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Corrected info and order for Megaman X4 and X5. Added X8.
Changed line(s) 251,252 (click to see context) from:
** ''VideoGame/MegaManX5'' had Grizzly Slash/Crescent Grizzly's stage, which was technically centered around trucks, but it's the same idea.
** Slash Beast in ''VideoGame/MegaManX4''. His entire stage was composed of several trains, barring a small section between the areas, when the first one crashes.
** Slash Beast in ''VideoGame/MegaManX4''. His entire stage was composed of several trains, barring a small section between the areas, when the first one crashes.
to:
** Averted in ''VideoGame/MegaManX5'' with Crescent Grizzly. The first half of the stage is in a convoy of trucks, mimicking the [[LocomotiveLevel Military Train]] stage in X4. By the time you get to the battle, however, you're in a room similar to a rock quarry.
** ''VideoGame/MegaManX8'' has a stage consisting of several
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* The entire shtick of ''VideoGame/IronHorse''.
to:
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** The Solar Sailer battle in [[Film/{{Tron}} Space Paranoids]], in ''VideoGame/KingdomHeartsII'', could count as well, though the sailer looks more like a flat boat than a train. And unlike the one in The Grid, it's an actual battle with a weight limit.
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** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well.
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* ''VideoGame/MegaManZero1'' had a stage where the second portion was on and in a train and the boss was inside the engine.
to:
* ''Franchise/MegaMan'':
** ''VideoGame/MegaManZero1'' had a stage where the second portion was on and in a train and the boss was inside the engine.
** ''VideoGame/MegaManZero1'' had a stage where the second portion was on and in a train and the boss was inside the engine.
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* ''VideoGame/MegaManX5'' had Grizzly Slash/Crescent Grizzly's stage, which was technically centered around trucks, but it's the same idea.
to:
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* Buckfire in ''VideoGame/MegaManZX Advent'' starts out as a fight on top of the train, but Buckfire likes to use his MeteorMove to destroy the footing, resulting in him and Grey/Ashe duking it out inside the train once the ceiling is wrecked beyond any hope of standing on it.
* Of course, Charge Man in ''VideoGame/MegaMan5'' beat them all to the punch, and even resembles a steam locomotive himself for added fun.
** This is reaching OncePerEpisode status for the series. The first real boss battle of ''VideoGame/MegaManZX Advent'' starts out on top of a train car, then falls inside it as the boss slowly demolishes the roof.
* Of course, Charge Man in ''VideoGame/MegaMan5'' beat them all to the punch, and even resembles a steam locomotive himself for added fun.
** This is reaching OncePerEpisode status for the series. The first real boss battle of ''VideoGame/MegaManZX Advent'' starts out on top of a train car, then falls inside it as the boss slowly demolishes the roof.
to:
**
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* ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'': In the 3DS version, the Spirit Tracks stage pits the Smash fights this way. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Spirit Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight.
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None
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* ''VideoGame/YokaiHunterShintaro'' have a stage called Doomed Train that inevitably leads to the top of said train, with you fighting skeletons and flying {{yokai}} left and right. Leading to a fight with the stage's boss, a Sōgenbi who tries using fireballs to knock you off the train to your death.
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None
Changed line(s) 268 (click to see context) from:
* The third stage of the PSX and PC versions of ''Series/PowerRangersLightspeedRescue'' takes place on top of the Supertrain. This is actually rather convenient as it allows you to knock the (few) enemies off of it to win much faster.
to:
* The third stage of the PSX and PC versions of ''Series/PowerRangersLightspeedRescue'' ''VideoGame/PowerRangersLightspeedRescue'' takes place on top of the Supertrain. This is actually rather convenient as it allows you to knock the (few) enemies off of it to win much faster.
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* The SNES adaptation of ''Film/BatmanReturns'' has one.
to:
* The SNES adaptation of ''Film/BatmanReturns'' has one.one courtesy of the Red Circus Triangle who make use of their circus train to spirit away Gotham's first-borns with Batman intercepting it and making them go on his ride.
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* The Mole Train boss fight in ''VideoGame/DonkeyKongCountryReturns''.
to:
* ''VideoGame/DonkeyKongCountryReturns'': The Mole Train boss fight fight. Donkey and Diddy have to intercept the minecarts that are being used by the Mole Miners to transport the stolen bananas to the Tiki tribe. Once they defeat all Miners in ''VideoGame/DonkeyKongCountryReturns''.one particular chain of wagons, they proceed to chase the next one and repeat the process until reaching the KingMook Mole Miner Max and defeat him to win the battle.
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Crosswicking
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* Sauron Multiball in ''Pinball/{{Deadpool}}'' depicts Deadpool and Sauron fighting on top of a train.
to:
* ''Pinball/{{Deadpool|2018}}'': Sauron Multiball in ''Pinball/{{Deadpool}}'' depicts Deadpool and facing off against Sauron fighting on top of a train.
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[[quoteright:350:[[Film/SpiderMan2 https://static.tvtropes.org/pmwiki/pub/images/traintop_battle_2711.jpg]]]]
[[caption-width-right:350:[[WesternAnimation/PhineasAndFerb "You knew we’d]] [[LampshadeHanging end up here eventually, right?"]]]]
->'''M:''' What happened?\\
'''Eve:''' They're on the train, ma'am.\\
'''M:''' What do you mean, on the train?\\
'''Eve:''' I mean they're on top of a train!\\
'''M:''' Well, get after them, for God's sake!
-->-- ''Film/{{Skyfall}}''
[[caption-width-right:350:[[WesternAnimation/PhineasAndFerb "You knew we’d]] [[LampshadeHanging end up here eventually, right?"]]]]
->'''M:''' What happened?\\
'''Eve:''' They're on the train, ma'am.\\
'''M:''' What do you mean, on the train?\\
'''Eve:''' I mean they're on top of a train!\\
'''M:''' Well, get after them, for God's sake!
-->-- ''Film/{{Skyfall}}''
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%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!
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[[quoteright:350:[[Film/SpiderMan2 https://static.tvtropes.org/pmwiki/pub/images/traintop_battle_2711.jpg]]]]
[[caption-width-right:350:[[WesternAnimation/PhineasAndFerb "You knew we’d]] [[LampshadeHanging end up here eventually, right?"]]]]
->'''M:''' What happened?\\
'''Eve:''' They're on the train, ma'am.\\
'''M:''' What do you mean, on the train?\\
'''Eve:''' I mean they're on top of a train!\\
'''M:''' Well, get after them, for God's sake!
-->-- ''Film/{{Skyfall}}''
%%
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%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!
%%
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%%
[[quoteright:350:[[Film/SpiderMan2 https://static.tvtropes.org/pmwiki/pub/images/traintop_battle_2711.jpg]]]]
[[caption-width-right:350:[[WesternAnimation/PhineasAndFerb "You knew we’d]] [[LampshadeHanging end up here eventually, right?"]]]]
->'''M:''' What happened?\\
'''Eve:''' They're on the train, ma'am.\\
'''M:''' What do you mean, on the train?\\
'''Eve:''' I mean they're on top of a train!\\
'''M:''' Well, get after them, for God's sake!
-->-- ''Film/{{Skyfall}}''
%%
* ''WesternAnimation/BigTopScoobyDoo'' climaxes in a fight between Scooby and Shaggy and the villain atop the circus train.
* In chapter 6 of ''VideoGame/BoxxyQuestTheGatheringStorm'', the DuelBoss battle between Catie and Tyalie takes place at night atop a moving train.
* In ''VideoGame/ESPRaDe'', Stage 4 takes place in a subway tunnel where enemies will either attack on top of train cars or ''are'' trains.
* ''VideoGame/FridayNightFunkin'': During Week 4, you [[BattleRapping sing against]] Girlfriend's mother, [[FearlessFool Mommy Mearest]], atop a limo driven by one of her demon henchmen. Despite the battle taking place on a busy highway, there aren't any signs, tunnels or other hazards to dodge... though this ''was'' [[WhatCouldHaveBeen planned]] during development, as there are unused sprites of Mearest's backup dancers getting blown away.
* Happens during the mid-game climax of ''VideoGame/MetroLastLight'' where Artyom leaps aboard a moving train full of enemy soldiers and slaughters his way to the front to rescue [[spoiler: the baby Dark One.]] Downplayed with several other points in the game - since it's set in [[UsefulNotes/MoscowMetro the Moscow Metro system]], gunfights can take place in stationary subway cars that have been repurposed as living quarters.
Deleted line(s) 298,360 (click to see context) :
* In chapter 6 of ''VideoGame/BoxxyQuestTheGatheringStorm'', the DuelBoss battle between Catie and Tyalie takes place at night atop a moving train.
Deleted line(s) 362,364 (click to see context) :
* Happens during the mid-game climax of ''VideoGame/MetroLastLight'' where Artyom leaps aboard a moving train full of enemy soldiers and slaughters his way to the front to rescue [[spoiler: the baby Dark One.]] Downplayed with several other points in the game - since it's set in [[UsefulNotes/MoscowMetro the Moscow Metro system]], gunfights can take place in stationary subway cars that have been repurposed as living quarters.
* In ''VideoGame/ESPRaDe'', Stage 4 takes place in a subway tunnel where enemies will either attack on top of train cars or ''are'' trains.
* ''VideoGame/FridayNightFunkin'': During Week 4, you [[BattleRapping sing against]] Girlfriend's mother, [[FearlessFool Mommy Mearest]], atop a limo driven by one of her demon henchmen. Despite the battle taking place on a busy highway, there aren't any signs, tunnels or other hazards to dodge... though this ''was'' [[WhatCouldHaveBeen planned]] during development, as there are unused sprites of Mearest's backup dancers getting blown away.
* In ''VideoGame/ESPRaDe'', Stage 4 takes place in a subway tunnel where enemies will either attack on top of train cars or ''are'' trains.
* ''VideoGame/FridayNightFunkin'': During Week 4, you [[BattleRapping sing against]] Girlfriend's mother, [[FearlessFool Mommy Mearest]], atop a limo driven by one of her demon henchmen. Despite the battle taking place on a busy highway, there aren't any signs, tunnels or other hazards to dodge... though this ''was'' [[WhatCouldHaveBeen planned]] during development, as there are unused sprites of Mearest's backup dancers getting blown away.
* This happens in an episode of ''WebAnimation/DrHavocsDiary''. And of course, SurprisinglyRealisticOutcome:
-->'''Dr. Havoc:''' ''(to Brock)'' Well, well, well, what do we have-''(the train bumps a bit)'' woah! [[LampshadeHanging This is really fucking dangerous.]]
* ''WebAnimation/DSBTInsaniT'': Happens with Bill and Kayla versus their Darkness counterparts in [='VRcade'=].
* ''Website/TheOnion'': [[http://www.theonion.com/audio/fight-on-top-of-moving-train-not-looking-good-for--13929 Fight On Top Of Moving Train Not Looking Good For Area Villain]]
-->'''Dr. Havoc:''' ''(to Brock)'' Well, well, well, what do we have-''(the train bumps a bit)'' woah! [[LampshadeHanging This is really fucking dangerous.]]
* ''WebAnimation/DSBTInsaniT'': Happens with Bill and Kayla versus their Darkness counterparts in [='VRcade'=].
* ''Website/TheOnion'': [[http://www.theonion.com/audio/fight-on-top-of-moving-train-not-looking-good-for--13929 Fight On Top Of Moving Train Not Looking Good For Area Villain]]
Deleted line(s) 374,377 (click to see context) :
* This happens in an episode of ''WebAnimation/DrHavocsDiary''. And of course, SurprisinglyRealisticOutcome:
-->'''Dr. Havoc:''' ''(to Brock)'' Well, well, well, what do we have-''(the train bumps a bit)'' woah! [[LampshadeHanging This is really fucking dangerous.]]
* ''Website/TheOnion'': [[http://www.theonion.com/audio/fight-on-top-of-moving-train-not-looking-good-for--13929 Fight On Top Of Moving Train Not Looking Good For Area Villain]]
* ''WebAnimation/DSBTInsaniT'': Happens with Bill and Kayla versus their Darkness counterparts in [='VRcade'=].
-->'''Dr. Havoc:''' ''(to Brock)'' Well, well, well, what do we have-''(the train bumps a bit)'' woah! [[LampshadeHanging This is really fucking dangerous.]]
* ''Website/TheOnion'': [[http://www.theonion.com/audio/fight-on-top-of-moving-train-not-looking-good-for--13929 Fight On Top Of Moving Train Not Looking Good For Area Villain]]
* ''WebAnimation/DSBTInsaniT'': Happens with Bill and Kayla versus their Darkness counterparts in [='VRcade'=].
* ''WesternAnimation/AdventureTime'': Finn and the creepy conductor have one in "Mystery Train".
* The ''WesternAnimation/{{Archer}}'' episode "The Limited" has ISIS escorting a radical Nova Scotian separatist back across the Canadian border via train. Archer keeps talking about how it's been, like, his life-long dream to fight on top of a train. And in the show's [[DeconstructiveParody semi-deconstructive]] spirit, when the time comes, he finds it's not all it's cracked up to be.
-->'''Archer:''' Oh my God. This is going to be aaAH SHIT! (''gun gets ripped out of his hands by the wind'') Aah! The dust! It's like being shot in the eyes by a... glitter gun!
** Not to mention the protracted discussion about how, unless you've coordinated rescue via a helicopter or something, you're ultimately still ''on the train'', therefore it's a kind of pointless endeavour.
* ''WesternAnimation/BooBoomTheLongWayHome'': The series finale takes place on top of a moving train, with Jack, Aurelia and even [[LovableCoward Christopher]] attacking 4 German soldiers in order to give Boo-Boom and Viola more time to unhook the carriages.
* ''WesternAnimation/CarmenSandiego'': The episode "The Chasing Paper Caper" climaxes with Carmen tracking down Paper Star onto a train. During the resulting fight, she leads Paper Star onto the roof of the train, where the high-speed winds blow away all her [[ImprobableWeaponUser paper weapons]].
* ''WesternAnimation/DangerMouse'': In "Planet of the Toilets", Danger Mouse battles Doctor Loo-cifer atop a bullet train in Japan.
* ''WesternAnimation/DannyPhantom'' had this happen during the season 1 finale.
* The ''WesternAnimation/{{Archer}}'' episode "The Limited" has ISIS escorting a radical Nova Scotian separatist back across the Canadian border via train. Archer keeps talking about how it's been, like, his life-long dream to fight on top of a train. And in the show's [[DeconstructiveParody semi-deconstructive]] spirit, when the time comes, he finds it's not all it's cracked up to be.
-->'''Archer:''' Oh my God. This is going to be aaAH SHIT! (''gun gets ripped out of his hands by the wind'') Aah! The dust! It's like being shot in the eyes by a... glitter gun!
** Not to mention the protracted discussion about how, unless you've coordinated rescue via a helicopter or something, you're ultimately still ''on the train'', therefore it's a kind of pointless endeavour.
* ''WesternAnimation/BooBoomTheLongWayHome'': The series finale takes place on top of a moving train, with Jack, Aurelia and even [[LovableCoward Christopher]] attacking 4 German soldiers in order to give Boo-Boom and Viola more time to unhook the carriages.
* ''WesternAnimation/CarmenSandiego'': The episode "The Chasing Paper Caper" climaxes with Carmen tracking down Paper Star onto a train. During the resulting fight, she leads Paper Star onto the roof of the train, where the high-speed winds blow away all her [[ImprobableWeaponUser paper weapons]].
* ''WesternAnimation/DangerMouse'': In "Planet of the Toilets", Danger Mouse battles Doctor Loo-cifer atop a bullet train in Japan.
* ''WesternAnimation/DannyPhantom'' had this happen during the season 1 finale.
Changed line(s) 384 (click to see context) from:
* In the third episode of ''WesternAnimation/TheSpectacularSpiderMan'', Spidey fights The Lizard on top of a moving subway.
to:
* ''WesternAnimation/{{Fillmore}}'': In "Next Stop: Armageddon", Fillmore chases the perp of the week across the roof of a miniature train.
* In thethird ''WesternAnimation/GIJoeRenegades'' episode of ''WesternAnimation/TheSpectacularSpiderMan'', Spidey fights The Lizard "Homecoming, part 2", Snake-Eyes and Storm Shadow fight on top of a moving subway.the train, while TheBaroness takes out soldiers within the train.
* Done twice in ''WesternAnimation/KimPossible''.
* In the
* Done twice in ''WesternAnimation/KimPossible''.
* The end of the ''WesternAnimation/LooneyTunes'' cartoon, "Hare Trigger" has WesternAnimation/BugsBunny and WesternAnimation/YosemiteSam having a scuffle on top of a train.
* ''{{WesternAnimation/Motorcity}}'': Mike Chilton and the Burners have one against "Red" in "Like Father, Like Daughter"
* This is how Rainbow Dash of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' first meets Little Strongheart in the episode "Over a Barrel", during a chase on top of the train that the main characters were riding.
* ''WesternAnimation/PhineasAndFerb'': Lampshaded in the episode "Sidetracked". Dr. Doofenshmirtz is being chased on a train by Perry and a Canadian agent when he has the idea to go to the top of the train. At which point he [[AsideComment turns to the audience]] with a grin and says "You knew we were going to end up here eventually."
* The ''WesternAnimation/ReBoot'' episode ''High Code'' features an epic train battle between Bob and the insectoid creature Lens the Reaper inside a Wild West computer game.
