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* Toad Hollow in ''ToadPatrol''.
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* The titular land of ''{{Ys}}'' was this until it was brought to ruin by [[ArtifactOfDoom the very artifact]] that drove it to prosperity.
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* In DrSeuss' story ''I Had Trouble in Getting to Solla Sollew'', the titular Solla Sollew is a Promised Land.

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* In DrSeuss' story ''I Had Trouble in Getting to Solla Sollew'', the titular Solla Sollew is a Cynical Flavor C Promised Land.Land, as a key-slapping slippard prevents the door from being unlocked.
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* Israel is pretty nice when it hasn't been ecologically wrecked by marauding armies.
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http://static.tvtropes.org/pmwiki/pub/images/promised-land-waterfall_565.jpg
[[caption-width:566:Idealistic Flavor - No worries, for the rest of your days.]]

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[[caption-width:566:Idealistic
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[[caption-width-right:350:Idealistic
Flavor - No worries, for the rest of your days.]]
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**Another ''DoctorWho'' example from the first season of the new series, The Long Game: the workers on the TV satellite talk about the legendary "Floor 500", which is described as a promised land. Falls under a mix of Cynical A and B, in that there is a 500th floor of the satellite, but it's [[spoiler:full of corpses being used by the station's abominable alien overlord.]]
*''[[StargateSG1 Stargate SG-1]]'' has an episode where Maybourne learns of a PromisedLand and tricks SG-1 in to taking him to the gate that sends you there. Jack follows him through. Unfortunately for him, the message pointing him to the planet was millions of years old, and the PromisedLand stopped existing at some point in the intervening millenia.
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The Promised Land is everything that it has been chalked up to be. Rivers flow with clean water and plenty of tasty fish. Fruit just falls right out of the trees, perfect for eating, the land all around you is perfect for farming, the weather is always perfect, and any Joe can make it big with just some hard work. Sadness, despair, and hard times are all but just stories and bad memories in this place. The promise of the Promised Land will be a driving force for the characters of the story, and while they face many hardships while trying to get to this place, arriving there is almost always an immediate HappilyEverAfter ending.

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The Promised Land is everything that it has been chalked up to be. Rivers flow with clean water and plenty of tasty fish. Fruit just falls right out of the trees, perfect for eating, the land all around you is perfect for farming, the weather is always perfect, and any Joe anyone can make it big with just some hard work. Sadness, despair, and hard times are all but just stories and bad memories in this place. The promise of the Promised Land will be a driving force for the characters of the story, and while they face many hardships while trying to get to this place, arriving there is almost always an immediate HappilyEverAfter ending.

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The world in which the characters live in is [[CrapsackWorld less than pleasant,]] to say in the least. [[GaiasLament The sky is choked with pollution, the crops won't grow,]] and [[EvilOverlord the evil dictator]] of the land brings nothing but despair to the people. However, there are stories of some mystical land, of which rumor and legend tell, where all people can be happy. The ground is fertile, the food is good and the best part is: you can get to it... if you know how.

This trope comes in two main flavors, the idealistic portrayal, and the cynical portrayal. The cynical portrayal can be broken down into separate flavors as well.


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The world in which the characters live in is [[CrapsackWorld less than pleasant,]] to say in the least. [[GaiasLament The sky is choked with pollution, the crops won't grow,]] and [[EvilOverlord the evil dictator]] of the land brings nothing but despair to the people. However, people.

Or, on a more positive end, the world the characters live in is fine, but the characters are restless. Perhaps they are bored with their current life and want to find something better, or perhaps they are misfits in an otherwise nice world, and desire a place where they will have no worries.

Regardless of the case,
there are stories of some mystical land, of which rumor and legend tell, where all people can be happy. The ground is fertile, the food is good and the best part is: you can get to it... if you know how.

This trope comes in two main flavors, the idealistic portrayal, and the cynical portrayal. The cynical portrayal can be broken down into separate flavors as well.

well.



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* Exodus, from TheBible, is the trope namer, showing that this trope is OlderThanDirt. Subverted slightly in modern times that the present incarnation of the Promised Land may be mostly like the trope- but only after years of labor and constant effort to ''make'' it like that and ''keep'' it that way. Also referred to as the Land of Milk and Honey, milk referring to goat's milk and honey referring to a type of date paste.

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* Exodus, from TheBible, is the trope namer, TropeNamer, showing that this trope is OlderThanDirt. Subverted slightly in modern times that the present incarnation of the Promised Land may be mostly like the trope- but only after years of labor and constant effort to ''make'' it like that and ''keep'' it that way. Also referred to as the Land of Milk and Honey, milk referring to goat's milk and honey referring to a type of date paste.
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[[caption-width:566:No worries, for the rest of your days.]]

