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* ToTheFutureAndBeyond: Somebody can travel to the future, but can't go any further into the future.

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* ToTheFutureAndBeyond: Somebody can travel to the future, but can't go any further into the future.
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* YoungFutureFamousPeople: Famous celebrities and/or historical figures shown during their younger years.

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* YoungFutureFamousPeople: Famous Past/younger versions of famous celebrities and/or and historical figures shown during their younger years.figures.

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* ThisIsGoingToBeHuge: Someone in the past thinks that something will be very popular. They're wrong.



* ThisIsGoingToBeHuge: Someone in the past thinks that something will be very popular. They're wrong.

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* ThisIsGoingToBeHuge: Someone in the past thinks that something will be very popular. They're wrong.



* ThisIsGoingToBeHuge: Someone in the past thinks that something will be very popular. They're wrong.
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* ThisIsGoingToBeHuge: Someone in the past thinks something will be very popular. They're wrong.

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* ThisIsGoingToBeHuge: Someone in the past thinks that something will be very popular. They're wrong.
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* ThisIsGoingToBeHuge: Someone in the past thinks something will be very popular. They're wrong.
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* YoungFutureFamousPeople: Famous celebrities and/or historical figures depicted in their youth.

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* YoungFutureFamousPeople: Famous celebrities and/or historical figures depicted in shown during their youth.younger years.
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* YoungFutureFamousPeople: Famous celebrities and/or historical figures depicted in their youth.
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* AlternateTimelineAncestry: Same person exists in alternate timeline, but with different family history.
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bizarro pronouns


* GrandfatherParadox: Altering the past in a way that would logically prevent your time travel from happening in the first place. Named for the example of using time travel to erase oneself from existence by killing one's grandfather before they started a family.[[note]]After all, how could you have killed your grandfather if you never existed?[[/note]]

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* GrandfatherParadox: Altering the past in a way that would logically prevent your one's time travel from happening in the first place. Named for the example of using time travel to erase oneself from existence by killing one's grandfather before they he started a family.[[note]]After all, how could you have killed your grandfather if you never existed?[[/note]]
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* NowIKnowWhatToNameHim: A character meets their parents in the past, prompting them to name their child after that person as part of a StableTimeLoop.
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No potholes allowed in page quotes.


-> '''[[ComicBook/IncredibleHulk Bruce Banner]]:''' Changing the past doesn't change the future. [...]\\
'''[[ComicBook/{{Hawkeye}} Clint Barton]]:''' Well, that's what I heard.\\

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-> '''[[ComicBook/IncredibleHulk Bruce Banner]]:''' '''Bruce Banner:''' Changing the past doesn't change the future. [...]\\
'''[[ComicBook/{{Hawkeye}} Clint Barton]]:''' '''Clint Barton:''' Well, that's what I heard.\\



'''[[ComicBook/WarMachine Rhodey]]:''' ''Franchise/StarTrek'', ''Franchise/{{Terminator}}'', ''Film/TimeCop'', ''Series/TimeAfterTime''...\\
'''[[ComicBook/AntMan Scott Lang]]:''' ''Series/QuantumLeap''...\\

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'''[[ComicBook/WarMachine Rhodey]]:''' '''Rhodey:''' ''Franchise/StarTrek'', ''Franchise/{{Terminator}}'', ''Film/TimeCop'', ''Series/TimeAfterTime''...\\
'''[[ComicBook/AntMan Scott Lang]]:''' '''Scott Lang:''' ''Series/QuantumLeap''...\\

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Already listed in the floatbox.


Of all the concepts in SpeculativeFiction, TimeTravel is probably the one that, ''[[{{Pun}} over time]],'' has provided us with the most possibilities for storytelling, and therefore the one that has been (''clocked'' as having been) exploited the most. Whether you're casting a critical eye on the past, satirizing the present through a warped future, or just looking for an excuse to have dinosaurs rampaging through New York, time travel is the way to go. Or, possibly, the way to have been going. It's so hard to tell these days. Or those days. Or whatever. Or ''whenever''. We tend to get [[TimeTravelTenseTrouble grammatically confused]] when talking on this subject.

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Of all the concepts in SpeculativeFiction, TimeTravel is probably the one that, ''[[{{Pun}} over time]],'' has provided us with the most possibilities for storytelling, and therefore the one that has been (''clocked'' as having been) exploited the most.

