History Main / TotalPartyKill

31st Dec '17 7:08:57 AM Fliegenbein400
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* Standard for the last episode of nearly every series of ''Series/BlackAdder'', but most poignantly in Series 4.
13th Dec '17 9:04:52 AM superkeijikun
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* In ''VideoGame/Wasteland2'', if every Ranger in your party is killed, you receive a GameOver, regardless of whether you have Recruits in your party.
13th Dec '17 9:01:58 AM superkeijikun
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* In ''Anime/SwordArtOnline'', Kirito watches this happen to his friends in a guild of low-level players he joined when they wander into a trap room while exploring a high-level dungeon. Kirito was the SoleSurvivor, being of a high enough level to fend for himself, but every other member of the party was killed one by one.
29th Nov '17 6:39:04 PM WillKeaton
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* In ''AbsurdNotions'', it [[http://www.absurdnotions.org/page47.html takes a while]] to convince the designers of "Traps and Treasures" that they shouldn't make ''all'' the traps [[http://www.absurdnotions.org/page38.html result in TPKs]].
* In ''Webcomic/LeftoverSoup'', [[http://leftoversoup.com/archive.php?num=169 Lily forces her players to try 4th edition this way]].
* In ''Webcomic/TheOrderOfTheStick'', [[spoiler:LaResistance of Azure City, [[http://www.giantitp.com/comics/oots0827.html bar one survivor]], ends up like this after being ambushed by [[TheDragon Redcloak]]]].

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* In ''AbsurdNotions'', it [[http://www.absurdnotions.org/page47.html takes a while]] to convince the designers of "Traps and Treasures" that they shouldn't make ''all'' the traps [[http://www.absurdnotions.org/page38.html result in TPKs]].
TPKs.]]
* In ''Webcomic/LeftoverSoup'', [[http://leftoversoup.com/archive.php?num=169 Lily forces her players to try 4th edition this way]].
way.]]
* In ''Webcomic/TheOrderOfTheStick'', [[spoiler:LaResistance of Azure City, [[http://www.giantitp.com/comics/oots0827.html bar one survivor]], survivor,]] ends up like this after being ambushed by [[TheDragon Redcloak]]]].



* The end of the ''Ruby'' arc of the original ''Webcomic/NuzlockeComics'' had this occur to the last remnants of ''Ruby''[='=]s team against [[TrueFinalBoss Steven]], thus setting up his FailureKnight status for the ''[=FireRed=]'' arc.

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* The end of the ''Ruby'' arc of the original ''Webcomic/NuzlockeComics'' had this occur to the last remnants of ''Ruby''[='=]s ''Ruby'''s team against [[TrueFinalBoss Steven]], thus setting up his FailureKnight status for the ''[=FireRed=]'' arc.
21st Oct '17 11:29:46 AM MugenKagemaru
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'''Sally:''' You should have seen the sessions we played to get the Peace Moon plans before you joined the game.\\

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'''Sally:''' You should have seen [[Film/RogueOne the sessions we played to get the Peace Moon plans plans]] before you joined the game.\\
11th Oct '17 9:05:01 AM Icarael
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* A fully-farmed carry hero (in the sense of "being able to carry the whole team to victory") in the ''VideoGame/{{Warcraft}} III'' map "VideoGame/DefenseOfTheAncients" is ''supposed'' to be able to singlehandedly wipe the enemy team. In practice, of course, things rarely work that way. Such as if the enemy team has stuns/silences...



* How about the Bonus Bosses of ''VideoGame/FinalFantasyVII''? Emerald Weapon had an attack called Aire Tam Storm that did an unblockable 1111 HP of damage to every member of your party [[GuideDangIt for each materia they had equipped]]. And since each character's HP maxed out at 9999, if you made the honest mistake of going into the fight with ten or more materia on each character... say goodnight. Furthermore, the battle takes place with a twenty minute timer; if you didn't get the secret item to disable the countdown and the clock hit zero, total party wipe automatically.
** The time limit really isn't a factor. One way or another, the fight will be over by then.
** Although to those expecting this attack, it is easily taken advantage of, removing all difficulty from the entire fight. Simply put 2 materia on your characters and have them at 9999 health. Cue Aire Tam Storm, you now have your whole party in "Lucky 7s" mode.

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* How about the Bonus Bosses The [[BonusBoss bonus bosses]] of ''VideoGame/FinalFantasyVII''? ''VideoGame/FinalFantasyVII'' have ways of accomplishing this.
**
Emerald Weapon had has an attack called Aire Tam Storm that did does an unblockable 1111 HP of damage to every member of your party [[GuideDangIt for each materia they had equipped]]. And since each character's HP maxed maxes out at 9999, if you made the honest mistake of going into the fight with ten or more materia on each character... say goodnight. character, they get annihilated on the spot. Furthermore, the battle takes place with a twenty minute timer; if you didn't get the secret item to disable the countdown and the clock hit hits zero, total the party wipe automatically.
** The time limit really isn't a factor. One way or another, the fight will be over by then.
** Although to those expecting this attack, it is easily taken advantage of, removing all difficulty from the entire fight. Simply put 2 materia on your characters and have them at 9999 health. Cue Aire Tam Storm, you now have your whole party in "Lucky 7s" mode.
automatically dies.



