History Main / TheMinionMaster

15th Aug '16 9:42:15 AM DaveE
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[[folder:Web Comics]]
* A character literally named "Minion Master" appears in ''SluggyFreelance''. When introduced his only minions are Torg and crew (about four people), who are using him as a cover to fight Hereti-Corp. Later Torg recruits him a bunch of Digbots, pleasing Minion Master to no end.
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11th Jul '16 3:10:13 PM TSBasilisk
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** The Witch Doctor in ''VideoGame/DiabloIII'' is a similar concept but somewhat toned down, as he typically has a handful of zombie dogs and a gargantuan zombie at his heel, plus fights by summoning various animals or undead that attack enemies before disappearing quickly back into the ether. Specialized high-tier equipment can increase the size of the Witch Doctor's horde, from slightly increasing the number of zombie dogs to making the Fetish Army (a mass of knife-wielding, baby-sized skeletons) last forever instead of just a few seconds. Similarly, the right equipment can make the Demon Hunter, normally TheTurretMaster, into a veritable zookeeper by giving them up to ten animal companions of various species instead of just one.

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** * The Witch Doctor in ''VideoGame/DiabloIII'' is a similar concept but somewhat toned down, as he typically has a handful of zombie dogs and a gargantuan zombie at his heel, plus fights by summoning various animals or undead that attack enemies before disappearing quickly back into the ether. Specialized high-tier equipment can increase the size of the Witch Doctor's horde, from slightly increasing the number of zombie dogs to making the Fetish Army (a mass of knife-wielding, baby-sized skeletons) last forever instead of just a few seconds. seconds.
** The set dungeon associated with this armor plays up the minion master role even more, requiring the Witch Doctor clear the instance without being hit by any melee attack. This requires hiding behind an army of minions and letting them clear the way.
**
Similarly, the right equipment can make the Demon Hunter, normally TheTurretMaster, into a veritable zookeeper by giving them up to ten animal companions of various species instead of just one.
29th Jun '16 8:31:16 AM Daefos
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* The [[GreenThumb Sadida]] class in the WesternAnimation/{{Wakfu}} MMO has this as their primary schtick. While they possess a wide variety of nature-based powers, their abilities are mediocre unless supplemented by the hordes of voodoo dolls they're capable of summoning. Almost every passive (and quite a few active) abilities the class has revolves around their dolls in some way, with even their bread-and-butter elemental spells having additional and occasionally esoteric effects when cast on one. In line with this trope, many other classes have at least one summon, but the Sadida is the only one that can have more than one out at once. It is entirely possible for a high level Sadida to outnumber the rest of the fight by themselves!
21st May '16 8:52:01 AM Generality
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** The Witch Doctor in ''VideoGame/DiabloIII'' is a similar concept but somewhat toned down, as he typically has a handful of zombie dogs and a gargantuan zombie at his heel, plus fights by summoning various animals or undead that attack enemies before disappearing quickly back into the ether.

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** The Witch Doctor in ''VideoGame/DiabloIII'' is a similar concept but somewhat toned down, as he typically has a handful of zombie dogs and a gargantuan zombie at his heel, plus fights by summoning various animals or undead that attack enemies before disappearing quickly back into the ether. Specialized high-tier equipment can increase the size of the Witch Doctor's horde, from slightly increasing the number of zombie dogs to making the Fetish Army (a mass of knife-wielding, baby-sized skeletons) last forever instead of just a few seconds. Similarly, the right equipment can make the Demon Hunter, normally TheTurretMaster, into a veritable zookeeper by giving them up to ten animal companions of various species instead of just one.
16th Apr '16 8:19:00 AM Winter
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* Marona from ''VideoGame/PhantomBrave'' and Zetta from ''VideoGame/MakaiKingdom'' are this.