* ''{{WesternAnimation/Motorcity}}'': Mike Chilton and the Burners have one against "Red" in "Like Father, Like Daughter"
* This is how Rainbow Dash of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' first meets Little Strongheart in the episode "Over a Barrel", during a chase on top of the train that the main characters were riding.
* ''WesternAnimation/PhineasAndFerb'': Lampshaded in the episode "Sidetracked". Dr. Doofenshmirtz is being chased on a train by Perry and a Canadian agent when he has the idea to go to the top of the train. At which point he [[AsideComment turns to the audience]] with a grin and says "You knew we were going to end up here eventually."
* The ''WesternAnimation/ReBoot'' episode ''High Code'' features an epic train battle between Bob and the insectoid creature Lens the Reaper inside a Wild West computer game.
Changed line(s) 387,388 (click to see context) from:
* ''WesternAnimation/DannyPhantom'' had this happen during the season 1 final.
* Done twice in ''WesternAnimation/KimPossible''.
* Done twice in ''WesternAnimation/KimPossible''.
to:
* ''WesternAnimation/DannyPhantom'' had In the third episode of ''WesternAnimation/TheSpectacularSpiderMan'', Spidey fights The Lizard on top of a moving subway.
* ''WesternAnimation/StretchArmstrongAndTheFlexFighters'': In "Ninja and the Ghost", Stretch and Blindstrike engage in [[https://www.youtube.com/watch?v=WK4MwPVQ5dI this]] after Blindstrike's commander, Dr. C, discovers Stretch stalking her onto a train.
* ''WesternAnimation/TazMania'': Taz, Wendal and Thickley at the end of "To Catch a Taz".
* ''WesternAnimation/TeenageMutantNinjaTurtles2003'' loves thishappen during trope, with many fight scenes taking place on the season 1 final.
tops of speeding trucks.
*Done twice In ''[[WesternAnimation/TotalDrama Total Drama World Tour]]'', Alejandro and Heather have a literal train top battle, with the [[EvilVersusEvil two villains struggling to get ahead in ''WesternAnimation/KimPossible''.the race, whilst attempting to sabotage one another]].
* This was also done in ''WesternAnimation/TransformersRobotsInDisguise2015'' episode Railroad Rage. Here, the primary Autobots had to prevent the Stunticons from attempting to rob a train of its power core.
* ''WesternAnimation/StretchArmstrongAndTheFlexFighters'': In "Ninja and the Ghost", Stretch and Blindstrike engage in [[https://www.youtube.com/watch?v=WK4MwPVQ5dI this]] after Blindstrike's commander, Dr. C, discovers Stretch stalking her onto a train.
* ''WesternAnimation/TazMania'': Taz, Wendal and Thickley at the end of "To Catch a Taz".
* ''WesternAnimation/TeenageMutantNinjaTurtles2003'' loves this
*
* This was also done in ''WesternAnimation/TransformersRobotsInDisguise2015'' episode Railroad Rage. Here, the primary Autobots had to prevent the Stunticons from attempting to rob a train of its power core.
Deleted line(s) 390,406 (click to see context) :
* This is how Rainbow Dash of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' first meets Little Strongheart in the episode "Over a Barrel", during a chase on top of the train that the main characters were riding.
* In the ''WesternAnimation/GIJoeRenegades'' episode "Homecoming, part 2", Snake-Eyes and Storm Shadow fight on top of the train, while TheBaroness takes out soldiers within the train.
* The ''WesternAnimation/{{Archer}}'' episode "The Limited" has ISIS escorting a radical Nova Scotian separatist back across the Canadian border via train. Archer keeps talking about how it's been, like, his life-long dream to fight on top of a train. And in the show's [[DeconstructiveParody semi-deconstructive]] spirit, when the time comes, he finds it's not all it's cracked up to be.
-->'''Archer:''' Oh my God. This is going to be aaAH SHIT! (''gun gets ripped out of his hands by the wind'') Aah! The dust! It's like being shot in the eyes by a... glitter gun!
** Not to mention the protracted discussion about how, unless you've coordinated rescue via a helicopter or something, you're ultimately still ''on the train'', therefore it's a kind of pointless endeavour.
* ''WesternAnimation/TazMania'': Taz, Wendal and Thickley at the end of "To Catch a Taz".
* ''WesternAnimation/BatmanGothamKnight'': In the final segment Batman fights Deadshot on a moving train.
* The ''WesternAnimation/ReBoot'' episode ''High Code'' features an epic train battle between Bob and the insectoid creature Lens the Reaper inside a Wild West computer game.
* ''{{WesternAnimation/Motorcity}}'': Mike Chilton and the Burners have one against "Red" in "Like Father, Like Daughter"
* ''WesternAnimation/PhineasAndFerb'': Lampshaded in the episode "Sidetracked". Dr. Doofenshmirtz is being chased on a train by Perry and a Canadian agent when he has the idea to go to the top of the train. At which point he [[AsideComment turns to the audience]] with a grin and says "You knew we were going to end up here eventually."
* In ''[[WesternAnimation/TotalDrama Total Drama World Tour]]'', Alejandro and Heather have a literal train top battle, with the [[EvilVersusEvil two villains struggling to get ahead in the race, whilst attempting to sabotage one another]].
* ''WesternAnimation/AdventureTime'': Finn and the creepy conductor have one in "Mystery Train".
* ''WesternAnimation/BigTopScoobyDoo'' climaxes in a fight between Scooby and Shaggy and the villain atop the circus train.
* ''WesternAnimation/TeenageMutantNinjaTurtles2003'' loves this trope, with many fight scenes taking place on the tops of speeding trucks.
* ''WesternAnimation/{{Fillmore}}'': In "Next Stop: Armageddon", Fillmore chases the perp of the week across the roof of a miniature train.
* ''WesternAnimation/DangerMouse'': In "Planet of the Toilets", Danger Mouse battles Doctor Loo-cifer atop a bullet train in Japan.
* ''WesternAnimation/BooBoomTheLongWayHome'': The series finale takes place on top of a moving train, with Jack, Aurelia and even [[LovableCoward Christopher]] attacking 4 German soldiers in order to give Boo-Boom and Viola more time to unhook the carriages.
* In the ''WesternAnimation/GIJoeRenegades'' episode "Homecoming, part 2", Snake-Eyes and Storm Shadow fight on top of the train, while TheBaroness takes out soldiers within the train.
* The ''WesternAnimation/{{Archer}}'' episode "The Limited" has ISIS escorting a radical Nova Scotian separatist back across the Canadian border via train. Archer keeps talking about how it's been, like, his life-long dream to fight on top of a train. And in the show's [[DeconstructiveParody semi-deconstructive]] spirit, when the time comes, he finds it's not all it's cracked up to be.
-->'''Archer:''' Oh my God. This is going to be aaAH SHIT! (''gun gets ripped out of his hands by the wind'') Aah! The dust! It's like being shot in the eyes by a... glitter gun!
** Not to mention the protracted discussion about how, unless you've coordinated rescue via a helicopter or something, you're ultimately still ''on the train'', therefore it's a kind of pointless endeavour.
* ''WesternAnimation/TazMania'': Taz, Wendal and Thickley at the end of "To Catch a Taz".
* ''WesternAnimation/BatmanGothamKnight'': In the final segment Batman fights Deadshot on a moving train.
* The ''WesternAnimation/ReBoot'' episode ''High Code'' features an epic train battle between Bob and the insectoid creature Lens the Reaper inside a Wild West computer game.
* ''{{WesternAnimation/Motorcity}}'': Mike Chilton and the Burners have one against "Red" in "Like Father, Like Daughter"
* ''WesternAnimation/PhineasAndFerb'': Lampshaded in the episode "Sidetracked". Dr. Doofenshmirtz is being chased on a train by Perry and a Canadian agent when he has the idea to go to the top of the train. At which point he [[AsideComment turns to the audience]] with a grin and says "You knew we were going to end up here eventually."
* In ''[[WesternAnimation/TotalDrama Total Drama World Tour]]'', Alejandro and Heather have a literal train top battle, with the [[EvilVersusEvil two villains struggling to get ahead in the race, whilst attempting to sabotage one another]].
* ''WesternAnimation/AdventureTime'': Finn and the creepy conductor have one in "Mystery Train".
* ''WesternAnimation/BigTopScoobyDoo'' climaxes in a fight between Scooby and Shaggy and the villain atop the circus train.
* ''WesternAnimation/TeenageMutantNinjaTurtles2003'' loves this trope, with many fight scenes taking place on the tops of speeding trucks.
* ''WesternAnimation/{{Fillmore}}'': In "Next Stop: Armageddon", Fillmore chases the perp of the week across the roof of a miniature train.
* ''WesternAnimation/DangerMouse'': In "Planet of the Toilets", Danger Mouse battles Doctor Loo-cifer atop a bullet train in Japan.
* ''WesternAnimation/BooBoomTheLongWayHome'': The series finale takes place on top of a moving train, with Jack, Aurelia and even [[LovableCoward Christopher]] attacking 4 German soldiers in order to give Boo-Boom and Viola more time to unhook the carriages.
Deleted line(s) 409,412 (click to see context) :
* ''WesternAnimation/StretchArmstrongAndTheFlexFighters'': In "Ninja and the Ghost", Stretch and Blindstrike engage in [[https://www.youtube.com/watch?v=WK4MwPVQ5dI this]] after Blindstrike's commander, Dr. C, discovers Stretch stalking her onto a train.
* ''WesternAnimation/CarmenSandiego'': The episode "The Chasing Paper Caper" climaxes with Carmen tracking down Paper Star onto a train. During the resulting fight, she leads Paper Star onto the roof of the train, where the high-speed winds blow away all her [[ImprobableWeaponUser paper weapons]].
* The end of the WesternAnimation/LooneyTunes cartoon, "Hare Trigger" has WesternAnimation/BugsBunny and WesternAnimation/YosemiteSam having a scuffle on top of a train.
* This was also done in ''WesternAnimation/TransformersRobotsInDisguise2015'' episode Railroad Rage. Here, the primary Autobots had to prevent the Stunticons from attempting to rob a train of its power core.
* ''WesternAnimation/CarmenSandiego'': The episode "The Chasing Paper Caper" climaxes with Carmen tracking down Paper Star onto a train. During the resulting fight, she leads Paper Star onto the roof of the train, where the high-speed winds blow away all her [[ImprobableWeaponUser paper weapons]].
* The end of the WesternAnimation/LooneyTunes cartoon, "Hare Trigger" has WesternAnimation/BugsBunny and WesternAnimation/YosemiteSam having a scuffle on top of a train.
* This was also done in ''WesternAnimation/TransformersRobotsInDisguise2015'' episode Railroad Rage. Here, the primary Autobots had to prevent the Stunticons from attempting to rob a train of its power core.
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* The boss battle with Xi-Tiger in ''VideoGame/AlienSoldier''.
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* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
to:
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment Stage 2 and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you 5 of another Creator/DataEast game, ''VideoGame/BadDudes''. Respectively, on with a gun turret, swings a missile around at you (no, really) trucks and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.train.
* While drastically different games, both versions of ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'' for both the NES and Game Boy feature stages where Batman fights on top of a train.
* ''VideoGame/BeyondTwoSouls'', Jodie when escaping the police because she's a wanted CIA. And you know, has [[GuardianEntity Aiden]].
* The third map of ''VideoGame/{{Blood}}'' took place on a Cabal-owned train, which ends up crashing into a carnival when Caleb blows up the engine.
* The fourth stage of ''Super VideoGame/DoubleDragon'' is a truck-top battle, which may be a ShoutOut to the second level of ''VideoGame/BadDudes''.
* ''[[Anime/DragonBallZ Dragon Ball Z: Buu's Fury]]'' features one during a segment where Goten and Trunks are searching for the dragon balls. One of the passengers aboard said train has it, but the problem is it's also being held up by bandits, forcing the kids to fight them off.
* Stage 2 of ''VideoGame/{{Einhander}}'' involves a battle against a series of armored trains.
* Every other level of Creator/DataEast's ''VideoGame/ExpressRaider'' is a traintop BeatEmUp.
* ''[[Anime/DragonBallZ Dragon Ball Z: Buu's Fury]]'' features one during a segment where Goten and Trunks are searching for the dragon balls. One of the passengers aboard said train has it, but the problem is it's also being held up by bandits, forcing the kids to fight them off.
* Stage 2 of ''VideoGame/{{Einhander}}'' involves a battle against a series of armored trains.
* Every other level of Creator/DataEast's ''VideoGame/ExpressRaider'' is a traintop BeatEmUp.
* ''VideoGame/FinalFantasyXV'' In one trailer, it has Noctis and gang face off against several soldiers, and Noctis performs a Warp Strike to catch the helicoptor nearby.
* The entire shtick of ''VideoGame/IronHorse''.
* In ''VideoGame/KingdomHearts3DDreamDropDistance'', you can actually fight some Dream Eaters onboard a Solar Sailer in [[Film/TronLegacy The Grid]]. Like in the film, the sailer takes on the appearance of a freight train with the cargo, not present in the game fortunately, being [[spoiler:deactivated programs being shipped to be [[BrainwashedAndCrazy rectified]]]].
** The Solar Sailer battle in [[Film/{{Tron}} Space Paranoids]], in ''VideoGame/KingdomHeartsII'', could count as well, though the sailer looks more like a flat boat than a train. And unlike the one in The Grid, it's an actual battle with a weight limit.
* In ''VideoGame/KingdomHearts3DDreamDropDistance'', you can actually fight some Dream Eaters onboard a Solar Sailer in [[Film/TronLegacy The Grid]]. Like in the film, the sailer takes on the appearance of a freight train with the cargo, not present in the game fortunately, being [[spoiler:deactivated programs being shipped to be [[BrainwashedAndCrazy rectified]]]].
** The Solar Sailer battle in [[Film/{{Tron}} Space Paranoids]], in ''VideoGame/KingdomHeartsII'', could count as well, though the sailer looks more like a flat boat than a train. And unlike the one in The Grid, it's an actual battle with a weight limit.
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** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
to:
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as wellwell.
* ''VideoGame/LowGMan'' has this in the first hidden level, Cyber Express.
* ''VideoGame/LowGMan'' has this in the first hidden level, Cyber Express.
* In ''VideoGame/McDonaldsTreasureLandAdventure'' for the UsefulNotes/SegaGenesis, you fight the [[RepulsiveRingmaster Ringmaster Wolf]], who earlier captured your friend, Birdie the Early Bird, in the middle of the second world. [[spoiler:After the battle, the train crashes into a set of buffers and you and he both fall. Birdie catches you [[IOweYouMyLife to return the favor for saving her]], while the Ringmaster Wolf [[DisneyVillainDeath continues falling until he lands into a pile of boxes]].]]
* The third stage of the PSX and PC versions of ''Series/PowerRangersLightspeedRescue'' takes place on top of the Supertrain. This is actually rather convenient as it allows you to knock the (few) enemies off of it to win much faster.
* The Megadrive version of ''VideoGame/PsychoPinball'''s Wild West table had this for its bonus game.
* The Megadrive version of ''VideoGame/PsychoPinball'''s Wild West table had this for its bonus game.
* ''VideoGame/TheRevengeOfShinobi'': Level 6 takes place on top of a train. It's famous for being the level where Franchise/SpiderMan and Franchise/{{Batman}} were bosses in the original edition.
* ''VideoGame/TheSecretWorld'' has one of these in the mission "The Last Train To Cairo," in which the player has to stop an [[ReligionOfEvil Atenist]] freight train and retrieve the dirty bomb they're transporting. It features several fights on top of railcars, a number of segments that require the player to shimmy along the side of the train to bypass impassable obstacles, a tunnel section that involves dodging overhead lights and beams, and a final boss fight that concludes with the player kicking the ArcVillain off the train.
* One of the bosses in Stage 6 of ''VideoGame/SinAndPunishmentStarSuccessor'' takes place on top of a train. To damage the boss you have to knock the trains back and make sure they hit it. Also, try not to stay in the air for too long or you'll be blown off.
* The end of the second chapter of ''VideoGame/ShiningForceIII'' ends with a large battle on top of a moving train that is heading towards a broken bridge. Oddly no matter how long you take, or even if you quit the battle and go do some shopping from one of the passengers underneath, the train won't reach [[TakeYourTime the bridge until you finish the fight]]; and then it's [[AlwaysClose just in time]].
* The end of the second chapter of ''VideoGame/ShiningForceIII'' ends with a large battle on top of a moving train that is heading towards a broken bridge. Oddly no matter how long you take, or even if you quit the battle and go do some shopping from one of the passengers underneath, the train won't reach [[TakeYourTime the bridge until you finish the fight]]; and then it's [[AlwaysClose just in time]].
* The ''VideoGame/SpiderMan2'' video game tie in recreates the battle with Doc Ock on the train.
* ''VideoGame/SpiderManVsTheKingpin'' has several levels where Spidey fights on top of a subway car. The boss fight with the Vulture occurs at the end of one.
* In ''VideoGame/{{Spinmaster}}'', the second half of Stage 1 takes place atop a jet plane taking off.
* ''VideoGame/SpiderManVsTheKingpin'' has several levels where Spidey fights on top of a subway car. The boss fight with the Vulture occurs at the end of one.
* In ''VideoGame/{{Spinmaster}}'', the second half of Stage 1 takes place atop a jet plane taking off.