Whether you're casting a critical eye on the past, satirizing the present through a warped future, or just looking for an excuse to have dinosaurs rampaging through New York, time travel is the way to go. Or, possibly, the way to have been going. It's so hard to tell these days. Or those days. Or whatever. Or ''whenever''. We tend to get [[TimeTravelTenseTrouble grammatically confused]] when talking on this subject.




See also AlternateHistoryTropes and ThisIndexIsAnachronistic.
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Of all the concepts in SpeculativeFiction, TimeTravel is probably the one that, ''over time,'' has provided us with the most possibilities for storytelling, and therefore the one that has been (''clocked'' as having been) exploited the most. Whether you're casting a critical eye on the past, satirizing the present through a warped future, or just looking for an excuse to have dinosaurs rampaging through New York, time travel is the way to go. Or, possibly, the way to have been going. It's so hard to tell these days. Or those days. Or whatever. Or ''whenever''. We tend to get [[TimeTravelTenseTrouble grammatically confused]] when talking on this subject.

to:

Of all the concepts in SpeculativeFiction, TimeTravel is probably the one that, ''over time,'' ''[[{{Pun}} over time]],'' has provided us with the most possibilities for storytelling, and therefore the one that has been (''clocked'' as having been) exploited the most. Whether you're casting a critical eye on the past, satirizing the present through a warped future, or just looking for an excuse to have dinosaurs rampaging through New York, time travel is the way to go. Or, possibly, the way to have been going. It's so hard to tell these days. Or those days. Or whatever. Or ''whenever''. We tend to get [[TimeTravelTenseTrouble grammatically confused]] when talking on this subject.
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* AlternativeSelfNameChange: The version of the alternate timeline changes their name either to better distinguish or to keep the original from finding out who they are.

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Indenting subtropes under supertropes is not allowed.


** AnachronismStew: A story taking place in a specific time period features technology, cultural references, etc. that are either out-of-date or don't exist yet. This could be the result of time-travelers introducing something from another era.



** GodwinsLawOfTimeTravel: An alternate history in which the Nazis won is ''very easy'' to accidentally create.
*** HitlersTimeTravelExemptionAct: Going back in time to kill Hitler won't ever end well.



* AnachronismStew: A story taking place in a specific time period features technology, cultural references, etc. that are either out-of-date or don't exist yet. This could be the result of time-travelers introducing something from another era.



** YouWillBeBeethoven: Someone travels into the past and accidentally kills someone important or finds out the important person never existed, so they have to "be" that person.



** NecessaryFail: Going back in time to prevent something bad from happening results in something worse happening.



* CryoPrison: Freezing someone as punishment.



** TheFutureIsShocking: Someone from the past ends up in the present, and while they don't find it to be a Bad Present, they do find it shocking.



** InSpiteOfANail: In spite of that one change, everything's the same as it was in the original timeline.



* TheFutureIsShocking: Someone from the past ends up in the present, and while they don't find it to be a Bad Present, they do find it shocking.



* GodwinsLawOfTimeTravel: An alternate history in which the Nazis won is ''very easy'' to accidentally create.



** MyOwnGrampa: Through time travel and incest, a person becomes their own ancestor.



** GroundhogPeggySue: A character is forced to live some past event over and over.
** TimeLoopFatigue: A character is exhausted physically or emotionally by a time loop.

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** * GroundhogPeggySue: A character is forced to live some past event over and over.
** TimeLoopFatigue: A character is exhausted physically or emotionally by a time loop.
over.



* HitlersTimeTravelExemptionAct: Going back in time to kill Hitler won't ever end well.



** CryoPrison: Freezing someone as punishment.



* InSpiteOfANail: In spite of one change, everything's the same as it was in the original timeline.



* MakeWrongWhatOnceWentRight: Using time travel to prevent good things from happening and to cause more bad things to happen in the past.



* MyOwnGrampa: Through time travel and incest, a person becomes their own ancestor.



* NecessaryFail: Going back in time to prevent something bad from happening results in something worse happening.



* NoOntologicalInertia: The idea that if the creator is destroyed, the creation will disappear and/or also be destroyed.



** NoOntologicalInertia: The idea that if the creator is destroyed, the creation will disappear and/or also be destroyed.