** The BonusBoss in ''Final Fantasy VIII'' has an attack that hits ten times, each attack targeting a random party member and hitting for over 3000 HP. Needless to say, it's TPK unless you had the foresight to bring items that make you invincible, equip the Defend command and use it just before the attack, or get saved by Phoenix.

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** The BonusBoss in ''Final Fantasy VIII'' Omega Weapon has an attack that hits ten times, each attack targeting a random party member and hitting for over 3000 HP. Needless to say, it's TPK unless you had the foresight to bring items that make you invincible, equip the Defend command and use it just before the attack, summon a GF to tank it, or get saved by Phoenix.



** Or raise a [=GF=] defense and get a bit lucky. With HP maxed out on both your party and [=GFs=], you can survive this attack, though you will lose the [=GFs=] for the remainder of the battle. Then again, losing the elemental [=GFs=] is no sacrifice, since their attacks would heal Omega Weapon anyway.
** Or just rely on berserked Angel Wing Rinoa to utterly destroy Omega ''before it even uses this attack''.



*** And one storyline boss in particular has a party-wide spell that inflicts the death status. Without warning. Fortunately, this is a multi-stage boss who only unleashes this attack in the final stage while earlier stages will inflict the "zombie" status ailment (which applies ReviveKillsZombie to player characters). In this case, the door swings both ways, and any character who still has the zombie effect on them will be immune to "death". It's possible to beat this boss without using that little trick, but it's much much harder.

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*** And one ** One storyline boss in particular has a party-wide spell that inflicts the death status. Without status without warning. Fortunately, this is a multi-stage boss who only unleashes this attack in the final stage while earlier stages will inflict the "zombie" status ailment (which applies ReviveKillsZombie to player characters). In this case, the door swings both ways, and any character who still has the zombie effect on them will be immune to "death". It's possible to beat this boss without using that little trick, but it's much much harder.



** The most infamous instance of this trope is ThatOneBoss, BonusBoss Zodiark, who has Darkja, an attack which not only does high magic damage to the entire party that cannot be avoided, but it also has a chance to inflict Instant Death. That doesn't sound so bad, except ''XII'' is one of the very few games in the series where this is ''no'' form of equipment that grants protection from OneHitKill attacks. Ergo, Zodiark has the potential to instantly kill off your entire active party regardless of their HP or level, and there is nothing you can do but pray.
*** [[GuideDangIt Or pull two people back into the reserves before it goes off, and Shell the leader to at least halve the ID chance]].

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** The most infamous instance of this trope is ThatOneBoss, BonusBoss Zodiark, who has Darkja, an attack which not only does high magic damage to the entire party that cannot be avoided, but it also has a chance to inflict Instant Death. That doesn't sound so bad, except ''XII'' is one of the very few games in the series where this is ''no'' form of equipment that grants protection from OneHitKill attacks. Ergo, Zodiark has the potential to instantly kill off your entire active party regardless of their HP or level, and there is nothing you can do but pray.
***
pray. [[GuideDangIt Or pull two people back into the reserves before it goes off, and Shell the leader to at least halve the ID instadeath chance]].



* The Dullahan, the BonusBoss of the second and third ''VideoGame/GoldenSun'' games, is notorious for this, mostly because he spams a move that renders all your Djinn useless--meaning your stats take a dive, your most useful spells (like multiheal and revives) are no longer usable, and your high-damage summon spells are no longer available. Oh, and he also can summon Charon, the ultimate Venus summon, which has a chance of auto-killing all targets.
* [[VideoGame/LeagueOfLegends PENTAKILL!]]

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* The Dullahan, the BonusBoss of the second and third ''VideoGame/GoldenSun'' games, is notorious for this, mostly because he spams a move that renders all your Djinn useless--meaning your stats take a dive, your most useful spells (like multiheal multi-person heals and revives) are no longer usable, and your high-damage summon spells are no longer available. Oh, and he also can summon Charon, the ultimate Venus summon, which has a chance of auto-killing all targets.
* [[VideoGame/LeagueOfLegends PENTAKILL!]]In MultiplayerOnlineBattleArena games like ''VideoGame/LeagueOfLegends'', ''VideoGame/DefenseOfTheAncients'' or ''VideoGame/Dota2'', a properly-equipped-and-upgraded "carry" hero (in the sense of "being able to ''carry'' the whole team to victory") is intended to pull one of these on the enemy team. In practice, of course, things rarely work this way, and the carry still has to coordinate with the rest of the team to accomplish their goals.



* In ''VideoGame/{{Xenoblade}}'', [[spoiler:Yaldabaoth's ultimate attack in the final encounter with Egil has the same effect as a total party kill if Egil's Mechon is able to use it. The attack itself, Bionis Slash X, is more ApocalypseHow in attack form and gives a two-minute timer to stop it after it's Vision concludes, temporarily making the battle into a sort of TimeLimitBoss, and if you're unable to destroy the three devices around the boss before the Vision time limit expires it's game over as the Mechonis destroys Bionis [[HalfTheManHeUsedToBe in a single downward stroke]].]]

