Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* ''Webcomic/PennyArcade'' explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those [=GM=]s. How? Magic. Magic doesn't work like that? ''' ''MAGIC'' '''.
to:
* ''Webcomic/PennyArcade'' explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those [=GM=]s. How? Magic. [[AWizardDidIt Magic.]] [[MagicAIsMagicA Magic doesn't work like that? that?]] ''' ''MAGIC'' '''.
Changed line(s) 27 (click to see context) from:
* The infamous "Dungeon of Dorks" sketch (you know, "I'm attacking the darkness") has the Dungeon Master eventually reveal that he fudged a roll to avoid killing a player character whose player showed admirable gumption.
to:
* The infamous "Dungeon of Dorks" sketch (you know, "I'm attacking the darkness") has the Dungeon Master eventually reveal that he fudged a roll [[PetTheDog to avoid killing a player character character]] [[YouGotSpunk whose player showed admirable gumption.gumption]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** In the ''WebVideo/CounterMonkey'' episode "Botchamania", Spoony describes a game where the players were suffering from a streak of bad luck and he ''tried'' to help them out by giving them more Saving Throws than they should have rightly gotten under the circumstances. Unfortunately, their luck was so unbelievably bad that they kept rolling {{Critical Failure}}s, meaning Spoony's charity was just giving them more opportunities to screw up.
Is there an issue? Send a MessageReason:
None
Changed line(s) 16,17 (click to see context) from:
If the nice GM takes things too far, the players' victories can seem [[{{Railroading}} preordained and hollow.]] And Pelor help you if a KillerGameMaster is a cheating bastard... you might run up against a band of omniscient orcs that fight like they were trained as Spetsnaz. A sudden AssPull might save his VillainSue, or you could miss a twenty-foot-long dragon because you FailedASpotCheck. If a particular player gets annoying, his/her character might get [[DroppedABridgeOnHim a Pit Fiend dropped on them.]] (Hell, the ''[[TotalPartyKill entire party]]'' may fall victim to [[RocksFallEveryoneDies falling rocks]] if the GM's feeling especially vindictive.) And remember those blank dice? A computer can't feel spite ([[AIIsACrapshoot as far as we know]]), but you may yet come to miss the RandomNumberGod.
to:
If the nice GM takes things too far, the players' victories can seem [[{{Railroading}} preordained and hollow.]] And Pelor help you if a KillerGameMaster is a cheating bastard... you might run up against a band of omniscient orcs that fight like they were trained as Spetsnaz. A sudden AssPull might save his VillainSue, or you could miss a twenty-foot-long dragon because you FailedASpotCheck. If a particular player gets annoying, his/her their character might get [[DroppedABridgeOnHim a Pit Fiend dropped on them.]] (Hell, the ''[[TotalPartyKill entire party]]'' may fall victim to [[RocksFallEveryoneDies falling rocks]] if the GM's feeling especially vindictive.) And remember those blank dice? A computer can't feel spite ([[AIIsACrapshoot as far as we know]]), but you may yet come to miss the RandomNumberGod.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
But take heart! It can be nice to EarnYourHappyEnding, and it certainly feels good to have your characters triumph in [[GodIsEvil this GM's]] [[CrapsackWorld mad world.]] It can often be more fun to be killed by this GM than to survive the entire adventure of a GM that's ''[[MontyHaul too nice]]''.
to:
But take heart! It can be nice to EarnYourHappyEnding, and it certainly feels good to have your characters triumph in [[GodIsEvil this GM's]] [[CrapsackWorld mad world.]] It can often be more fun to be killed by this GM than to survive the entire adventure of a GM that's ''[[MontyHaul too nice]]''. And always remember, the GM's word may be absolute ''in'' the game, but kicking a ''excessively'' jerkassish GM out is ''not'' unheard of.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Nimble in ''Film/TheGamers'' is basically able to change the rules of the game at will. His antics include {{Back Stab}}bing a powerful enemy with a ballista, and {{Retcon}}ning his own death ''three times''.
-->'''Nimble''': "Did I say walk down the corridor? I meant sneak down the corridor."\\
'''Nimble''': "Did I say sneak down the corridor? ...I crawl down the corridor. Inch by inch. Looking for traps."\\
'''Nimble''': ''[To Rogar, the party tank]'' "OK, actually, you go first."
-->'''Nimble''': "Did I say walk down the corridor? I meant sneak down the corridor."\\
'''Nimble''': "Did I say sneak down the corridor? ...I crawl down the corridor. Inch by inch. Looking for traps."\\
'''Nimble''': ''[To Rogar, the party tank]'' "OK, actually, you go first."
Is there an issue? Send a MessageReason:
Added namespaces.
Changed line(s) 22 (click to see context) from:
* ''IrregularWebcomic'' references this [[http://www.irregularwebcomic.net/37.html here]]. (The characters are in a DeepImmersionGaming situation, so it makes sense in that context.)
to:
* ''IrregularWebcomic'' ''Webcomic/IrregularWebcomic'' references this [[http://www.irregularwebcomic.net/37.html here]]. (The characters are in a DeepImmersionGaming situation, so it makes sense in that context.)