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[[caption-width:566:No [[caption-width:566:Idealistic Flavor - No worries, for the rest of your days.]]



[[caption-width-right:314:Truth Hurts]]

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[[caption-width-right:314:Truth [[caption-width-right:314:Cynical Flavor - Truth Hurts]]
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[[caption-width:566:Just watch out for the snakes.]]

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[[caption-width:566:Just watch out [[caption-width:566:No worries, for the snakes.rest of your days.]]
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This trope comes in two main flavors, the idealistic protrayal, and the cynical protrayal. The cynical protrayal can be broken down into seperate flavors as well.


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This trope comes in two main flavors, the idealistic protrayal, portrayal, and the cynical protrayal. portrayal. The cynical protrayal portrayal can be broken down into seperate separate flavors as well.




The Promised Land is everything that it has been chaulked up to be. Rivers flow with clean water and plenty of tasty fish. Fruit just falls right out of the trees, perfect for eating, the land all around you is perfect for farming, the weather is always perfect, and any Joe can make it big with just some hard work. Sadness, despair, and hard times are all but just stories and bad memories in this place. The promise of the Promised Land will be a driving force for the characters of the story, and while they face many hardships while trying to get to this place, arriving there is almost always an immediate HappilyEverAfter ending.

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The Promised Land is everything that it has been chaulked chalked up to be. Rivers flow with clean water and plenty of tasty fish. Fruit just falls right out of the trees, perfect for eating, the land all around you is perfect for farming, the weather is always perfect, and any Joe can make it big with just some hard work. Sadness, despair, and hard times are all but just stories and bad memories in this place. The promise of the Promised Land will be a driving force for the characters of the story, and while they face many hardships while trying to get to this place, arriving there is almost always an immediate HappilyEverAfter ending.
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Can go hand in hand with LastFertileRegion, and GaiasLament, when the original location of the characters [[CrapsackWorld isn't the best in the world.]]


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Can go hand in hand with LastFertileRegion, and GaiasLament, when the original location of the characters [[CrapsackWorld isn't the best in the world.]]

and almost always, CrapsackWorld.

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'''Cynical Flavor A - Crappy Promised Land'''

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'''Cynical Flavor A B - Crappy Promised Land'''



'''Cynical Flavor c - Unreachable Promised Land'''

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'''Cynical Flavor c C - Unreachable Promised Land'''

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The Promised Land never really existed, or it did exist, but is nothing but a shell (or even less) of its former glory. In the first case, the Promised Land was just a myth, perhaps created to give people hope of a possible better life, or from a misunderstood or distorted legend of the past. In an even more cynical viewpoint, the idea of the Promised Land created to control people in a false promise of better times with the price of submitting under a cruel rule.

The second case shows the Promised Land in disarray, either from everyone else who arrived there before the main characters using it up, or some other event. The once beautiful land is now dry and barren, with only vermin as its remaining native life, and ruins as its last structures. Regardless of the case, the revelation of the truth of the Promised Land is usually the story's big [[TheReveal reveal]], and can usually be a [[BreakTheCutie breaking moment]] [[SillyRabbitIdealismIsForKids for the characters,]] and at its worse, a DownerEnding.

'''Cynical Flavor B - Unreachable Promised Land'''

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The Promised Land never really existed, or it did exist, but is nothing but a shell (or even less) of its former glory. In the first case, Here, the Promised Land was just a myth, perhaps created to give people hope of a possible better life, or from a misunderstood or distorted legend of the past. In an even more cynical viewpoint, the idea of the Promised Land created to control people in a false promise of better times with the price of submitting under a cruel rule.

The second case '''Cynical Flavor A - Crappy Promised Land'''

This flavor of the trope
shows the Promised Land in disarray, either from everyone else who arrived there before the main characters using it up, or some other event. The once beautiful land is now dry and barren, with only vermin as its remaining native life, and ruins as its last structures. Regardless of the case, the revelation of the truth of the Promised Land is usually the story's big [[TheReveal reveal]], and can usually be a [[BreakTheCutie breaking moment]] [[SillyRabbitIdealismIsForKids for the characters,]] and at its worse, a DownerEnding.

For both flavor A and flavor B, usually, the revelation of the truth of the Promised Land is usually the story's big [[TheReveal reveal]], and can usually be a [[BreakTheCutie breaking moment]] [[SillyRabbitIdealismIsForKids for the characters,]] and at its worse, a DownerEnding.