* Two [[DirectContinuousLevels back-to-back levels]] of ''VideoGame/SyphonFilter 2'' have you racing to the front of a train to stop it before it reaches a blown-out bridge. You fail to stop it, but jump onto a chopper stolen by Lian just before it falls through.
* The third level of the first ''Franchise/TeenageMutantNinjaTurtles'' game for the game boy takes place on top of a series of moving trucks.
* The third level of the first ''Franchise/TeenageMutantNinjaTurtles'' game for the game boy takes place on top of a series of moving trucks.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* Both ''VideoGame/UnrealTournament'' and ''VideoGame/UnrealTournament2004'' have Assault maps with this sort of premise, though the ''2004'' map isn't so much "trains" as "gigantic trucks". Falling off is possible, and leads to instant death.
* Stage 7-1 in ''VideoGame/ViceProjectDoom''.
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* The third map of ''VideoGame/{{Blood}}'' took place on a Cabal-owned train, which ends up crashing into a carnival when Caleb blows up the engine.
* Both ''VideoGame/UnrealTournament'' and ''VideoGame/UnrealTournament2004'' have Assault maps with this sort of premise, though the ''2004'' map isn't so much "trains" as "gigantic trucks". Falling off is possible, and leads to instant death.
* Every other level of Creator/DataEast's ''Express Raider'' is a traintop BeatEmUp.
* Stage 2 and 5 of another Creator/DataEast game, ''VideoGame/BadDudes''. Respectively, on trucks and a train.
* The fourth stage of ''Super VideoGame/DoubleDragon'' is a truck-top battle, which may be a ShoutOut to the second level of ''VideoGame/BadDudes''.
* Two [[DirectContinuousLevels back-to-back levels]] of ''VideoGame/SyphonFilter 2'' have you racing to the front of a train to stop it before it reaches a blown-out bridge. You fail to stop it, but jump onto a chopper stolen by Lian just before it falls through.
* One of the bosses in Stage 6 of ''VideoGame/SinAndPunishmentStarSuccessor'' takes place on top of a train. To damage the boss you have to knock the trains back and make sure they hit it. Also, try not to stay in the air for too long or you'll be blown off.
* In ''VideoGame/{{Spinmaster}}'', the second half of Stage 1 takes place atop a jet plane taking off.
* The end of the second chapter of ''VideoGame/ShiningForceIII'' ends with a large battle on top of a moving train that is heading towards a broken bridge. Oddly no matter how long you take, or even if you quit the battle and go do some shopping from one of the passengers underneath, the train won't reach [[TakeYourTime the bridge until you finish the fight]]; and then it's [[AlwaysClose just in time]].
* In ''VideoGame/McDonaldsTreasureLandAdventure'' for the UsefulNotes/SegaGenesis, you fight the [[RepulsiveRingmaster Ringmaster Wolf]], who earlier captured your friend, Birdie the Early Bird, in the middle of the second world. [[spoiler:After the battle, the train crashes into a set of buffers and you and he both fall. Birdie catches you [[IOweYouMyLife to return the favor for saving her]], while the Ringmaster Wolf [[DisneyVillainDeath continues falling until he lands into a pile of boxes]].]]
* Stage 7-1 in ''VideoGame/ViceProjectDoom''.
* The entire shtick of ''VideoGame/IronHorse''.
* The Megadrive version of ''VideoGame/PsychoPinball'''s Wild West table had this for its bonus game.
* ''VideoGame/BeyondTwoSouls'', Jodie when escaping the police because she's a wanted CIA. And you know, has [[GuardianEntity Aiden]].
* ''VideoGame/TheSecretWorld'' has one of these in the mission "The Last Train To Cairo," in which the player has to stop an [[ReligionOfEvil Atenist]] freight train and retrieve the dirty bomb they're transporting. It features several fights on top of railcars, a number of segments that require the player to shimmy along the side of the train to bypass impassable obstacles, a tunnel section that involves dodging overhead lights and beams, and a final boss fight that concludes with the player kicking the ArcVillain off the train.
* The [[VideoGame/SpiderMan2 Spider-Man 2 video game tie in]] recreates the battle with Doc Ock on the train.
* In ''VideoGame/KingdomHearts3DDreamDropDistance'', you can actually fight some Dream Eaters onboard a Solar Sailer in [[Film/TronLegacy The Grid]]. Like in the film, the sailer takes on the appearance of a freight train with the cargo, not present in the game fortunately, being [[spoiler:deactivated programs being shipped to be [[BrainwashedAndCrazy rectified]]]].
** The Solar Sailer battle in [[Film/{{Tron}} Space Paranoids]], in ''VideoGame/KingdomHeartsII'', could count as well, though the sailer looks more like a flat boat than a train. And unlike the one in The Grid, it's an actual battle with a weight limit.
* ''VideoGame/LowGMan'' has this in the first hidden level, Cyber Express.
to:
* Both ''VideoGame/UnrealTournament'' and ''VideoGame/UnrealTournament2004'' have Assault maps with this sort of premise, though the ''2004'' map isn't so much "trains" as "gigantic trucks". Falling off is possible, and leads to instant death.
* Every other
* Stage 2 and 5 of another Creator/DataEast game, ''VideoGame/BadDudes''. Respectively, on trucks and a train.
* The fourth stage of ''Super VideoGame/DoubleDragon'' is a truck-top battle, which may be a ShoutOut to the second level of ''VideoGame/BadDudes''.
* Two [[DirectContinuousLevels back-to-back levels]] of ''VideoGame/SyphonFilter 2'' have you racing to the front of a train to stop it before it reaches a blown-out bridge. You fail to stop it, but jump onto a chopper stolen by Lian just before it falls through.
* One of the bosses
* In ''VideoGame/{{Spinmaster}}'', the second half of Stage 1 takes place atop a jet plane taking off.
* The end of the second chapter of ''VideoGame/ShiningForceIII'' ends with a large battle on top of a moving train that is heading towards a broken bridge. Oddly no matter how long you take, or even if you quit the battle and go do some shopping from one of the passengers underneath, the train won't reach [[TakeYourTime the bridge until you finish the fight]]; and then it's [[AlwaysClose just in time]].
* In ''VideoGame/McDonaldsTreasureLandAdventure'' for the UsefulNotes/SegaGenesis, you fight the [[RepulsiveRingmaster Ringmaster Wolf]], who earlier captured your friend, Birdie the Early Bird, in the middle of the second world. [[spoiler:After the battle, the train crashes into a set of buffers and you and he both fall. Birdie catches you [[IOweYouMyLife to return the favor for saving her]], while the Ringmaster Wolf [[DisneyVillainDeath continues falling until he lands into a pile of boxes]].]]
* Stage 7-1 in ''VideoGame/ViceProjectDoom''.
* The entire shtick of ''VideoGame/IronHorse''.
* The Megadrive version of ''VideoGame/PsychoPinball'''s Wild West table had this for its bonus game.
* ''VideoGame/BeyondTwoSouls'', Jodie when escaping the police because she's a wanted CIA. And you know, has [[GuardianEntity Aiden]].
* ''VideoGame/TheSecretWorld'' has one of these in the mission "The Last Train To Cairo," in which the player has to stop an [[ReligionOfEvil Atenist]] freight train and retrieve the dirty bomb they're transporting. It features several fights on top of railcars, a number of segments that require the player to shimmy along the side of the train to bypass impassable obstacles, a tunnel section that involves dodging overhead lights and beams, and a final boss fight that concludes with the player kicking the ArcVillain off the train.
* The [[VideoGame/SpiderMan2 Spider-Man 2 video game tie in]] recreates the battle with Doc Ock on the train.
* In ''VideoGame/KingdomHearts3DDreamDropDistance'', you can actually fight some Dream Eaters onboard a Solar Sailer in [[Film/TronLegacy The Grid]]. Like in the film, the sailer takes on the appearance of a freight train with the cargo, not present in the game fortunately, being [[spoiler:deactivated programs being shipped to be [[BrainwashedAndCrazy rectified]]]].
** The Solar Sailer battle in [[Film/{{Tron}} Space Paranoids]], in ''VideoGame/KingdomHeartsII'', could count as well, though the sailer looks more like a flat boat than a train. And unlike the one in The Grid, it's an actual battle with a weight limit.
* ''VideoGame/LowGMan'' has this in the first hidden level, Cyber Express.
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* ''[[Anime/DragonBallZ Dragon Ball Z: Buu's Fury]]'' features one during a segment where Goten and Trunks are searching for the dragon balls. One of the passengers aboard said train has it, but the problem is it's also being held up by bandits, forcing the kids to fight them off.
* While drastically different games, both versions of ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'' for both the NES and Game Boy feature stages where Batman fights on top of a train.
* ''VideoGame/TheRevengeOfShinobi'': Level 6 takes place on top of a train. It's famous for being the level where Franchise/SpiderMan and Franchise/{{Batman}} were bosses in the original edition.
* The third level of the first ''Franchise/TeenageMutantNinjaTurtles'' game for the game boy takes place on top of a series of moving trucks.
* ''VideoGame/SpiderManVsTheKingpin'' has several levels where Spidey fights on top of a subway car. The boss fight with the Vulture occurs at the end of one.
* The boss battle with Xi-Tiger in ''VideoGame/AlienSoldier''.
* ''VideoGame/FinalFantasyXV'' In one trailer, it has Noctis and gang face off against several soldiers, and Noctis performs a Warp Strike to catch the helicoptor nearby.
* The Armored Train level in ''VideoGame/WildGuns''.
* The third stage of the PSX and PC versions of ''Series/PowerRangersLightspeedRescue'' takes place on top of the Supertrain. This is actually rather convenient as it allows you to knock the (few) enemies off of it to win much faster.
* Stage 2 of ''VideoGame/{{Einhander}}'' involves a battle against a series of armored trains.
* While drastically different games, both versions of ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'' for both the NES and Game Boy feature stages where Batman fights on top of a train.
* ''VideoGame/TheRevengeOfShinobi'': Level 6 takes place on top of a train. It's famous for being the level where Franchise/SpiderMan and Franchise/{{Batman}} were bosses in the original edition.
* The third level of the first ''Franchise/TeenageMutantNinjaTurtles'' game for the game boy takes place on top of a series of moving trucks.
* ''VideoGame/SpiderManVsTheKingpin'' has several levels where Spidey fights on top of a subway car. The boss fight with the Vulture occurs at the end of one.
* The boss battle with Xi-Tiger in ''VideoGame/AlienSoldier''.
* ''VideoGame/FinalFantasyXV'' In one trailer, it has Noctis and gang face off against several soldiers, and Noctis performs a Warp Strike to catch the helicoptor nearby.
* The Armored Train level in ''VideoGame/WildGuns''.
* The third stage of the PSX and PC versions of ''Series/PowerRangersLightspeedRescue'' takes place on top of the Supertrain. This is actually rather convenient as it allows you to knock the (few) enemies off of it to win much faster.
* Stage 2 of ''VideoGame/{{Einhander}}'' involves a battle against a series of armored trains.
to:
* While drastically different games, both versions of ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'' for both the NES and Game Boy feature stages where Batman fights on top of a train.
* ''VideoGame/TheRevengeOfShinobi'': Level 6 takes place on top of a train. It's famous for being the level where Franchise/SpiderMan and Franchise/{{Batman}} were bosses in the original edition.
* The third level of the first ''Franchise/TeenageMutantNinjaTurtles'' game for the game boy takes place on top of a series of moving trucks.
* ''VideoGame/SpiderManVsTheKingpin'' has several levels where Spidey fights on top of a subway car. The boss fight with the Vulture occurs at the end of one.
* The boss battle with Xi-Tiger in ''VideoGame/AlienSoldier''.
* ''VideoGame/FinalFantasyXV'' In one trailer, it has Noctis and gang face off against several soldiers, and Noctis performs a Warp Strike to catch the helicoptor nearby.
* The Armored Train level in ''VideoGame/WildGuns''.
* The third stage of the PSX and PC versions of ''Series/PowerRangersLightspeedRescue'' takes place on top of the Supertrain. This is actually rather convenient as it allows you to knock the (few) enemies off of it to win much faster.
* Stage 2 of ''VideoGame/{{Einhander}}'' involves a battle against a series of armored trains.
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* ''VideoGame/ArmoredCore'' for Answer features a fusion of this and the BattleshipRaid trope with the Arms Fort Great Wall, GA America's ultimate AF. Your objective is to get inside it and blow it sky-high. I don't think anyone's been dumb enough to attack it's outside other than to get into the damn thing.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* ''VideoGame/BanjoTooie'' has a fight ''in the train's boiler.'' Old King Coal (a Grubby Boiler Monarch who's not the jolly old soul Kazooie thought he was) won't let you use his train until after you beat him into submission.
* The SNES adaptation of ''Film/BatmanReturns'' has one.
* The SNES adaptation of ''Film/BatmanReturns'' has one.
* One of the stages in ''VideoGame/BlazBlueContinuumShift'' has the fighters standing atop a speeding monorail.
* The Creator/{{Sega}} shooter ''VideoGame/ConfidentialMission'' 2nd stage is set on a train which not surprisingly forces the heroes on top of the train in few occasions
* ''VideoGame/{{Contra}}'':
** ''Shattered Soldier'' has a level that involves chasing a train down on motorcycles, attacking the weaponized caboose, and heading to the engine. At which point a mecha attacks the train, leaving the player to wonder why our OneHitPointWonder heroes had to bother.
** Before that was ''Contra: Hard Corps''. The boss was a HumongousMecha that pushes the train to a halt and climbs onto it, which was the inspiration for the boss in ''Shattered Soldier''
** ''VideoGame/HardCorpsUprising'' likewise has one taking place on an underground railway, with another set of tracks running along the ceiling as well and cars being destroyed left and right either by having either track end prematurely, taking too much damage from enemy fire, or being used as projectiles by yet another HumongousMecha running along the tracks. And that's before you get to the actual boss, which takes place in a vertical tunnel with both trains now moving straight up and subject to be destroyed entirely by the boss's [[{{BFG}} huge laser]]. Thankfully there's a [[OffscreenVillainDarkMatter neverending supply of train cars]], which proceed to roll in from offscreen and attach themself to any of the remaining ones whenever one is destroyed.
* An action-adventure game for the first Playstation, ''VideoGame/CovertOpsNuclearDawn'' (known also as ''Chase the Express''), has a few of these due to taking place onboard a high-speed train-The Blue Harvest. Three boss battles included. The first boss fight has you shooting a bosses' Mooks and jumping over to his freight train to finish him off. After you jump to the other train, The Blue Harvest speeds ahead, leaving you behind. After you kill the boss, you have to line up the freight train with the Blue Harvest and jump back to it before the freight train hits a disused bridge.
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
* ''VideoGame/{{Contra}}'':
** ''Shattered Soldier'' has a level that involves chasing a train down on motorcycles, attacking the weaponized caboose, and heading to the engine. At which point a mecha attacks the train, leaving the player to wonder why our OneHitPointWonder heroes had to bother.
** Before that was ''Contra: Hard Corps''. The boss was a HumongousMecha that pushes the train to a halt and climbs onto it, which was the inspiration for the boss in ''Shattered Soldier''
** ''VideoGame/HardCorpsUprising'' likewise has one taking place on an underground railway, with another set of tracks running along the ceiling as well and cars being destroyed left and right either by having either track end prematurely, taking too much damage from enemy fire, or being used as projectiles by yet another HumongousMecha running along the tracks. And that's before you get to the actual boss, which takes place in a vertical tunnel with both trains now moving straight up and subject to be destroyed entirely by the boss's [[{{BFG}} huge laser]]. Thankfully there's a [[OffscreenVillainDarkMatter neverending supply of train cars]], which proceed to roll in from offscreen and attach themself to any of the remaining ones whenever one is destroyed.
* An action-adventure game for the first Playstation, ''VideoGame/CovertOpsNuclearDawn'' (known also as ''Chase the Express''), has a few of these due to taking place onboard a high-speed train-The Blue Harvest. Three boss battles included. The first boss fight has you shooting a bosses' Mooks and jumping over to his freight train to finish him off. After you jump to the other train, The Blue Harvest speeds ahead, leaving you behind. After you kill the boss, you have to line up the freight train with the Blue Harvest and jump back to it before the freight train hits a disused bridge.
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
* Terry Bogard's stage in ''[[VideoGame/FatalFury Fatal Fury 2, Special, Garou: Mark of the Wolves]]'' and ''[[VideoGame/SNKVsCapcomMatchOfTheMillennium Capcom Vs SNK 1]]'' is on top of a train.
* ''VideoGame/FinalFantasyVII''
** The original game had a series of battles on top of a train.
** ''VideoGame/CrisisCore'': The opening cutscene involves Zack jumping from a helicopter onto the roof of a speeding train and fighting off attackers.
* ''VideoGame/FinalFantasyVIII'' doesn't have an actual battle, but it has a (kinda) traintop stealth mission.
* The entire final act of ''VideoGame/GearsOfWar'' takes place on a train, with the members of Delta Squad fighting their way to the front car to activate a superweapon.
* Luis in ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'' jumps aboard an El Train in order to steal one of the cars. He has to shoot his way past half of the [[UsefulNotes/NewYorkCityCops LCPD]] to reach the front.
* Dynamix game ''VideoGame/HeartOfChina'' has a battle atop the Orient Express. He's armed with a sword. You're armed with a piece of metal you ripped off the train. Don't forget to duck when the tunnels show up (the only way you know to duck is that he ducks first; he's facing the direction the train is moving).
