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* Aversion: The later games in the ''VideoGame/{{Ultima}}'' series try to create a realistic world that operates regardless of the player's involvement. In addition to armor and weapon shops, towns have jewelry stores, bakeries, restaurants, and other "useless" buildings. Played with, as sometimes the next step in the Avatar's quest requires unusual materials that have to be commissioned from civilian artisans.

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* Aversion: The later games in the ''VideoGame/{{Ultima}}'' series try to create a realistic world that operates regardless of the player's involvement. In addition to armor and weapon shops, towns have jewelry stores, bakeries, restaurants, and other "useless" buildings. Played with, This also helps avoid an InterfaceSpoiler, as sometimes the next step in the Avatar's quest requires unusual materials that have to be commissioned from civilian artisans.
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tyop


Any time a critic or a fan refers to something as "gratuitous", whether that be an obvious narrative tangent, a scene of extended violence, a sex scene, a comic relief scene, an extended bout of SceneryPorn, etc., they are invoking this trope. However, in this context it is very subjective: one viewer's "porn: is another viewer's necessary character development; one viewer's "boring five-minute long tracking shot of a beautiful mountain range" is another viewer's "this is not a movie, it's art." If a movie has a ten-minute sequence of a [[FoodPorn chef preparing luxurious meals in a five-star restaurant kitchen, with close-ups of pan-seared steaks and buttered asparagus spears]], one viewer may hate it and call it "excessive detail", but a foodie might love it.

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Any time a critic or a fan refers to something as "gratuitous", whether that be an obvious narrative tangent, a scene of extended violence, a sex scene, a comic relief scene, an extended bout of SceneryPorn, etc., they are invoking this trope. However, in this context it is very subjective: one viewer's "porn: "porn" is another viewer's necessary character development; one viewer's "boring five-minute long tracking shot of a beautiful mountain range" is another viewer's "this is not a movie, it's art." If a movie has a ten-minute sequence of a [[FoodPorn chef preparing luxurious meals in a five-star restaurant kitchen, with close-ups of pan-seared steaks and buttered asparagus spears]], one viewer may hate it and call it "excessive detail", but a foodie might love it.
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* Discussed in ''Literature/HouseOfLeaves'', as the fact that "[[ShowWithinAShow The Navidson Record]]" ''doesn't'' follow the law — or any other mechanics of storytelling for that matter — is one of the big pieces of evidence offered for it's authenticity. Scenes [[LeaveTheCameraRunning regularly drag on for far longer than necessary]], conversations are [[RealisticDictionIsUnrealistic messy]] and frequently irrelevant to the central narrative, there's little to no exposition, the cameras often miss significant events or don't give a good angle of them, and there's no real direction to the plot, which [[RandomEventsPlot meanders from one sequence of events to the next with no regard for whether or not it's "important"]]. It's less like a movie and more like watching the actual lives of the people being filmed, which is extremely hard to capture in a scripted work of fiction.
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* Used very well in ''Film/BackToTheFuture'', which disguised its plot points as jokes. In an early scene Marty is with Jennifer and a kiss was [[MomentKiller interrupted by an activist]] raising money to repair the town square clock tower, which was struck by lightning 30 years prior, and took a flyer for it. Jennifer later writes her grandma's home number on the back of the flyer (with a "love you" added) so he can call her later, giving Marty incentive to hold on it. Later in the movie, as Doc tells Marty he is stuck in the past he uses the flyer to show that he has a life in 1985 AND it provides concrete information about the lightning strike they use to get home.

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* Used very well in ''Film/BackToTheFuture'', ''Film/BackToTheFuture1'', which disguised its plot points as jokes. In an early scene Marty is with Jennifer and a kiss was [[MomentKiller interrupted by an activist]] raising money to repair the town square clock tower, which was struck by lightning 30 years prior, and took a flyer for it. Jennifer later writes her grandma's home number on the back of the flyer (with a "love you" added) so he can call her later, giving Marty incentive to hold on it. Later in the movie, as Doc tells Marty he is stuck in the past he uses the flyer to show that he has a life in 1985 AND it provides concrete information about the lightning strike they use to get home.

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Contrast EmptyRoomPsych, which a video game trope that subverts this rule, either having rooms that serve absolutely no purpose other than to screw with the player or making it seem like the room will have greater importance later while the room contains nothing but a single item.



* ''VideoGame/PokemonRedAndBlue'' and their remakes:
** Subverted with a [[http://bulbapedia.bulbagarden.net/wiki/Truck#Rumors one-of-a-kind truck in the game]] (vehicles aren't seen anywhere else in the game since the preferred methods of travel are walking and flying or surfing on Pokémon) that can only be seen under very specific conditions at a certain point in the game before [[PermanentlyMissableContent becoming inaccessible]] (although there are ways to return to it later in the game); a very high percentage of players would not see it while playing through the game, [[UrbanLegendOfZelda Endless rumors were spouted about the truck]], such as finding a Mew there using Strength, etc.; however, the truck actually had no real significance at all. The rest of the series just follow this trope in every possible way.

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* ''Franchise/{{Pokemon}}'':
** There is a recurring key item in the franchise, usually called the Dowsing Machine, which helps you detect invisible items laying around. However, the hidden items are often found in very conspicuously empty dead ends. Due to the increasing pace of Pokemon games being released since the 2010's and thus the lack of development time available to put in [[EmptyRoomPsych Empty Room Psyches]], it's gotten to the point where you'll very rarely need the Dowsing Machine to find hidden items because their location is usually telegraphed by the map layout down to the exact spot.
**
''VideoGame/PokemonRedAndBlue'' and their remakes:
** *** Subverted with a [[http://bulbapedia.bulbagarden.net/wiki/Truck#Rumors one-of-a-kind truck in the game]] (vehicles aren't seen anywhere else in the game since the preferred methods of travel are walking and flying or surfing on Pokémon) that can only be seen under very specific conditions at a certain point in the game before [[PermanentlyMissableContent becoming inaccessible]] (although there are ways to return to it later in the game); a very high percentage of players would not see it while playing through the game, [[UrbanLegendOfZelda Endless rumors were spouted about the truck]], such as finding a Mew there using Strength, etc.; however, the truck actually had no real significance at all. The rest of the series just follow this trope in every possible way.



** Cinnabar Island: We're told that its an island resort and a popular tourist destination with a lab where they resurrect fossils, a burned abandoned mansion where experiments were done and the Fire typed gym all in the shadow of a volcano. In-game? The lab, mansion and gym are there but those are the only buildings (apart from the Pokemart and Pokemon Center) on the tiny square-shaped spit of land. Later games have islands that make Cinnabar seem dinky in comparison.

