History Main / VideoGameCaringPotential

16th Jul '17 3:34:00 PM Twiddler
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* In ''[[VideoGame/ChoiceOfGames Choice of Broadsides]]'', you can become good friends (and even lovers if you take the GayOption!) with Villeneuve, an [[FriendlyEnemy honorable pirate]]. If you do so and have high enough combat skills, you can choose to merely disarm him/her instead of outright killing him/her, upon which he/she will surrender voluntarily and say that if he/she has to give up his/her ship, [[WorthyOpponent at least it's to you]]. Tends to be much more satisfying than just offing him/her.

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* In ''[[VideoGame/ChoiceOfGames ''[[Creator/ChoiceOfGames Choice of Broadsides]]'', you can become good friends (and even lovers if you take the GayOption!) with Villeneuve, an [[FriendlyEnemy honorable pirate]]. If you do so and have high enough combat skills, you can choose to merely disarm him/her instead of outright killing him/her, upon which he/she will surrender voluntarily and say that if he/she has to give up his/her ship, [[WorthyOpponent at least it's to you]]. Tends to be much more satisfying than just offing him/her.
6th Jul '17 3:44:15 AM GuyIncog
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** ''VideoGame/DeusExHumanRevolution'' - who would follow [[spoiler:Malik the VTOL pilot's advice to leave her to attacking mercs after being shot down]]? Players have [[RoaringRampageOfRescue outright abandoned]] their [[PacifistRun pacifist runs]] without regret to [[spoiler:save her]], either because non-lethal takedowns weren't getting the job fast enough or because ''those bastards deserved it''.

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** * ''VideoGame/DeusExHumanRevolution'' - who would follow [[spoiler:Malik the VTOL pilot's advice to leave her to attacking mercs after being shot down]]? Players have [[RoaringRampageOfRescue outright abandoned]] their [[PacifistRun pacifist runs]] without regret to [[spoiler:save her]], either because non-lethal takedowns weren't getting the job fast enough or because ''those bastards deserved it''.


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** When discussing Megan's death with her mother, you have the option to spare her the most gruesome details, telling her simply, "She didn't suffer," and to return a bracelet of Megan's that had been taken as evidence. Unlike above, neither of these actions grants any additional XP or tangible bonus - in fact, there is a hidden achievement for ''not'' returning Megan's bracelet.
** One side quest in Hengsha involves tracking down a young woman whose social enhancement aug was paid for by the Triads and convincing her to either pay that month's debt installment/extortion fee or return the chip. After locating her, you have the option to pay the balance of her debt out of your own pocket.
6th Jul '17 2:55:54 AM GuyIncog
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** A couple of the achievements in ''[[VideoGame/CallOfDutyBlackOps2 Black Ops II]]'' are awarded for preventing harm to various NPCs. Most notably, there is one for saving all the civilians being assaulted by out-of-control Panamanian soldiers in "Time and Fate"... [[EvenEvilHasStandards while playing as]] the BigBad, no less!

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** A couple of the achievements in ''[[VideoGame/CallOfDutyBlackOps2 Black Ops II]]'' are awarded for preventing harm to various NPCs.[=NPCs=]. Most notably, there is one for saving all the civilians being assaulted by out-of-control Panamanian soldiers in "Time and Fate"... [[EvenEvilHasStandards while playing as]] the BigBad, no less!
6th Jul '17 2:47:35 AM GuyIncog
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** In the Vorkuta level in ''Black Ops'', you'll face several times your prisoner allies being clubbed down by the guards. You've the potential to try to save them by stabbing the guards with your shiv to death. The sad part however is that no matter as fast as you try to be, the prisoners dies anyway.