'''Cynical Flavor B c - Unreachable Promised Land'''
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[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/badLand_7435.jpg]]
[[caption-width-right:314:Truth Hurts]]

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There is some mystical land, of which rumor and legend tell, where all people can be happy. The ground is fertile, the food is good and the best part is: you can get to it... if you know how.

Reaching the promised land may require some sort of quest or journey, it may require cultural knowledge of where it is or it may be purely metaphorical, and just need an epiphany or two.

If the good guys find this place, legend says, life will be good. The bad guys, however, will want to industrialize it and exploit the promised land for financial gain.

This trope also goes hand in hand with the SlidingScaleOfIdealismVersusCynicism. In an idealistic work, the promised land is everything that the legends promised it to be. Whereas in a cynical work, the promised land is just a myth, and in reality, it doesn't exist, and certain factors have turned it into a shadow of its once former glory. It can also exist in all its glory in an cynical work as well, however, reaching it is either simply out of the means for the characters, or comes at the price of a great cost.

Sometimes, in both idealistic and cynical works, the promised land is only a metaphor, but one or more of the characters believe it to be real. This can lead to FightingForAHomeland.

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There The world in which the characters live in is [[CrapsackWorld less than pleasant,]] to say in the least. [[GaiasLament The sky is choked with pollution, the crops won't grow,]] and [[EvilOverlord the evil dictator]] of the land brings nothing but despair to the people. However, there are stories of some mystical land, of which rumor and legend tell, where all people can be happy. The ground is fertile, the food is good and the best part is: you can get to it... if you know how.

Reaching This trope comes in two main flavors, the promised idealistic protrayal, and the cynical protrayal. The cynical protrayal can be broken down into seperate flavors as well.


'''Idealistic Flavor'''
The Promised Land is everything that it has been chaulked up to be. Rivers flow with clean water and plenty of tasty fish. Fruit just falls right out of the trees, perfect for eating, the
land may require all around you is perfect for farming, the weather is always perfect, and any Joe can make it big with just some sort hard work. Sadness, despair, and hard times are all but just stories and bad memories in this place. The promise of quest or journey, it may require cultural knowledge the Promised Land will be a driving force for the characters of where it the story, and while they face many hardships while trying to get to this place, arriving there is almost always an immediate HappilyEverAfter ending.

'''Cynical Flavor A - No Promised Land'''
The Promised Land never really existed,
or it may be purely metaphorical, and did exist, but is nothing but a shell (or even less) of its former glory. In the first case, the Promised Land was just need a myth, perhaps created to give people hope of a possible better life, or from a misunderstood or distorted legend of the past. In an epiphany even more cynical viewpoint, the idea of the Promised Land created to control people in a false promise of better times with the price of submitting under a cruel rule.

The second case shows the Promised Land in disarray, either from everyone else who arrived there before the main characters using it up,
or two.some other event. The once beautiful land is now dry and barren, with only vermin as its remaining native life, and ruins as its last structures. Regardless of the case, the revelation of the truth of the Promised Land is usually the story's big [[TheReveal reveal]], and can usually be a [[BreakTheCutie breaking moment]] [[SillyRabbitIdealismIsForKids for the characters,]] and at its worse, a DownerEnding.

If the good guys find this place, legend says, life will be good. '''Cynical Flavor B - Unreachable Promised Land'''
The bad guys, however, will want to industrialize it Promised Land exists, and exploit the promised land for financial gain.

This trope also goes hand in hand with the SlidingScaleOfIdealismVersusCynicism. In an idealistic work, the promised land
is everything that the legends promised it to be. Whereas in a cynical work, the promised land is just a myth, and in reality, it doesn't exist, and certain factors have turned it into a shadow of its once former glory. It can also exist in all its glory in an cynical work as well, however, reaching it is either simply out of the means for the characters, or comes at the price of probably a great cost.

Sometimes, in both idealistic and cynical works,
place to live - if you could actually get there that is. Either the promised land is Promised Land can only a metaphor, but one be reached by those with money and/or power, or more a barrier of some sort, either physical, political, or whatever prevents the characters believe from arriving to this place. In this case, getting there may be a driving force of the story, like in the other flavors, but the goal may be later discarded when reality really sets in. Another take on this flavor is that the Promised Land is never really visited or even seen, but merely mentioned by the characters as they wistfully dream of making it there, but know deep down that they could never make it and continue on with their dweary lives. A variant of this is that the land is reachable, but at a great cost. Perhaps the character would have to be real. This can lead sell his or her soul, or enslave him or herself to FightingForAHomeland.
a cruel worker, or eat a thousand babies alive before they could even think about setting foot there. Regardless, the land is not reachable for common folk.