* ''VideoGame/InFamous'' has a mission where Cole has to rescue a bunch of hostages on a train. Unusually, Cole himself provides the train's motion, powering it with his electrokinesis to move it somewhere safe while zapping enemies from the top.
* ''VideoGame/TheLastExpress'', which is set entirely on board a train, could hardly escape a scene like this.
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' features a train-top battle as part of the final boss fight.
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
* In ''VideoGame/MarvelSuperHeroes'', Psylocke's stage is on top of a moving train through what looks like Hong Kong (or a Chinatown somewhere else, maybe even Madripoor, the game doesn't state where).
* ''VideoGame/FinalFantasyVII''
** The original game had a series of battles on top of a train.
** ''VideoGame/CrisisCore'': The opening cutscene involves Zack jumping from a helicopter onto the roof of a speeding train and fighting off attackers.
* ''VideoGame/FinalFantasyVIII'' doesn't have an actual battle, but it has a (kinda) traintop stealth mission.
* The entire final act of ''VideoGame/GearsOfWar'' takes place on a train, with the members of Delta Squad fighting their way to the front car to activate a superweapon.
* Luis in ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'' jumps aboard an El Train in order to steal one of the cars. He has to shoot his way past half of the [[UsefulNotes/NewYorkCityCops LCPD]] to reach the front.
* Dynamix game ''VideoGame/HeartOfChina'' has a battle atop the Orient Express. He's armed with a sword. You're armed with a piece of metal you ripped off the train. Don't forget to duck when the tunnels show up (the only way you know to duck is that he ducks first; he's facing the direction the train is moving).
* ''VideoGame/InFamous'' has a mission where Cole has to rescue a bunch of hostages on a train. Unusually, Cole himself provides the train's motion, powering it with his electrokinesis to move it somewhere safe while zapping enemies from the top.
* ''VideoGame/TheLastExpress'', which is set entirely on board a train, could hardly escape a scene like this.
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' features a train-top battle as part of the final boss fight.
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
* In ''VideoGame/MarvelSuperHeroes'', Psylocke's stage is on top of a moving train through what looks like Hong Kong (or a Chinatown somewhere else, maybe even Madripoor, the game doesn't state where).
* At least two of the ''VideoGame/MetalSlug'' games have fights on moving trains, including trains as bosses or subbosses.
Changed line(s) 203 (click to see context) from:
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
to:
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at ''VideoGame/NinjaCombat'' has a car with two mooks in it firing stage atop a machine gun at the train. Fail and the game ends from the subway train derailing.going through a tunnel where you fight off enemy ninjas and mooks.
* In ''VideoGame/NinjaGaiden II'' for the UsefulNotes/{{NES}}, Ryu is in a hurry to get to the Lahja mountains. His solution: climb onto the top of a train and fend off the enemies that attack him as he makes his way to the locomotive.
* In ''VideoGame/NinjaGaiden II'' for the UsefulNotes/{{NES}}, Ryu is in a hurry to get to the Lahja mountains. His solution: climb onto the top of a train and fend off the enemies that attack him as he makes his way to the locomotive.
* ''VideoGame/PAYDAY2'' has two train-related heists. The one from the Armored Transport DLC is more of a simple TrainJob, the train in question being robbed while stopped at a station, but the second version falls neatly within this trope. It's Day 2 of the Biker Heist, in which you fight on top of a moving train to get to the loot, which is located at the front of the train. Even the helicopter pilot, Bile, knows what they're doing is badass, and opts to play ''Music/RideOfTheValkyries'' on the helicopter radio in the intro of the heist. Bile even goes one step further and acts all cowboy in the intro too, and sometimes points out that what they're about to do looks like it's belongs in a western movie.
-->'''Bile:''' Yeeehawww!\\
'''Bile:''' All right cowboys, I'm dropping you off here!\\
'''Bile:''' Wow, looks like something out of a western movie!
-->'''Bile:''' Yeeehawww!\\
'''Bile:''' All right cowboys, I'm dropping you off here!\\
'''Bile:''' Wow, looks like something out of a western movie!
* In a similar example, in ''Manga/RanmaOneHalf Hard Battle'' for the Super NES, Shampoo's stage is on top of a moving train.
* This happens in ''VideoGame/TheSaboteur'', in which Sean has to rescue a defecting scientist from a Nazi train before the train reaches the bridge that Sean has rigged to blow. There are also hijackable turrets every couple of cars that can be fired at any Nazi installations the train happens to pass.
* ''VideoGame/ShadowHearts'' opens up with one of these.
* ''VideoGame/SkiesOfArcadia'' has a train battle level, both inside and out. Eventually, Vyse and co. are tracked down by ImplacableMan Galcian, and have to head toward the front of the train while he chases after them...''very...slowly.''
* The second mission in ''VideoGame/SoldierOfFortune'', complete with BilingualBonus (the train is in Africa; the guards speak Swahili).
* ''VideoGame/ShadowHearts'' opens up with one of these.
* ''VideoGame/SkiesOfArcadia'' has a train battle level, both inside and out. Eventually, Vyse and co. are tracked down by ImplacableMan Galcian, and have to head toward the front of the train while he chases after them...''very...slowly.''
* The second mission in ''VideoGame/SoldierOfFortune'', complete with BilingualBonus (the train is in Africa; the guards speak Swahili).
* The N64 ''Franchise/SpiderMan'' game features a level where Spidey has to hold off hordes of lizard men while atop a subway car.
* The Franchise/StarWarsExpandedUniverse apparently has trainlike vehicles that allow for this, just going ''really fast''.
** One mission of ''VideoGame/JediAcademy'' centers around this.
** A sequence in the ''Literature/ShadowsOfTheEmpire'' game uses the trope.
** ''VideoGame/StarWarsTheOldRepublic'' has a flashpoint that takes place partly in and atop a moving train. It's often considered ThatOneLevel.
** One mission of ''VideoGame/JediAcademy'' centers around this.
** A sequence in the ''Literature/ShadowsOfTheEmpire'' game uses the trope.
** ''VideoGame/StarWarsTheOldRepublic'' has a flashpoint that takes place partly in and atop a moving train. It's often considered ThatOneLevel.
Changed line(s) 214,225 (click to see context) from:
%%* The Ord Mantell Junkyard hovertrain in the video game of ''VideoGame/ShadowsOfTheEmpire''.
* ''VideoGame/FinalFantasyVII''
** The original game had a series of battles on top of a train.
** ''VideoGame/CrisisCore'': The opening cutscene involves Zack jumping from a helicopter onto the roof of a speeding train and fighting off attackers.
* ''VideoGame/PAYDAY2'' has two train-related heists. The one from the Armored Transport DLC is more of a simple TrainJob, the train in question being robbed while stopped at a station, but the second version falls neatly within this trope. It's Day 2 of the Biker Heist, in which you fight on top of a moving train to get to the loot, which is located at the front of the train. Even the helicopter pilot, Bile, knows what they're doing is badass, and opts to play ''Music/RideOfTheValkyries'' on the helicopter radio in the intro of the heist. Bile even goes one step further and acts all cowboy in the intro too, and sometimes points out that what they're about to do looks like it's belongs in a western movie.
-->'''Bile:''' Yeeehawww!\\
'''Bile:''' All right cowboys, I'm dropping you off here!\\
'''Bile:''' Wow, looks like something out of a western movie!
* ''VideoGame/FinalFantasyVIII'' doesn't have an actual battle, but it has a (kinda) traintop stealth mission.
* The battle against Janus and crew in the Prologue of ''VideoGame/{{Wild ARMs 3}}''.
* Terry Bogard's stage in [[VideoGame/FatalFury Fatal Fury 2, Special, Garou: Mark of the Wolves]] and [[VideoGame/SNKVsCapcomMatchOfTheMillennium Capcom Vs SNK 1]] is on top of a train.
to:
* ''VideoGame/FinalFantasyVII''
** The original game had a series of battles on top of a train.
** ''VideoGame/CrisisCore'': The opening cutscene involves Zack jumping from a helicopter onto the roof of a speeding train and fighting off attackers.
* ''VideoGame/PAYDAY2'' has two train-related heists. The one from the Armored Transport DLC is more of a simple TrainJob, the train in question being robbed while stopped at a station, but the second version falls neatly within this trope. It's Day 2 of the Biker Heist, in which you fight on top of a
-->'''Bile:''' Yeeehawww!\\
'''Bile:''' All right cowboys, I'm dropping
'''Bile:''' Wow, looks like something out of
* ''VideoGame/FinalFantasyVIII''
* The battle against Janus
* Terry Bogard's stage in [[VideoGame/FatalFury Fatal Fury 2, Special, Garou: Mark of the Wolves]] and [[VideoGame/SNKVsCapcomMatchOfTheMillennium Capcom Vs SNK 1]] is on top of
Changed line(s) 227,229 (click to see context) from:
* ''VideoGame/TheLastExpress'', which is set entirely on board a train, could hardly escape a scene like this.
* ''VideoGame/SunsetRiders'', essentially a side-scrolling Wild West shoot-em-up, has the requisite moving train level. Depending on the version, it can either take place on top of the train where you shoot both at enemies coming in from the sides as well as the ones poking up from the windows below and where not jumping over the quickly-approaching girders in time means [[OneHitPointWonder instant smashy death]] or riding alongside of one, where you need to jump over logs dropped from a wagon so your horse doesn't trip over them and cause you to die in a similliar way.
* ''VideoGame/SkiesOfArcadia'' has a train battle level, both inside and out. Eventually, Vyse and co. are tracked down by ImplacableMan Galcian, and have to head toward the front of the train while he chases after them...''very...slowly.''
* ''VideoGame/SunsetRiders'', essentially a side-scrolling Wild West shoot-em-up, has the requisite moving train level. Depending on the version, it can either take place on top of the train where you shoot both at enemies coming in from the sides as well as the ones poking up from the windows below and where not jumping over the quickly-approaching girders in time means [[OneHitPointWonder instant smashy death]] or riding alongside of one, where you need to jump over logs dropped from a wagon so your horse doesn't trip over them and cause you to die in a similliar way.
* ''VideoGame/SkiesOfArcadia'' has a train battle level, both inside and out. Eventually, Vyse and co. are tracked down by ImplacableMan Galcian, and have to head toward the front of the train while he chases after them...''very...slowly.''
to:
* ''VideoGame/TheLastExpress'', which is The 1800s level of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' was set entirely on board a train, could hardly escape a scene like this.
* ''VideoGame/SunsetRiders'', essentially a side-scrolling Wild West shoot-em-up, has the requisitemoving train of flatbeds. Other than Foot Soldiers riding up on horses and boarding, it could have been a ground level and not changed the essence of the gameplay.
* ''VideoGame/TimeSplittersFuturePerfect'' in the ''Bond'' parody level.Depending The second part is on a train. After you apply the version, emergency brakes, the camera [=PoV=] cuts between the train and your partner's girlfriend, making it can either look like she's about to be run over. As the train grinds to a halt, the camera pans out... [[spoiler:showing several dozen feet of track between her and the train.]]
* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
** The SNES game also has a battle taking place on a train, except it's Buster Bunny doing the fighting in this case. It even uses the above-mentioned Standard Snippet as background music in one part.
* ''VideoGame/TombRaiderTheLastRevelation'' has one of these. With {{ninja}}s.
* The final mission of ''VideoGame/TotalOverdose'' is along the top of an old steam locomotive.
* ''VideoGame/Uncharted2AmongThieves'' has two entire chapters take placeon top of in a moving train. Nathan Drake works his way to the train where you shoot both front one car at enemies coming in from a time, alternating between gunfights and crawling along the sides as well as the ones poking up from the windows below and where not jumping over the quickly-approaching girders in time means [[OneHitPointWonder instant smashy death]] or riding alongside of one, where you need to jump over logs dropped from a wagon so your horse doesn't trip over them and cause you to die in a similliar way.
* ''VideoGame/SkiesOfArcadia'' has a train battle level, both inside and out. Eventually, Vyse and co. are tracked down by ImplacableMan Galcian, and have to head toward the frontof the train cars while he chases after them...''very...slowly.''dodging passing signal lights -- and then a helicopter gunship shows up and starts ''blowing cars off the train'' behind him. Nathan lampshades and complains about how the mooks continue to attack him and don't seem to notice the helicopter about to kill them all.
* ''VideoGame/SunsetRiders'', essentially a side-scrolling Wild West shoot-em-up, has the requisite
* ''VideoGame/TimeSplittersFuturePerfect'' in the ''Bond'' parody level.
* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
** The SNES game also has a battle taking place on a train, except it's Buster Bunny doing the fighting in this case. It even uses the above-mentioned Standard Snippet as background music in one part.
* ''VideoGame/TombRaiderTheLastRevelation'' has one of these. With {{ninja}}s.
* The final mission of ''VideoGame/TotalOverdose'' is along the top of an old steam locomotive.
* ''VideoGame/Uncharted2AmongThieves'' has two entire chapters take place
* ''VideoGame/SkiesOfArcadia'' has a train battle level, both inside and out. Eventually, Vyse and co. are tracked down by ImplacableMan Galcian, and have to head toward the front
Deleted line(s) 231,242 (click to see context) :
* ''VideoGame/{{Contra}}'':
** ''Shattered Soldier'' has a level that involves chasing a train down on motorcycles, attacking the weaponized caboose, and heading to the engine. At which point a mecha attacks the train, leaving the player to wonder why our OneHitPointWonder heroes had to bother.
** Before that was ''Contra: Hard Corps''. The boss was a HumongousMecha that pushes the train to a halt and climbs onto it, which was the inspiration for the boss in ''Shattered Soldier''
** ''VideoGame/HardCorpsUprising'' likewise has one taking place on an underground railway, with another set of tracks running along the ceiling as well and cars being destroyed left and right either by having either track end prematurely, taking too much damage from enemy fire, or being used as projectiles by yet another HumongousMecha running along the tracks. And that's before you get to the actual boss, which takes place in a vertical tunnel with both trains now moving straight up and subject to be destroyed entirely by the boss's [[{{BFG}} huge laser]]. Thankfully there's a [[OffscreenVillainDarkMatter neverending supply of train cars]], which proceed to roll in from offscreen and attach themself to any of the remaining ones whenever one is destroyed.
* The entire final act of ''VideoGame/GearsOfWar'' takes place on a train, with the members of Delta Squad fighting their way to the front car to activate a superweapon.
* The second mission in ''VideoGame/SoldierOfFortune'', complete with BilingualBonus (the train is in Africa; the guards speak Swahili).
* In ''VideoGame/MarvelSuperHeroes'', Psylocke's stage is on top of a moving train through what looks like Hong Kong (or a Chinatown somewhere else, maybe even Madripoor, the game doesn't state where).
* In a similar example, in ''Manga/RanmaOneHalf Hard Battle'' for the Super NES, Shampoo's stage is on top of a moving train.
* The Franchise/StarWarsExpandedUniverse apparently has trainlike vehicles that allow for this, just going ''really fast''.
** One mission of ''VideoGame/JediAcademy'' centers around this.
** A sequence in the ''Literature/ShadowsOfTheEmpire'' game uses the trope.
** ''VideoGame/StarWarsTheOldRepublic'' has a flashpoint that takes place partly in and atop a moving train. It's often considered ThatOneLevel.
** ''Shattered Soldier'' has a level that involves chasing a train down on motorcycles, attacking the weaponized caboose, and heading to the engine. At which point a mecha attacks the train, leaving the player to wonder why our OneHitPointWonder heroes had to bother.
** Before that was ''Contra: Hard Corps''. The boss was a HumongousMecha that pushes the train to a halt and climbs onto it, which was the inspiration for the boss in ''Shattered Soldier''
** ''VideoGame/HardCorpsUprising'' likewise has one taking place on an underground railway, with another set of tracks running along the ceiling as well and cars being destroyed left and right either by having either track end prematurely, taking too much damage from enemy fire, or being used as projectiles by yet another HumongousMecha running along the tracks. And that's before you get to the actual boss, which takes place in a vertical tunnel with both trains now moving straight up and subject to be destroyed entirely by the boss's [[{{BFG}} huge laser]]. Thankfully there's a [[OffscreenVillainDarkMatter neverending supply of train cars]], which proceed to roll in from offscreen and attach themself to any of the remaining ones whenever one is destroyed.
* The entire final act of ''VideoGame/GearsOfWar'' takes place on a train, with the members of Delta Squad fighting their way to the front car to activate a superweapon.
* The second mission in ''VideoGame/SoldierOfFortune'', complete with BilingualBonus (the train is in Africa; the guards speak Swahili).
* In ''VideoGame/MarvelSuperHeroes'', Psylocke's stage is on top of a moving train through what looks like Hong Kong (or a Chinatown somewhere else, maybe even Madripoor, the game doesn't state where).
* In a similar example, in ''Manga/RanmaOneHalf Hard Battle'' for the Super NES, Shampoo's stage is on top of a moving train.
* The Franchise/StarWarsExpandedUniverse apparently has trainlike vehicles that allow for this, just going ''really fast''.
** One mission of ''VideoGame/JediAcademy'' centers around this.
** A sequence in the ''Literature/ShadowsOfTheEmpire'' game uses the trope.
** ''VideoGame/StarWarsTheOldRepublic'' has a flashpoint that takes place partly in and atop a moving train. It's often considered ThatOneLevel.