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* In ''VideoGame/{{Xenoblade}}'', [[spoiler:Yaldabaoth's ultimate attack in the final encounter with Egil has the same effect as a total party kill if Egil's Mechon is able to use it. The attack itself, Bionis Slash X, is more ApocalypseHow in attack form and gives a two-minute timer to stop it after it's its Vision concludes, temporarily making the battle into a sort of TimeLimitBoss, and if TimeLimitBoss. If you're unable to destroy the three devices around the boss before the Vision time limit expires expires, it's game over as the Mechonis destroys Bionis [[HalfTheManHeUsedToBe in a single downward stroke]].]]



* ''[[VideoGame/{{Overwatch}} TEAM KILL!]]''

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* ''[[VideoGame/{{Overwatch}} TEAM KILL!]]''''VideoGame/{{Overwatch}}'' calls this a Team Kill, where the opposing team kills all the opposing heroes.
30th Sep '17 6:07:17 AM CloudCuckooClock
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* One of the major turning points of OnePiece wherein the Strawhats use up all of their energy to destroy one Pacifista, only for an Admiral Kizaru and ANOTHER Pacifista to show up just as they're recovering. Kuma fortunately shows up and saves the crew, but at the cost of sending them all flying to the far corners of the earth and separating them for two years. It's the first time in the series that the crew as a whole had been totally defeated

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* One of the major turning points of OnePiece ''Manga/OnePiece'' wherein the Strawhats Straw Hats use up all of their energy to destroy one Pacifista, only for an Admiral Kizaru [[PersonOfMassDestruction Admiral]] [[LightEmUp Kizaru]] and ANOTHER Pacifista to show up just as they're recovering. Kuma fortunately shows up and saves the crew, but at the cost of sending them all flying to the far corners of the earth and separating them for two years. It's the first time in the series that the crew as a whole had been totally defeateddefeated.
10th Aug '17 10:20:46 AM DragonRanger
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* Discussed in ''WebComic/DarthsAndDroids'':
-->'''Corey:''' Since roleplaying is kind of cooperative storytelling, the party should never fail, right?\\
'''Pete:''' [[Series/GameOfThrones Ohhhh... my sweet summer child.]]\\
'''Sally:''' You should have seen the sessions we played to get the Peace Moon plans before you joined the game.\\
'''Pete:''' T.P.K.\\
'''Corey:''' What?\\
'''Jim:''' Total Party Kill.\\
'''Corey:''' No, what does it ''really'' stand for?\\
'''Pete:''' What he said. In the good old days, T.P.K.s were an even bet for any given adventure.\\
'''Jim:''' ''TabletopGame/TombOfHorrors'', man...\\
'''Pete:''' At least the Tomb only claimed ''one'' of our characters each.
26th Jul '17 8:29:16 AM AlienPatch
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'''Since this is a death trope, expect spoilers throughout.'''
7th Jul '17 8:39:29 PM LucaEarlgrey
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** ''Videogame/DigitalDevilSaga''[='=]s ultimate BonusBoss, [[spoiler:the [[VideoGame/ShinMegamiTenseiIIINocturne Demi-Fiend]]]], has their Gaea Rage skill, which inflicts ''at least''' 5,000 HP of damage to each of your party members in a game where each party member's HP {{cap}}s at 999. Since it's an Almighty-elemental attack, it cannot be resisted in any way. There are a few flags that cause them to use this skill, the most notorious one being to have elemental immunities at any point in the battle, and yes, they will cast this skill at the start of the battle ''before you can even issue commands'' if anyone in your party comes into battle with an immunity. Two ways to survive it: have something that can cause a LastChanceHitPoint on someone (which will just make the boss use Gaea Rage ''again'') or have Cielo be sleeping while equipped with the "Null Sleep" skill (an oddly-named skill that, rather than negating Sleep, guarantees evasion of all attacks while asleep), but if you don't have either, the skill may as well turn off your [=PS2=].

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** ''Videogame/DigitalDevilSaga''[='=]s ultimate BonusBoss, [[spoiler:the [[VideoGame/ShinMegamiTenseiIIINocturne Demi-Fiend]]]], has their Gaea Rage skill, which inflicts ''at least''' 5,000 HP of damage to each of your party members in a game where each party member's HP {{cap}}s at 999. Since it's an Almighty-elemental attack, it cannot be resisted in any way. There are a few flags that cause them to use this skill, the most notorious one being to have elemental immunities at any point in the battle, and yes, they will cast this skill at the start of the battle ''before you can even issue commands'' if anyone in your party comes into battle with an immunity. Two ways The only way to survive it: have something that can cause a LastChanceHitPoint on someone (which will just make the boss use Gaea Rage ''again'') or it is to have Cielo be sleeping while equipped with the "Null Sleep" skill (an oddly-named skill that, rather than negating Sleep, guarantees evasion of all attacks while asleep), but if you don't have either, asleep); otherwise, the skill may as well turn off your [=PS2=].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TotalPartyKill