History Main / VideoGameCaringPotential

6th May '17 8:05:57 PM Benbeasted
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** In the first story quest, you can either protect Goodsprings from the Powder Gangers or help them wipe it off the map. [[EvenEvilHasStandards Even evil players]] tend to lean towards the former.

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** *** In the first story quest, you can either protect Goodsprings from the Powder Gangers or help them wipe it off the map. [[EvenEvilHasStandards Even evil players]] tend to lean towards the former.former.
*** In Fortification Hill, you meet a little slave girl named Melody, whose teddy bear was stolen by one of the legionnaires. To get the bear back, you can swipe it from him or you can fight a few of his hounds while armorless and armed with only a machete. The fact that she's a little slave girl you can't rescue without mods makes this the only act of kindness the player could afford her, short of massacring the entire legion.
30th Apr '17 2:27:54 PM nombretomado
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* Just try not to feel any affection for your fake spouse and child in ''HarvestMoon''. Even after every ScriptedEvent has been shown and there is nothing left to do, it is near impossible to stop playing thanks to the PlayableEpilogue.
** If you played any Harvest Moon game, it's a good bet that you have been in a panic about finding some random citizen's birthday, and saying a prayer that they like the Radish that you didn't sell specially to give to them! And let's not even mention your animals (Everyone else panicked and brought their dog in at the chance of rain, right?)

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* Just try not to feel any affection for your fake spouse and child in ''HarvestMoon''.''VideoGame/HarvestMoon''. Even after every ScriptedEvent has been shown and there is nothing left to do, it is near impossible to stop playing thanks to the PlayableEpilogue.
** If you played any Harvest Moon ''Harvest Moon'' game, it's a good bet that you have been in a panic about finding some random citizen's birthday, and saying a prayer that they like the Radish that you didn't sell specially to give to them! And let's not even mention your animals (Everyone else panicked and brought their dog in at the chance of rain, right?)
22nd Apr '17 2:21:14 PM nombretomado
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* In the ''{{Suikoden}}'' series, sometimes your characters can [[KilledOffForReal die for real]], be it in a cinematic event or a less-dramatic death on the battlefield. Either way, you do feel lousy for the death of your characters, which are sometimes friends with your other characters, or even family. It also doesn't help that many of the best endings and secrets are unlocked by making it to the end of the game with all 108 characters alive.

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* In the ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' series, sometimes your characters can [[KilledOffForReal die for real]], be it in a cinematic event or a less-dramatic death on the battlefield. Either way, you do feel lousy for the death of your characters, which are sometimes friends with your other characters, or even family. It also doesn't help that many of the best endings and secrets are unlocked by making it to the end of the game with all 108 characters alive.
18th Apr '17 3:02:41 PM AzyWng
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** Despite all of the moral ambiguity in ''VideoGame/MetalGearSolidPeaceWalker'' and ''VideoGame/MetalGearSolidVThePhantomPain'', the player can still go out of their way to rescue innocent prisoners of war and (in the latter game) wild animals.

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** Despite all of the moral ambiguity in ''VideoGame/MetalGearSolidPeaceWalker'' and ''VideoGame/MetalGearSolidVThePhantomPain'', the player can still go out of their way to rescue innocent prisoners of war and (in the latter game) wild animals.animals and [[ChildSoldier child soldiers]].
6th Apr '17 9:29:43 PM nombretomado
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* There's a '''''lot''''' you can do in ''PlanescapeTorment'' to fulfill this trope, from helping a terrified and mentally shattered woman find her way home after decades of searching to helping a shy guard and a lonely but cheerful woman come together. But what really deserves special mention is [[spoiler: playing the very end of the game several times until you figure out how you can save all of your dead companions]].

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* There's a '''''lot''''' you can do in ''PlanescapeTorment'' ''VideoGame/PlanescapeTorment'' to fulfill this trope, from helping a terrified and mentally shattered woman find her way home after decades of searching to helping a shy guard and a lonely but cheerful woman come together. But what really deserves special mention is [[spoiler: playing the very end of the game several times until you figure out how you can save all of your dead companions]].
5th Apr '17 2:49:24 PM Hawaii_Knut
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** Minsc in ''[[VideoGame/BaldursGate Baldur's Gate II]]''. His epilogue will have you shed a tear, guaranteed.

