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This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors]].

to:

This concept ''[[{{Pun}} evolved]]'' [[{{Pun}} evolved]] from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors]].
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The Proles in 1984 are not Morlocks; they are merely humans in a repressed social class.


* ''[[Literature/NineteenEightyFour 1984]]'' by Creator/GeorgeOrwell gives us the Proles, the underclass of apolitical nobodies who dwell in squalor and ignorance beneath the Party who run Oceania.
-->''If there is hope, it lies in the proles.''
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Spoiler isn't necessary.


* ''Comicbook/TheLeagueOfExtraordinaryGentlemen '': An issue of ''Allan and the Sundered Veil'' deals with Morlocks [[spoiler: where they are revealed to be aliens]].

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* ''Comicbook/TheLeagueOfExtraordinaryGentlemen '': An issue of ''Allan and the Sundered Veil'' deals with Morlocks [[spoiler: where they are revealed to be aliens]].Morlocks.
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Grammar and flow.


The Morlocks as a trope are almost AlwaysChaoticEvil. They are often the byproduct of a SufficientlyAdvanced Society.

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The Morlocks as a trope are almost AlwaysChaoticEvil. They are often the byproduct of a SufficientlyAdvanced Society.
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crosswicking

Added DiffLines:

* ''Radio/DimensionX'': In [[Recap/DimensionX31Universe episode thirty-one]], an [[AudioAdaptation adaptation]] of Creator/RobertAHeinlein's "{{Literature/Universe}}", the {{Mutants}} of the Upper Levels are assumed to be primitive creatures who are little more sophisticated than animals by the so-called superior race that resides on the Lower Levels of the Ship. As their leader Gregory informs Hugh Hoyland, most of them are every bit as intelligent as he is in spite of their physical deformities.
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This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often prey on their former oppressors.

to:

This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often [[PersecutionFlip prey on their former oppressors.
oppressors]].
Is there an issue? Send a MessageReason:
None


This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian physiognomy and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often prey on their former oppressors.

to:

This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. Morlocks continue to be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian physiognomy phrenology and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often prey on their former oppressors.
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Morlocks are a monster archetype like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]]. In contemporary versions, Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these creatures live often lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation. They're also often depicted as albinistic (since less sun means less need for melanin), which tends to overlap with AlbinosAreFreaks.

to:

Morlocks are a monster archetype like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]]. In contemporary versions, Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these creatures live often lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation. They're also often depicted as albinistic Another common Morlock trait is albinism (since less sun means less need for melanin), which tends to overlap with AlbinosAreFreaks.
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Morlocks are a monster archetype like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]]. In contemporary versions, Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these creatures live often lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.

to:

Morlocks are a monster archetype like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]]. In contemporary versions, Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these creatures live often lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.
echolocation. They're also often depicted as albinistic (since less sun means less need for melanin), which tends to overlap with AlbinosAreFreaks.
Is there an issue? Send a MessageReason:
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This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. These themes continue to surface in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian physiognomy and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often prey on their former oppressors.

to:

This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. These themes Morlocks continue to surface be applied towards similar ends in modern science fiction and fantasy. Morlocks may represent everything that science and art cannot redeem in the working class, a somewhat insidious remnant of Victorian physiognomy and its ideas of EvolutionaryLevels that has left a huge impact in genre fiction. As literal embodiments of the dehumanized working class, they often prey on their former oppressors.

Changed: 3289

Removed: 883

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Rearranged the paragraphs and substantially shortened material on The Time Machine to tone down the "Example as a thesis". Added a paragraph to further clarify how morlocks are distinct from other monsters. Deleted some examples that were people in oppressed situations, but definitely not morlocks. This is a toned-down version of an edit I proposed in the trope description improvement drive.


Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are {{albinos|AreFreaks}} with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground by becoming a troglofaunal species. Darwin didn't really think about this possibility, but Creator/HGWells certainly did.

In ''Literature/TheTimeMachine'', Wells introduced the Morlocks, hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. The book implies that it is kind of a BlueAndOrangeMorality: the Eloi have no conception of altruism, art, love or even the future tense. They don't actually have a culture. The Morlocks, on the other hand, are actually productive society members: they just breed the Eloi like cattle, [[ToServeMan and for the same purpose]]. The narrator speculates that, as the upper class constantly pushed the lower class below ground, the upper class lost the ability to think and work for itself, leaving the lower class adapted to operating heavy machinery and thinking logically. The entire thing is commonly interpreted as a critique on Victorian society, including the notion of EvolutionaryLevels that later versions of the trope [[UnbuiltTrope tacitly play straight]].

