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* The Tactical class in EarthDefenseForceInsectArmageddon is this. His turrets are invincible but on a time limit.
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* ChampionsOnline has, as one of the available powers in the Gadgeteer set, a combat drone. By clicking one of the buttons on the pet command bar, you can transform it into a surprisingly effective stationary turret.
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[[TeamFortress2 http://static.tvtropes.org/pmwiki/pub/images/Engineer_sentry_1390.png]]
[[caption-width:350:"I built that."]]

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[[TeamFortress2 [[quoteright:350:[[TeamFortress2 http://static.tvtropes.org/pmwiki/pub/images/Engineer_sentry_1390.png]]
[[caption-width:350:"I
png]]]]
[[caption-width-right:350:"I
built that."]]
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* ''Guild Wars 2'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''Guild Wars''.

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* ''Guild ''{{Guild Wars 2'' 2}}'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''Guild Wars''.''{{Guild Wars}}''.
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* ''Guild Wars 2'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''Guild Wars''.
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* The titular character from Lock's Quest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]

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* The titular character from Lock's Quest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster...[[TheMinionMaster Minion Master]]... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]
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* The titular character fromLock'sQuest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]

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* The titular character fromLock'sQuest from Lock's Quest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]
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* The titular character from Lock'sQuest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]

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* The titular character from Lock'sQuest fromLock'sQuest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]
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* The titular character from Lock'sQuest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a TrapMaster and a MinionMaster... but not a Wallmaster. [[TheLegendOfZelda That's something else entirely.]]
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No, not pictured.


* TheEngineer of ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.

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* TheEngineer of ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.
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* The Robotics class in ''GlobalAgenda'' has a variety of turrets among his repertoire, but can also be a MinionMaster via the use of the robotic drones that give the class its name. It's a matter of the player's preference as to which one they prefer, if it isn't both.

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* The Robotics class in ''GlobalAgenda'' has a variety of turrets among his repertoire, but can also be a MinionMaster TheMinionMaster via the use of the robotic drones that give the class its name. It's a matter of the player's preference as to which one they prefer, if it isn't both.
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* The Robotics class in ''GlobalAgenda'' has a variety of turrets among his repertoire, but can also be a MinionMaster via the use of the robotic drones that give the class its name. It's a matter of the player's preference as to which one they prefer, if it isn't both.
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* ''MondayNightCombat'' is sort of weird about this; any class can set up a turret in one of the designated areas as long as they can pay for it. However, the Support uses his Firebase ability to deploy a smaller turret anywhere he likes that can buff teammates at the highest level -- and that aside his skillset is largely geared towards upgrading friendly turrets and hacking into enemy turrets. It's also probably significant to note that the Tank and the Gunner can use their Deploy skills to essentially become turrets themselves.
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* TheEngineer of ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGuns weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.

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* TheEngineer of ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[WeakTurretGuns [[WeakTurretGun weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.
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* TheEngineer of ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, weaker but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.

to:

* TheEngineer of ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, weaker [[WeakTurretGuns weaker]] but cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.
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* The turrets dropped by the Ranger class tree in ''{{Dragonica}}'' are by far their most damaging attacks and can make bosses evaporate. However, they're laughably easy to avoid in PVP (one has a slow firing rate and slow projectiles while the other only shoots straight ahead), robbing the class tree of much needed attack power.
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* A rare {{Roguelike}} example: In CavesOfQud, you can make turrets out of any gun. Yes, you can even make a musket turret.
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* '''[[BioShock Bioshock 2]]''' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted [=RPGs=] for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.

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* '''[[BioShock ''[[BioShock Bioshock 2]]''' 2]]'' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted [=RPGs=] for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.
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* TheEngineer of ''TeamFortress2'': You can theoretically play without them, but playing an engineer that way is an exercise in futility.

