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* ''Series/TeenWolf': In the seventh episode of Season 3, Alphas Kali and Derek engage in hand to hand combat while splashing in a flooded loft.

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* ''Series/TeenWolf': ''Series/BuffyTheVampireSlayer''. In "Innocence" the Judge is blown up with a rocket launcher, setting off the sprinkler system. Buffy is then attacked by Angelus, with the two of them slipping and stumbling on the wet floor as they fight.
* ''Series/TeenWolf'':
In the seventh episode of Season 3, Alphas Kali and Derek engage in hand to hand combat while splashing in a flooded loft.

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[[folder:Live-Action/ TV ]]
* "Series/Teen Wolf": In the seventh episode of Season 3, Alphas Kali and Derek engage in hand to hand combat while splashing in a flooded loft.
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[[folder:Live-Action/ TV ]]
* "Series/Teen Wolf":
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* ''Series/TeenWolf':
In the seventh episode of Season 3, Alphas Kali and Derek engage in hand to hand combat while splashing in a flooded loft.
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loft.
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[[folder:Live-Action/ TV ]]
*"Series/Teen Wolf": In the seventh episode of Season 3, Alphas Kali and Derek engage in hand to hand combat while splashing in a flooded loft.
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[[quoteright:350:[[Film/BirdsOfPrey2020 https://static.tvtropes.org/pmwiki/pub/images/waterlogged.jpg]]]]

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Curiously, almost nobody ever slips on the water covering the floor. Not even with all those times where either or both combatants go airborne and/or off-balance and would in theory easily slip.

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Curiously, almost nobody ever slips on the water covering the floor. Not even with all those times where when either or both combatants go airborne and/or off-balance and would in theory easily slip.



* ''Manga/Reborn2004'': At the first phase of the rain ring battle, Yamamoto and Squalo fight in an ruined building with puddles everywhere. The two take advantage of the water to execute their combos.

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* ''Manga/Reborn2004'': At the first phase of the rain ring battle, Yamamoto and Squalo fight in an a ruined building with puddles everywhere. The two take advantage of the water to execute their combos.



* The final fight in ''Film/SaveTheGreenPlanet'' takes place in a chemical factory in which the fire sprinklers have been triggered, and there's puddles of water everywhere.

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* The final fight in ''Film/SaveTheGreenPlanet'' takes place in a chemical factory in which the fire sprinklers have been triggered, and there's there are puddles of water everywhere.
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* In ''VideoGame/EightBitKiller'', the protagonist infiltrates the [[EvilTowerOfOminousness Mega Tower]] through a maze of decrepit but not abandoned tunnels where every square metre of the floor is covered in ankle-deep water, which is apparently deep enough for [[AquaticMook divesuit-wearing enemies]] and even a giant tentacled monster to hide in.

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Ostensibly, this is [[RuleOfCool to make those fight scenes even more awesome]], as battling on a puddle of water like this gives a lot of leeway for fancy splashing, sometimes accompanied with slow-motion, which adds to the awesome factor. There's also the rare CombatPragmatist who uses his/her legs to splash water onto the opponent's face, blinding them and making them easy targets for an attack. Characters with [[ShockAndAwe electric powers]] can also exploit this by electrocuting the puddle on the floor (Most of the time, the person doing this [[RequiredSecondaryPowers are immune to electric shocks]] that would otherwise also affect them as well).

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Ostensibly, this is [[RuleOfCool to make those fight scenes even more awesome]], as battling on a puddle of water like this gives a lot of leeway for fancy splashing, sometimes accompanied with slow-motion, which adds to the awesome factor. There's also the rare CombatPragmatist who uses his/her their legs to splash water onto the opponent's face, blinding them and making them easy targets for an attack. Characters with [[ShockAndAwe electric powers]] can also exploit this by [[HydroElectroCombo electrocuting the puddle on the floor floor]] (Most of the time, the person doing this [[RequiredSecondaryPowers are immune to electric shocks]] that would otherwise also affect them as well).



* ''Fanfic/TheNightUnfurls'': The venue where Kyril, Sanakan and Hugh team up to fight Shamuhaza [[spoiler:as an [[InsectoidAliens insectoid]] EldritchAbomination]] is a lake.