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these guys live often leads such creatures either to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.


Common in science fiction and fantasy, the Morlocks often represent everything that science and art cannot redeem in the working class. This is a somewhat insidious remnant of Victorian physiognomy and its ideas of EvolutionaryLevels, and has left a huge impact in genre fiction. On the other hand, some other stories largely abandon Wells's class-conflict subtext and merely use Morlocks for [[Literature/TheLordOfTheRings Gollum]]-style creepiness.

to:

Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class Morlocks are {{albinos|AreFreaks}} with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground by becoming a troglofaunal species. Darwin didn't really think about this possibility, but Creator/HGWells certainly did.

In ''Literature/TheTimeMachine'', Wells introduced the Morlocks, hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. The book implies that it is kind of a BlueAndOrangeMorality: the Eloi have no conception of altruism, art, love or even the future tense. They don't actually have a culture. The Morlocks, on the other hand, are actually productive society members: they just breed the Eloi like cattle, [[ToServeMan and for the same purpose]]. The narrator speculates that, as the upper class constantly pushed the lower class below ground, the upper class lost the ability to think and work for itself, leaving the lower class adapted to operating heavy machinery and thinking logically. The entire thing is commonly interpreted as a critique on Victorian society, including the notion of EvolutionaryLevels that later versions of the trope [[UnbuiltTrope tacitly play straight]].

This concept has since ''[[{{Pun}} evolved]]'' into
a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. zombies]]. In contemporary versions, the "Morlocks" Morlocks (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these guys creatures live often leads such creatures either lead them to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.


Common
echolocation.

This concept ''[[{{Pun}} evolved]]'' from the trope namer Morlocks
in ''Literature/TheTimeMachine'', hideous troll-like beings that haunt the night while the innocent Eloi culture sleeps. This situation was created as a blunt commentary on class division and the dehumanizing nature of industrial society. These themes continue to surface in modern science fiction and fantasy, the fantasy. Morlocks often may represent everything that science and art cannot redeem in the working class. This is class, a somewhat insidious remnant of Victorian physiognomy and its ideas of EvolutionaryLevels, and EvolutionaryLevels that has left a huge impact in genre fiction. On As literal embodiments of the other hand, some other stories largely abandon Wells's class-conflict subtext dehumanized working class, they often prey on their former oppressors.

Some important elements associated with the storytelling aspect of this trope are the Morlocks' status as a branch of humanity or a local equivalent; their monstrous, usually cannibalistic, nature;
and merely use Morlocks origins associated with the evils of industry and/or class conflict. Of course, the aesthetic may simply be used for [[Literature/TheLordOfTheRings Gollum]]-style creepiness.
creepiness. While living underground or in dark places is typical, it is neither defining (most MoleMen are not Morlocks) nor essential.



%%* ''Anime/{{Metropolis}}''
* ''Anime/TheBigO'' features the wealthy living in domes and the poor struggling to survive outside them.



* ''Film/{{Metropolis}}'', both the anime and the 1920s silent film, have an under-caste of workers who serve the upper classes. In the silent film, the workers are almost more robotic than the robots, though still undeniably human, and the film's relatively positive ending definitely reflects this.



* The creatures in ''Film/{{CHUD}}'' are morlock-like to some degree.

to:

* The creatures in ''Film/{{CHUD}}'' are morlock-like to some degree.morlock-like.
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This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these guys live often leads such creatures either to develop InnateNightVision (perhaps enabled by bulging eyes similar to what you see on deep-sea fish), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.


to:

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these guys live often leads such creatures either to develop InnateNightVision (perhaps enabled by {{glowing|EyesOfDoom}} and/or bulging eyes similar to what you see on deep-sea fish), eyes), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.

Is there an issue? Send a MessageReason:
None


This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these guys live often leads such creatures either to develop [[SuperSenses vision that's sensitive enough to see in the dark]] (perhaps enabled by bulging eyes similar to what you see on deep-sea fish), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.


to:

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. The low-light environments where these guys live often leads such creatures either to develop [[SuperSenses vision that's sensitive enough to see in the dark]] InnateNightVision (perhaps enabled by bulging eyes similar to what you see on deep-sea fish), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.