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** In the Vorkuta level in ''Black Ops'', ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'', you'll face several times your prisoner allies being clubbed down by the guards. You've the potential to try to save them by stabbing the guards with your shiv to death. The sad part however is that no matter as fast as you try to be, the prisoners dies anyway.anyway.
** A couple of the achievements in ''[[VideoGame/CallOfDutyBlackOps2 Black Ops II]]'' are awarded for preventing harm to various NPCs. Most notably, there is one for saving all the civilians being assaulted by out-of-control Panamanian soldiers in "Time and Fate"... [[EvenEvilHasStandards while playing as]] the BigBad, no less!
27th Jun '17 10:00:09 AM superkeijikun
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* ''VideoGame/PapersPlease'' provides players with numerous opportunities to bend the rules to help others out ([[NoGoodDeedGoesUnpunished although doing so]] [[BeingGoodSucks can often cost you money]]):
** You'll occasionally come across a migrant who lacks the proper paperwork, but has an important reason to immigrate to your country (their husband got in, they need back surgery only available in your country, etc.). You can grant them access. Just be prepared for a citation.
** Early on, a sex worker will leave you a note telling you that she is worried about another man in line who wants to force her into slavery. If you want, you can detain him. Better still, doing so does not lead to a citation.
** Halfway through the game, a guard asks you for a favor: [[spoiler:a girl he met while serving abroad is coming over, and he really wants you to let her in.]] You can grant him his request, but you will be cited.
** Late in the game: [[spoiler:your sister is arrested, and her daughter is put up for adoption. Taking her in means one more mouth to feed, but at the very least you'll be given your sister's savings.]]
6th Jun '17 7:02:12 PM Nicoaln
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* This is invoked in ''VideoGame/AmazonTrail'':
** At one point, you encounter Teddy Roosevelt who has developed a fever from an infected wound, and you give him a medicinal plant (or [[AntiFrustrationFEatures a medkit, since it's possible to have used, lost, or accidentally traded the medicinal plant by that point]]).
** One person you encounter, when you offer to trade, says "I only have this gold staff to offer" and of course - since their boat is out of food, the right thing to do is to give him anything edible.
** Another woman will say "I don't have anything to offer" when you offer to trade with her - naturally if you give her a map, she will say "Thank you!" because it helps her find what she's looking for.
** Said gold staff becomes a ChekhovsGun when you find out it's an Incan artefact and trade it to an Incan person, who is glad that you have given an artefact back to his people.
28th May '17 2:52:28 PM nombretomado
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* Though not strictly a video game, ''{{Vocaloid}}'' is a brilliant demonstration of this principle. Think about it: It's a digital ''voice simulator'' built on samples of a voice actor or actress' donated data, each with a cute anime-style mascot character, but with no explicit personality. After you've listened to those characters sing, it's hard not to think of them as people and even have incredible loyalty to the programs you use the most.

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* Though not strictly a video game, ''{{Vocaloid}}'' ''Music/{{Vocaloid}}'' is a brilliant demonstration of this principle. Think about it: It's a digital ''voice simulator'' built on samples of a voice actor or actress' donated data, each with a cute anime-style mascot character, but with no explicit personality. After you've listened to those characters sing, it's hard not to think of them as people and even have incredible loyalty to the programs you use the most.
25th May '17 3:31:49 AM akanesarumara
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** The whole backtrack after a GoldenEnding is itself this. If you go back to the very first Froggit you met, who asked you to spare a little mercy towards monsters you may encounter, it will say, "I don't know if it's because of what I said, but it appears you have grown to be a kind and conscientious person.", basically thanking you for following his advice and saying how proud he is of you.
** No matter how you play the game, one of the characters will always pass judgment on you right before the final boss. If you didn't kill anyone, he'll say that you didn't gain LV, but you did gain love, and that though you didn't kill anyone, that doesn't make you naive or a coward, it only means you kept a tenderness in your heart and that even when you ran away from a fight, you did it with a smile.
6th May '17 8:05:57 PM Benbeasted
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** In the first story quest, you can either protect Goodsprings from the Powder Gangers or help them wipe it off the map. [[EvenEvilHasStandards Even evil players]] tend to lean towards the former.

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** *** In the first story quest, you can either protect Goodsprings from the Powder Gangers or help them wipe it off the map. [[EvenEvilHasStandards Even evil players]] tend to lean towards the former.former.
*** In Fortification Hill, you meet a little slave girl named Melody, whose teddy bear was stolen by one of the legionnaires. To get the bear back, you can swipe it from him or you can fight a few of his hounds while armorless and armed with only a machete. The fact that she's a little slave girl you can't rescue without mods makes this the only act of kindness the player could afford her, short of massacring the entire legion.
30th Apr '17 2:27:54 PM nombretomado
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* Just try not to feel any affection for your fake spouse and child in ''HarvestMoon''. Even after every ScriptedEvent has been shown and there is nothing left to do, it is near impossible to stop playing thanks to the PlayableEpilogue.
** If you played any Harvest Moon game, it's a good bet that you have been in a panic about finding some random citizen's birthday, and saying a prayer that they like the Radish that you didn't sell specially to give to them! And let's not even mention your animals (Everyone else panicked and brought their dog in at the chance of rain, right?)

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* Just try not to feel any affection for your fake spouse and child in ''HarvestMoon''.''VideoGame/HarvestMoon''. Even after every ScriptedEvent has been shown and there is nothing left to do, it is near impossible to stop playing thanks to the PlayableEpilogue.
** If you played any Harvest Moon ''Harvest Moon'' game, it's a good bet that you have been in a panic about finding some random citizen's birthday, and saying a prayer that they like the Radish that you didn't sell specially to give to them! And let's not even mention your animals (Everyone else panicked and brought their dog in at the chance of rain, right?)
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