full half century before their debut as a racing team in ''2097''

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** A lot of this material is almost totally exclusive to the websites promoting the games themselves, and the older sites have since vanished from the internet. Some archives do exist though.



* FanNickname: The Wipeout Zone forums nicknamed the little rescue craft that returned your ship to the track if you left it in the early games the "Wuss Wagon."



** Harimau and FEISAR avert this however. The former is explicitly named as a humanitarian charity on the ''Pure'' website, and the latter is presumably a government owned research firm (The FE stands for Federal European)



* MultinationalTeam: FEISAR, the official team of United Europe, has headquarters in ''12 countries''. The games use the resulting inefficiency to explain why FEISAR's ships are so slow. Icaras, originally introduced as a British team in ''Wipeout 3'', also becomes this in the later games.

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* MultinationalTeam: FEISAR, the official team of United Europe, has headquarters in ''12 countries''. The games use the resulting inefficiency to explain why FEISAR's ships are so slow. Icaras, originally introduced as a British team in ''Wipeout 3'', also becomes this in the later games.


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** The Red Bull ads are almost TruthInTelevsion, since the drink sponsors many "extreme" sports in the real world, so Anti Gravity racing would be right up their street. Also since ''2097's'' release, Red Bull now sponsors not one but ''two'' Formula One teams.


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** This was something of a theme in Designers Republic non-commercial work in the late 90s, which spilled over into ''some'' of their commissioned stuff like the ''WipEout'' universe.


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** Though the visuals and setting play it slightly more realistically than most


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** Goteki45's ship in ''Pure'' is unlike either of their other appearances, and was the most unusual design that was included in the basic game.
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*[[GuestFighter Guest Racers]]: The unlockable ''{{Medievil}}'' team in ''Pure''. The DLC added ships patterned after ''JakAndDaxter'' and ''[[SOCOMUSNavySeals SOCOM]]''.



** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... ''[[{{Understatement}} quite different]]''.

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** The vehicles in ''Wipeout HD'''s ''Fury'' expansion pack are... ''[[{{Understatement}} quite different]]''.different]]''.
* WhatCouldHaveBeen: The [[http://www.youtube.com/watch?v=2jbf9ilkQWs original version]] of ''Fusion'' was quite different. Psygnosis had developed the game using high-powered PCs as they did not receive the {{Ps2}} dev kits on time, assuming the Emotion Engine could handle it. It turned out the two architectures were completely incompatible and this early version had to be scrapped.
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* NoExportForYou: ''Wipeout Pulse'' got re-released for PS2 with all the DLC already installed and unlocked. Too bad it never left Europe.

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* [[{{PlayStation Vita}} Vita]]: ''2048'' (NGP Launch Title)

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* [[{{PlayStation Vita}} Vita]]: ''2048'' (NGP (Vita Launch Title)
Title; seeks to have cross-platform play with ''HD Fury'')




Wipeout 2048 has been confirmed for the NGP/PSP2/Vita/Whatever and seeks to incorporate cross platform play with HD Fury on the PS3.
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* [[{{Playstation2}} Playstation 2]]: ''Fusion'' (2002) and a port of ''Pulse'' (2008)

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* [[{{Playstation2}} Playstation 2]]: [[{{Playstation 2}} PS2]]: ''Fusion'' (2002) and a port of ''Pulse'' (2008)



* {{PS3}}: ''HD'' (2008; ''Fury'' expansion in 2009)
* {{NGP}}: ''2048'' (NGP Launch Title)

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* {{PS3}}: [[{{Playstation 3}} PS3]]: ''HD'' (2008; ''Fury'' expansion in 2009)
* {{NGP}}: [[{{PlayStation Vita}} Vita]]: ''2048'' (NGP Launch Title)
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* StarMyOwn: The backstory to ''Pure', has a Qirex engineer being dissapointed by their new designs and starting her own team.

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* StarMyOwn: StartMyOwn: The backstory to ''Pure', has a Qirex engineer being dissapointed by their new designs and starting her own team.
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New Wipeout game announced, thought I\'d add in the skitty



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* {{NGP}}: ''2048'' (NGP Launch Title)



Recently two new Wipeout games are rumoured to be in the pipeline, ''Wipeout 2048'' and ''Wipeout Trinity''. This has yet to be confirmed however.

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Recently two new Wipeout games are rumoured to be in the pipeline, ''Wipeout 2048'' and ''Wipeout Trinity''. This 2048 has yet to be been confirmed however.for the NGP/PSP2/Vita/Whatever and seeks to incorporate cross platform play with HD Fury on the PS3.
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* CocaPepsiInc: EG-R and Xios merging into EG-X.


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* GlassCannon: The unlockable Zone and {{Medievil}} teams in ''Pure'' have great stats but pitiful shielding.


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* StarMyOwn: The backstory to ''Pure', has a Qirex engineer being dissapointed by their new designs and starting her own team.
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Markup cleanup


Recently two new Wipeout games are rumoured to be in the pipeline, [i] Wipeout 2048 [/i] and [i] Wipeout Trinity [/i]. This has yet to be confirmed however.

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Recently two new Wipeout games are rumoured to be in the pipeline, [i] Wipeout 2048 [/i] ''Wipeout 2048'' and [i] Wipeout Trinity [/i].''Wipeout Trinity''. This has yet to be confirmed however.
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Two new Wipeouts possibly in the pipeline.

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Recently two new Wipeout games are rumoured to be in the pipeline, [i] Wipeout 2048 [/i] and [i] Wipeout Trinity [/i]. This has yet to be confirmed however.
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** And Sasha, who produced four songs exclusively for ''Wip3out'', named after the game's racing teams.
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* SharkTunnel: A staple of the series.
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* ShoutOut: Auricom's name is a reference to Psygnosis's rail shooter ''Novastorm'', in which one of the [[{{Mook}} generic enemy ship]] is said to be manufactured by "Auricom Industries".

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* ShoutOut: Auricom's name is a reference to Psygnosis's rail shooter ''Novastorm'', ''{{Novastorm}}'', in which one of the [[{{Mook}} generic enemy ship]] is said to be manufactured by "Auricom Industries".Systems".

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