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* ''Sid Meier's Alpha Centauri'': Some of the factions consider Planet to be this, especially when you compare it to what Earth ended up turning into before the game begins.

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* ''Sid Meier's Alpha Centauri'': ''SidMeiersAlphaCentauri'': Some of the factions consider Planet to be this, especially when you compare it to what Earth ended up turning into before the game begins.
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* The UnitedStates for many immigrants from poorer countries (and in more recent times, any modern democratic industrialized nation.) This trope falls under both the idealistic and cynical sides of this trope. For some immigrants, they find a golden land of opportunity, for others, they find themselves in dirty slums facing violent gangs and discrimination and distrust from the native population.

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* The UnitedStates UnitedStatesOfAmerica for many immigrants from poorer countries (and in more recent times, any modern democratic industrialized nation.) This trope falls under both the idealistic and cynical sides of this trope. For some immigrants, they find a golden land of opportunity, for others, they find themselves in dirty slums facing violent gangs and discrimination and distrust from the native population.
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* ''Sid Meier's Alpha Centauri'': Some of the factions consider Planet to be this, especially when you compare it to what Earth ended up turning into before the game begins.
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* The Nesting Grounds in ''{{Dinosaur}}''
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Can go hand in hand with LastFertileRegion, and GaiasLament, when the original location of the characters [[CrapsackWorld isn't the best in the world.]]

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* ''HouseOfTheScorpion'': The boys under control of the Keepers in Aztlán (Mexico) view the United States as this, and one boy mentions that his father is probably currently living it up in California as a movie actor. This fact was subverted earlier in the book when El Patrón mentions that when he captures illegal immigrants for his work force, he catches them not just coming in from Aztlán, but ''from the United States,'' saying that America has seen better economic times.
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[[folder: Real Life]]
* The UnitedStates for many immigrants from poorer countries (and in more recent times, any modern democratic industrialized nation.) This trope falls under both the idealistic and cynical sides of this trope. For some immigrants, they find a golden land of opportunity, for others, they find themselves in dirty slums facing violent gangs and discrimination and distrust from the native population.
* There are stories of people running away to places like California, hoping to make it big in the movie industry, but wind up poor and penniless when they find out the difficulties of getting in.
[[/folder]]
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This trope also goes hand in hand with the SlidingScaleOfIdealismVersusCynicism. In an idealistic work, the promised land is everything that the legends promised it to be. Whereas in a cynical work, the promised land is just a myth, and in reality, it doesn't exist, or certain factors have turned it into a shadow of its once former glory.

Often, the promised land is only a metaphor, but one or more of the characters believe it to be real. This can lead to FightingForAHomeland.

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This trope also goes hand in hand with the SlidingScaleOfIdealismVersusCynicism. In an idealistic work, the promised land is everything that the legends promised it to be. Whereas in a cynical work, the promised land is just a myth, and in reality, it doesn't exist, or and certain factors have turned it into a shadow of its once former glory.

Often,
glory. It can also exist in all its glory in an cynical work as well, however, reaching it is either simply out of the means for the characters, or comes at the price of a great cost.

Sometimes, in both idealistic and cynical works,
the promised land is only a metaphor, but one or more of the characters believe it to be real. This can lead to FightingForAHomeland.FightingForAHomeland.

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This trope also goes hand in hand with the SlidingScaleOfIdealismVersusCynicism. In an idealistic work, the promised land is everything that the legends promised it to be. Whereas in a cynical work, the promised land is just a myth, and in reality, it doesn't exist, or certain factors have turned it into a shadow of its once former glory.



* California in ''TheGrapesOfWrath.''

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* California in ''TheGrapesOfWrath.'''' This falls under the cynical side of this trope, as [[spoiler: everyone else has been trying to get to California, resulting in government officials from blocking it off, and forcing many people into labor and government camps.]]



* The planet Earth in ''BattlestarGalactica''

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* The planet Earth in ''BattlestarGalactica''''BattlestarGalactica.'' [[spoiler: The colonists eventually find Earth in the re-imagined series, but it is a burnt out wasteland, putting this trope in the cynical side. However, the trope swings over to the idealistic side, when they find another planet, with more biodiversity than any of the planets they originally came from, which they decide to call Earth in honor of the series-driven dream.]]
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* California in ''TheGrapesOfWrath.''
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** Are you sure? The game states that [[spoiler: It's a "wound" of the planet caused by Jenova hitting it and the buildup of the lifestream there is the planet trying to repair it's wound. Which would indicate that firing the Sister Ray into the ground and causing a huge crate would create another "promised land" (which is really just a place with an exposed lifestream)]]
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* Myth-shrouded Utopia in the ''DoctorWho'' episode of the same name.

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