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** *** Cinnabar Island: We're told that its an island resort and a popular tourist destination with a lab where they resurrect fossils, a burned abandoned mansion where experiments were done and the Fire typed gym all in the shadow of a volcano. In-game? The lab, mansion and gym are there but those are the only buildings (apart from the Pokemart and Pokemon Center) on the tiny square-shaped spit of land. Later games have islands that make Cinnabar seem dinky in comparison.
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* In ''VideoGame/ArTonelico2'', you can tell which characters are important to the plot because they have full-body pictures used when they speak; everybody else has only a small sprite. This leads to strange situations like a visible character speaking to an "invisible" one, or [[EarlyBirdCameo identifying a character that turns out to be very important later]] during an otherwise innocuous scene.

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* In ''VideoGame/ArTonelico2'', ''VideoGame/ArTonelicoIIMelodyOfMetafalica'', you can tell which characters are important to the plot because they have full-body pictures used when they speak; everybody else has only a small sprite. This leads to strange situations like a visible character speaking to an "invisible" one, or [[EarlyBirdCameo identifying a character that turns out to be very important later]] during an otherwise innocuous scene.
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Fixing grammar.


* ''WebAnimation/{{RWBY}}'': In Volume 1, the budget and team were extremely small, so all background characters are black silhouettes. The only detailed characters are plot-important; the silhouettes are also a mixture of generic and blacked out plot-important characters. This technique only occurred in the first volume, but even when increased resources in later volumes, background characters tend to remain less detailed and duller in colour schemes than plot-important characters. This stands out in Volume 7, where it's easy to spot the main cast on the city streets because they have bold, colourful and unique designs whereas the background characters are either wearing work clothes or are bundled up against the tundra cold. This is itself significant for that story arc, as the state of the dour, poverty-stricken city is a plot point in its own right.

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* ''WebAnimation/{{RWBY}}'': In Volume 1, the budget and team were extremely small, so all background characters are black silhouettes. The only detailed characters are plot-important; the silhouettes are also a mixture of generic and blacked out plot-important characters. This technique only occurred in the first volume, but even when with increased resources in later volumes, resources, background characters in later volumes tend to remain less detailed and duller in colour schemes than plot-important characters. This stands out in Volume 7, where it's easy to spot the main cast on the city streets because they have bold, colourful and unique designs whereas the background characters are either wearing work clothes or are bundled up against the tundra cold. This is itself significant for that story arc, as the state of the dour, poverty-stricken city is a plot point in its own right.
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Word cruft.


* ''WebAnimation/{{RWBY}}'': In Volume 1, the budget and team were extremely small, so all background characters are black silhouettes. The only characters with detail are plot-important; the silhouettes are also a mixture of generic body shapes and plot-important characters that have been blacked out. As a result, any character with detail that appears is instantly identifiable as plot important in some way. This technique only occurred in the first volume, but even when increased resources in later volumes, background characters tend to remain less detailed and duller in colour schemes than plot-important characters. This stands out in Volume 7, where it's easy to spot the main cast on the city streets because they have bold, colourful and unique designs whereas the background characters are either wearing work clothes or are bundled up against the tundra cold. This is itself significant for that story arc, as the state of the dour, poverty-stricken city is a plot point in its own right.

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* ''WebAnimation/{{RWBY}}'': In Volume 1, the budget and team were extremely small, so all background characters are black silhouettes. The only detailed characters with detail are plot-important; the silhouettes are also a mixture of generic body shapes and blacked out plot-important characters that have been blacked out. As a result, any character with detail that appears is instantly identifiable as plot important in some way.characters. This technique only occurred in the first volume, but even when increased resources in later volumes, background characters tend to remain less detailed and duller in colour schemes than plot-important characters. This stands out in Volume 7, where it's easy to spot the main cast on the city streets because they have bold, colourful and unique designs whereas the background characters are either wearing work clothes or are bundled up against the tundra cold. This is itself significant for that story arc, as the state of the dour, poverty-stricken city is a plot point in its own right.
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Cleaning up the entry, which looks very old.


* Reaches new levels in ''WebAnimation/{{RWBY}}''. The main characters are thoroughly detailed, side characters have fairly generic armour and appearances, and background characters are literally just black silhouettes. It's a little less blatant by Vol. 2 when the background characters were at least given generic appearances.

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* Reaches new levels in ''WebAnimation/{{RWBY}}''. The main characters are thoroughly detailed, side characters have fairly generic armour ''WebAnimation/{{RWBY}}'': In Volume 1, the budget and appearances, and team were extremely small, so all background characters are literally just black silhouettes. It's The only characters with detail are plot-important; the silhouettes are also a little mixture of generic body shapes and plot-important characters that have been blacked out. As a result, any character with detail that appears is instantly identifiable as plot important in some way. This technique only occurred in the first volume, but even when increased resources in later volumes, background characters tend to remain less blatant by Vol. 2 when detailed and duller in colour schemes than plot-important characters. This stands out in Volume 7, where it's easy to spot the main cast on the city streets because they have bold, colourful and unique designs whereas the background characters were at least given generic appearances.are either wearing work clothes or are bundled up against the tundra cold. This is itself significant for that story arc, as the state of the dour, poverty-stricken city is a plot point in its own right.
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This trope is responsible for OneDegreeOfSeparation, AlwaysOnDuty, EveryoneIsRelated, NamelessNarrative, NominalImportance, and sometimes WhatHappenedToTheMouse. When an adaptation removes explanatory details to save time or attention, see AdaptationExplanationExtrication. When the creators of an interactive work account for an absurd amount of obscure variations or things the player might do in a detailed way, that is DevelopersForesight. When the characters are exactly where they need to be, when they need to be, in order to move the story forward, it's a collaboration between Conservation of Detail and the AnthropicPrinciple. Combine this with RuleOfSymbolism, and you get EveryoneIsJesusInPurgatory.

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This trope is responsible for OneDegreeOfSeparation, AlwaysOnDuty, EveryoneIsRelated, NamelessNarrative, NominalImportance, and sometimes WhatHappenedToTheMouse. When an adaptation removes explanatory details to save time or attention, see AdaptationExplanationExtrication. When the creators of an interactive work account for an absurd amount of obscure variations or things the player might do in a detailed way, that is DevelopersForesight. When the characters are exactly where they need to be, when they need to be, in order to move the story forward, it's a collaboration between Conservation of Detail and the AnthropicPrinciple. Combine this with RuleOfSymbolism, and you get EveryoneIsJesusInPurgatory.
EveryoneIsJesusInPurgatory. SuperTrope of LeftFieldDescription, when important details are described in unconventional ways that don't necessarily jump out to the reader.

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Alphabetizing


* In ''Manga/TwentiethCenturyBoys'', perhaps the ''only'' thing that doesn't gain major significance later in the plot is the seven year old son of one of the protagonists.



