History Main / TheSingularity

5th Jul '17 12:25:10 AM CaptEquinox
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* The invention of language.

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* The invention of language. And the invention of ''written'' language.
25th Jun '17 6:11:55 PM nombretomado
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* In any event, what form a {{Transhuman}} would take is unclear, but either as a result of radically enhanced medical science and genetic engineering, or as a result of consciousness uploads, it would by definition make post-immortality life on Earth nearly incomprehensible to those in the past. As an example, most vampire fiction stops with its incredibly badass Elder vampires being a few hundred years old, anything much older being too arcane or too difficult to write. According to [[http://en.wikipedia.org/wiki/Aubrey_de_Gray Aubrey de Gray]], immortal humans could easily triple-up [[TheVampireChronicles LeStat]] and that's if they weren't particularly careful. Imagine ''that'' culture shock to any point in human history.

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* In any event, what form a {{Transhuman}} would take is unclear, but either as a result of radically enhanced medical science and genetic engineering, or as a result of consciousness uploads, it would by definition make post-immortality life on Earth nearly incomprehensible to those in the past. As an example, most vampire fiction stops with its incredibly badass Elder vampires being a few hundred years old, anything much older being too arcane or too difficult to write. According to [[http://en.wikipedia.org/wiki/Aubrey_de_Gray Aubrey de Gray]], immortal humans could easily triple-up [[TheVampireChronicles [[Literature/TheVampireChronicles LeStat]] and that's if they weren't particularly careful. Imagine ''that'' culture shock to any point in human history.
22nd Apr '17 7:06:11 PM HelloLamppost
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** The mastery of time travel represents the defining point in the history of the Time Lords.
** The Daleks first experienced the one that turned them all into psychopathic cyborgs, and later one that made them time travelers powerful enough to challenge the Time Lords.
6th Apr '17 12:18:41 PM Kafkesque
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* The ''Utopia'' expansion for ''VideoGame/{{Stellaris}} adds multiple soft-singularity options in the form of Ascension Perks, which unlock over the course of the game. The options available include advancing your race's [[PsychicPowers psychic potential]], fundamentally tweaking your [[BioAugmentation genetic code]], or rebuilding yourselves as robots.

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* The ''Utopia'' expansion for ''VideoGame/{{Stellaris}} ''VideoGame/{{Stellaris}}'' adds multiple soft-singularity options in the form of Ascension Perks, which unlock over the course of the game. The options available include advancing your race's [[PsychicPowers psychic potential]], fundamentally tweaking your [[BioAugmentation genetic code]], or rebuilding yourselves as robots.
6th Apr '17 12:18:21 PM Kafkesque
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Added DiffLines:

* The ''Utopia'' expansion for ''VideoGame/{{Stellaris}} adds multiple soft-singularity options in the form of Ascension Perks, which unlock over the course of the game. The options available include advancing your race's [[PsychicPowers psychic potential]], fundamentally tweaking your [[BioAugmentation genetic code]], or rebuilding yourselves as robots.
31st Mar '17 3:41:57 PM nombretomado
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* The ''OrionsArm'' setting. Transcendence occurs on an individual basis, where a person gradually becomes [[AGodAmI smarter]], through a combination of nanotechnology and cyberization, until they become unrecognizable to [[{{Muggles}} normals]]. The tone is not purely positive: in most places freedom as we think of it is impossible for a baseline human. This setting has at least ''six'' singularity levels above baseline human, each one incomprehensible to those below it.

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* The ''OrionsArm'' ''WebOriginal/OrionsArm'' setting. Transcendence occurs on an individual basis, where a person gradually becomes [[AGodAmI smarter]], through a combination of nanotechnology and cyberization, until they become unrecognizable to [[{{Muggles}} normals]]. The tone is not purely positive: in most places freedom as we think of it is impossible for a baseline human. This setting has at least ''six'' singularity levels above baseline human, each one incomprehensible to those below it.
26th Mar '17 6:35:51 PM sarahispi
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* Creator/RichardBrautigan wrote about this concept in the very beautiful poem [[https://allpoetry.com/All-Watched-Over-By-Machines-Of-Loving-Grace All Watched Over By Machines of Loving Grace]]
26th Mar '17 10:03:01 AM nombretomado
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* Amita mentions it in the ''{{Numb3rs}}'' episode "First Law", when a true artificial intelligence may have been created. She seems very sad when [[spoiler: it turns out to be a fake, brute-force expert system]].