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* ''Fanfic/TheNightUnfurls'': The venue where Kyril, Sanakan and Hugh team up to fight Shamuhaza [[spoiler:as an [[InsectoidAliens insectoid]] {{insectoid|Aliens}} EldritchAbomination]] is a lake.



* In ''Film/BladeRunner2049'', the final fight between [[spoiler: K and Luv takes place on a pier as the tide is coming in, resulting in them fighting in waist-deep water. K is able to defeat her by holding her underwater.]]

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* In ''Film/BladeRunner2049'', the final fight between [[spoiler: K [[spoiler:K and Luv takes place on a pier as the tide is coming in, resulting in them fighting in waist-deep water. K is able to defeat her by holding her underwater.]]



* In ''Film/Cradle2TheGrave'' there's a combined example of this and a BattleAmongstTheFlames between Creator/JetLi's and Creator/MarkDacascos' characters courtesy of a crashed helicopter and a burst water main.

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* %%* In ''Film/Cradle2TheGrave'' there's a combined example of this and a BattleAmongstTheFlames between Creator/JetLi's and Creator/MarkDacascos' characters courtesy of a crashed helicopter and a burst water main.main. %%Example needs context to make sense on its own.



* ''VideoGame/Battlefield4's'' multiplayer map "Flood Zone" features a Chinese slum that starts slightly flooded due to the constant rain, but triggering the Levolution event by destroying the concrete levee will divert floodwaters to rapidly fill the playable map area with a rising tide, denying conventional ground vehicles and giving way for naval vessels such as boats, jetskis and amphibious [=IFVs=] to spawn instead to navigate the now-flooded city, as well as forcing infantry combat to the rooftops of the buildings.
* ''VideoGame/Bioshock1's'' Rapture is an underwater city that is in serious disrepair after a year-long CivilWar by its AxCrazy population devastates the metropolis. Naturally there are leaks and slightly flooded areas which can be exploited by the player using the '[[ShockAndAwe Electro Bolt]]' plasmid to electrocute all enemies standing in the flooded zones.
* In ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'', the arena for the boss fight against Kotoko Utsugi has water covering most of the floor. To defeat her, you have to use the [[ShockAndAwe Paralyze]] bullet to electrify other enemies, which also [[ElectrifiedBathtub causes the water to become electrified]], temporarily exposing her weak spot.

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* ''VideoGame/Battlefield4's'' ''VideoGame/Battlefield4'' multiplayer map "Flood Zone" features a Chinese slum that starts slightly flooded due to the constant rain, but triggering the Levolution event by destroying the concrete levee will divert floodwaters to rapidly fill the playable map area with a rising tide, denying conventional ground vehicles and giving way for naval vessels such as boats, jetskis and amphibious [=IFVs=] to spawn instead to navigate the now-flooded city, as well as forcing infantry combat to the rooftops of the buildings.
* ''VideoGame/Bioshock1's'' Rapture in ''VideoGame/BioShock1'' is an underwater city UnderwaterCity that is in serious disrepair after a year-long CivilWar by its AxCrazy population devastates has devastated the metropolis. Naturally there are leaks and slightly flooded areas which can be exploited by the player using the '[[ShockAndAwe Electro Bolt]]' plasmid to [[HydroElectroCombo electrocute all enemies standing in the flooded zones.
zones]].
* In ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'', the arena for the boss fight against Kotoko Utsugi has water covering most of the floor. To defeat her, you have to use the [[ShockAndAwe Paralyze]] bullet to electrify other enemies, which also [[ElectrifiedBathtub [[HydroElectroCombo causes the water to become electrified]], temporarily exposing her weak spot.



* Downplayed in the ''VideoGame/{{Pokemon}}'' series, where surfing allows the player to encounter and battle wild Pokemon (some of which can only be found while surfing) and swimming Trainers, but other than some cosmetic changes and turning Nature Power into a Water-type move, it's not much different than other battle terrains.

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* Downplayed in In the ''VideoGame/{{Pokemon}}'' series, where surfing allows the player to encounter and battle wild Pokemon (some of which can only be found while surfing) and swimming Trainers, but other than some cosmetic changes and turning Nature Power into a Water-type move, it's not much different than other battle terrains. terrains.