* ''Manga/{{Bleach}}'' is loaded to the brim with this if one looks close enough at the story.
** When Ichigo first reveals he's been given the Shinigami Representative Badge, something immediately bothers Uryuu about it and Sado comments it comes across as disapproval more than approval. Then Ichigo shows the badge to Zennosuke, who claims he's never heard of such a thing. [[spoiler:Three hundred chapters later, it's revealed the badge's true purpose is to monitor and restrict a Substitute Shinigami just in case they ever became a danger to Soul Society.]]
** Chapter 7 has Isshin mention the Hospital's Director would do anything for him, implying either friendship, some kind of debt, or both. Two hundred chapters later, the Hospital Director is revealed to be Uryuu's father, Ryuuken. Chapter 241 confirms Isshin and Ryuuken know each other. Isshin's surprise at Ryuuken's [[UsefulNotes/JapaneseHonorifics unusual greeting]] indicates "Kurosaki" is not Isshin's original name; Ryuuken's knowledge of Isshin being a Shinigami who lost his powers indicates they've known each other for at least twenty years, as Isshin lost his power twenty years ago; the conversation hints they've been grooming their sons for some unspecified future reason, and that they both dislike what's going on. [[spoiler:Three hundred chapters later, a flashback mini-arc reveals that the circumstances of how they met centred around Aizen's Hollowfication experiments which accidentally victimised Ryuuken's cousin, Ichigo's Quincy mother. Isshin sacrifices his Shinigami power to save her and when he later marries her, he changes his surname from Shiba to Masaki's surname, Kurosaki. Oh, and that the story's latest BigBad is the Quincy Progenitor who can steal the power and life from Quincies whenever he wants, and that there's been a prophecy throughout Quincy history that the BigBad would reclaim his power on a specified date that Isshin has had at least nine years advanced warning to prepare for.]]
** Ichigo's strange Hollowfication while in battle with Ulquiorra turns him into a fully hollowfied humanoid being that cannot speak, can telekinetically summon Zangetsu and which is more powerful than a top-level Espada. Later, Aizen notes the reiatsu Ichigo has developed as a result of that fight and reveals he's known about Ichigo since he was born. Then it's revealed Fullbringers are created by unborn children inheriting Hollow reiatsu from mothers that have survived attacks. Eventually, flashbacks reveal how Isshin lost his power due to one of Aizen's Hollowfication experiments taking an unexpected twist. [[spoiler:White is a Hollowfied shinigami soul designed to target Shinigami for Hollowfication. While in battle with Isshin, it detects a nearby Quincy and discards the Shinigami in favour of the Quincy. Masaki is Hollowfied instead. Aizen is shocked and excited by this strange turn. Masaki's Hollowfication is passed on to Ichigo before he's born and the Hollowfication that defeated Ulquiorra was, with only minor differences, White.]]
** Zangetsu never teaches Ichigo how to grow stronger as a Shinigami, calling forth the inner Hollow to do it instead. His only direct lesson consists of reishi manipulation. He draws Ichigo into his inner world by cloaking him in shadow. The inner Hollow sometimes taunts Ichigo with claims that he is the real Zangetsu. [[spoiler:[[BigBad Yhwach's]] reveal has him [[OnlySixFaces looking like]] a slightly older Zangetsu, right down to the flowing black cape, transporting his Quincies by cloaking them in shadow. It's eventually revealed that "Zangetsu" is really Ichigo's Quincy power manifesting in the shape of the Quincy Progenitor, Yhwach, and the inner Hollow is his real Shinigami power.]]



* Subverted in ''Manga/{{Hellsing}}''. Tubalcain Alhambra is introduced as an important character, with an eccentric personality and even having a nickname...and is killed a few minutes later.

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* Subverted in ''Manga/{{Hellsing}}''. Tubalcain Alhambra is introduced as an important character, with an eccentric personality and even having a nickname...and is killed a few minutes later.later.
* One arc of ''Manga/JoJosBizarreAdventureGoldenWind'' has Mista use a lamp post as a ricochet point to catch the MonsterOfTheWeek off guard. It doesn't work because the villain is ImmuneToBullets. [[spoiler:He's not, however, immune to getting impaled through the neck by a metal spike. No points for guessing where the spike came from.]]



* In ''Manga/TwentiethCenturyBoys'', perhaps the ''only'' thing that doesn't gain major significance later in the plot is the seven year old son of one of the protagonists.
* ''Manga/{{Bleach}}'' is loaded to the brim with this if one looks close enough at the story.
** When Ichigo first reveals he's been given the Shinigami Representative Badge, something immediately bothers Uryuu about it and Sado comments it comes across as disapproval more than approval. Then Ichigo shows the badge to Zennosuke, who claims he's never heard of such a thing. [[spoiler:Three hundred chapters later, it's revealed the badge's true purpose is to monitor and restrict a Substitute Shinigami just in case they ever became a danger to Soul Society.]]
** Chapter 7 has Isshin mention the Hospital's Director would do anything for him, implying either friendship, some kind of debt, or both. Two hundred chapters later, the Hospital Director is revealed to be Uryuu's father, Ryuuken. Chapter 241 confirms Isshin and Ryuuken know each other. Isshin's surprise at Ryuuken's [[UsefulNotes/JapaneseHonorifics unusual greeting]] indicates "Kurosaki" is not Isshin's original name; Ryuuken's knowledge of Isshin being a Shinigami who lost his powers indicates they've known each other for at least twenty years, as Isshin lost his power twenty years ago; the conversation hints they've been grooming their sons for some unspecified future reason, and that they both dislike what's going on. [[spoiler:Three hundred chapters later, a flashback mini-arc reveals that the circumstances of how they met centred around Aizen's Hollowfication experiments which accidentally victimised Ryuuken's cousin, Ichigo's Quincy mother. Isshin sacrifices his Shinigami power to save her and when he later marries her, he changes his surname from Shiba to Masaki's surname, Kurosaki. Oh, and that the story's latest BigBad is the Quincy Progenitor who can steal the power and life from Quincies whenever he wants, and that there's been a prophecy throughout Quincy history that the BigBad would reclaim his power on a specified date that Isshin has had at least nine years advanced warning to prepare for.]]
** Ichigo's strange Hollowfication while in battle with Ulquiorra turns him into a fully hollowfied humanoid being that cannot speak, can telekinetically summon Zangetsu and which is more powerful than a top-level Espada. Later, Aizen notes the reiatsu Ichigo has developed as a result of that fight and reveals he's known about Ichigo since he was born. Then it's revealed Fullbringers are created by unborn children inheriting Hollow reiatsu from mothers that have survived attacks. Eventually, flashbacks reveal how Isshin lost his power due to one of Aizen's Hollowfication experiments taking an unexpected twist. [[spoiler:White is a Hollowfied shinigami soul designed to target Shinigami for Hollowfication. While in battle with Isshin, it detects a nearby Quincy and discards the Shinigami in favour of the Quincy. Masaki is Hollowfied instead. Aizen is shocked and excited by this strange turn. Masaki's Hollowfication is passed on to Ichigo before he's born and the Hollowfication that defeated Ulquiorra was, with only minor differences, White.]]
** Zangetsu never teaches Ichigo how to grow stronger as a Shinigami, calling forth the inner Hollow to do it instead. His only direct lesson consists of reishi manipulation. He draws Ichigo into his inner world by cloaking him in shadow. The inner Hollow sometimes taunts Ichigo with claims that he is the real Zangetsu. [[spoiler:[[BigBad Yhwach's]] reveal has him [[OnlySixFaces looking like]] a slightly older Zangetsu, right down to the flowing black cape, transporting his Quincies by cloaking them in shadow. It's eventually revealed that "Zangetsu" is really Ichigo's Quincy power manifesting in the shape of the Quincy Progenitor, Yhwach, and the inner Hollow is his real Shinigami power.]]
* One arc of ''Manga/JoJosBizarreAdventureGoldenWind'' has Mista use a lamp post as a ricochet point to catch the MonsterOfTheWeek off guard. It doesn't work because the villain is ImmuneToBullets. [[spoiler:He's not, however, immune to getting impaled through the neck by a metal spike. No points for guessing where the spike came from.]]