Changed line(s) 245,269 (click to see context) from:
* The 1800s level of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' was set on a moving train of flatbeds. Other than Foot Soldiers riding up on horses and boarding, it could have been a ground level and not changed the essence of the gameplay.
* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
** The SNES game also has a battle taking place on a train, except it's Buster Bunny doing the fighting in this case. It even uses the above-mentioned Standard Snippet as background music in one part.
* ''VideoGame/BanjoTooie'' has a fight ''in the train's boiler.'' Old King Coal (a Grubby Boiler Monarch who's not the jolly old soul Kazooie thought he was) won't let you use his train until after you beat him into submission.
* ''VideoGame/TimeSplittersFuturePerfect'' in the ''Bond'' parody level. The second part is on a train. After you apply the emergency brakes, the camera [=PoV=] cuts between the train and your partner's girlfriend, making it look like she's about to be run over. As the train grinds to a halt, the camera pans out... [[spoiler:showing several dozen feet of track between her and the train.]]
* ''VideoGame/NinjaCombat'' has a stage atop a subway train going through a tunnel where you fight off enemy ninjas and mooks.
* In ''VideoGame/NinjaGaiden II'' for the UsefulNotes/{{NES}}, Ryu is in a hurry to get to the Lahja mountains. His solution: climb onto the top of a train and fend off the enemies that attack him as he makes his way to the locomotive.
* At least two of the ''VideoGame/MetalSlug'' games have fights on moving trains, including trains as bosses or subbosses.
* ''VideoGame/ArmoredCore'' for Answer features a fusion of this and the BattleshipRaid trope with the Arms Fort Great Wall, GA America's ultimate AF. Your objective is to get inside it and blow it sky-high. I don't think anyone's been dumb enough to attack it's outside other than to get into the damn thing.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* The N64 ''Franchise/SpiderMan'' game features a level where Spidey has to hold off hordes of lizard men while atop a subway car.
* ''VideoGame/TombRaiderTheLastRevelation'' has one of these. With {{ninja}}s.
* An action-adventure game for the first Playstation, ''Covert Ops: Nuclear Dawn'' (known also as ''Chase the Express''), has a few of these due to taking place onboard a high-speed train-The Blue Harvest. Three boss battles included. The first boss fight has you shooting a bosses' Mooks and jumping over to his freight train to finish him off. After you jump to the other train, The Blue Harvest speeds ahead, leaving you behind. After you kill the boss, you have to line up the freight train with the Blue Harvest and jump back to it before the freight train hits a disused bridge.
* One of the stages in ''VideoGame/BlazBlueContinuumShift'' has the fighters standing atop a speeding monorail.
* The Creator/{{Sega}} shooter ''Confidential Mission'' 2nd stage is set on a train which not surprisingly forces the heroes on top of the train in few occasions
* Luis in ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'' jumps aboard an El Train in order to steal one of the cars. He has to shoot his way past half of the [[UsefulNotes/NewYorkCityCops LCPD]] to reach the front.
* ''VideoGame/Uncharted2AmongThieves'' has two entire chapters take place in a moving train. Nathan Drake works his way to the front one car at a time, alternating between gunfights and crawling along the sides of the cars while dodging passing signal lights -- and then a helicopter gunship shows up and starts ''blowing cars off the train'' behind him. Nathan lampshades and complains about how the mooks continue to attack him and don't seem to notice the helicopter about to kill them all.
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' features a train-top battle as part of the final boss fight.
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
* ''VideoGame/ShadowHearts'' opens up with one of these.
* The SNES adaptation of ''Film/BatmanReturns'' has one.
* ''VideoGame/InFamous'' has a mission where Cole has to rescue a bunch of hostages on a train. Unusually, Cole himself provides the train's motion, powering it with his electrokinesis to move it somewhere safe while zapping enemies from the top.
* This happens in ''VideoGame/TheSaboteur'', in which Sean has to rescue a defecting scientist from a Nazi train before the train reaches the bridge that Sean has rigged to blow. There are also hijackable turrets every couple of cars that can be fired at any Nazi installations the train happens to pass.
* The final mission of ''VideoGame/TotalOverdose'' is along the top of an old steam locomotive.
* Dynamix game ''VideoGame/HeartOfChina'' has a battle atop the Orient Express. He's armed with a sword. You're armed with a piece of metal you ripped off the train. Don't forget to duck when the tunnels show up (the only way you know to duck is that he ducks first; he's facing the direction the train is moving).
* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
** The SNES game also has a battle taking place on a train, except it's Buster Bunny doing the fighting in this case. It even uses the above-mentioned Standard Snippet as background music in one part.
* ''VideoGame/BanjoTooie'' has a fight ''in the train's boiler.'' Old King Coal (a Grubby Boiler Monarch who's not the jolly old soul Kazooie thought he was) won't let you use his train until after you beat him into submission.
* ''VideoGame/TimeSplittersFuturePerfect'' in the ''Bond'' parody level. The second part is on a train. After you apply the emergency brakes, the camera [=PoV=] cuts between the train and your partner's girlfriend, making it look like she's about to be run over. As the train grinds to a halt, the camera pans out... [[spoiler:showing several dozen feet of track between her and the train.]]
* ''VideoGame/NinjaCombat'' has a stage atop a subway train going through a tunnel where you fight off enemy ninjas and mooks.
* In ''VideoGame/NinjaGaiden II'' for the UsefulNotes/{{NES}}, Ryu is in a hurry to get to the Lahja mountains. His solution: climb onto the top of a train and fend off the enemies that attack him as he makes his way to the locomotive.
* At least two of the ''VideoGame/MetalSlug'' games have fights on moving trains, including trains as bosses or subbosses.
* ''VideoGame/ArmoredCore'' for Answer features a fusion of this and the BattleshipRaid trope with the Arms Fort Great Wall, GA America's ultimate AF. Your objective is to get inside it and blow it sky-high. I don't think anyone's been dumb enough to attack it's outside other than to get into the damn thing.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* The N64 ''Franchise/SpiderMan'' game features a level where Spidey has to hold off hordes of lizard men while atop a subway car.
* ''VideoGame/TombRaiderTheLastRevelation'' has one of these. With {{ninja}}s.
* An action-adventure game for the first Playstation, ''Covert Ops: Nuclear Dawn'' (known also as ''Chase the Express''), has a few of these due to taking place onboard a high-speed train-The Blue Harvest. Three boss battles included. The first boss fight has you shooting a bosses' Mooks and jumping over to his freight train to finish him off. After you jump to the other train, The Blue Harvest speeds ahead, leaving you behind. After you kill the boss, you have to line up the freight train with the Blue Harvest and jump back to it before the freight train hits a disused bridge.
* One of the stages in ''VideoGame/BlazBlueContinuumShift'' has the fighters standing atop a speeding monorail.
* The Creator/{{Sega}} shooter ''Confidential Mission'' 2nd stage is set on a train which not surprisingly forces the heroes on top of the train in few occasions
* Luis in ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'' jumps aboard an El Train in order to steal one of the cars. He has to shoot his way past half of the [[UsefulNotes/NewYorkCityCops LCPD]] to reach the front.
* ''VideoGame/Uncharted2AmongThieves'' has two entire chapters take place in a moving train. Nathan Drake works his way to the front one car at a time, alternating between gunfights and crawling along the sides of the cars while dodging passing signal lights -- and then a helicopter gunship shows up and starts ''blowing cars off the train'' behind him. Nathan lampshades and complains about how the mooks continue to attack him and don't seem to notice the helicopter about to kill them all.
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' features a train-top battle as part of the final boss fight.
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
* ''VideoGame/ShadowHearts'' opens up with one of these.
* The SNES adaptation of ''Film/BatmanReturns'' has one.
* ''VideoGame/InFamous'' has a mission where Cole has to rescue a bunch of hostages on a train. Unusually, Cole himself provides the train's motion, powering it with his electrokinesis to move it somewhere safe while zapping enemies from the top.
* This happens in ''VideoGame/TheSaboteur'', in which Sean has to rescue a defecting scientist from a Nazi train before the train reaches the bridge that Sean has rigged to blow. There are also hijackable turrets every couple of cars that can be fired at any Nazi installations the train happens to pass.
* The final mission of ''VideoGame/TotalOverdose'' is along the top of an old steam locomotive.
* Dynamix game ''VideoGame/HeartOfChina'' has a battle atop the Orient Express. He's armed with a sword. You're armed with a piece of metal you ripped off the train. Don't forget to duck when the tunnels show up (the only way you know to duck is that he ducks first; he's facing the direction the train is moving).
to:
* The 1800s level of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' was set on a moving train of flatbeds. Other than Foot Soldiers riding up on horses and boarding, it could have been a ground level and not changed the essence of the gameplay.
* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
** The SNES game also has abattle taking place on a train, except it's Buster Bunny doing the fighting in this case. It even uses the above-mentioned Standard Snippet as background music in one part.
* ''VideoGame/BanjoTooie'' has a fight ''in the train's boiler.'' Old King Coal (a Grubby Boiler Monarch who's not the jolly old soul Kazooie thought he was) won't let you use his train until after you beat him into submission.
* ''VideoGame/TimeSplittersFuturePerfect''against Janus and crew in the ''Bond'' parody level. The second part is on a train. After you apply the emergency brakes, the camera [=PoV=] cuts between the train and your partner's girlfriend, making it look like she's about to be run over. As the train grinds to a halt, the camera pans out... [[spoiler:showing several dozen feet Prologue of track between her and the train.]]
* ''VideoGame/NinjaCombat'' has a stage atop a subway train going through a tunnel where you fight off enemy ninjas and mooks.
* In ''VideoGame/NinjaGaiden II'' for the UsefulNotes/{{NES}}, Ryu is in a hurry to get to the Lahja mountains. His solution: climb onto the top of a train and fend off the enemies that attack him as he makes his way to the locomotive.
* At least two of the ''VideoGame/MetalSlug'' games have fights on moving trains, including trains as bosses or subbosses.
* ''VideoGame/ArmoredCore'' for Answer features a fusion of this and the BattleshipRaid trope with the Arms Fort Great Wall, GA America's ultimate AF. Your objective is to get inside it and blow it sky-high. I don't think anyone's been dumb enough to attack it's outside other than to get into the damn thing.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* The N64 ''Franchise/SpiderMan'' game features a level where Spidey has to hold off hordes of lizard men while atop a subway car.
* ''VideoGame/TombRaiderTheLastRevelation'' has one of these. With {{ninja}}s.
* An action-adventure game for the first Playstation, ''Covert Ops: Nuclear Dawn'' (known also as ''Chase the Express''), has a few of these due to taking place onboard a high-speed train-The Blue Harvest. Three boss battles included. The first boss fight has you shooting a bosses' Mooks and jumping over to his freight train to finish him off. After you jump to the other train, The Blue Harvest speeds ahead, leaving you behind. After you kill the boss, you have to line up the freight train with the Blue Harvest and jump back to it before the freight train hits a disused bridge.
* One of the stages in ''VideoGame/BlazBlueContinuumShift'' has the fighters standing atop a speeding monorail.
* The Creator/{{Sega}} shooter ''Confidential Mission'' 2nd stage is set on a train which not surprisingly forces the heroes on top of the train in few occasions
* Luis in ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'' jumps aboard an El Train in order to steal one of the cars. He has to shoot his way past half of the [[UsefulNotes/NewYorkCityCops LCPD]] to reach the front.
* ''VideoGame/Uncharted2AmongThieves'' has two entire chapters take place in a moving train. Nathan Drake works his way to the front one car at a time, alternating between gunfights and crawling along the sides of the cars while dodging passing signal lights -- and then a helicopter gunship shows up and starts ''blowing cars off the train'' behind him. Nathan lampshades and complains about how the mooks continue to attack him and don't seem to notice the helicopter about to kill them all.
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' features a train-top battle as part of the final boss fight.
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
* ''VideoGame/ShadowHearts'' opens up with one of these.
* The SNES adaptation of ''Film/BatmanReturns'' has one.
* ''VideoGame/InFamous'' has a mission where Cole has to rescue a bunch of hostages on a train. Unusually, Cole himself provides the train's motion, powering it with his electrokinesis to move it somewhere safe while zapping enemies from the top.
* This happens in ''VideoGame/TheSaboteur'', in which Sean has to rescue a defecting scientist from a Nazi train before the train reaches the bridge that Sean has rigged to blow. There are also hijackable turrets every couple of cars that can be fired at any Nazi installations the train happens to pass.
* The final mission of ''VideoGame/TotalOverdose'' is along the top of an old steam locomotive.
* Dynamix game ''VideoGame/HeartOfChina'' has a battle atop the Orient Express. He's armed with a sword. You're armed with a piece of metal you ripped off the train. Don't forget to duck when the tunnels show up (the only way you know to duck is that he ducks first; he's facing the direction the train is moving).''VideoGame/{{Wild ARMs 3}}''.
* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
** The SNES game also has a
* ''VideoGame/BanjoTooie'' has a fight ''in the train's boiler.'' Old King Coal (a Grubby Boiler Monarch who's not the jolly old soul Kazooie thought he was) won't let you use his train until after you beat him into submission.
* ''VideoGame/TimeSplittersFuturePerfect''
* ''VideoGame/NinjaCombat'' has a stage atop a subway train going through a tunnel where you fight off enemy ninjas and mooks.
* In ''VideoGame/NinjaGaiden II'' for the UsefulNotes/{{NES}}, Ryu is in a hurry to get to the Lahja mountains. His solution: climb onto the top of a train and fend off the enemies that attack him as he makes his way to the locomotive.
* At least two of the ''VideoGame/MetalSlug'' games have fights on moving trains, including trains as bosses or subbosses.
* ''VideoGame/ArmoredCore'' for Answer features a fusion of this and the BattleshipRaid trope with the Arms Fort Great Wall, GA America's ultimate AF. Your objective is to get inside it and blow it sky-high. I don't think anyone's been dumb enough to attack it's outside other than to get into the damn thing.
* The second stage of ''VideoGame/TimeCrisis 2'' has this where you fight along not one but ''two'' speeding trains (the first the the passenger compartment and the second alongside an adjacent train). After fighting off the mooks you deal with the boss who takes you on with a gun turret, swings a missile around at you (no, really) and lastly tries to take you down with a gatling gun while holding onto a helicopter before you blow him up. Likewise in [=TC3=], the end of the second area has you fighting atop a speeding train. The difference here is at the end of the stage, the bridge is blow out from underneath, resulting in the heroes being forced to climb their way up from the still attached dangling compartments.
* The N64 ''Franchise/SpiderMan'' game features a level where Spidey has to hold off hordes of lizard men while atop a subway car.
* ''VideoGame/TombRaiderTheLastRevelation'' has one of these. With {{ninja}}s.
* An action-adventure game for the first Playstation, ''Covert Ops: Nuclear Dawn'' (known also as ''Chase the Express''), has a few of these due to taking place onboard a high-speed train-The Blue Harvest. Three boss battles included. The first boss fight has you shooting a bosses' Mooks and jumping over to his freight train to finish him off. After you jump to the other train, The Blue Harvest speeds ahead, leaving you behind. After you kill the boss, you have to line up the freight train with the Blue Harvest and jump back to it before the freight train hits a disused bridge.
* One of the stages in ''VideoGame/BlazBlueContinuumShift'' has the fighters standing atop a speeding monorail.
* The Creator/{{Sega}} shooter ''Confidential Mission'' 2nd stage is set on a train which not surprisingly forces the heroes on top of the train in few occasions
* Luis in ''VideoGame/GrandTheftAutoIVTheBalladOfGayTony'' jumps aboard an El Train in order to steal one of the cars. He has to shoot his way past half of the [[UsefulNotes/NewYorkCityCops LCPD]] to reach the front.
* ''VideoGame/Uncharted2AmongThieves'' has two entire chapters take place in a moving train. Nathan Drake works his way to the front one car at a time, alternating between gunfights and crawling along the sides of the cars while dodging passing signal lights -- and then a helicopter gunship shows up and starts ''blowing cars off the train'' behind him. Nathan lampshades and complains about how the mooks continue to attack him and don't seem to notice the helicopter about to kill them all.
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' features a train-top battle as part of the final boss fight.
** Which more or less is how the Super Smash Bros. 3DS game's Spirit Tracks stage is. While it is one of the constantly moving and changing stages featured in Smash Bros., the fighters do battle on the Train from the game the stage is based on and it's constantly changing train cars that it pulls throughout the fight, so its stage based off it in Smash Bros. 3DS is this trope as well
* ''VideoGame/ShadowHearts'' opens up with one of these.
* The SNES adaptation of ''Film/BatmanReturns'' has one.
* ''VideoGame/InFamous'' has a mission where Cole has to rescue a bunch of hostages on a train. Unusually, Cole himself provides the train's motion, powering it with his electrokinesis to move it somewhere safe while zapping enemies from the top.
* This happens in ''VideoGame/TheSaboteur'', in which Sean has to rescue a defecting scientist from a Nazi train before the train reaches the bridge that Sean has rigged to blow. There are also hijackable turrets every couple of cars that can be fired at any Nazi installations the train happens to pass.
* The final mission of ''VideoGame/TotalOverdose'' is along the top of an old steam locomotive.
* Dynamix game ''VideoGame/HeartOfChina'' has a battle atop the Orient Express. He's armed with a sword. You're armed with a piece of metal you ripped off the train. Don't forget to duck when the tunnels show up (the only way you know to duck is that he ducks first; he's facing the direction the train is moving).