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* TheEngineer of ''TeamFortress2'': You ''TeamFortress2'' - known enough to be page's image. The basic sentry (pictured) takes a while to be erected, but can theoretically play without them, be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, weaker but playing an engineer cheaper and capable of being quickly deployed in just about any place to [[GoddamnedBats persistently bug enemies]], as it's likely that way is an exercise in futility.another will be quickly re-established somewhere else. Only one can be built at any time, though.
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* ''Bioshock2'' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted [=RPGs=] for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.
** The '''Security Command''' plasmid can turn the player into a temporary Turret Master, directing both stationary and mini-turrets towards whatever he wished. Thrown at a Rumbler, it will make his own turrets [[HoistByHisOwnPetard fire on himself as soon as they land]]

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* ''Bioshock2'' '''[[BioShock Bioshock 2]]''' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted [=RPGs=] for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.
** The '''Security Command''' ''Security Command'' plasmid can turn the player into a temporary Turret Master, directing both stationary and mini-turrets towards whatever he wished. Thrown at a Rumbler, it will make his own turrets [[HoistByHisOwnPetard fire on himself as soon as they land]]

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* ''Bioshock2'' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted [=RPGs=] for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.
** The '''Security Command''' plasmid can turn the player into a temporary Turret Master, directing both stationary and mini-turrets towards whatever he wished. Thrown at a Rumbler, it will make his own turrets [[HoistByHisOwnPetard fire on himself as soon as they land]]
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* The upcoming ''{{Brink}}'' has an engineer class who can do this.

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* The upcoming ''{{Brink}}'' has an engineer class who can do this.
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* The upcoming ''Brink'' has an engineer class who can do this.

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* The upcoming ''Brink'' ''{{Brink}}'' has an engineer class who can do this.
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[[caption-width:350:I built that.]]

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[[caption-width:350:I [[caption-width:350:"I built that.]]
"]]
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** Had. Now the power summons a flying gun drone. It's not any better. Meanwhile, Traps users can lay down a little mortar lobbing acid shells. While a poor damage dealer, it's a very good debuffing tool.
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** Well not ''entirely'' true, an Engineer can make a great contribution to the team with his [[TransportersAndTeleporters teleporters]] and Dispensers alone. But yeah, the turret is your main means of defense and offense.

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** Well not ''entirely'' true, an %% Yes, would-be natterers, we KNOW that the Engineer can make a great contribution has other valuable buildings. It does not need to be pointed out in a thunderingly-misguided attempt to detract from the team with his [[TransportersAndTeleporters teleporters]] and Dispensers alone. But yeah, the turret is your main means validity of defense and offense.this example, especially if you add at end "But yeah you're pretty much right."
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* Heimerdinger from ''{{League of Legends}}'' builds turrets as his main method of offense. If you level them up enough, their bullets will begin exploding, and another ability causes them to freeze the enemies.

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[[TeamFortress2 http://static.tvtropes.org/pmwiki/pub/images/Engineer_sentry_1390.png]]
[[caption-width:350:I built that.]]



* The Engineer of ''TeamFortress2'': You can theoretically play without them, but playing an engineer that way is an exercise in futility.

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* The Engineer TheEngineer of ''TeamFortress2'': You can theoretically play without them, but playing an engineer that way is an exercise in futility.
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You play one of these in most TowerDefence games.


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** Well not ''entirely'' true, an Engineer can make a great contribution to the team with his [[TransportersAndTeleporters teleporters]] and Dispensers alone. But yeah, the turret is your main means of defense and offense.

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** ''Borderlands'' also has the Crimson Engineer and Combat Medic enemies (which drop turrets and healing tower...things, respectively), as well as the badass versions of the shock/pyro/chemical troopers (which drop elementally specific turrets).

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** ''Borderlands'' also has the Crimson Engineer and Combat Medic enemies (which drop turrets and healing tower...things, respectively), as well as the badass versions of the shock/pyro/chemical troopers (which drop elementally specific turrets). The reason Roland has the same abilities is because he was a former Crimson Engineer.

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