* In one early ''ComicStrip/KnightsOfTheDinnerTable'' story, the group decides that a cow mentioned as a random background detail must be significant, until [[GameMaster B.A.]] gives up and [[ThrowItIn declares that the cow is magical]].
** And in another story, they start collecting ''everything'' in the dungeon, down to random bits of junk, because they have a BagOfHolding and can sort it all out later.
** They later do the same when B.A. mentions a Gazebo. Not knowing what it was, the players thought it sounded like the name of a monster and battled it to the death. Gets a callback years later when the team lists a Gazebo carcass in their inventory.[[note]]To be fair they're playing an Expy of ''TabletopGame/DungeonsAndDragons'' so even if they knew what a Gazebo was, that wouldn't rule it out as a monster. [[/note]]



* In one early ''ComicStrip/KnightsOfTheDinnerTable'' story, the group decides that a cow mentioned as a random background detail must be significant, until [[GameMaster B.A.]] gives up and [[ThrowItIn declares that the cow is magical]].
** And in another story, they start collecting ''everything'' in the dungeon, down to random bits of junk, because they have a BagOfHolding and can sort it all out later.
** They later do the same when B.A. mentions a Gazebo. Not knowing what it was, the players thought it sounded like the name of a monster and battled it to the death. Gets a callback years later when the team lists a Gazebo carcass in their inventory.[[note]]To be fair they're playing an Expy of ''TabletopGame/DungeonsAndDragons'' so even if they knew what a Gazebo was, that wouldn't rule it out as a monster. [[/note]]



* In ''Fanfic/EquestriaAHistoryRevealed'', you can count on a lot of the asides and jokes in the fic to come back one way or another, whether in [[BrickJoke another joke]] or actually having a role in Equestrian history. However, given the [[InsaneTrollLogic clear insanity]] of the LemonyNarrator, the validity of the latter is quite questionable. A one-off mention of the game Yahtzee is expanded into a massive cover-up on the absence of Princess Luna and the guards during the Changeling invasion, with the narrator going as far to cite a pair of dice found in Luna's bedroom as evidence of this.
* Played with in ''Fanfic/HarryPotterAndTheNatural20.'' Milo, an [[GenreSavvy RPG veteran,]] claims to be able to identify the significance of a character based on how many adjectives they have: for instance, he looks at [[TheMole Quirrell]], counts 'jumpy', 'wears a turban,' 'stutters,' and 'smells funny,' and immediately identifies him as very important. This [[WrongGenreSavvy backfires]] when [[FakeUltimateHero Lockhart]] forces him to answer hundreds of minute trivia questions about his life, causing Milo to conclude that Lockhart is the centerpiece of the story. Turns out he's just a narcissist.



* A lot of seemingly unimportant details from the earliest parts of the [[Fanfic/{{Cinderjuice}} Contractually Obligated Chaos]] series become more significant as the series continues; it's particularly true of the second story, as the first was intended to be a stand-alone. It crosses into DominoRevelation territory when the Fairy Godfather reveals that many of these details, along with details from the [[WesternAnimation/{{Beetlejuice}} source material]], factor into his thought process regarding TheProphecy.

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* A lot of seemingly unimportant details from the earliest parts of the [[Fanfic/{{Cinderjuice}} ''[[Fanfic/{{Cinderjuice}} Contractually Obligated Chaos]] Chaos]]'' series become more significant as the series continues; it's particularly true of the second story, as the first was intended to be a stand-alone. It crosses into DominoRevelation territory when the Fairy Godfather reveals that many of these details, along with details from the [[WesternAnimation/{{Beetlejuice}} source material]], factor into his thought process regarding TheProphecy.TheProphecy.
* In ''Fanfic/EquestriaAHistoryRevealed'', you can count on a lot of the asides and jokes in the fic to come back one way or another, whether in [[BrickJoke another joke]] or actually having a role in Equestrian history. However, given the [[InsaneTrollLogic clear insanity]] of the LemonyNarrator, the validity of the latter is quite questionable. A one-off mention of the game Yahtzee is expanded into a massive cover-up on the absence of Princess Luna and the guards during the Changeling invasion, with the narrator going as far to cite a pair of dice found in Luna's bedroom as evidence of this.
* Played with in ''Fanfic/HarryPotterAndTheNatural20.'' Milo, an [[GenreSavvy RPG veteran,]] claims to be able to identify the significance of a character based on how many adjectives they have: for instance, he looks at [[TheMole Quirrell]], counts 'jumpy', 'wears a turban,' 'stutters,' and 'smells funny,' and immediately identifies him as very important. This [[WrongGenreSavvy backfires]] when [[FakeUltimateHero Lockhart]] forces him to answer hundreds of minute trivia questions about his life, causing Milo to conclude that Lockhart is the centerpiece of the story. Turns out he's just a narcissist.



* ''WesternAnimation/TheIncredibles'': the ''moment'' Edna Mode starts making a big deal about capes being caught in things, you know that someone else is going to experience a very fatal wardrobe malfunction by movie's end... unless you've read ''Comicbook/{{Watchmen}}'', in which case you might write it off as a ShoutOut. The costume for the baby [[spoiler:can survive a wide range of extremes, all of which the baby exhibits near the end.]]
* In ''WesternAnimation/{{Megamind}}'' there are [[spoiler: several single frames where the hero isn't in the trap,]] which all become revealed to be important later.
* Used masterfully in ''WesternAnimation/{{Rango}}'', the climax of the film has the title character use a ChekhovsArmoury to [[spoiler: defeat the mayor and save the town.]]