** "Tunnel Disaster" uses both this trope and BattleAmongstTheFlames, taking place in a slightly flooded tunnel that's also burning.

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** "Tunnel Disaster" uses both this trope and BattleAmongstTheFlames, taking takes place in a slightly flooded tunnel that's [[BattleAmongstTheFlames also burning. burning]].



* ''VideoGame/{{Warframe}}'':
** In the climax of the quest "Call of the Tempestarii", the player [[AndNowForSomeoneCompletelyDifferent takes control of Sevagoth's Shadow]] who fends off Vala Glarios' forces on a PlacidPlaneOfAnkleDeepWater.
** In Duviri, the Drifter can challenge Kullervo, in which case the large hole in the middle of Kullervo's Hold is turned into a floor covered in ankle-deep water for Drifter and Kullervo to duke it out.



* The Third Battle of Ypres in [=WW1=] is infamous in military history for the bitter fighting that took place round the Belgian town of Passchendale. Taking place during autumn rains, heavy artillery barrages destroyed the dykes and polders in a region that was already below sea level, ensuring the combatant armies fought in a morass of deep mud as the breached canals leaked back into the farmland they had previously been draining. The battle lasted for over five months.
* [[https://en.wikipedia.org/wiki/Battle_of_Hemmingstedt The Battle]] [[https://www.youtube.com/watch?v=jF72Gyf4eeA of Hemmingstedt]], where the Dithmarschian defenders flooded the flat marshland to create obstacles and chokepoints for the numerically superior attackers. The defenders were used to traversing such terrain, and ended up routing the enemy army, cutting them down or drowning them as they fled.
[[/folder]]

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* The Third Battle of Ypres in [=WW1=] UsefulNotes/WorldWarI is infamous in military history for the bitter fighting that took place round the Belgian town of Passchendale. Taking place during autumn rains, heavy artillery barrages destroyed the dykes and polders in a region that was already below sea level, ensuring the combatant armies fought in a morass of deep mud as the breached canals leaked back into the farmland they had previously been draining. The battle lasted for over five months.
* In [[https://en.wikipedia.org/wiki/Battle_of_Hemmingstedt The the Battle]] [[https://www.youtube.com/watch?v=jF72Gyf4eeA of Hemmingstedt]], where the Dithmarschian defenders flooded the flat marshland to create obstacles and chokepoints for the numerically superior attackers. The defenders were used to traversing such terrain, and ended up routing the enemy army, cutting them down or drowning them as they fled.
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[[folder:Fan Works]]
* ''Fanfic/TheNightUnfurls'': The venue where Kyril, Sanakan and Hugh team up to fight Shamuhaza [[spoiler:as an [[InsectoidAliens insectoid]] EldritchAbomination]] is a lake.
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* ''Film/TomYumGoong'' has the battle in the burning temple, which also takes place in ankle-deep water. Kham battles a capoeirista and a wushu practitioner here.

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\n* ''Film/TomYumGoong'' has ''Film/BirdsOfPrey2020'': When Harley Quinn breaks into a police station to retrieve Cassandra Cain, the damage to the control mechanism causes the ceiling water sprinklers to go off. When all of the cell doors unlock, Harley is forced to battle in the burning temple, which also takes place in ankle-deep released criminals (who all hate her) on a cellblock floor covered with water. Kham battles a capoeirista During the fight, Harley uses the water to make several sliding attacks to kick and a wushu practitioner here.
trip her opponents.



* ''Film/{{Constantine}}''. Constantine arranges for the water in the hospital ceiling sprinkler system to be changed into holy water. He then sets off the sprinklers with a lighter, causing the half-breed demons he's facing to be doused with the holy water. This destroys their false human disguises, which makes them more vulnerable to attack. The water spray also covers the floor with water for the ensuing battle.



* ''Film/DemolitionMan'': John Spartan and Simon Phoenix's final battle takes place in a cryo-prison, with melted ice covering the floor. [[spoiler:Spartan uses this to put an end to Phoenix, throwing a drop of fast-freezing substance onto the floor which causes the whole place to freeze (jumping clear before he can be affected), causing Phoenix to become a HumanPopsicle.]]