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* Marona from ''VideoGame/PhantomBrave'' and Zetta from ''VideoGame/MakaiKingdom'' are this.
this. Their main role in story and gameplay is creating PlayerMooks and summoning them onto the field. Zetta can't even move without a minion to carry him.
20th Jan '16 4:07:55 AM jormis29
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* The Necromancer unit from the Undead faction in ''VideoGame/{{Warcraft}} 3''. A couple of these guys could summon hordes of skeletons using corpses (obtained from a graveyard, meat wagon, dead unit, or even a dead critter) and {{mana}}. The skeletons were individually weak and short-lived, but the explosive ZergRush of that the Necromancers could create, summoning 2 skellies every 8 seconds, could turn a straight battle between initially equal forces into a rout, or at least force the enemy to run away. Thankfully, as of ''Frozen Throne'', mass dispelling abilities were available to all factions, so all it took to clear a skeleton horde was the correct unit (Priest/Wisp/Destroyer/Spirit Walker) and a bit of micro.

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* The Necromancer unit from the Undead faction in ''VideoGame/{{Warcraft}} 3''. A couple of these guys could summon hordes of skeletons using corpses (obtained from a graveyard, meat wagon, dead unit, or even a dead critter) and {{mana}}. The skeletons were individually weak and short-lived, but the explosive ZergRush of that the Necromancers could create, summoning 2 skellies every 8 seconds, could turn a straight battle between initially equal forces into a rout, or at least force the enemy to run away. Thankfully, as of ''Frozen Throne'', mass dispelling abilities were available to all factions, so all it took to clear a skeleton horde was the correct unit (Priest/Wisp/Destroyer/Spirit (Priest/[[WillOTheWisp Wisp]]/Destroyer/Spirit Walker) and a bit of micro.
9th Nov '15 9:08:15 AM SgtFrog1
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*** ''Wii U/3DS'' reduces the ammount of Pikmin to 3, but the core of the character remains the same, except for his recovery now being ''worse'' the more Pikmin he has.

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*** ''Wii U/3DS'' reduces the ammount of Pikmin to 3, but the core of the character remains the same, except for his recovery now being ''worse'' the more Pikmin he has. (In''Brawl'', his Pikmin formed a ChainOfPeople; more Pikmin equaled a longer chain, which equaled a higher chance of recovery. In ''Wii U/3DS'', Olimar summons flying Pikmin to carry him to safety; the more Pikmin he has with him, the slower and heavier he is, and the slower the flying Pikmin can fly, sometimes not even making it back to the stage easily.)
9th Nov '15 9:02:45 AM SgtFrog1
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* Lilith in ''VideoGame/TheBindingOfIsaac: Rebirth'' is blindfolded, and so cannot fire tears in the normal way. However, she starts with three items that get around that: Incubus, a familiar that shoots tears for her, Box Of Friends, which creates one copy of each familiar she currently has, and Cambion Conception, which grants her another familiar if she is damaged enough times.
25th Aug '15 3:12:24 PM Galacton
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A SubTrope of TheBeastmaster, a common variety of AnAdventurerIsYou, and the heroic inversion of the MookMaker and EnemySummoner (and occasionally the EvilOverlord). Whereas TheBeastmaster focuses on quality of minions, often restricting themselves to one or two (or at least [[Franchise/{{Pokemon}} one at a time]]), TheMinionMaster focuses on sheer, undiluted numbers. This often makes for an unusual and difficult-to-balance character build- a character whose power comes from brutally outnumbering his opponents often leaves himself as the squishiest of {{Squishy Wizard}}s, and enemies either succumb quickly to the DeathOfAThousandCuts or perform a minion version of a TotalPartyWipe with area of effect attacks. They tend, of course, to be the keystone of their KeystoneArmy.