** Done using singing, of all things, to foreshadow the villain. How do you show [[spoiler:Prince Hans]] is not who they appear to be? [[spoiler:Have them sing a romantic duet about how much they love and are in sync with someone, but have them do things like come in late on their part or clearly not anticipate what the other is about to say or what movement they're about to make. This from ''Disney'', who will go the extra mile for perfect singing and in an animated film, where every movement is intentional.]] That's right, [[spoiler:the love song being imperfect]] was foreshadowing.

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** Done using singing, of all things, singing to foreshadow the villain. How do you show [[spoiler:Prince Hans]] is not who they appear to be? [[spoiler:Have them sing a romantic duet about how much they love and are in sync with someone, but have them do things like come in late on their part or clearly not anticipate what the other is about to say or what movement they're about to make. This from ''Disney'', who will go the extra mile for perfect singing and in an animated film, where every movement is intentional.]] That's right, [[spoiler:the love song being imperfect]] was foreshadowing.foreshadowing.
* ''WesternAnimation/TheIncredibles'': the ''moment'' Edna Mode starts making a big deal about capes being caught in things, you know that someone else is going to experience a very fatal wardrobe malfunction by movie's end... unless you've read ''Comicbook/{{Watchmen}}'', in which case you might write it off as a ShoutOut. The costume for the baby [[spoiler:can survive a wide range of extremes, all of which the baby exhibits near the end.]]
* In ''WesternAnimation/{{Megamind}}'' there are [[spoiler: several single frames where the hero isn't in the trap,]] which all become revealed to be important later.
* Used masterfully in ''WesternAnimation/{{Rango}}'', the climax of the film has the title character use a ChekhovsArmoury to [[spoiler: defeat the mayor and save the town.]]



* In-universe example in ''Film/TheDraughtsmansContract''. Mr. Neville insists on drawing everything exactly as he sees it, and therefore demands that nothing be moved, altered, or disturbed to preserve continuity. When items start showing up in places they should not be in his drawings (such as a ladder leaning against a wall and an abandoned pair of boots in a field), characters start suspecting that something is amiss.



* In ''Film/SupermanII'', Super brings Lois to the Fortress of Solitude, and shows her the green crystal that built it. When she goes to dinner, she leaves it in the snow where she was sitting, with the camera lingering on it for an extra second. Gee, wonder what helps Clark get back his powers later?



* In ''Film/SupermanII'', Super brings Lois to the Fortress of Solitude, and shows her the green crystal that built it. When she goes to dinner, she leaves it in the snow where she was sitting, with the camera lingering on it for an extra second. Gee, wonder what helps Clark get back his powers later?



* In-universe example in ''Film/TheDraughtsmansContract''. Mr. Neville insists on drawing everything exactly as he sees it, and therefore demands that nothing be moved, altered, or disturbed to preserve continuity. When items start showing up in places they should not be in his drawings (such as a ladder leaning against a wall and an abandoned pair of boots in a field), characters start suspecting that something is amiss.
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** WordOfGod is that in ''Recap/StartOfDarkness'', [[spoiler:some of the paladins who slaughtered Redcloak's village probably Fell]], and the reason it wasn't shown is (partly) that it wasn't relevant to Redcloak's StartOfDarkness, which was the story being told at the time. As he put it, "Everything you see happened. However, everything that happened is not necessarily seen."

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** WordOfGod is that in ''Recap/StartOfDarkness'', ''[[Recap/TheOrderOfTheStickStartOfDarkness Start of Darkness]]'', [[spoiler:some of the paladins who slaughtered Redcloak's village probably Fell]], and the reason it wasn't shown is (partly) that it wasn't relevant to Redcloak's StartOfDarkness, which was the story being told at the time. As he put it, "Everything you see happened. However, everything that happened is not necessarily seen."
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[[RaceAgainstTheClock We have 42 minutes]] in this show. If we give a detail, [[PlotPoint it'd better be important]] to the plot.

Oh, sure, we can set up a RedHerring or two, but we had better expect the viewer to attach importance to any detail focus on in the plot. Shame on us, if we later expect the viewer to be surprised by the importance of the detail we let slip.

to:

[[RaceAgainstTheClock We have 42 minutes]] in this show. If we give a detail, [[PlotPoint it'd better be important]] important to the plot.

plot]].

Oh, sure, we can set up a RedHerring or two, but we had better expect the viewer to attach importance to any detail focus focused on in the plot. Shame on us, us if we later expect the viewer to be surprised by the importance of the detail we let slip.



Have you ever wondered people on TV shows always find a [[RockstarParking parking spot]] right outside their destination, even in New York City? Why does a detective looking for a 50 year old cold case file in the police station archives find it in one minute? Why [[TravelingAtTheSpeedOfPlot aren't people shown actually traveling]] between their destinations? How can a couple plan a date in ten seconds without discussing details about the address of the restaurant? Why do high school classes never seem to last more than three on-air minutes? When do the characters [[NobodyPoops go to the bathroom]]? This is why.

to:

Have you ever wondered people on TV shows always find a [[RockstarParking parking spot]] right outside their destination, even in New York City? Why does a detective looking for a 50 year old 50-year-old cold case file in the police station archives find it in one minute? Why [[TravelingAtTheSpeedOfPlot aren't people shown actually traveling]] between their destinations? How can a couple plan a date in ten seconds without discussing details about the address of the restaurant? Why do high school classes never seem to last more than three on-air minutes? When do the characters [[NobodyPoops go to the bathroom]]? This is why.

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[[RaceAgainstTheClock We have 42 minutes.]] If we give a detail, [[PlotPoint it'd better be important]].

Oh, sure, we can set up a RedHerring or two, but we had better expect the viewer to attach importance to any detail we let loose in the plot. Shame on us, if we later expect the viewer to be surprised by the importance of the detail we let slip.

This is an OmnipresentTrope. There is a fine line between having good {{Worldbuilding}} and rambling on about pointless crap--conservation of detail is all about filtering out irrelevant information to highlight the actual plot or interesting aspects of the setting. It is rare for an author to devote thirty pages of description to a character's choice of clothing, unless those choices provide great insight into a character or are being used as a metaphor for the human condition.