** MakeWrongWhatOnceWentRight: Using time travel to prevent good things from happening and to cause more bad things to happen in the past.
** SetWrongWhatWasOnceMadeRight: Someone goes back in time to undo a bad thing in the past, and (due to it creating a BadFuture, TemporalParadox, or something else terrible) has to go back and undo that change.

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** MakeWrongWhatOnceWentRight: Using time travel to prevent good things from happening and to cause more bad things to happen in the past.
**
* SetWrongWhatWasOnceMadeRight: Someone goes back in time to undo a bad thing in the past, and (due to it creating a BadFuture, TemporalParadox, or something else terrible) has to go back and undo that change.



* TimeFreezeTrollingSpree: Playing pranks on other people while they're frozen in time.



* TimeLoopFatigue: A character is exhausted physically or emotionally by a time loop.



** TimeFreezeTrollingSpree: Playing pranks on other people while they're frozen in time.



** YearOutsideHourInside: A ''short'' time in another world is a ''long'' time in this world.

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** * YearOutsideHourInside: A ''short'' time in another world is a ''long'' time in this world.


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* YouWillBeBeethoven: Someone travels into the past and accidentally kills someone important or finds out the important person never existed, so they have to "be" that person.
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-> '''Bruce Banner:''' Changing the past doesn't change the future. [...]\\
'''Clint Barton:''' Well, that's what I heard.\\

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-> '''Bruce Banner:''' '''[[ComicBook/IncredibleHulk Bruce Banner]]:''' Changing the past doesn't change the future. [...]\\
'''Clint Barton:''' '''[[ComicBook/{{Hawkeye}} Clint Barton]]:''' Well, that's what I heard.\\



'''Rhodey:''' ''Franchise/StarTrek'', ''Franchise/{{Terminator}}'', ''Film/TimeCop'', ''Series/TimeAfterTime''...\\
'''Scott Lang:''' ''Series/QuantumLeap''...\\

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'''Rhodey:''' '''[[ComicBook/WarMachine Rhodey]]:''' ''Franchise/StarTrek'', ''Franchise/{{Terminator}}'', ''Film/TimeCop'', ''Series/TimeAfterTime''...\\
'''Scott Lang:''' '''[[ComicBook/AntMan Scott Lang]]:''' ''Series/QuantumLeap''...\\
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** TimeLoopFatigue: A character is exhausted physically or emotionally by a time loop.
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* AccidentalTimeTravel: Characters wind up in another time by sheer accident.
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'''Rhodey:''' ''Film/HotTubTimeMachine'', ''Film/BillAndTedsExcellentAdventure''. Basically, any movie that deals with time travel.

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'''Rhodey:''' ''Film/HotTubTimeMachine'', ''Film/BillAndTedsExcellentAdventure''. Basically, any movie that deals with time travel. This is known!

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* NoOntologicalInertia: The idea that if the creator is destroyed, the creation will disappear and/or also be destroyed.


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** NoOntologicalInertia: The idea that if the creator is destroyed, the creation will disappear and/or also be destroyed.
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* TemporalSuicide: Someone killing their past/future self.
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* PortalToThePast: A portal that alows time-travel into the past.

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* PortalToThePast: A portal that alows allows time-travel into the past.
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Added Set Wrong What Was Once Made Right

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** SetWrongWhatWasOnceMadeRight: Someone goes back in time to undo a bad thing in the past, and (due to it creating a BadFuture, TemporalParadox, or something else terrible) has to go back and undo that change.

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Alphabetical order ("Ye" is an article).


* YeGoodeOldeDays: A work that makes the past seem better.



* YeGoodeOldeDays: A work that makes the past seem better.
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Link for new trope


%%* BackToTheEarlyInstallment: Characters time-travel to a previous point in their own story, often a previous episode of a series. (rogue launched trope)

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%%* * BackToTheEarlyInstallment: Characters time-travel to a previous point in their own story, often a previous episode of a series. (rogue launched trope)series.
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* BackToTheEarlyInstallment: Characters time-travel to a previous point in their own story, often a previous episode of a series.

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* %%* BackToTheEarlyInstallment: Characters time-travel to a previous point in their own story, often a previous episode of a series. (rogue launched trope)
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indexing just-launched trope page

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* BackToTheEarlyInstallment: Characters time-travel to a previous point in their own story, often a previous episode of a series.
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->'''[[Film/AvengersEndgame Scott]]''': ''Film/DieHard''. [''beat''] No, that's not one.

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