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** Minsc in ''[[VideoGame/BaldursGate Baldur's Gate II]]''. His II]]''
*** Minsc's
epilogue will have you shed a tear, guaranteed.guaranteed.
*** Aerie's romance arc, as long you can endure her initial whining. This girl have gone through hell. Being captured by slavers, sold as a circus freak because of her wings. Having said wings becoming diseased and amputated medieval style to save her life have turned her into a almost literal BrokenBird. However, if you romance her and follow the arc through, her ending is one of the [[EarnYourHappyEnding happiest in the game]]. [[spoiler: Travelling to her former home, finding her parents who never gave up their search for her and getting married with [[PlayerCharacter Gorion's Ward]] there.]]
3rd Apr '17 11:26:28 PM LinTaylor
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* While the biggest draw of ''VideoGame/SuperRobotWars'' is its FanService-filled MassiveMultiplayerCrossover nature, but there's also the major FixFic aspect, as Banpresto allows players to save characters who died in their original series[[note]]Unless their death is too integral to the plot; for example, [[Anime/TengenToppaGurrenLagann Kamina]] always dies because it's necessary for Simon's development[[/note]], or to induce HeelFaceTurns in redeemable antagonists and turn them into heroes. While sometimes it happens automatically as a consequence of the plot, other times it requires conscious effort, usually in the form of protecting the character in question in battle or by having your team [[WarriorTherapist talk them through their problems]]. Hang around any forum that discusses mecha anime, and you'll find at least one person saying things like "I can't wait until this show gets into ''SRW'' so I can save him/her!"
19th Mar '17 7:49:06 PM TheKaizerreich
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** With a later update, you can also start teaching her medicine and turn her into your assistant, complete with white (or black or pink) nurse outfit and she will smile in return for you giving her a purpose in life. Heartwarming doesn't being to describe it.
18th Mar '17 7:31:08 PM nombretomado
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* Heck, this is the whole point of "virtual pet" games... ''VideoGame/{{Tamagotchi}}'', ''Franchise/{{Digimon}}'', ''Franchise/{{Neopets}}'', etc.

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* Heck, this is the whole point of "virtual pet" games... ''VideoGame/{{Tamagotchi}}'', ''Franchise/{{Digimon}}'', ''Franchise/{{Neopets}}'', ''Website/{{Neopets}}'', etc.
25th Feb '17 11:38:01 AM nombretomado
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* ''AceCombat'' games usually have a RedshirtArmy alongside the player's plane. While it's possible to go ahead and focus on destroying the targets while leaving the other planes to go down, there's some satisfaction to be gained in helping allies to fend off enemy planes and gain air superiority. ''Fires of Liberation'' explicates this by rewarding the player for helping out in secondary operations, such as by letting them call down {{Macross Missile Massacre}}s.
** More importantly, your [[{{wingman}} wingmen/-women]]. If you don't feel sad about PJ in ''Belkan War'', you have emotional capacity of a tree stump, but on the other hand, can you really get yourself mad enough at Pixy, after all you've been through together, can you? And how about Edge, Grimm, and Chopper in ''[=AC5=]''--don't you feel really close to them, despite not really knowing anything about them except their names and appearances?

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* ''AceCombat'' ''VideoGame/AceCombat'' games usually have a RedshirtArmy alongside the player's plane. While it's possible to go ahead and focus on destroying the targets while leaving the other planes to go down, there's some satisfaction to be gained in helping allies to fend off enemy planes and gain air superiority. ''Fires of Liberation'' explicates this by rewarding the player for helping out in secondary operations, such as by letting them call down {{Macross Missile Massacre}}s.
** More importantly, your [[{{wingman}} [[{{Wingman}} wingmen/-women]]. If you don't feel sad about PJ in ''Belkan War'', you have emotional capacity of a tree stump, but on the other hand, can you really get yourself mad enough at Pixy, after all you've been through together, can you? And how about Edge, Grimm, and Chopper in ''[=AC5=]''--don't you feel really close to them, despite not really knowing anything about them except their names and appearances?
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