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Deleted line(s) 33,37 (click to see context) :
* ''Manga/FullmetalAlchemist''. With the sheer amount of train-time in that thing, it had to happen some time. "Some time" was, in this case, pretty early in.
** There's also Ed and Alphonse's fight with the terrorist Bald early on (though the chapter is cut from ''Brotherhood'').
** Kimblee and Scar once fight on a train.
** The first level of the [=PS2=] game is based on this part of the series with combat both inside and on top of the train.
* The first mission in ''Anime/MagicalGirlLyricalNanohaStrikerS'' involved a battle that started inside a train and ended on top of it.
** There's also Ed and Alphonse's fight with the terrorist Bald early on (though the chapter is cut from ''Brotherhood'').
** Kimblee and Scar once fight on a train.
** The first level of the [=PS2=] game is based on this part of the series with combat both inside and on top of the train.
* The first mission in ''Anime/MagicalGirlLyricalNanohaStrikerS'' involved a battle that started inside a train and ended on top of it.
Changed line(s) 40,41 (click to see context) from:
* The first episode of ''Anime/MyOtome0Sifr'' has this as part of the main action.
* The fight that eventually led to Pissard's death in ''Anime/FutariWaPrettyCure'' moved to several locations, one of them being the roof of a train.
* The fight that eventually led to Pissard's death in ''Anime/FutariWaPrettyCure'' moved to several locations, one of them being the roof of a train.
to:
* The first episode of ''Anime/MyOtome0Sifr'' has this as part of In ''LightNovel/ACertainMagicalIndex'' New Testament Volume 8, Touma ends up fighting Freyja on a moving train. It leads to scenes like Freyja using her SummonMagic while the main action.
* The fight thattrain is passing through a tunnel and [[WeHaveReserves not caring]] when Touma knocks her minions into the walls or ceiling. Eventually, Index and Mikoto jump on the train to help Touma out, and the three eventually led convince her to Pissard's death surrender peacefully.
* ''Anime/CowboyBebop''':
** The MushroomSamba episode.
-->'''Ein:''' Thanks!\\
'''Cow:''' Oh, it's no problem!
** Spike's first battle with Vincent in''Anime/FutariWaPrettyCure'' moved to several locations, one of them being the roof of a train.TheMovie occurs in one.
* The fight that
* ''Anime/CowboyBebop''':
** The MushroomSamba episode.
-->'''Ein:''' Thanks!\\
'''Cow:''' Oh, it's no problem!
** Spike's first battle with Vincent in
* ''Manga/FullmetalAlchemist''. With the sheer amount of train-time in that thing, it had to happen some time. "Some time" was, in this case, pretty early in.
** There's also Ed and Alphonse's fight with the terrorist Bald early on (though the chapter is cut from ''Brotherhood'').
** Kimblee and Scar once fight on a train.
** The first level of the [=PS2=] game is based on this part of the series with combat both inside and on top of the train.
* The fight that eventually led to Pissard's death in ''Anime/FutariWaPrettyCure'' moved to several locations, one of them being the roof of a train.
* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fight on top of a moving bus. Kenichi himself wonders how he ended up that way.
* The first mission in ''Anime/MagicalGirlLyricalNanohaStrikerS'' involved a battle that started inside a train and ended on top of it.
* In ''Manga/MaidenRose'', after Klaus and Azusa jump on top of a train Azusa asks why they will be going in through the last car and fighting their way to the engine room rather then running across the top straight there. Klaus {{lampshades}} the impracticality of this trope, mentioning their footsteps would give away their location and they'd just be target practice.
* The first episode of ''Anime/MyOtome0Sifr'' has this as part of the main action.
** There's also Ed and Alphonse's fight with the terrorist Bald early on (though the chapter is cut from ''Brotherhood'').
** Kimblee and Scar once fight on a train.
** The first level of the [=PS2=] game is based on this part of the series with combat both inside and on top of the train.
* The fight that eventually led to Pissard's death in ''Anime/FutariWaPrettyCure'' moved to several locations, one of them being the roof of a train.
* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fight on top of a moving bus. Kenichi himself wonders how he ended up that way.
* The first mission in ''Anime/MagicalGirlLyricalNanohaStrikerS'' involved a battle that started inside a train and ended on top of it.
* In ''Manga/MaidenRose'', after Klaus and Azusa jump on top of a train Azusa asks why they will be going in through the last car and fighting their way to the engine room rather then running across the top straight there. Klaus {{lampshades}} the impracticality of this trope, mentioning their footsteps would give away their location and they'd just be target practice.
* The first episode of ''Anime/MyOtome0Sifr'' has this as part of the main action.
Changed line(s) 47,52 (click to see context) from:
* ''Anime/TekkonKinkreet'' Features a fight with Black and White against the Aliens move to the top of an elevated train
* ''Anime/YuGiOh'': The "Waking the Dragons" filler arc has two such examples.
** "Yami" / the Pharoah. Weevil Underwood. Traintop card dueling. [[MundaneMadeAwesome Seriousness.]] This is the one that ends with Weevil pissing Yami off so much that he keeps attacking even ''after'' Weevil's life points hit zero. It just wasn't his day.
** And then topped by Kaiba (oddly enough) when he and Alister battle ''on top of a private jet''. Even [[LampshadeHanging Lampshaded]] for its ridiculousness.
-->'''Joey:''' So you dueled this guy on top of a moving plane?\\
'''Kaiba:''' Maybe I did. [[{{Jerkass}} Don't you geeks have someone else to annoy?]]
* ''Anime/YuGiOh'': The "Waking the Dragons" filler arc has two such examples.
** "Yami" / the Pharoah. Weevil Underwood. Traintop card dueling. [[MundaneMadeAwesome Seriousness.]] This is the one that ends with Weevil pissing Yami off so much that he keeps attacking even ''after'' Weevil's life points hit zero. It just wasn't his day.
** And then topped by Kaiba (oddly enough) when he and Alister battle ''on top of a private jet''. Even [[LampshadeHanging Lampshaded]] for its ridiculousness.
-->'''Joey:''' So you dueled this guy on top of a moving plane?\\
'''Kaiba:''' Maybe I did. [[{{Jerkass}} Don't you geeks have someone else to annoy?]]
to:
* ''Anime/TekkonKinkreet'' Features Panty of ''Anime/PantyAndStockingWithGarterbelt'' battled the speed demon in the episode "Death Race 2010." For a fight time, the speed demon merged with Black a tractor-trailer, which compelled Panty to stand on the trailer's roof and White against shoot the Aliens move to cab with assorted mortal firearms, which had minimal effect. Stocking, standing atop the top hood of an elevated train
* ''Anime/YuGiOh'': The "Wakingher vehicle See-Through, used her AbsurdlySharpBlade to slice through the Dragons" filler arc has two such examples.
** "Yami" /entire demonic tractor-trailer.
* An episode of thePharoah. Weevil Underwood. Traintop card dueling. [[MundaneMadeAwesome Seriousness.]] This is ''Anime/PokemonTheSeriesBlackAndWhite'' anime had Meowth pretend to reform and join the one main characters, saying that Team Rocket fired him for messing up one of their evil plans, but it is then revealed that he joined them as part of a trap set up inside one of Team Rocket's trains, and that Meowth was never fired at all. A battle between Ash, Pikachu, and Co. and the Subway bosses Emmet and Ingo and Meowth, [[TookALevelInBadass Jessie, James]], and an elite Team Rocket member follows shortly afterward, and ends with Weevil pissing Yami the elite Team Rocket member carrying off so much that he keeps attacking even ''after'' Weevil's life points hit zero. It just wasn't the Team Rocket trio with his day.
** And then topped by Kaiba (oddly enough) when hehelicopter.
* Episode 5 of ''Anime/PrincessPrincipal'' has an extended one between the team andAlister battle ''on top of a private jet''. Even [[LampshadeHanging Lampshaded]] for its ridiculousness.
-->'''Joey:''' So you dueled this guy on top of a moving plane?\\
'''Kaiba:''' Maybe I did. [[{{Jerkass}} Don't you geeks have someone else to annoy?]]Assassins.
* ''Anime/YuGiOh'': The "Waking
** "Yami" /
* An episode of the
** And then topped by Kaiba (oddly enough) when he
* Episode 5 of ''Anime/PrincessPrincipal'' has an extended one between the team and
-->'''Joey:''' So you dueled this guy on top of a moving plane?\\
'''Kaiba:''' Maybe I did. [[{{Jerkass}} Don't you geeks have someone else to annoy?]]
Changed line(s) 54,58 (click to see context) from:
* ''Anime/CowboyBebop''':
** The MushroomSamba episode.
-->'''Ein:''' Thanks!\\
'''Cow:''' Oh, it's no problem!
** Spike's first battle with Vincent in TheMovie occurs in one.
** The MushroomSamba episode.
-->'''Ein:''' Thanks!\\
'''Cow:''' Oh, it's no problem!
** Spike's first battle with Vincent in TheMovie occurs in one.
to:
* ''Anime/CowboyBebop''':
** The MushroomSamba episode.
-->'''Ein:''' Thanks!\\
'''Cow:''' Oh, it's no problem!
** Spike's first battleIn ''Anime/SakuraWarsTheAnimation'', Seijuro Kamiyama, Lancelot and Elise thwart the the white-haired demon's attempt to kidnap Klara M. Ruzhkova and White Cape on the top of a train car in Europe.
* This happened a few times on ''[[{{Literature/Anpanman}} Sorieke! Anpanman]]''. Whenever SL Man is paired up withVincent Naganegiman, Hamburger Kid, or Yakisobapanman, they'll fight against Baikinman on top of the train cars. This also happened in TheMovie occurs in one.a few of the film shorts.
** The MushroomSamba episode.
-->'''Ein:''' Thanks!\\
'''Cow:''' Oh, it's no problem!
** Spike's first battle
* This happened a few times on ''[[{{Literature/Anpanman}} Sorieke! Anpanman]]''. Whenever SL Man is paired up with
Changed line(s) 60,65 (click to see context) from:
* In ''Manga/MaidenRose'', after Klaus and Azusa jump on top of a train Azusa asks why they will be going in through the last car and fighting their way to the engine room rather then running across the top straight there. Klaus {{lampshades}} the impracticality of this trope, mentioning their footsteps would give away their location and they'd just be target practice.
* An episode of the ''Anime/PokemonTheSeriesBlackAndWhite'' anime had Meowth pretend to reform and join the main characters, saying that Team Rocket fired him for messing up one of their evil plans, but it is then revealed that he joined them as part of a trap set up inside one of Team Rocket's trains, and that Meowth was never fired at all. A battle between Ash, Pikachu, and Co. and the Subway bosses Emmet and Ingo and Meowth, [[TookALevelInBadass Jessie, James]], and an elite Team Rocket member follows shortly afterward, and ends with the elite Team Rocket member carrying off the Team Rocket trio with his helicopter.
* This happened a few times on ''[[{{Literature/Anpanman}} Sorieke! Anpanman]]''. Whenever SL Man is paired up with Naganegiman, Hamburger Kid, or Yakisobapanman, they'll fight against Baikinman on top of the train cars. This also happened in a few of the film shorts.
* In ''LightNovel/ACertainMagicalIndex'' New Testament Volume 8, Touma ends up fighting Freyja on a moving train. It leads to scenes like Freyja using her SummonMagic while the train is passing through a tunnel and [[WeHaveReserves not caring]] when Touma knocks her minions into the walls or ceiling. Eventually, Index and Mikoto jump on the train to help Touma out, and the three eventually convince her to surrender peacefully.
* Panty of ''Anime/PantyAndStockingWithGarterbelt'' battled the speed demon in the episode "Death Race 2010." For a time, the speed demon merged with a tractor-trailer, which compelled Panty to stand on the trailer's roof and shoot the cab with assorted mortal firearms, which had minimal effect. Stocking, standing atop the hood of her vehicle See-Through, used her AbsurdlySharpBlade to slice through the entire demonic tractor-trailer.
* Episode 5 of ''Anime/PrincessPrincipal'' has an extended one between the team and Assassins.
* An episode of the ''Anime/PokemonTheSeriesBlackAndWhite'' anime had Meowth pretend to reform and join the main characters, saying that Team Rocket fired him for messing up one of their evil plans, but it is then revealed that he joined them as part of a trap set up inside one of Team Rocket's trains, and that Meowth was never fired at all. A battle between Ash, Pikachu, and Co. and the Subway bosses Emmet and Ingo and Meowth, [[TookALevelInBadass Jessie, James]], and an elite Team Rocket member follows shortly afterward, and ends with the elite Team Rocket member carrying off the Team Rocket trio with his helicopter.
* This happened a few times on ''[[{{Literature/Anpanman}} Sorieke! Anpanman]]''. Whenever SL Man is paired up with Naganegiman, Hamburger Kid, or Yakisobapanman, they'll fight against Baikinman on top of the train cars. This also happened in a few of the film shorts.
* In ''LightNovel/ACertainMagicalIndex'' New Testament Volume 8, Touma ends up fighting Freyja on a moving train. It leads to scenes like Freyja using her SummonMagic while the train is passing through a tunnel and [[WeHaveReserves not caring]] when Touma knocks her minions into the walls or ceiling. Eventually, Index and Mikoto jump on the train to help Touma out, and the three eventually convince her to surrender peacefully.
* Panty of ''Anime/PantyAndStockingWithGarterbelt'' battled the speed demon in the episode "Death Race 2010." For a time, the speed demon merged with a tractor-trailer, which compelled Panty to stand on the trailer's roof and shoot the cab with assorted mortal firearms, which had minimal effect. Stocking, standing atop the hood of her vehicle See-Through, used her AbsurdlySharpBlade to slice through the entire demonic tractor-trailer.
* Episode 5 of ''Anime/PrincessPrincipal'' has an extended one between the team and Assassins.
to:
* In ''Manga/MaidenRose'', after Klaus ''Anime/TekkonKinkreet'' Features a fight with Black and Azusa jump on top of a train Azusa asks why they will be going in through White against the last car and fighting their way Aliens move to the engine room rather then running across the top straight there. Klaus {{lampshades}} the impracticality of this trope, mentioning their footsteps would give away their location and they'd just be target practice.
* An episode of the ''Anime/PokemonTheSeriesBlackAndWhite'' anime had Meowth pretend to reform and join the main characters, saying that Team Rocket fired him for messing up one of their evil plans, but it is then revealed that he joined them as part of a trap set up inside one of Team Rocket's trains, and that Meowth was never fired at all. A battle between Ash, Pikachu, and Co. and the Subway bosses Emmet and Ingo and Meowth, [[TookALevelInBadass Jessie, James]], andan elite Team Rocket member follows shortly afterward, and ends with the elite Team Rocket member carrying off the Team Rocket trio with his helicopter.
* This happened a few times on ''[[{{Literature/Anpanman}} Sorieke! Anpanman]]''. Whenever SL Man is paired up with Naganegiman, Hamburger Kid, or Yakisobapanman, they'll fight against Baikinman on top of the train cars. This also happened in a few of the film shorts.
* In ''LightNovel/ACertainMagicalIndex'' New Testament Volume 8, Touma ends up fighting Freyja on a moving train. It leads to scenes like Freyja using her SummonMagic while the train is passing through a tunnel and [[WeHaveReserves not caring]] when Touma knocks her minions into the walls or ceiling. Eventually, Index and Mikoto jump on the train to help Touma out, and the three eventually convince her to surrender peacefully.
* Panty of ''Anime/PantyAndStockingWithGarterbelt'' battled the speed demon in the episode "Death Race 2010." For a time, the speed demon merged with a tractor-trailer, which compelled Panty to stand on the trailer's roof and shoot the cab with assorted mortal firearms, which had minimal effect. Stocking, standing atop the hood of her vehicle See-Through, used her AbsurdlySharpBlade to slice through the entire demonic tractor-trailer.
* Episode 5 of ''Anime/PrincessPrincipal'' has an extended one between the team and Assassins.elevated train.
* An episode of the ''Anime/PokemonTheSeriesBlackAndWhite'' anime had Meowth pretend to reform and join the main characters, saying that Team Rocket fired him for messing up one of their evil plans, but it is then revealed that he joined them as part of a trap set up inside one of Team Rocket's trains, and that Meowth was never fired at all. A battle between Ash, Pikachu, and Co. and the Subway bosses Emmet and Ingo and Meowth, [[TookALevelInBadass Jessie, James]], and
* This happened a few times on ''[[{{Literature/Anpanman}} Sorieke! Anpanman]]''. Whenever SL Man is paired up with Naganegiman, Hamburger Kid, or Yakisobapanman, they'll fight against Baikinman on top of the train cars. This also happened in a few of the film shorts.
* In ''LightNovel/ACertainMagicalIndex'' New Testament Volume 8, Touma ends up fighting Freyja on a moving train. It leads to scenes like Freyja using her SummonMagic while the train is passing through a tunnel and [[WeHaveReserves not caring]] when Touma knocks her minions into the walls or ceiling. Eventually, Index and Mikoto jump on the train to help Touma out, and the three eventually convince her to surrender peacefully.
* Panty of ''Anime/PantyAndStockingWithGarterbelt'' battled the speed demon in the episode "Death Race 2010." For a time, the speed demon merged with a tractor-trailer, which compelled Panty to stand on the trailer's roof and shoot the cab with assorted mortal firearms, which had minimal effect. Stocking, standing atop the hood of her vehicle See-Through, used her AbsurdlySharpBlade to slice through the entire demonic tractor-trailer.