When a medium has less time to tell a complete story, conservation of detail tends to be particularly pronounced. A TV show (with 25 or 50 minutes to complete a story) spends less time on details than a movie, which in turn has to provide fewer details than a comic book, and so on. How come people on TV always find a [[RockstarParking parking spot]] right outside their destination? Why [[TravelingAtTheSpeedOfPlot aren't people shown actually traveling]] between destinations? How can a couple plan a date without discussing pertinent details? Why do high school classes never seem to last more than three on-air minutes? When do the characters [[NobodyPoops go to the bathroom]]? This is why.

to:

[[RaceAgainstTheClock We have 42 minutes.]] minutes]] in this show. If we give a detail, [[PlotPoint it'd better be important]].

important]] to the plot.

Oh, sure, we can set up a RedHerring or two, but we had better expect the viewer to attach importance to any detail we let loose focus on in the plot. Shame on us, if we later expect the viewer to be surprised by the importance of the detail we let slip.

This is an OmnipresentTrope. There is a fine line between having good good, rich {{Worldbuilding}} and rambling on about pointless crap--conservation details--conservation of detail is all about filtering out irrelevant information to highlight the actual plot points or interesting aspects of the setting. setting or character. It is rare for an author to devote thirty pages of description to a character's choice of clothing, clothing or foods, unless those choices provide great insight into a character or are being used as a metaphor for the human condition.

When a medium has less time to tell a complete story, conservation of detail tends to be particularly pronounced. A TV show (with 25 or 50 minutes to complete a story) spends less time on details than a movie, which in turn has to provide fewer details than a comic book, and so on. How come On the flip side, a phone book-thick epic novel or a three hour art film ''might'' have the time to focus on minor details that aren't essential to the plot.

Have you ever wondered
people on TV shows always find a [[RockstarParking parking spot]] right outside their destination? destination, even in New York City? Why does a detective looking for a 50 year old cold case file in the police station archives find it in one minute? Why [[TravelingAtTheSpeedOfPlot aren't people shown actually traveling]] between their destinations? How can a couple plan a date in ten seconds without discussing pertinent details? details about the address of the restaurant? Why do high school classes never seem to last more than three on-air minutes? When do the characters [[NobodyPoops go to the bathroom]]? This is why.



Any time a critic or a fan refers to something as "gratuitous", whether that be an obvious narrative tangent, a scene of extended violence, a sex scene, a comic relief scene, an extended bout of SceneryPorn, etc., they are invoking this trope. However, in this context it is very subjective: one viewer's porn is another viewer's necessary character development; one viewer's "boring five-minute long tracking shot of a beautiful mountain range" is another viewer's "this is not a movie, it's art."

to:

Any time a critic or a fan refers to something as "gratuitous", whether that be an obvious narrative tangent, a scene of extended violence, a sex scene, a comic relief scene, an extended bout of SceneryPorn, etc., they are invoking this trope. However, in this context it is very subjective: one viewer's porn "porn: is another viewer's necessary character development; one viewer's "boring five-minute long tracking shot of a beautiful mountain range" is another viewer's "this is not a movie, it's art."
" If a movie has a ten-minute sequence of a [[FoodPorn chef preparing luxurious meals in a five-star restaurant kitchen, with close-ups of pan-seared steaks and buttered asparagus spears]], one viewer may hate it and call it "excessive detail", but a foodie might love it.
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missing apostrophes, commented out an aversion-only entry & a ZCE, spelling


* Used very well in ''Film/BackToTheFuture'', which disguised its plot points as jokes. In an early scene Marty is with Jennifer and a kiss was [[MomentKiller interrupted by an activist]] raising money to repair the town square clock tower, which was struck by lightning 30 years prior, and took a flyer for it. Jennifer later writes her grandmas home number on the back of the flyer (with a "love you" added) so he can call her later, giving Marty incentive to hold on it. Later in the movie, as Doc tells Marty he is stuck in the past he uses the flyer to show that he has a life in 1985 AND it provides concrete information about the lightning strike they use to get home.

to:

* Used very well in ''Film/BackToTheFuture'', which disguised its plot points as jokes. In an early scene Marty is with Jennifer and a kiss was [[MomentKiller interrupted by an activist]] raising money to repair the town square clock tower, which was struck by lightning 30 years prior, and took a flyer for it. Jennifer later writes her grandmas grandma's home number on the back of the flyer (with a "love you" added) so he can call her later, giving Marty incentive to hold on it. Later in the movie, as Doc tells Marty he is stuck in the past he uses the flyer to show that he has a life in 1985 AND it provides concrete information about the lightning strike they use to get home.



* Averted in most of the work of Quentin Tarrantino, who has an uncanny preference for long dialogues scenes that don't affect the plot (like for example the lengthy foot massage conversation in ''Film/PulpFiction'').

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* %%* Averted in most of the work of Quentin Tarrantino, who has an uncanny preference for long dialogues scenes that don't affect the plot (like for example the lengthy foot massage conversation in ''Film/PulpFiction'').



* ''Literature/TheToughGuideToFantasyland'': This law, applied clumsily, is responsible for many of the book's entries.

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* %%* ''Literature/TheToughGuideToFantasyland'': This law, applied clumsily, is responsible for many of the book's entries.



** In The Return, there's whole scenes who are paid importance, that have not a bearing on the plot, althouhg an argument can be made about bearing importance on an atmosphere and emotional level.

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** In The Return, there's whole scenes who are paid importance, that have not a bearing on the plot, althouhg although an argument can be made about bearing importance on an atmosphere and emotional level.



'''Hinjo:''' It got someone's attention, all right... Just not the right someones.\\

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'''Hinjo:''' It got someone's attention, all right... Just not the right someones.someone's.\\



* One episode of ''WesternAnimation/{{Futurama}}'' involves another identical bending unit robot named Flexo who has a goatee. When "Bender" suddenly appears wearing scarves and things that cover his chin, the audience is supposed to immediately assume something is up, because cartoon characters never dress differently than normal unless their new outfit is relevant to the plot or a gag in some way. [[spoiler:Of course, in the end the trope is subverted: "Bender" was Bender, he just felt like dressing nice for a change.]] A somewhat more straight incident happens in another episode where Leela is unexpectedly wearing a garrish green tank top instead of her usual white one. Bender appears and insults the outfit, which the plot uses as an example of his meanness.

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* One episode of ''WesternAnimation/{{Futurama}}'' involves another identical bending unit robot named Flexo who has a goatee. When "Bender" suddenly appears wearing scarves and things that cover his chin, the audience is supposed to immediately assume something is up, because cartoon characters never dress differently than normal unless their new outfit is relevant to the plot or a gag in some way. [[spoiler:Of course, in the end the trope is subverted: "Bender" was Bender, he just felt like dressing nice for a change.]] A somewhat more straight incident happens in another episode where Leela is unexpectedly wearing a garrish garish green tank top instead of her usual white one. Bender appears and insults the outfit, which the plot uses as an example of his meanness.
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ZCEs


* Same for ''CSI'' about everything being a clue.