* ''Film/DemolitionMan'': John Spartan and Simon Phoenix's final battle takes place in a cryo-prison, with melted ice covering the floor. [[spoiler:Spartan uses this to put an end to Phoenix, throwing a drop of fast-freezing substance onto the floor which causes the whole place to freeze (jumping clear before he can be affected), causing Phoenix to become a HumanPopsicle.]]
* ''Film/BirdsOfPrey2020'': When Harley Quinn breaks into a police station to retrieve Cassandra Cain, the damage to the control mechanism causes the ceiling water sprinklers to go off. When all of the cell doors unlock, Harley is forced to battle the released criminals (who all hate her) on a cellblock floor covered with water. During the fight, Harley uses the water to make several sliding attacks to kick and trip her opponents.



* ''Film/{{Constantine}}''. Constantine arranges for the water in the hospital ceiling sprinkler system to be changed into holy water. He then sets off the sprinklers with a lighter, causing the half-breed demons he's facing to be doused with the holy water. This destroys their false human disguises, which makes them more vulnerable to attack. The water spray also covers the floor with water for the ensuing battle.

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* ''Film/{{Constantine}}''. Constantine arranges for The final fight in ''Film/SaveTheGreenPlanet'' takes place in a chemical factory in which the water in the hospital ceiling sprinkler system to be changed into holy water. He then sets off the fire sprinklers with a lighter, causing have been triggered, and there's puddles of water everywhere.
* ''Film/TomYumGoong'' has
the half-breed demons he's facing to be doused with battle in the holy burning temple, which also takes place in ankle-deep water. This destroys their false human disguises, which makes them more vulnerable to attack. The water spray also covers the floor with water for the ensuing battle.Kham battles a capoeirista and a wushu practitioner here.



* ''VideoGame/Battlefield4's'' multiplayer map "Flood Zone" features a Chinese slum that starts slightly flooded due to the constant rain, but triggering the Levolution event by destroying the concrete levee will divert floodwaters to rapidly fill the playable map area with a rising tide, denying conventional ground vehicles and giving way for naval vessels such as boats, jetskis and amphibious [=IFVs=] to spawn instead to navigate the now-flooded city, as well as forcing infantry combat to the rooftops of the buildings.



* ''VideoGame/Battlefield4's'' multiplayer map "Flood Zone" features a Chinese slum that starts slightly flooded due to the constant rain, but triggering the Levolution event by destroying the concrete levee will divert floodwaters to rapidly fill the playable map area with a rising tide, denying conventional ground vehicles and giving way for naval vessels such as boats, jetskis and amphibious [=IFVs=] to spawn instead to navigate the now-flooded city, as well as forcing infantry combat to the rooftops of the buildings.

to:

* ''VideoGame/Battlefield4's'' multiplayer map "Flood Zone" In ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'', the arena for the boss fight against Kotoko Utsugi has water covering most of the floor. To defeat her, you have to use the [[ShockAndAwe Paralyze]] bullet to electrify other enemies, which also [[ElectrifiedBathtub causes the water to become electrified]], temporarily exposing her weak spot.
* One of the grotto environments in ''VideoGame/DragonQuestIX'' is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly
features a Chinese slum that starts slightly flooded due to the constant rain, but triggering the Levolution event by destroying the concrete levee will divert floodwaters to rapidly fill the playable map area FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with a rising tide, denying conventional ground vehicles and giving way for naval vessels such as boats, jetskis and amphibious [=IFVs=] to spawn instead to navigate the now-flooded city, as well as forcing infantry combat to the rooftops of the buildings.centipede legs.



* ''[[VideoGame/{{Tekken}} Tekken 6]]'' has stages where this trope is in effect:
** "Tunnel Disaster" uses both this trope and BattleAmongstTheFlames, taking place in a slightly flooded tunnel that's also burning.
** "Mystical Forest" takes place in a forest basin with water covering up to the calves of both fighters.



* In ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'', the arena for the boss fight against Kotoko Utsugi has water covering most of the floor. To defeat her, you have to use the [[ShockAndAwe Paralyze]] bullet to electrify other enemies, which also [[ElectrifiedBathtub causes the water to become electrified]], temporarily exposing her weak spot.