Is there an issue? Send a MessageReason:
None


This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures--sometimes to compensate for blindness, or even for an EyelessFace, if vision proves to be unnecessary in the low-light environments where they dwell.

to:

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures--sometimes to compensate for blindness, or even for an EyelessFace, if vision proves to be unnecessary in the The low-light environments where they dwell.
these guys live often leads such creatures either to develop [[SuperSenses vision that's sensitive enough to see in the dark]] (perhaps enabled by bulging eyes similar to what you see on deep-sea fish), or to lose their eyesight (sometimes [[EyelessFace along with their eyes!]]) in favour of BizarreAlienSenses like echolocation.

Is there an issue? Send a MessageReason:
None


This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures, and Wells's class-conflict subtext has largely gone by the wayside in them.

Common in science fiction and fantasy, the Morlocks usually represent everything that science and art cannot redeem in the working class. This is a somewhat insidious remnant of Victorian phrenology and its ideas of EvolutionaryLevels, and has left a huge impact in genre fiction.

to:

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures, and Wells's class-conflict subtext has largely gone by creatures--sometimes to compensate for blindness, or even for an EyelessFace, if vision proves to be unnecessary in the wayside in them.

low-light environments where they dwell.

Common in science fiction and fantasy, the Morlocks usually often represent everything that science and art cannot redeem in the working class. This is a somewhat insidious remnant of Victorian phrenology physiognomy and its ideas of EvolutionaryLevels, and has left a huge impact in genre fiction.
fiction. On the other hand, some other stories largely abandon Wells's class-conflict subtext and merely use Morlocks for [[Literature/TheLordOfTheRings Gollum]]-style creepiness.
Is there an issue? Send a MessageReason:
None


Compare their cousins the MoleMen, as well as FuturePrimitive. If your HumanSubspecies looks atavistic not because it's evolved in adaptation to subterranean life but because it's retained ancestral primate features, see FrazettaMan.

to:

Compare their cousins the MoleMen, as well as FuturePrimitive. If your HumanSubspecies looks atavistic not because it's evolved in adaptation adapted to subterranean life but because it's retained ancestral primate features, see FrazettaMan.
Is there an issue? Send a MessageReason:
None


Compare their cousins the MoleMen, as well as FuturePrimitive.

to:

Compare their cousins the MoleMen, as well as FuturePrimitive.
FuturePrimitive. If your HumanSubspecies looks atavistic not because it's evolved in adaptation to subterranean life but because it's retained ancestral primate features, see FrazettaMan.
Is there an issue? Send a MessageReason:
None


This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s, [[Literature/TheDescent hadals]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures, and Wells's class-conflict subtext has largely gone by the wayside in them.

to:

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Literature/TheDescent hadals]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s, [[Literature/TheDescent hadals]], Film/{{CHUD}}s[[note]]short for "Cannibalistic Humanoid Underground Dwellers"[[/note]], etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures, and Wells's class-conflict subtext has largely gone by the wayside in them.
Is there an issue? Send a MessageReason:
None


Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are albinos with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground by becoming a troglofaunal species. Darwin didn't really think about this possibility, but H.G. Wells certainly did.

to:

Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are albinos {{albinos|AreFreaks}} with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground by becoming a troglofaunal species. Darwin didn't really think about this possibility, but H.G. Wells Creator/HGWells certainly did.



This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (aka [[TabletopGame/DungeonsAndDragons grimlocks]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], [[Literature/TheDescent hadals]], etc) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures, and Wells's class-conflict subtext has largely gone by the wayside in them.

to:

This concept has since ''[[{{Pun}} evolved]]'' into a monster archetype much like [[OurVampiresAreDifferent vampires]] and [[OurZombiesAreDifferent zombies]] but hasn't been overused like those tropes. In contemporary versions, the "Morlocks" (aka (also called [[TabletopGame/DungeonsAndDragons grimlocks]], [[Film/TheDescent crawlers]], [[Film/{{Pandorum}} hunters]], Film/{{CHUD}}s, [[Literature/TheDescent hadals]], etc) etc.) are usually descended from humans who became trapped underground by mischance or were driven into hiding there by their enemies. [[BizarreAlienSenses Echolocation]] is a common ability for such creatures, and Wells's class-conflict subtext has largely gone by the wayside in them.