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* %%* Same for ''CSI'' about everything being a clue.



** "Vote Saxon" was one particularly devious detail given, foreshadowing the final arc.
** The same thing happened with ArcWords "Bad Wolf".

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** %%** "Vote Saxon" was one particularly devious detail given, foreshadowing the final arc.
** %%** The same thing happened with ArcWords "Bad Wolf".
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* One arc of ''Manga/JojosBizarreAdventureGoldenWind'' has Mista use a lamp post as a ricochet point to catch the MonsterOfTheWeek off guard. It doesn't work because the villain is ImmuneToBullets. [[spoiler:He's not, however, immune to getting impaled through the neck by a metal spike. No points for guessing where the spike came from.]]

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* One arc of ''Manga/JojosBizarreAdventureGoldenWind'' ''Manga/JoJosBizarreAdventureGoldenWind'' has Mista use a lamp post as a ricochet point to catch the MonsterOfTheWeek off guard. It doesn't work because the villain is ImmuneToBullets. [[spoiler:He's not, however, immune to getting impaled through the neck by a metal spike. No points for guessing where the spike came from.]]
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* [[LampshadeHanging Lampshaded]] in ''LightNovel/NyarukoCrawlingWithLove'', in a story arc where a time-traveling alien [[GrandTheftMe borrows the body of the main characters' classmate]], in order to track down a criminal from her own time period. The next day, we find out that another classmate called in sick. Nyarko suggests that the criminal stole his body; however, both she and Mahiro laugh at how insanely contrived that would be...and so naturally, she's 100% correct. It even diverges into ConversationalTroping, with Nyarko dubbing this idea "the Law of Important Characters".

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* [[LampshadeHanging Lampshaded]] in ''LightNovel/NyarukoCrawlingWithLove'', ''Literature/NyarukoCrawlingWithLove'', in a story arc where a time-traveling alien [[GrandTheftMe borrows the body of the main characters' classmate]], in order to track down a criminal from her own time period. The next day, we find out that another classmate called in sick. Nyarko suggests that the criminal stole his body; however, both she and Mahiro laugh at how insanely contrived that would be...and so naturally, she's 100% correct. It even diverges into ConversationalTroping, with Nyarko dubbing this idea "the Law of Important Characters".
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* ''Webcomic/{{Qxlkbh}}'':
** [[InvokedTrope Invoked]] by Justice Fivecurls by [[https://qxlkbh.github.io/22 22: canonicity court part 4]], where they say they don't want to spend multiple strips arguing with La Croix about whether the "canonicity court" is itself canon. The Narrator [[LampshadeHanging calls this]] a nice play on Fivecurls' part.
** [[DiscussedTrope Discussed]] in [[https://qxlkbh.github.io/108 108: worldbuilding (1)]], where Baseball Cap questions the inclusion of a segment of a math lecture in their comic, seeing it as an irrelevant piece of {{worldbuilding}}.
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* In ''WesternAnimation/TurningRed'', when Mei sneaks out, she grabs her transit pass and knocks a picture frame to the ground shattering it. Later when Ming comes into her room she steps on the broken picture frame and, in the process of picking up the pieces, discovers Mei's stash of panda merch, money and flyers for Tyler's birthday party.
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* Played with in ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'', where there are a good number of rooms in the castle that feature a regular enemy that can be found in other places, and with no powerups or unique drops or secrets. One room contains a Killer Fish, out of water, helplessly laying on it's back. They're not entirely useless as they're intended to be a free spot to farm a soul the developers knew would come in handy for the area (the Killer Fish soul, for example, is ''extremely'' helpful in that area of the castle) but aren't entirely necessary either as you can very easily find said souls elsewhere.

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* Played with in ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'', ''VideoGame/CastlevaniaAriaOfSorrow'', where there are a good number of rooms in the castle that feature a regular enemy that can be found in other places, and with no powerups or unique drops or secrets. One room contains a Killer Fish, out of water, helplessly laying on it's back. They're not entirely useless as they're intended to be a free spot to farm a soul the developers knew would come in handy for the area (the Killer Fish soul, for example, is ''extremely'' helpful in that area of the castle) but aren't entirely necessary either as you can very easily find said souls elsewhere.
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* One arc of ''Manga/JojosBizarreAdventureGoldenWind'' has Mista use a lamp post as a ricochet point to catch the ArcVillain off guard. It doesn't work because the villain is ImmuneToBullets. [[spoiler:He's not, however, immune to getting impaled through the neck by a metal spike. No points for guessing where the spike came from.]]

to:

* One arc of ''Manga/JojosBizarreAdventureGoldenWind'' has Mista use a lamp post as a ricochet point to catch the ArcVillain MonsterOfTheWeek off guard. It doesn't work because the villain is ImmuneToBullets. [[spoiler:He's not, however, immune to getting impaled through the neck by a metal spike. No points for guessing where the spike came from.]]
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** Ichigo's strange Hollowfication while in battle with Ulquiorra turns him into a fully hollowfied humanoid being that cannot speak, can telekinetically summon Zangetsu and which is more powerful than a top-level Espada. Later, Aizen notes the reiatsu Ichigo has developed as a result of that fight and reveals he's known about Ichigo since he was born. Then it's revealed Fullbringers are created by unborn children inheriting Hollow reiatsu from mothers that have survived attacks. Eventually, flashbacks reveals how Isshin lost his power due to one of Aizen's Hollowfication experiments taking an unexpected twist. [[spoiler:White is a Hollowfied shinigami soul designed to target Shinigami for Hollowfication. While in battle with Isshin, it detects a nearby Quincy and discards the Shinigami in favour of the Quincy. Masaki is Hollowfied instead. Aizen is shocked and excited by this strange turn. Masaki's Hollowfication is passed on to Ichigo before he's born and the Hollowfication that defeated Ulquiorra was, with only minor differences, White.]]