* One of the grotto environments in ''VideoGame/DragonQuestIX'' is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.


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* ''[[VideoGame/{{Tekken}} Tekken 6]]'' has stages where this trope is in effect:
** "Tunnel Disaster" uses both this trope and BattleAmongstTheFlames, taking place in a slightly flooded tunnel that's also burning.
** "Mystical Forest" takes place in a forest basin with water covering up to the calves of both fighters.

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[[quoteright:350:[[Film/BirdsOfPrey2020 https://static.tvtropes.org/pmwiki/pub/images/waterlogged.jpg]]]]



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* ''Manga/{{Okitenemuru}}'': After meeting with [[spoiler:a still alive Asu]], Kanata, Shiki
and Manga]]Setsu have to team up to fight her. They do so in a ruined aquarium, in which the entire floor has been flooded.



* ''Manga/{{Okitenemuru}}'': After meeting with [[spoiler:a still alive Asu]], Kanata, Shiki and Setsu have to team up to fight her. They do so in a ruined aquarium, in which the entire floor has been flooded.






* The final fight in ''Film/SaveTheGreenPlanet'' takes place in a chemical factory in which the fire sprinklers have been triggered, and there's puddles of water everywhere.

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* The final fight in ''Film/SaveTheGreenPlanet'' takes place in a chemical factory in which the fire sprinklers have been triggered, and there's puddles of water everywhere.
Is there an issue? Send a MessageReason:
Please link properly


** VideoGame/TheLegendOfZeldaTwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
** The final battle of VideoGame/TheLegendOfZeldaSkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
** Several [[BossBattle Test of Strength-type]] shrines in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' take place in arenas that are covered ankle-deep in water. This circumstance specifically allows Link to use his Cryonis power to raise blocks of ice from the water to interrupt the Ancient Guardian's charging attacks [[StunLock or repeatedly shock the Guardian to death]].

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** VideoGame/TheLegendOfZeldaTwilightPrincess: ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
** ''VideoGame/TheLegendOfZeldaSkywardSword'': The final battle of VideoGame/TheLegendOfZeldaSkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Several [[BossBattle Test of Strength-type]] shrines in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' the game take place in arenas that are covered ankle-deep in water. This circumstance specifically allows Link to use his Cryonis power to raise blocks of ice from the water to interrupt the Ancient Guardian's charging attacks [[StunLock or repeatedly shock the Guardian to death]].



* ''[[Franchise/SuperMarioBros Super Mario 3]]'': in Water Land, the Hammer Brothers move back and forth from dry land to water; if Mario fights them in water he'll be knee-deep in it, slowing him and giving the Hammer Bros the advantage.

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* ''[[Franchise/SuperMarioBros Super Mario 3]]'': in ''VideoGame/SuperMarioBros3'': In Water Land, the Hammer Brothers move back and forth from dry land to water; if Mario fights them in water he'll be knee-deep in it, slowing him and giving the Hammer Bros Bros. the advantage.
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* In ''VideoGame/GodOfWar2'', Perseus' boss arena has shallow water covering the floor. This is [[BossArenaIdiocy a major oversight]] on Perseus' part, as his splashing footsteps allow Kratos to track his location despite his invisibility.
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Compare UnderwaterBossBattle, which may involve the player character being above the water and the boss character being below it, vice-versa, or both being underwater. Compare MuckingInTheMud, for another motion-impeding environment.

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Compare UnderwaterBossBattle, WaterfrontBossBattle, which may involve the player character being above the water and the boss character being below it, it or vice-versa, or and UnderwaterBossBattle, both being underwater. Compare MuckingInTheMud, for another motion-impeding environment.
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Removed duplicate Dragon Quest IX entry


* One of the grotto environments in VideoGame/DragonQuestIX is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.
* One of the grotto environments in VideoGame/DragonQuestIX is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.

to:

* One of the grotto environments in VideoGame/DragonQuestIX is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.
* One of the grotto environments in VideoGame/DragonQuestIX
''VideoGame/DragonQuestIX'' is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.
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None


** VideoGame/TwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
** The final battle of VideoGame/SkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.

to:

** VideoGame/TwilightPrincess: VideoGame/TheLegendOfZeldaTwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
** The final battle of VideoGame/SkywardSword VideoGame/TheLegendOfZeldaSkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
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None


Compare UnderwaterBossBattle, which may involve the player character being above the water and the boss character being below it, vice-versa, or both being underwater.

to:

Compare UnderwaterBossBattle, which may involve the player character being above the water and the boss character being below it, vice-versa, or both being underwater.
underwater. Compare MuckingInTheMud, for another motion-impeding environment.
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* ''Manga/KatekyoHitmanReborn'': At the first phase of the rain ring battle, Yamamoto and Squalo fight in an ruined building with puddles everywhere. The two take advantage of the water to execute their combos.

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* ''Manga/KatekyoHitmanReborn'': ''Manga/Reborn2004'': At the first phase of the rain ring battle, Yamamoto and Squalo fight in an ruined building with puddles everywhere. The two take advantage of the water to execute their combos.
Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/SuperMario Super Mario 3]]'': in Water Land, the Hammer Brothers move back and forth from dry land to water; if Mario fights them in water he'll be knee-deep in it, slowing him and giving the Hammer Bros the advantage.

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* ''[[VideoGame/SuperMario ''[[Franchise/SuperMarioBros Super Mario 3]]'': in Water Land, the Hammer Brothers move back and forth from dry land to water; if Mario fights them in water he'll be knee-deep in it, slowing him and giving the Hammer Bros the advantage.

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Grouping and clearing duplicates for the Zelda franchise.


* Several [[BossBattle Test of Strength-type]] shrines in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' take place in arenas that are covered ankle-deep in water. This circumstance specifically allows Link to use his Cryonis power to raise blocks of ice from the water to interrupt the Ancient Guardian's charging attacks [[StunLock or repeatedly shock the Guardian to death]].

to:

* ''Franchise/TheLegendOfZelda'':
** VideoGame/TwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
** The final battle of VideoGame/SkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
**
Several [[BossBattle Test of Strength-type]] shrines in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' take place in arenas that are covered ankle-deep in water. This circumstance specifically allows Link to use his Cryonis power to raise blocks of ice from the water to interrupt the Ancient Guardian's charging attacks [[StunLock or repeatedly shock the Guardian to death]].



* The final battle of VideoGame/SkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
* VideoGame/TwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.



* The final battle of VideoGame/SkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
* VideoGame/TwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
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* [[https://en.wikipedia.org/wiki/Battle_of_Hemmingstedt The Battle of Hemmingstedt]], where the Dithmarschian defenders flooded the flat marshland to create obstacles and chokepoints for the numerically superior attackers. The defenders were used to traversing such terrain, and ended up routing the enemy army, cutting them down or drowning them as they fled.

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* [[https://en.wikipedia.org/wiki/Battle_of_Hemmingstedt The Battle Battle]] [[https://www.youtube.com/watch?v=jF72Gyf4eeA of Hemmingstedt]], where the Dithmarschian defenders flooded the flat marshland to create obstacles and chokepoints for the numerically superior attackers. The defenders were used to traversing such terrain, and ended up routing the enemy army, cutting them down or drowning them as they fled.
Is there an issue? Send a MessageReason:
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* ''VideoGame/Bioshock1's'' Rapture is an underwater city that is in serious disrepair after a year-long CivilWar by its AxCrazy population devastates the metropolis. Naturally there are leaks and slightly flooded areas which can be exploited by the player using the '[[ShockAndAwe Electro Bolt]]' plasmid to electrocute all enemies standing in the flooded zones.
* ''VideoGame/Battlefield4's'' multiplayer map "Flood Zone" features a Chinese slum that starts slightly flooded due to the constant rain, but triggering the Levolution event by destroying the concrete levee will divert floodwaters to rapidly fill the playable map area with a rising tide, denying conventional ground vehicles and giving way for naval vessels such as boats, jetskis and amphibious [=IFVs=] to spawn instead to navigate the now-flooded city, as well as forcing infantry combat to the rooftops of the buildings.
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* [[https://en.wikipedia.org/wiki/Battle_of_Hemmingstedt The Battle of Hemmingstedt]], where the Dithmarschian defenders flooded the flat marshland to create obstacles and chokepoints for the numerically superior attackers. The defenders were used to traversing such terrain, and ended up routing the enemy army, cutting them down or drowning them as they fled.
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The water counterpart of BattleAmongstTheFlames (and on occasion used together with that one), this is when a battle takes place in an area where water covers the floor.