* Episode 5 of ''Anime/PrincessPrincipal'' has an extended one between the team and Assassins.
Changed line(s) 67,68 (click to see context) from:
* In ''Anime/SakuraWarsTheAnimation'', Seijuro Kamiyama, Lancelot and Elise thwart the the white-haired demon's attempt to kidnap Klara M. Ruzhkova and White Cape on the top of a train car in Europe.
* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fight on top of a moving bus. Kenichi himself wonders how he ended up that way.
* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fight on top of a moving bus. Kenichi himself wonders how he ended up that way.
to:
* In ''Anime/SakuraWarsTheAnimation'', Seijuro Kamiyama, Lancelot ''Anime/YuGiOh'': The "Waking the Dragons" filler arc has two such examples.
** "Yami" / the Pharoah. Weevil Underwood. Traintop card dueling. [[MundaneMadeAwesome Seriousness.]] This is the one that ends with Weevil pissing Yami off so much that he keeps attacking even ''after'' Weevil's life points hit zero. It just wasn't his day.
** And then topped by Kaiba (oddly enough) when he andElise thwart the the white-haired demon's attempt to kidnap Klara M. Ruzhkova and White Cape on the Alister battle ''on top of a train car in Europe.
* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fightprivate jet''. Even [[LampshadeHanging Lampshaded]] for its ridiculousness.
-->'''Joey:''' So you dueled this guy on top of a movingbus. Kenichi himself wonders how he ended up that way. plane?\\
'''Kaiba:''' Maybe I did. [[{{Jerkass}} Don't you geeks have someone else to annoy?]]
** "Yami" / the Pharoah. Weevil Underwood. Traintop card dueling. [[MundaneMadeAwesome Seriousness.]] This is the one that ends with Weevil pissing Yami off so much that he keeps attacking even ''after'' Weevil's life points hit zero. It just wasn't his day.
** And then topped by Kaiba (oddly enough) when he and
* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fight
-->'''Joey:''' So you dueled this guy on top of a moving
'''Kaiba:''' Maybe I did. [[{{Jerkass}} Don't you geeks have someone else to annoy?]]
* ''WesternAnimation/AvatarTheLastAirbender - The Lost Adventures'' has "Combustion Man on a Train" where Aang fights "scary big explosion guy", while a little girl and all the other passengers learn to meditate as the train gets destroyed around them.
Deleted line(s) 76,79 (click to see context) :
* ''WesternAnimation/AvatarTheLastAirbender - The Lost Adventures'' has "Combustion Man on a Train" where Aang fights "scary big explosion guy", while a little girl and all the other passengers learn to meditate as the train gets destroyed around them.
* ''ComicBook/TheTwilightAvenger'': In #3, the protagonist gets involved in a traintop battle with a gang of hypnotised hobos. ItMakesSenseInContext.
* ''ComicBook/RobynHood: I Love NY'': Robyn's final showdown with Alina Rose takes place atop a subway train.
* In ''ComicBook/{{Nightwing}}'', Dick Grayson takes Tim Drake to train his balance by practicing standing on one leg blindfolded on a train while they chat. They're ambushed by gangsters and fight them off while still atop the train. Dick only removes his blindfold when Tim's slow to answer a question to find his "brother" glaring at him as he works his way back to the front of the car.
* ''ComicBook/TheTwilightAvenger'': In #3, the protagonist gets involved in a traintop battle with a gang of hypnotised hobos. ItMakesSenseInContext.
* ''ComicBook/RobynHood: I Love NY'': Robyn's final showdown with Alina Rose takes place atop a subway train.
* In ''ComicBook/{{Nightwing}}'', Dick Grayson takes Tim Drake to train his balance by practicing standing on one leg blindfolded on a train while they chat. They're ambushed by gangsters and fight them off while still atop the train. Dick only removes his blindfold when Tim's slow to answer a question to find his "brother" glaring at him as he works his way back to the front of the car.
* In ''ComicBook/{{Nightwing}}'', Dick Grayson takes Tim Drake to train his balance by practicing standing on one leg blindfolded on a train while they chat. They're ambushed by gangsters and fight them off while still atop the train. Dick only removes his blindfold when Tim's slow to answer a question to find his "brother" glaring at him as he works his way back to the front of the car.
* ''ComicBook/RobynHood: I Love NY'': Robyn's final showdown with Alina Rose takes place atop a subway train.
* ''ComicBook/TheTwilightAvenger'': In #3, the protagonist gets involved in a traintop battle with a gang of hypnotised hobos. ItMakesSenseInContext.
* ''ComicBook/RobynHood: I Love NY'': Robyn's final showdown with Alina Rose takes place atop a subway train.
* ''ComicBook/TheTwilightAvenger'': In #3, the protagonist gets involved in a traintop battle with a gang of hypnotised hobos. ItMakesSenseInContext.
* ''Fanfic/EmbersVathara'' contains a Traintop battle in Ba Sing Se between [[spoiler:Zuko and Shirong vs Azula and Ty Lee]].
* ''Fanfic/FriendshipIsMagicalGirls'' has Pinkie's fight with [[MadeOfIron Bellosto]] in Loyalty 6. It starts inside the train car, but quickly gets taken up top once both take on their battle modes.
* ''Fanfic/FriendshipIsMagicalGirls'' has Pinkie's fight with [[MadeOfIron Bellosto]] in Loyalty 6. It starts inside the train car, but quickly gets taken up top once both take on their battle modes.
Deleted line(s) 90,91 (click to see context) :
* ''Fanfic/FriendshipIsMagicalGirls'' has Pinkie's fight with [[MadeOfIron Bellosto]] in Loyalty 6. It starts inside the train car, but quickly gets taken up top once both take on their battle modes.
* ''Fanfic/EmbersVathara'' contains a Traintop battle in Ba Sing Se between [[spoiler:Zuko and Shirong vs Azula and Ty Lee]].
* ''Fanfic/EmbersVathara'' contains a Traintop battle in Ba Sing Se between [[spoiler:Zuko and Shirong vs Azula and Ty Lee]].
* ''WesternAnimation/TheSpongeBobSquarePantsMovie'' parodies this in a scene where [=SpongeBob=] and Patrick get attacked by Dennis, the PsychoForHire who has been sent after them, while riding Creator/DavidHasselhoff through the waves. The ensuing fight scene takes place on top of Hasselhoff's legs, and is complete with dramatic jumps from one leg to the other. Dennis is eventually defeated when he hits his head on an overhanging catamaran.
* Happens in ''WesternAnimation/ToyStory3'', between Woody and Mr. and Ms. Potato Head in the FakeActionPrologue.
* Happens in ''WesternAnimation/ToyStory3'', between Woody and Mr. and Ms. Potato Head in the FakeActionPrologue.
Deleted line(s) 97,98 (click to see context) :
* Happens in ''WesternAnimation/ToyStory3'', between Woody and Mr. and Ms. Potato Head in the FakeActionPrologue.
* ''WesternAnimation/TheSpongeBobSquarePantsMovie'' parodies this in a scene where [=SpongeBob=] and Patrick get attacked by Dennis, the PsychoForHire who has been sent after them, while riding Creator/DavidHasselhoff through the waves. The ensuing fight scene takes place on top of Hasselhoff's legs, and is complete with dramatic jumps from one leg to the other. Dennis is eventually defeated when he hits his head on an overhanging catamaran.
* ''WesternAnimation/TheSpongeBobSquarePantsMovie'' parodies this in a scene where [=SpongeBob=] and Patrick get attacked by Dennis, the PsychoForHire who has been sent after them, while riding Creator/DavidHasselhoff through the waves. The ensuing fight scene takes place on top of Hasselhoff's legs, and is complete with dramatic jumps from one leg to the other. Dennis is eventually defeated when he hits his head on an overhanging catamaran.
* Fitting of its Western influence, ''Literature/TheAlloyOfLaw'' includes a gunfight atop a moving train, which continues despite the protagonist being thrown off the top (he uses magic to save himself).
* Happens in Kenneth Oppel's novel ''The Boundless.''
* Alistair [=MacLean's=] ''Film/BreakheartPass'' is set around an American train in InjunCountry in the late 1800's. It has a couple. For that matter, the same author has a [[CableCarActionSequence top-of-the-gondola fight]] in ''Film/WhereEaglesDare''.
* Happens in Kenneth Oppel's novel ''The Boundless.''
* Alistair [=MacLean's=] ''Film/BreakheartPass'' is set around an American train in InjunCountry in the late 1800's. It has a couple. For that matter, the same author has a [[CableCarActionSequence top-of-the-gondola fight]] in ''Film/WhereEaglesDare''.
* The bullet train version also occurs when Literature/TheExecutioner visits Japan in ''The Invisible Assassins''. It's no less dangerous for Mack Bolan in the 1980's than it is for Wolverine in the 2010's, even if the trains were slightly slower then.
* In "Literature/TheManWhoGotOffTheGhostTrain", Richard has to battle the Gecko and its human revenants on the outside of the Scotch Streak to prevent from uncoupling the carriages and causing a wreck.
* In ''[[Literature/TheTomorrowSeries The Other Side of Dawn]]'', Ellie jumps onto a goods train from a bridge and ends up fighting an enemy soldier atop the train and inside one of the carriages.
* Parodied in Terry Pratchett's ''Literature/{{Discworld}}'' novel ''Literature/RaisingSteam''. A fantasy world where a bright inventor discovers what steampower can be harnessed to. Of course there has to be a traintop battle. The narrative dictates it.
* In "Literature/TheManWhoGotOffTheGhostTrain", Richard has to battle the Gecko and its human revenants on the outside of the Scotch Streak to prevent from uncoupling the carriages and causing a wreck.
* In ''[[Literature/TheTomorrowSeries The Other Side of Dawn]]'', Ellie jumps onto a goods train from a bridge and ends up fighting an enemy soldier atop the train and inside one of the carriages.
* Parodied in Terry Pratchett's ''Literature/{{Discworld}}'' novel ''Literature/RaisingSteam''. A fantasy world where a bright inventor discovers what steampower can be harnessed to. Of course there has to be a traintop battle. The narrative dictates it.
Deleted line(s) 156,157 (click to see context) :
* In ''[[Literature/TheTomorrowSeries The Other Side of Dawn]]'', Ellie jumps onto a goods train from a bridge and ends up fighting an enemy soldier atop the train and inside one of the carriages.
* Alistair [=MacLean's=] ''Breakheart Pass'' is set around an American train in InjunCountry in the late 1800's. It has a couple. For that matter, the same author has a [[CableCarActionSequence top-of-the-gondola fight]] in ''Film/WhereEaglesDare''.
* Alistair [=MacLean's=] ''Breakheart Pass'' is set around an American train in InjunCountry in the late 1800's. It has a couple. For that matter, the same author has a [[CableCarActionSequence top-of-the-gondola fight]] in ''Film/WhereEaglesDare''.
Deleted line(s) 159,161 (click to see context) :
* Fitting of its Western influence, ''Literature/TheAlloyOfLaw'' includes a gunfight atop a moving train, which continues despite the protagonist being thrown off the top (he uses magic to save himself).
* Parodied in Terry Pratchett's ''Literature/{{Discworld}}'' novel ''Literature/RaisingSteam''. A fantasy world where a bright inventor discovers what steampower can be harnessed to. Of course there has to be a traintop battle. The narrative dictates it.
* Happens in Kenneth Oppel's novel ''The Boundless.''
* Parodied in Terry Pratchett's ''Literature/{{Discworld}}'' novel ''Literature/RaisingSteam''. A fantasy world where a bright inventor discovers what steampower can be harnessed to. Of course there has to be a traintop battle. The narrative dictates it.
* Happens in Kenneth Oppel's novel ''The Boundless.''
Deleted line(s) 163,165 (click to see context) :
* In "Literature/TheManWhoGotOffTheGhostTrain", Richard has to battle the Gecko and its human revenants on the outside of the Scotch Streak to prevent from uncoupling the carriages and causing a wreck.
* The bullet train version also occurs when Literature/TheExecutioner visits Japan in ''The Invisible Assassins''. It's no less dangerous for Mack Bolan in the 1980's than it is for Wolverine in the 2010's, even if the trains were slightly slower then.
* The bullet train version also occurs when Literature/TheExecutioner visits Japan in ''The Invisible Assassins''. It's no less dangerous for Mack Bolan in the 1980's than it is for Wolverine in the 2010's, even if the trains were slightly slower then.
Deleted line(s) 169 (click to see context) :
* Partially invoked in the pilot of ''Series/HumanTarget'': there isn't a fight on the roof of the train, but there are several go-rounds in the cars, and one in the air ducts at the top of the cars.
* Part of the fight against the trainjackers in ''Series/DueSouth'' "All The Queen's Horses" turns into this. It ends with a [[{{Fanservice}} traintop kiss between Fraser and Thatcher]].
Changed line(s) 172 (click to see context) from:
* Part of the fight against the trainjackers in ''Series/DueSouth'' "All The Queen's Horses" turns into this. It ends with a [[{{Fanservice}} traintop kiss between Fraser and Thatcher]].
to:
* Part Partially invoked in the pilot of ''Series/HumanTarget'': there isn't a fight on the roof of the fight against train, but there are several go-rounds in the trainjackers in ''Series/DueSouth'' "All The Queen's Horses" turns into this. It ends with a [[{{Fanservice}} traintop kiss between Fraser cars, and Thatcher]].one in the air ducts at the top of the cars.
Deleted line(s) 191,194 (click to see context) :
* The videogame adaptation of ''VideoGame/QuantumOfSolace'' includes a flashback level set during the unremarkable train ride to the eponymous ''Film/{{Casino Royale|2006}}''. It now includes a traintop gunfight.
* ''VideoGame/PaperMarioTheThousandYearDoor'', against the GiantSpaceFleaFromNowhere Smorgs. To simply ''reach'' the boss fight itself, you also have to hammer your way through a veritable horde of them on top of the Excess Express first.
* In ''VideoGame/PaperMarioColorSplash'', Larry Koopa is fought on top of the Sunset Express after he hijacked it.
* The Mole Train boss fight in ''VideoGame/DonkeyKongCountryReturns''.
* ''VideoGame/PaperMarioTheThousandYearDoor'', against the GiantSpaceFleaFromNowhere Smorgs. To simply ''reach'' the boss fight itself, you also have to hammer your way through a veritable horde of them on top of the Excess Express first.
* In ''VideoGame/PaperMarioColorSplash'', Larry Koopa is fought on top of the Sunset Express after he hijacked it.
* The Mole Train boss fight in ''VideoGame/DonkeyKongCountryReturns''.
Changed line(s) 196,203 (click to see context) from:
* ''VideoGame/RatchetAndClankUpYourArsenal'' had a fight atop a hover train with [[spoiler:Giant Klunk]]. [[VideoGame/RatchetAndClank2002 The first game]] featured a short train top battle, as well. [[NostalgiaLevel In the same city, in fact.]]
* In ''VideoGame/MusashiSamuraiLegend'', there's an entire part of a level in which you stand on a train and fend off robots, including some that are in another train behind you!
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
* ''VideoGame/SonicTheHedgehog'':
** In ''VideoGame/SonicHeroes'' there is an entire act with a railway system. Mostly you just "grind" down the rails, but a tunnel area has you doing exactly this trope, fighting off minor enemies on the train that try to push you off.
** ''VideoGame/SonicTheHedgehogTripleTrouble'''s Sunset Park Act 3 takes place on a train, with the boss apparently being the engine.
%%** ''VideoGame/SonicShuffle'' has the Riot Train board.
* The video game UrExample is probably the first stage of Creator/HudsonSoft's ''VideoGame/StopTheExpress''. The second stage goes inside the train.
* In ''VideoGame/MusashiSamuraiLegend'', there's an entire part of a level in which you stand on a train and fend off robots, including some that are in another train behind you!
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
* ''VideoGame/SonicTheHedgehog'':
** In ''VideoGame/SonicHeroes'' there is an entire act with a railway system. Mostly you just "grind" down the rails, but a tunnel area has you doing exactly this trope, fighting off minor enemies on the train that try to push you off.
** ''VideoGame/SonicTheHedgehogTripleTrouble'''s Sunset Park Act 3 takes place on a train, with the boss apparently being the engine.
%%** ''VideoGame/SonicShuffle'' has the Riot Train board.
* The video game UrExample is probably the first stage of Creator/HudsonSoft's ''VideoGame/StopTheExpress''. The second stage goes inside the train.
to:
* In ''VideoGame/MusashiSamuraiLegend'', there's an entire part of a level in which you stand on a train and fend off robots, including some that are in
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the
* ''VideoGame/SonicTheHedgehog'':
** In ''VideoGame/SonicHeroes'' there is an entire act
** ''VideoGame/SonicTheHedgehogTripleTrouble'''s Sunset Park Act 3 takes place on a train, with the boss apparently being the engine.
%%** ''VideoGame/SonicShuffle'' has the Riot Train board.
* The video game UrExample is
* The
* In ''VideoGame/MusashiSamuraiLegend'', there's an entire part of a level in which you stand on a train and fend off robots, including some that are in another train behind you!
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
* In ''VideoGame/PaperMarioColorSplash'', Larry Koopa is fought on top of the Sunset Express after he hijacked it.
* ''VideoGame/PaperMarioTheThousandYearDoor'', against the GiantSpaceFleaFromNowhere Smorgs. To simply ''reach'' the boss fight itself, you also have to hammer your way through a veritable horde of them on top of the Excess Express first.