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A SubTrope of TheBeastmaster, a common variety of AnAdventurerIsYou, and the heroic inversion of the MookMaker and EnemySummoner (and occasionally the EvilOverlord). Whereas TheBeastmaster focuses [[TheBeastmaster Beastmasters]] focus on quality of minions, often restricting themselves to one or two (or at least [[Franchise/{{Pokemon}} one at a time]]), TheMinionMaster focuses on sheer, undiluted numbers. This often makes for an unusual and difficult-to-balance character build- a character whose power comes from brutally outnumbering his opponents often leaves himself as the squishiest of {{Squishy Wizard}}s, and enemies either succumb quickly to the DeathOfAThousandCuts or perform a minion version of a TotalPartyWipe with area of effect attacks. They tend, The Minion Master tends to, of course, to be the keystone of their KeystoneArmy.
in his KeystoneArmy.




ZergRush often describes the most common combat method of TheMinionMaster. Because of their tactics, they often fall under AntiHero categorization, and often have to convince the player that DarkIsNotEvil. Can occasionally be {{Game Breaker}}s, occasionally {{Crutch Character}}s. If the minions are copies of the master, it's a DopplegangerAttack. See also DroneDeployer. Compare with TheTurretMaster, who instead of minions uses technology. Supertrope to PestController.

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ZergRush often describes the most common combat method of TheMinionMaster. Because of their tactics, they often fall under AntiHero categorization, and often have to convince the player that DarkIsNotEvil.DarkIsNotEvil characterization. Can occasionally be {{Game Breaker}}s, occasionally {{Crutch Character}}s. If the minions are copies of the master, it's a DopplegangerAttack. See also DroneDeployer. Compare with TheTurretMaster, who instead of minions uses technology. Supertrope to PestController.
25th Aug '15 9:53:37 AM Prfnoff
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* Summon-focused Necromancers in ''VideoGame/{{Diablo}} 2'', nicknamed "Zoo-mancers", can end up with one golem, around twenty skeletons, and 20+ revived monsters (actual numbers depend on Skill-level and Equipment). Additionally, you can also hire a mercenary (and should, an act 2 nightmare merc can have Might and increase every minions damage.)

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* Summon-focused Necromancers in ''VideoGame/{{Diablo}} 2'', ''VideoGame/DiabloII'', nicknamed "Zoo-mancers", can end up with one golem, around twenty skeletons, and 20+ revived monsters (actual numbers depend on Skill-level and Equipment). Additionally, you can also hire a mercenary (and should, an act 2 nightmare merc can have Might and increase every minions damage.)



* ''VideoGame/PathOfExile'' allows for summoner builds which resemble the "Zoomancer" build from the ''VideoGame/{{Diablo}} 2'' example above. The intelligence-based Witch class is offered the appropriately intelligence-based "Raise Zombie", "Summon Skeleton" and "Raise Specter" skills as possible quest rewards. Other classes may be built up to summoners as well, although with more of a dedicated effort. Passive skills allow to increase number, life and damage output of the summons. A keystone skill allows to endow summons with the properties of the summoner's equipped shield (think "reflect X melee damage" or "regenerate X per second").

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* ''VideoGame/PathOfExile'' allows for summoner builds which resemble the "Zoomancer" build from the ''VideoGame/{{Diablo}} 2'' ''VideoGame/DiabloII'' example above. The intelligence-based Witch class is offered the appropriately intelligence-based "Raise Zombie", "Summon Skeleton" and "Raise Specter" skills as possible quest rewards. Other classes may be built up to summoners as well, although with more of a dedicated effort. Passive skills allow to increase number, life and damage output of the summons. A keystone skill allows to endow summons with the properties of the summoner's equipped shield (think "reflect X melee damage" or "regenerate X per second").



* The BFT Carrier from ''BubbleTanks 2'' can summon 6 attack drones that shoot its unlucky victims and burst them in a matter of seconds. It's also [[MightyGlacier rather large and slow]].

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* The BFT Carrier from ''BubbleTanks ''VideoGame/BubbleTanks 2'' can summon 6 attack drones that shoot its unlucky victims and burst them in a matter of seconds. It's also [[MightyGlacier rather large and slow]].
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