Ostensibly, this is [[RuleOfCool to make those fight scenes even more awesome]], as battling on a puddle of water like this gives a lot of leeway for fancy splashing, sometimes accompanied with slow-motion, which adds to the awesome factor. There's also the rare CombatPragmatist who uses his/her legs to splash water onto the opponent's face, blinding them and making them easy targets for an attack. Characters with [[ShockAndAwe electric powers]] can also exploit this by electrocuting the puddle on the floor (Most of the time, the person doing this [[RequiredSecondaryPowers are immune to electric shocks]] that would otherwise also affect them as well).
Curiously, almost nobody ever slips on the water covering the floor. Not even with all those times where either or both combatants go airborne and/or off-balance and would in theory easily slip.

As said above, water counterpart to BattleAmongstTheFlames, and on occasion used together with that trope, making for a cool FireWaterJuxtaposition. Often goes together with BattleInTheRain, although note that this trope doesn't have to occur at the same time with it.

Compare UnderwaterBossBattle, which may involve the player character being above the water and the boss character being below it, vice-versa, or both being underwater.

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!!Examples

[[foldercontrol]]

[[folder:Anime and Manga]]
* ''Manga/KatekyoHitmanReborn'': At the first phase of the rain ring battle, Yamamoto and Squalo fight in an ruined building with puddles everywhere. The two take advantage of the water to execute their combos.
* ''Manga/YuGiOh'': Dark Yugi once fought a gang in an abandoned building that had leakages, with puddles of water all over the floor. He took advantage of this to trick the thugs into electrocuting themselves with their tasers.
* ''Manga/{{Okitenemuru}}'': After meeting with [[spoiler:a still alive Asu]], Kanata, Shiki and Setsu have to team up to fight her. They do so in a ruined aquarium, in which the entire floor has been flooded.
[[/folder]]

[[folder: Film - Live Action]]
* ''Film/TomYumGoong'' has the battle in the burning temple, which also takes place in ankle-deep water. Kham battles a capoeirista and a wushu practitioner here.
* The final fight in ''Film/SaveTheGreenPlanet'' takes place in a chemical factory in which the fire sprinklers have been triggered, and there's puddles of water everywhere.
* In ''Film/BladeRunner2049'', the final fight between [[spoiler: K and Luv takes place on a pier as the tide is coming in, resulting in them fighting in waist-deep water. K is able to defeat her by holding her underwater.]]
* In ''Film/Cradle2TheGrave'' there's a combined example of this and a BattleAmongstTheFlames between Creator/JetLi's and Creator/MarkDacascos' characters courtesy of a crashed helicopter and a burst water main.
* In the first ''Film/LethalWeapon'', Riggs and Joshua have their showdown on Murtaugh's front lawn, flooded by a broken fire hydrant. At one point Joshua tries drowning Riggs in a mud puddle.
* ''Film/DemolitionMan'': John Spartan and Simon Phoenix's final battle takes place in a cryo-prison, with melted ice covering the floor. [[spoiler:Spartan uses this to put an end to Phoenix, throwing a drop of fast-freezing substance onto the floor which causes the whole place to freeze (jumping clear before he can be affected), causing Phoenix to become a HumanPopsicle.]]
* ''Film/BirdsOfPrey2020'': When Harley Quinn breaks into a police station to retrieve Cassandra Cain, the damage to the control mechanism causes the ceiling water sprinklers to go off. When all of the cell doors unlock, Harley is forced to battle the released criminals (who all hate her) on a cellblock floor covered with water. During the fight, Harley uses the water to make several sliding attacks to kick and trip her opponents.
* ''Film/TheMatrixRevolutions'': the final fight between Neo and Smith takes place during an absolutely torrential downpour in the city; we see the two combatants run through almost a half foot of water when they rush each other.
* ''Film/Predator2''. When Lt. Harrigan uses a grenade to blow open the door to the slaughterhouse, the resulting fire sets off the ceiling sprinklers, causing the floor to become covered in water. The Predator's invisibility shield is shorted out by water, making him visible and much more vulnerable to Harrigan's gunfire during their combat.
* ''Film/{{Constantine}}''. Constantine arranges for the water in the hospital ceiling sprinkler system to be changed into holy water. He then sets off the sprinklers with a lighter, causing the half-breed demons he's facing to be doused with the holy water. This destroys their false human disguises, which makes them more vulnerable to attack. The water spray also covers the floor with water for the ensuing battle.
[[/folder]]