Added: 648

Changed: 63

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* Not subterranean, but the Ab-locks of ''[[Literature/JackelianSeries Secrets of the Fire Sea]]'' owe their name to this trope. They are aggressive, feral pack-dwelling hominids [[spoiler: descended from an ancient Jagonese civilization that destroyed itself]] which are bitter enemies of the much larger, more solitary ursks [[spoiler: which are ''also'' TheMorlocks, but derived from UrsineAliens from the same long-ago civilization, rather than humans]].

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* ''Literature/JackelianSeries'': Not subterranean, but the Ab-locks of ''[[Literature/JackelianSeries Secrets ''Secrets of the Fire Sea]]'' Sea'' owe their name to this trope. They are aggressive, feral pack-dwelling hominids [[spoiler: descended from an ancient Jagonese civilization that destroyed itself]] which are bitter enemies of the much larger, more solitary ursks [[spoiler: which are ''also'' TheMorlocks, but derived from UrsineAliens from the same long-ago civilization, rather than humans]].humans]].
* ''Franchise/StarWarsLegends'': The lower levels of the global city that covers Coruscant are an all-too-literal underworld of collapsed buildings, flooded passages and lightless spaces, which the residents of the upper layers avoid for a large number of reasons. One of these reasons is the presence of the Cthon, ghoulish humanoids descended from humans who were forced to live in the city's depths and eventually degenerated into eyeless, pale-fleshed and primitive beings, which now haunt the deepest, lightless parts of the planet's urban sprawl and will readily try to catch and eat any surface-dweller who stumbles into their gloomy domain.
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[[folder: Fanfic]]
* ''FanFic/KaijuRevolution'': [[https://www.deviantart.com/transapient/art/Kaiju-Revolution-Races-MORLOCK-834066907 The Morlocks]] are descended from members of an ancient and highly advanced human civilization who fled into space and formed an artificial planetoid around Jupiter after their original civilization collapsed when they tried and failed to control Earth's kaiju. Living in space for eons has caused them to develop a highly utilitarian insect-like FantasticCasteSystem with the different castes arising from a combination of natural selection and deliberate genetic alteration: The males serve as workers and soldiers with an animalistic intelligence on par with chimpanzees who [[MonstrousCannibalism consume their weak and dead]] in the name of efficiency which makes them closest to the traditional depictions, some individuals are cybernetically augmented to better specialize them for certain tasks. The females have their non-vital organs removed and become blind, immobile [[BabyFactory baby factories]]. Finally, there are the Controllers who claim to be the original founders of the Morlocks, they are able to extend their lifespans through various means (but this leaves some looking more inhuman) and consists of both males and females, they are also able to use telepathy to control the lesser castes. They are actually the most technologically advanced group in the setting as they posses ships capable of FasterThanLight travel and are heavily implied to be the source of Earth's UFO sightings.
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* The mutants in ''Film/BeneathThePlanetOfTheApes'' are subterranean humans, but they get unusual psychic abilities and are explicitly the product of nuclear fallout.
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[[quoteright:350:[[Literature/TheTimeMachine https://static.tvtropes.org/pmwiki/pub/images/morlock.jpg]]]]

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[[quoteright:350:[[Literature/TheTimeMachine [[quoteright:350:[[Film/TheTimeMachine1960 https://static.tvtropes.org/pmwiki/pub/images/morlock.jpg]]]]
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* The Hunters in ''Film/{{Pandorum}}'' are very similar to the Morlocks, and even used [[RecycledProp the heads of the Morlock costumes]] from the 2002 adaptation of ''The Time Machine''. [[spoiler:Their evolution was manipulated and their ancestors were trapped on a ''spaceship'' rather than underground.]]

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* The Hunters in ''Film/{{Pandorum}}'' are very similar to the Morlocks, and even used [[RecycledProp [[PropRecycling the heads of the Morlock costumes]] from the 2002 adaptation of ''The Time Machine''. [[spoiler:Their evolution was manipulated and their ancestors were trapped on a ''spaceship'' rather than underground.]]
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* The Hunters in ''Film/{{Pandorum}}'' are very similar to the Morlocks [[spoiler:but their evolution was manipulated and their ancestors were trapped on a ''spaceship'' rather than underground. [[http://www.icollector.com/Three-Morlock-articulated-heads-created-for-The-Time-Machine-and-Pandorum_i10031270 They even used the heads of the Morlock costumes from the 2002 adaptation.]]]]