* The videogame adaptation of ''VideoGame/QuantumOfSolace'' includes a flashback level set during the unremarkable train ride to the eponymous ''Film/{{Casino Royale|2006}}''. It now includes a traintop gunfight.
* ''VideoGame/RatchetAndClankUpYourArsenal'' had a fight atop a hover train with [[spoiler:Giant Klunk]]. [[VideoGame/RatchetAndClank2002 The first game]] featured a short train top battle, as well. [[NostalgiaLevel In the same city, in fact.]]
* ''VideoGame/SonicTheHedgehog'':
** In ''VideoGame/SonicHeroes'' there is an entire act with a railway system. Mostly you just "grind" down the rails, but a tunnel area has you doing exactly this trope, fighting off minor enemies on the train that try to push you off.
** ''VideoGame/SonicTheHedgehogTripleTrouble'''s Sunset Park Act 3 takes place on a train, with the boss apparently being the engine.
%%** ''VideoGame/SonicShuffle'' has the Riot Train board.
* The video game UrExample is probably the first stage of Creator/HudsonSoft's ''VideoGame/StopTheExpress''. The second stage goes inside the train.
* Just after the first chapter in ''VideoGame/DarkCloud 2'', you have to throw bombs at a car with two mooks in it firing a machine gun at the train. Fail and the game ends from the train derailing.
* In ''VideoGame/PaperMarioColorSplash'', Larry Koopa is fought on top of the Sunset Express after he hijacked it.
* ''VideoGame/PaperMarioTheThousandYearDoor'', against the GiantSpaceFleaFromNowhere Smorgs. To simply ''reach'' the boss fight itself, you also have to hammer your way through a veritable horde of them on top of the Excess Express first.
* The videogame adaptation of ''VideoGame/QuantumOfSolace'' includes a flashback level set during the unremarkable train ride to the eponymous ''Film/{{Casino Royale|2006}}''. It now includes a traintop gunfight.
* ''VideoGame/RatchetAndClankUpYourArsenal'' had a fight atop a hover train with [[spoiler:Giant Klunk]]. [[VideoGame/RatchetAndClank2002 The first game]] featured a short train top battle, as well. [[NostalgiaLevel In the same city, in fact.]]
* ''VideoGame/SonicTheHedgehog'':
** In ''VideoGame/SonicHeroes'' there is an entire act with a railway system. Mostly you just "grind" down the rails, but a tunnel area has you doing exactly this trope, fighting off minor enemies on the train that try to push you off.
** ''VideoGame/SonicTheHedgehogTripleTrouble'''s Sunset Park Act 3 takes place on a train, with the boss apparently being the engine.
%%** ''VideoGame/SonicShuffle'' has the Riot Train board.
* The video game UrExample is probably the first stage of Creator/HudsonSoft's ''VideoGame/StopTheExpress''. The second stage goes inside the train.
Changed line(s) 214 (click to see context) from:
%%* Yet another game with a train-battle level: ''VideoGame/{{Bubsy}}''. Though that one's probably forgettable.
to:
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* The second stage of ''VideoGame/BalaceraBrothers'' is a battle on a subway train where you (and a friend on two-player) fend off hordes and hordes of skeletons and monsters trying to get aboard. It culminates with you facing the stage boss (a [[BasiliskAndCockatrice green-skinned cockatrice]]) which repeatedly tries swatting you off the train to your death.
Is there an issue? Send a MessageReason:
dewicking Knife Nut per TRS
Changed line(s) 38 (click to see context) from:
* ''LightNovel/{{Baccano}}'' has a massive three-way one featuring [[KnifeNut Chane]], [[AxCrazy Ladd]], and [[OneManArmy Claire]], plus another featuring [[CowardlyLion Jacuzzi]] and the Lemures' leader Goose.
to:
* ''LightNovel/{{Baccano}}'' has a massive three-way one featuring [[KnifeNut [[DarkActionGirl Chane]], [[AxCrazy Ladd]], and [[OneManArmy Claire]], plus another featuring [[CowardlyLion Jacuzzi]] and the Lemures' leader Goose.
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Changed line(s) 128 (click to see context) from:
* The finale of the ''Film/MissionImpossible'' film. This is at least partially Subverted: They do have a Traintop Battle, but it's on the high-speed TGV. They can barely move because of the enormous wind resistance.
to:
* ''Film/MissionImpossibleFilmSeries''
** The finale ofthe ''Film/MissionImpossible'' film.''Film/MissionImpossible1996'' is a fight atop a train. This is at least partially Subverted: They do have a Traintop Battle, but it's on the high-speed TGV. They can barely move because of the enormous wind resistance.
** The finale of
Added DiffLines:
** ''Film/MissionImpossibleDeadReckoningPartOne'': In the trailer Ethan grapples with a foe atop a train once more, each fighting over the same knife.
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Transplanted Page
Changed line(s) 91 (click to see context) from:
* ''Fanfic/{{Embers}}'' contains a Traintop battle in Ba Sing Se between [[spoiler:Zuko and Shirong vs Azula and Ty Lee]].
to:
* ''Fanfic/{{Embers}}'' ''Fanfic/EmbersVathara'' contains a Traintop battle in Ba Sing Se between [[spoiler:Zuko and Shirong vs Azula and Ty Lee]].
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Changed line(s) 72 (click to see context) from:
* One GoldenAge Franchise/{{Batman}} story climaxes in a battle between Batman and ComicBook/TheJoker atop a moving train. A punch from Batman sends the Joker off the edge of the train and over a cliff in a NoOneCouldSurviveThat moment.
to:
* ''ComicBook/{{Batman}}'':
** OneGoldenAge Franchise/{{Batman}} Golden Age story climaxes in a battle between Batman and ComicBook/TheJoker atop a moving train. A punch from Batman sends the Joker off the edge of the train and over a cliff in a NoOneCouldSurviveThat moment.
** One
Changed line(s) 76,79 (click to see context) from:
* The Twilight Avenger gets involved in a traintop battle with a gang of hypnotised hobos (ItMakesSenseInContext) in ''ComicBook/TheTwilightAvenger'' #3.
* Robyn's final showdown with Alina Rose in ''ComicBook/RobynHood: I Love NY'' takes place atop a subway train.
* In ''ComicBook/{{Nightwing}}'' Dick takes [[ComicBook/RobinSeries Tim]] to train his balance by practicing standing on one leg blindfolded on a train while they chat. They're ambushed by gangsters and fight them off while still atop the train. Dick only removes his blindfold when Tim's slow to answer a question to find his "brother" glaring at him as he works his way back to the front of the car.
* In one Golden Age story the cover depicted Franchise/WonderWoman fighting Nazis on the exterior of a train passenger car. In the comic itself the confrontation with the Nazi spy takes place inside the train.
* Robyn's final showdown with Alina Rose in ''ComicBook/RobynHood: I Love NY'' takes place atop a subway train.
* In ''ComicBook/{{Nightwing}}'' Dick takes [[ComicBook/RobinSeries Tim]] to train his balance by practicing standing on one leg blindfolded on a train while they chat. They're ambushed by gangsters and fight them off while still atop the train. Dick only removes his blindfold when Tim's slow to answer a question to find his "brother" glaring at him as he works his way back to the front of the car.
* In one Golden Age story the cover depicted Franchise/WonderWoman fighting Nazis on the exterior of a train passenger car. In the comic itself the confrontation with the Nazi spy takes place inside the train.
to:
* The Twilight Avenger ''ComicBook/TheTwilightAvenger'': In #3, the protagonist gets involved in a traintop battle with a gang of hypnotised hobos (ItMakesSenseInContext) in ''ComicBook/TheTwilightAvenger'' #3.
hobos. ItMakesSenseInContext.
* ''ComicBook/RobynHood: I Love NY'': Robyn's final showdown with Alina Rosein ''ComicBook/RobynHood: I Love NY'' takes place atop a subway train.
* In''ComicBook/{{Nightwing}}'' ''ComicBook/{{Nightwing}}'', Dick Grayson takes [[ComicBook/RobinSeries Tim]] Tim Drake to train his balance by practicing standing on one leg blindfolded on a train while they chat. They're ambushed by gangsters and fight them off while still atop the train. Dick only removes his blindfold when Tim's slow to answer a question to find his "brother" glaring at him as he works his way back to the front of the car.
* In one Golden Age story the cover depicted Franchise/WonderWoman fighting Nazis on the exterior of a train passenger car. In the comic itself the confrontation with the Nazi spy takes place inside the train.car.
* ''ComicBook/RobynHood: I Love NY'': Robyn's final showdown with Alina Rose
* In
* In one Golden Age story the cover depicted Franchise/WonderWoman fighting Nazis on the exterior of a train passenger car. In the comic itself the confrontation with the Nazi spy takes place inside the train.
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* ''ComicBook/WonderWoman1942'': Di fights a bulletproof alien disguised as Billy the Kid atop a high speed train he's trying to rob. The disguise, and target of his attack, are essentially due to him finding it hilarious.
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* ''ComicBook/WonderWoman'':
** In one Golden Age story the cover depicted the titular heroine fighting Nazis on the exterior of a train passenger car. In the comic itself the confrontation with the Nazi spy takes place inside the train.
** ''ComicBook/WonderWoman1942'':Di Diana fights a bulletproof alien disguised as Billy the Kid atop a high speed train he's trying to rob. The disguise, and target of his attack, are essentially due to him finding it hilarious.
** In one Golden Age story the cover depicted the titular heroine fighting Nazis on the exterior of a train passenger car. In the comic itself the confrontation with the Nazi spy takes place inside the train.
** ''ComicBook/WonderWoman1942'':
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* ''VideoGame/NinjaCombat'' has a stage atop a subway train going through a tunnel where you fight off enemy ninjas and mooks.
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YMMV
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* A {{Filler}} episode of ''Manga/RurouniKenshin'' has the [[TrueCompanions Kenshin-gumi]] ride a train to go sightseeing to Yokohama, but bandits take it over. Kenshin gets knocked overboard, then finds himself a horse that earns the FanNickname of "Super Horse" for the [[HorseJump improbable jumps]] that it pulls off.
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* A {{Filler}} episode of ''Manga/RurouniKenshin'' has the [[TrueCompanions Kenshin-gumi]] ride a train to go sightseeing to Yokohama, but bandits take it over. Kenshin gets knocked overboard, then finds himself a horse that earns the FanNickname of "Super Horse" for the [[HorseJump improbable jumps]] that it pulls off.horse.
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Typo
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* In ''Filn/SpiderManNoWayHome'': a battle between Spider-Man and Doctor Strange ends up on a train top, where Strange pulls the fight into the Mirror Dimension where he can distort reality including duplicating the train and making it fly!
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* In ''Filn/SpiderManNoWayHome'': ''Film/SpiderManNoWayHome'': a battle between Spider-Man and Doctor Strange ends up on a train top, where Strange pulls the fight into the Mirror Dimension where he can distort reality including duplicating the train and making it fly!
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* In ''Filn/SpiderManNoWayHome'': a battle between Spider-Man and Doctor Strange ends up on a train top, where Strange pulls the fight into the Mirror Dimension where he can distort reality including duplicating the train and making it fly!
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* ''VideoGame/SonicTheHedgehog'' seems to like this trope.
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* ''VideoGame/SonicTheHedgehog'' seems to like this trope.''VideoGame/SonicTheHedgehog'':
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** ''VideoGame/SonicShuffle'' has the Riot Train board.
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* Yet another game with a train-battle level: ''VideoGame/{{Bubsy}}''. Though that one's probably forgettable.
* The Ord Mantell Junkyard hovertrain in the video game of ''VideoGame/ShadowsOfTheEmpire''.
* ''VideoGame/FinalFantasyVII'' had a series of battles on top of a train.
* The Ord Mantell Junkyard hovertrain in the video game of ''VideoGame/ShadowsOfTheEmpire''.
* ''VideoGame/FinalFantasyVII'' had a series of battles on top of a train.
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*
** The original game had a series of battles on top of a train.
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* ''VideoGame/FridayNightFunkin'': During Week 4, you battle The Mom on top of a limo, driven by a demon who presumably works for either her or The Father.
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* ''VideoGame/FridayNightFunkin'': During Week 4, you battle The Mom on top of [[BattleRapping sing against]] Girlfriend's mother, [[FearlessFool Mommy Mearest]], atop a limo, limo driven by a one of her demon who presumably works for either her henchmen. Despite the battle taking place on a busy highway, there aren't any signs, tunnels or The Father.other hazards to dodge... though this ''was'' [[WhatCouldHaveBeen planned]] during development, as there are unused sprites of Mearest's backup dancers getting blown away.
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Renamed some tropes.
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** This is reaching OnceAnEpisode status for the series. The first real boss battle of ''VideoGame/MegaManZX Advent'' starts out on top of a train car, then falls inside it as the boss slowly demolishes the roof.
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** This is reaching OnceAnEpisode OncePerEpisode status for the series. The first real boss battle of ''VideoGame/MegaManZX Advent'' starts out on top of a train car, then falls inside it as the boss slowly demolishes the roof.
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** ''VideoGame/StarWarsTheOldRepublic'' has a flashpoint that takes place partly in and atop a moving train. It's often considered a ScrappyLevel.
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** ''VideoGame/StarWarsTheOldRepublic'' has a flashpoint that takes place partly in and atop a moving train. It's often considered a ScrappyLevel.ThatOneLevel.
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* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting)) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
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* In an inversion of TheProblemWithLicensedGames, the ''WesternAnimation/TinyToons'' game for the NES (The one with the Amusement park setting)) setting) has Hampton Pig on top of a Train Ride, having to fight several enemies, avoid getting stranded on disengaged cars, and fight [[NoCelebritiesWereHarmed Arnold the Pit Bull]].
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* In ''VideoGame/McDonaldsTreasureLandAdventure'' for the UsefulNotes/SegaGenesis, you fight the [[RepulsiveRingmaster Ringmaster Wolf]], who earlier captured your friend, Birdie the Early Bird, in the middle of the second world. [[spoiler:After the battle, the train crashes into a set of buffers and you and he both fall. Birdie catches you [[IOweYouMyLife to return the favor for saving her]], while the Ringmaster Wolf [[DisneyVillainDeath continues falling until he lands into a pile of boxes]]]].
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* In ''VideoGame/McDonaldsTreasureLandAdventure'' for the UsefulNotes/SegaGenesis, you fight the [[RepulsiveRingmaster Ringmaster Wolf]], who earlier captured your friend, Birdie the Early Bird, in the middle of the second world. [[spoiler:After the battle, the train crashes into a set of buffers and you and he both fall. Birdie catches you [[IOweYouMyLife to return the favor for saving her]], while the Ringmaster Wolf [[DisneyVillainDeath continues falling until he lands into a pile of boxes]]]].boxes]].]]
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* ''VideoGame/BeyondTwoSouls'', Jodie when escaping the police because she's a wanted CIA. And you know, has [[GuardianEntity Aiden.]]
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* ''VideoGame/BeyondTwoSouls'', Jodie when escaping the police because she's a wanted CIA. And you know, has [[GuardianEntity Aiden.]]Aiden]].
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* A shootout in the middle of ''Film/TheAnonymousHeroes'' has both titular heroes atop a moving locomotive firing shots at pursuing enemy soldiers, and then fighting soldiers who managed to board the train from up close.
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* ''Manga/KenichiTheMightiestDisciple'': The first battle between Kenichi and Natsu Tanimoto (when the latter reveals himself as Hermit) leads them both to end up having to fight on top of a moving bus. Kenichi himself wonders how he ended up that way.
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* Film/JamesBond gets to do this a fair bit; the scenes been used in...
** ''Film/FromRussiaWithLove''
** ''Film/LiveAndLetDie''...
** ''Film/FromRussiaWithLove''
** ''Film/LiveAndLetDie''...
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* Film/JamesBond gets to do this a fair bit; the scenes been used in...
bit:
**''Film/FromRussiaWithLove''
** ''Film/LiveAndLetDie''...''Film/{{Octopussy}}'': Bond and Gobinda have a fight atop Octopussy's circus train.
**
** ''Film/LiveAndLetDie''...
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** While CardCarryingVillain Kamal Khan attempts to flee with ''Film/{{Octopussy}}'' in a prop airplane, he sends his dragon Gobinda outside the airborne craft to dispose of Bond, who is clinging to the outer fuselage in a rescue effort. Gobinda and Bond face off while belly-crawling atop the fuselage. Earlier in the film, Bond and Gobinda have a fight atop Octopussy's circus train.
** ''Film/LicenceToKill'', however, has the battle on top of trucks.
** ''Film/LicenceToKill'', however, has the battle on top of trucks.
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* In ''Film/AntMan1'', befitting with the size-changing gimmick, part of Ant-Man's battle against Yellowjacket is a ''toy'' traintop battle, atop a Bachmann model of ''WesternAnimation/ThomasTheTankEngine'', no less.
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* In ''Film/AntMan1'', befitting with the size-changing gimmick, part of Ant-Man's battle against Yellowjacket is a ''toy'' traintop battle, atop a Bachmann model of ''WesternAnimation/ThomasTheTankEngine'', ''WesternAnimation/ThomasAndFriends'', no less.
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* The bullet train version also occurs when Literature/TheExecutioner visits Japan in ''The Invisible Assassins''. It's no less dangerous for Mack Bolan in the 1980's than it is for Wolverine in the 2010's, even if the trains were slightly slower then.