[[folder: Literature]]
* In ''Literature/FoxInSocks'', there are some aggressive beetles who fight all the time. Sometimes, they fight in puddles, and sometimes, they fight [[MakesJustAsMuchSenseInContext in a puddle in a bottle on a noodle-eating poodle]].
[[/folder]]

[[folder: Video Games]]
* ''[[VideoGame/{{Tekken}} Tekken 6]]'' has stages where this trope is in effect:
**"Tunnel Disaster" uses both this trope and BattleAmongstTheFlames, taking place in a slightly flooded tunnel that's also burning.
** "Mystical Forest" takes place in a forest basin with water covering up to the calves of both fighters.
* Several [[BossBattle Test of Strength-type]] shrines in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' take place in arenas that are covered ankle-deep in water. This circumstance specifically allows Link to use his Cryonis power to raise blocks of ice from the water to interrupt the Ancient Guardian's charging attacks [[StunLock or repeatedly shock the Guardian to death]].
* In ''VideoGame/DanganronpaAnotherEpisodeUltraDespairGirls'', the arena for the boss fight against Kotoko Utsugi has water covering most of the floor. To defeat her, you have to use the [[ShockAndAwe Paralyze]] bullet to electrify other enemies, which also [[ElectrifiedBathtub causes the water to become electrified]], temporarily exposing her weak spot.
* Downplayed in the ''VideoGame/{{Pokemon}}'' series, where surfing allows the player to encounter and battle wild Pokemon (some of which can only be found while surfing) and swimming Trainers, but other than some cosmetic changes and turning Nature Power into a Water-type move, it's not much different than other battle terrains.
** In ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 its sequel]], walking through puddles can also trigger a wild Pokemon battle (unlike other games where the puddles are merely cosmetic), but the battle terrain is not any different.
* The final battle of VideoGame/SkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
* VideoGame/TwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
* One of the grotto environments in VideoGame/DragonQuestIX is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.
* The final battle of VideoGame/SkywardSword takes place in a thunderstorm on an infinite plane of ankle-deep water. The boss is damaged by sticking your sword in the air and waiting for lightning to strike your sword, then attacking.
* VideoGame/TwilightPrincess: The battle against the Deku Toad is in a huge cavern with a thin layer of water, allowing its tadpoles to swim towards you.
* One of the grotto environments in VideoGame/DragonQuestIX is a waterlogged cavern with waterfalls constantly bringing in more water from above (though the level never changes) and mostly features FlyingSeafoodSpecial enemies like undead whales or hammerhead sharks with centipede legs.
* ''[[VideoGame/SuperMario Super Mario 3]]'': in Water Land, the Hammer Brothers move back and forth from dry land to water; if Mario fights them in water he'll be knee-deep in it, slowing him and giving the Hammer Bros the advantage.
[[/folder]]

[[folder: Western Animation]]
* ''WesternAnimation/Castlevania2017'': In the final battle between Sypha and Trevor against a bunch of hell demons, Sypha briefly freezes the floor. That ice soon melts flooding the space, and Sypha uses it to electrocute the last of the demons she was fighting.
[[/folder]]

[[folder: Real Life]]
* The Third Battle of Ypres in [=WW1=] is infamous in military history for the bitter fighting that took place round the Belgian town of Passchendale. Taking place during autumn rains, heavy artillery barrages destroyed the dykes and polders in a region that was already below sea level, ensuring the combatant armies fought in a morass of deep mud as the breached canals leaked back into the farmland they had previously been draining. The battle lasted for over five months.
[[/folder]]

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