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* The Hunters in ''Film/{{Pandorum}}'' are very similar to the Morlocks [[spoiler:but their Morlocks, and even used [[RecycledProp the heads of the Morlock costumes]] from the 2002 adaptation of ''The Time Machine''. [[spoiler:Their evolution was manipulated and their ancestors were trapped on a ''spaceship'' rather than underground. [[http://www.icollector.com/Three-Morlock-articulated-heads-created-for-The-Time-Machine-and-Pandorum_i10031270 They even used the heads of the Morlock costumes from the 2002 adaptation.]]]]underground.]]
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** Grimlocks, originally from the 1E ''Fiend Folio'', are a more straightforward version of this trope, though it's not entirely clear if they were originally human. They have stone-gray skin, sharp teeth, and [[EyelessFace no eyes whatsoever]]; they rely on SuperSenses of touch, scent and hearing to get around in the darkness.

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** Grimlocks, originally from the 1E ''Fiend Folio'', are a more straightforward version of this trope, though it's not entirely clear if they were originally human. human (it's usually a DependingOnTheWriter thing). They have stone-gray skin, sharp teeth, and [[EyelessFace no eyes whatsoever]]; they rely on SuperSenses of touch, scent smell, and hearing to get around in the darkness.darkness. Their [[ToServeMan cannibalistic tendencies]] and lack of sight make them popular servants with {{medusa}}s (who like having minions that can't get turned to stone by their gaze) and [[{{Cthulhumanoid}} mind flayers]] (who only eat the brains of their victims and leave the rest to the grimlocks).



* ''TabletopGame/{{Pathfinder}}'' features morlocks, using the name from ''The Time Machine'', as degenerate, cannibalistic and demon-worshipping underground-dwelling creatures that were once human. In a subversion, though, they were actually descended from the ''upper'' class of an ancient empire who fled deep underground, only to devolve into flesh-eating subhumans due to millennia of inbreeding and exposure to magical radiation. (Early ''Pathfinder'' sourcebooks also mention ''D&D'''s grimlocks, but due to the two races being almost identical, they've quietly dropped the grimlocks.)

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* ''TabletopGame/{{Pathfinder}}'' features morlocks, using the name from ''The Time Machine'', as degenerate, cannibalistic and demon-worshipping underground-dwelling creatures that were once human. In a subversion, though, they were actually descended from the ''upper'' class of an ancient empire who fled deep underground, only to devolve into flesh-eating subhumans due to millennia of inbreeding and exposure to magical radiation. (Early Early ''Pathfinder'' sourcebooks also mention ''D&D'''s grimlocks, but due to the two races being almost identical, they've quietly dropped the grimlocks.)
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This quote had nothing to do with this trope.


->''"The Proles will never awake until they are free and the Proles will never be free until they awaken."''
-->-- ''Literature/NineteenEightyFour''
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Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are albinos with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground and becoming a troglofaunal species. Darwin didn't really think about this possibility, but H.G. Wells certainly did.

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Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are albinos with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground and by becoming a troglofaunal species. Darwin didn't really think about this possibility, but H.G. Wells certainly did.
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Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are albinos with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground becoming a troglofaunal species. Darwin didn't really think about this possibility, but H.G. Wells certainly did.

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Sometimes, the course of human evolution can lead to a sub-division. Those in the position of power become a higher caste of human beings, and those in the working class are albinos with leech-like mouths who have a taste for human flesh. The latter is due to adapting to living underground and becoming a troglofaunal species. Darwin didn't really think about this possibility, but H.G. Wells certainly did.
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* ''Series/StarTrekTheOriginalSeries''. The much-maligned episode "Spock's Brain" also inverts the TropeNamer. The Eymorg, a LadyLand of [[BrainlessBeauty beautiful but childlike women]] who live in an automated UndergroundCity, abduct the Morg -- the male {{Future Primitive}}s who live on the desolate surface of the planet (though it appears they use them for servants and procreation rather than food). The women aren't simple because they're women, but because thousands of years in a physical LotusEaterMachine has atrophied their intelligence; otherwise it takes MenAreStrongWomenArePretty to an extreme.

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