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* Amita mentions it in the ''{{Numb3rs}}'' ''Series/{{Numb3rs}}'' episode "First Law", when a true artificial intelligence may have been created. She seems very sad when [[spoiler: it turns out to be a fake, brute-force expert system]].
21st Mar '17 11:05:04 AM BeerBaron
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* In the lore of the ''Franchise/TheElderScrolls'' series, this is one theory as to what happened to the Dwemer/Dwarves. They had been largely atheistic in a world of living gods and demons everywhere, focusing on developing ever-increasing magic and technology. They'd even devised reliable methods of reading the eponymous Scrolls, artifacts from outside time that blind, drive mad, and/or kill any mortal attempting to read them. And built a device around the heart of a dead god capable of granting the user immortality. Until one day they just... disappeared. Leaving behind technology that's still beyond any of the other races of the world thousands of years later. Maybe they ascended, or left for another world. Maybe they just all died, but in a way that leaves no corpse, ghost, or any of the other things that happen to the dead of other races and Dwemer killed before their disappearance. Nobody knows, and all attempts to study the incident or recreate their experiment have failed (often lethally), or GoneHorriblyRight, resulting in total disappearance of experimentators.
** An amusing GameBreaker in ''Morrowind'' lets you become a one-man Singularity. Step 1: Craft an intelligence-enhancing potion. Step 2: Drink it. Step 3: While under the effects of the potion, craft an even better intelligence-enhancing potion. Step 4: Repeat steps 2 and 3 over and over until your intelligence stat is absurdly high. Step 5: While your intelligence is absurdly high, craft absurdly overpowered enchanted weapons and armour. In ''Skyrim'' you can do this with alchemy and enchanting: Use alchemy to craft potion that enhances your enchanting, use enchanting to craft gloves or jewellery that enhances your alchemy, rinse and repeat until satisfied, then visit the blacksmith and forge an iron dagger which is capable of one-shotting anything in the game, including ''[[BigBad Alduin]], by inflicting ''millions'' in fire damage on hit.

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* ''Franchise/TheElderScrolls'':
**
In [[{{Backstory}} the lore lore]] of the ''Franchise/TheElderScrolls'' series, this is one theory as to what happened to the Dwemer/Dwarves. [[OurDwarvesAreDifferent Dwemer/Dwarves]]. They had been largely atheistic [[{{Naytheist}} Naytheistic]] in a world of living gods and demons everywhere, focusing on developing ever-increasing magic and technology. They'd even devised reliable methods of reading the eponymous Scrolls, artifacts from outside time that blind, drive mad, and/or kill any mortal attempting to read them. And built a device around the heart of a dead god capable of granting the user immortality. Until one day they just... disappeared. Leaving behind technology that's still beyond any of the other races of the world thousands of years later. Maybe they ascended, [[AscendToAHigherPlaneOfExistence ascended]], or left for another world. Maybe they just all died, but in a way that leaves no corpse, ghost, or any of the other things that happen to the dead of other races and Dwemer killed before their disappearance. Nobody knows, and all attempts to study the incident or recreate their experiment have failed (often lethally), ([[GoneHorriblyWrong often lethally]]), or GoneHorriblyRight, resulting in total disappearance of experimentators.
** An amusing GameBreaker in ''Morrowind'' ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' lets you become a one-man Singularity. Step 1: Craft an intelligence-enhancing potion. Step 2: Drink it. Step 3: While under the effects of the potion, craft an even better intelligence-enhancing potion. Step 4: Repeat steps 2 and 3 over and over until your intelligence stat is absurdly high. Step 5: While your intelligence is absurdly high, craft absurdly overpowered enchanted weapons and armour. potions that make you invulnerable for 999999 seconds or fortify your attack by 999999 for 999999 seconds. In ''Skyrim'' ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' you can do this with alchemy and enchanting: Use alchemy to craft potion that enhances your enchanting, drink it, use your boosted enchanting to craft enchant gloves or jewellery that enhances your alchemy, wear those, rinse and repeat until satisfied, then visit the blacksmith and forge an iron dagger which is satisfied. Then enchant a weapon capable of one-shotting anything [[OneHitKO one-shotting]] ''anything in the game, game'', including ''[[BigBad Alduin]], by inflicting ''millions'' in fire damage on hit.the BigBad.
17th Jan '17 6:23:35 AM DarkHunter
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* In ''Undertale'' the humans are this because [[spoiler: they have the powers of Determination which is why they won the war against monsters and forced them underground.]]
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