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** Ichigo's strange Hollowfication while in battle with Ulquiorra turns him into a fully hollowfied humanoid being that cannot speak, can telekinetically summon Zangetsu and which is more powerful than a top-level Espada. Later, Aizen notes the reiatsu Ichigo has developed as a result of that fight and reveals he's known about Ichigo since he was born. Then it's revealed Fullbringers are created by unborn children inheriting Hollow reiatsu from mothers that have survived attacks. Eventually, flashbacks reveals reveal how Isshin lost his power due to one of Aizen's Hollowfication experiments taking an unexpected twist. [[spoiler:White is a Hollowfied shinigami soul designed to target Shinigami for Hollowfication. While in battle with Isshin, it detects a nearby Quincy and discards the Shinigami in favour of the Quincy. Masaki is Hollowfied instead. Aizen is shocked and excited by this strange turn. Masaki's Hollowfication is passed on to Ichigo before he's born and the Hollowfication that defeated Ulquiorra was, with only minor differences, White.]]
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This is an OmnipresentTrope. There is a fine line between having good WorldBuilding and rambling on about pointless crap--conservation of detail is all about filtering out irrelevant information to highlight the actual plot or interesting aspects of the setting. It is rare for an author to devote thirty pages of description to a character's choice of clothing, unless those choices provide great insight into a character or are being used as a metaphor for the human condition.

to:

This is an OmnipresentTrope. There is a fine line between having good WorldBuilding {{Worldbuilding}} and rambling on about pointless crap--conservation of detail is all about filtering out irrelevant information to highlight the actual plot or interesting aspects of the setting. It is rare for an author to devote thirty pages of description to a character's choice of clothing, unless those choices provide great insight into a character or are being used as a metaphor for the human condition.
Is there an issue? Send a MessageReason:
None


** In Sabaody Archipelago, we meet Silvers Rayleigh. Mentioned initially as a man the crew needs to prepare there ship for the cottage to Fishman Island, then revealed upon his proper introduction to be [[spoiler:the right hand of the Pirate King Gold Roger]]. If one checks carefully, however, his face had ''already been shown'' in a ''single panel'' of a ''side flashback'' in volume three, almost five hundred chapters before.

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** In Sabaody Archipelago, we meet Silvers Rayleigh. Mentioned initially as a man the crew needs to prepare there their ship for the cottage to Fishman Island, then revealed upon his proper introduction to be [[spoiler:the right hand of the Pirate King Gold Roger]]. If one checks carefully, however, his face had ''already been shown'' in a ''single panel'' of a ''side flashback'' in volume three, almost five hundred chapters before.
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-->-- '''[[LemonyNarrator Harry]]''', ''Film/KissKissBangBang''

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-->-- '''[[LemonyNarrator Harry]]''', Harry Lockhart]]''', ''Film/KissKissBangBang''
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* Adverted by ''Series/TwinPeaks'' which is filled to the brim of [[BigLippedAlligatorMoment Big-Lipped Alligator Moments]] which give the show its particular flavor, subverted since despite all of its [=BLAMs=] it kept a thight hold on the central plots and when that was lost the series became one as a whole and was canceled.

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* Adverted by ''Series/TwinPeaks'' which is filled to the brim of [[BigLippedAlligatorMoment Big-Lipped Alligator Moments]] which give the show its particular flavor, subverted since despite all of its [=BLAMs=] it kept a thight tight hold on the central plots and when that was lost the series became one as a whole and was canceled.
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** "Bite at the king's head"[[spoiler:Phillip getting bitten]]

to:

** "Bite at the king's head"[[spoiler:Phillip head" [[spoiler:Phillip getting bitten]]
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Video games have their own version of this law, in that any detail in the game requires a significant investment of time and manpower to develop between art asset creation, writing, programming, and insertion into the game. Details of lesser importance get economized: One-off [=NPCs=] rarely ever get anything more than a [[YouAllLookFamiliar generic sprite or character model]], have only the most generic walking animations, and have [[NominalImportance no name]]. [[InterfaceSpoiler You can tell that a character will play some role in the plot if they have an unusually complex character model or a unique headshot next to their dialog.]] Plotwise, this serves to separate [[RoundCharacter Round]] and {{Flat Character}}s. Since artists create video game worlds from scratch, scenery also obeys the law. Suppose that they set a level in a supermarket; a real supermarket stocks ''thousands'' of individual products in ''hundreds'' of different brands, each and every one with different label designs, and the time it would take to design (or license) all that packaging and trademarks could easily add up to several games' worth of development cycles. So they use a handful of designs over and over. And it works to their favor: We accept less detail because it is not central to the game.

to:

Video games have their own version of this law, in that any detail in the game requires a significant investment of time and manpower to develop between art asset creation, writing, programming, and insertion into the game. Details of lesser importance get economized: One-off [=NPCs=] rarely ever get anything more than a [[YouAllLookFamiliar generic sprite or character model]], have only the most generic walking animations, and have [[NominalImportance no name]]. [[InterfaceSpoiler You can tell that a character will play some role in the plot [[InterfaceSpoiler if they have an unusually complex character model or a unique headshot next to their dialog.]] Plotwise, this serves to separate [[RoundCharacter Round]] and {{Flat Character}}s. Since artists create video game worlds from scratch, scenery also obeys the law. Suppose that they set a level in a supermarket; a real supermarket stocks ''thousands'' of individual products in ''hundreds'' of different brands, each and every one with different label designs, and the time it would take to design (or license) all that packaging and trademarks could easily add up to several games' worth of development cycles. So they use a handful of designs over and over. And it works to their favor: We accept less detail because it is not central to the game.
Is there an issue? Send a MessageReason:
None


Video games have their own version of this law, in that any detail in the game requires a significant investment of time and manpower to develop between art asset creation, writing, programming, and insertion into the game. Details of lesser importance get economized: One-off [=NPCs=] rarely ever get anything more than a [[YouAllLookFamiliar generic sprite or character model]], have only the most generic walking animations, and have [[NominalImportance no name]]. You can tell that a character will play some role in the plot if they have an unusually complex character model or a unique headshot next to their dialog. Plotwise, this serves to separate [[RoundCharacter Round]] and {{Flat Character}}s. Since artists create video game worlds from scratch, scenery also obeys the law. Suppose that they set a level in a supermarket; a real supermarket stocks ''thousands'' of individual products in ''hundreds'' of different brands, each and every one with different label designs, and the time it would take to design (or license) all that packaging and trademarks could easily add up to several games' worth of development cycles. So they use a handful of designs over and over. And it works to their favor: We accept less detail because it is not central to the game.

to:

Video games have their own version of this law, in that any detail in the game requires a significant investment of time and manpower to develop between art asset creation, writing, programming, and insertion into the game. Details of lesser importance get economized: One-off [=NPCs=] rarely ever get anything more than a [[YouAllLookFamiliar generic sprite or character model]], have only the most generic walking animations, and have [[NominalImportance no name]]. [[InterfaceSpoiler You can tell that a character will play some role in the plot if they have an unusually complex character model or a unique headshot next to their dialog. dialog.]] Plotwise, this serves to separate [[RoundCharacter Round]] and {{Flat Character}}s. Since artists create video game worlds from scratch, scenery also obeys the law. Suppose that they set a level in a supermarket; a real supermarket stocks ''thousands'' of individual products in ''hundreds'' of different brands, each and every one with different label designs, and the time it would take to design (or license) all that packaging and trademarks could easily add up to several games' worth of development cycles. So they use a handful of designs over and over. And it works to their favor: We accept less detail because it is not central to the game.

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