Changed line(s) 24 (click to see context) from:
* PennyArcade explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those [=GM=]s. How? Magic. Magic doesn't work like that? ''' ''MAGIC'' '''.
to:
* PennyArcade ''Webcomic/PennyArcade'' explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those [=GM=]s. How? Magic. Magic doesn't work like that? ''' ''MAGIC'' '''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 33 (click to see context) from:
** And then amped up when SelfDemonstrating/DocScratch, kills twinbuilder (the [=GM=] at the time) and takes over the game temporarily, abusing his [=GM=] powers, even up to the point where he becomes a boss.[[note]] That doesn't keep the players from [[CurbStompBattle curb-stomping]] him though. [[/note]]
to:
** And then amped up when SelfDemonstrating/DocScratch, SelfDemonstrating/DocScratch kills twinbuilder (the [=GM=] at the time) and takes over the game temporarily, abusing his [=GM=] powers, even up to the point where he becomes a boss.[[note]] That doesn't keep the players from [[CurbStompBattle curb-stomping]] him though. [[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
While Video Games are run by a cold, inhuman computer, TabletopGames can be more flexible because they spring from the mind of living, breathing GameMaster (who may or may not be cold and inhuman.) The RandomNumberGod's power can be broken, plot-devices can appear to [[DeusExMachina save]] or [[DiabolusExMachina bedevil]] the players, encounters can suddenly [[DynamicDifficulty become harder or easier]] and, depending on whether or not the game is SeriousBusiness, in-jokes can abound. There are even specialty "Dungeon Master's Dice," which are more-or-less the same... but blank on every face!
to:
While Video Games are run by a cold, inhuman computer, TabletopGames can be more flexible because they spring from the mind of living, breathing GameMaster (who may or may not be cold and inhuman.) The RandomNumberGod's power can be broken, plot-devices can appear to [[DeusExMachina save]] or [[DiabolusExMachina bedevil]] the players, encounters can suddenly [[DynamicDifficulty become harder or easier]] and, depending on whether or not the game is SeriousBusiness, in-jokes can abound. There are even specialty "Dungeon Master's Dice," UsefulNotes/{{Dice}}," which are more-or-less the same... but blank on every face!
Changed line(s) 34 (click to see context) from:
----
to:
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,6 (click to see context) from:
->''The only reason a DM rolls dice is for the sound they make.''
->--Creator/GaryGygax
->''Rule Zero: "The GM is always right."''
->--Urban Dictionary
->--Creator/GaryGygax
->''Rule Zero: "The GM is always right."''
->--Urban Dictionary
to:
->''"The only reason a DM rolls dice is for the sound they make.
->--Creator/GaryGygax
->''Rule Zero: "The GM is always right.
->''"Rule Zero: The GM is always right."''
-->--'''Urban Dictionary'''
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
But take heart! It can be nice to EarnYourHappyEnding, and it certainly feels good to have your characters triumph in [[GodIsEvil this GM's]] [[CrapsackWorld mad world.]] It can often be more fun to be killed by this GM than to survive the entire adventure of a GM that's too ''nice''.
to:
But take heart! It can be nice to EarnYourHappyEnding, and it certainly feels good to have your characters triumph in [[GodIsEvil this GM's]] [[CrapsackWorld mad world.]] It can often be more fun to be killed by this GM than to survive the entire adventure of a GM that's ''[[MontyHaul too ''nice''.nice]]''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Roleplay/DestroyTheGodmodder'': Due to the meta nature of the game, the fact that this is one of its founding tropes is lampshaded every once in a while by characters. The best part is that its revealed in-universe that some of the characters are aware of their own fictionality, even ''after'' the point in the second main game when the game master is pulled into the game and a good number of the players decide to get revenge.
** And then amped up when SelfDemonstrating/DocScratch, kills twinbuilder (the [=GM=] at the time) and takes over the game temporarily, abusing his [=GM=] powers, even up to the point where he becomes a boss.[[note]] That doesn't keep the players from [[CurbStompBattle curb-stomping]] him though. [[/note]]
** And then amped up when SelfDemonstrating/DocScratch, kills twinbuilder (the [=GM=] at the time) and takes over the game temporarily, abusing his [=GM=] powers, even up to the point where he becomes a boss.[[note]] That doesn't keep the players from [[CurbStompBattle curb-stomping]] him though. [[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* ''SwordArtOnline'' has two examples.
to:
* ''SwordArtOnline'' ''LightNovel/SwordArtOnline'' has two examples.
Is there an issue? Send a MessageReason:
None
Changed line(s) 30 (click to see context) from:
** [[spoiler:Nobuyuki Sugou, a CorruptCorporateExecutive who traps the minds of many SAO players after that game is cleared for MindControl experiments and is GM of Alfheim Online. When Kirito reunites with Asuna, he uses his GM privileges to use an unreleased, overpowered spell to bind them and modify Kirito's pain absorbers while torturing him. He is ultimately defeated when Kayaba's virtual ghost allows Kirito to [[HoistOnHisOwnPetard use his administrative privileges and pull this trope on Sugou.]]]]
to:
** [[spoiler:Nobuyuki Sugou, a CorruptCorporateExecutive who traps the minds of many SAO players after that game is cleared for MindControl experiments and is GM of Alfheim Online. When Kirito reunites with Asuna, he uses his GM privileges to use an unreleased, overpowered spell to bind them and modify Kirito's pain absorbers while torturing him. He is ultimately defeated when Kayaba's virtual ghost allows Kirito to [[HoistOnHisOwnPetard [[HoistByHisOwnPetard use his administrative privileges and pull this trope on Sugou.]]]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''SwordArtOnline'' has two examples.
** [[spoiler:Akihiko Kayaba, who became a KillerGameMaster when he trapped all the players in SAO, had their avatars permanently deleted on death, and also killed players who died in-game in the real world. He appears in-game as Knights of the Blood Oath guildmaster Heathcliff, using his administrative privileges to keep himself alive long enough to be the eventual [[TheStarscream traitorous]] FinalBoss. Subverted in his last duel with Kirito, though, when he did away with his GM advantages (he was good even without help from the system) and [[GracefulLoser accepted his defeat with elegance.]]]]
** [[spoiler:Nobuyuki Sugou, a CorruptCorporateExecutive who traps the minds of many SAO players after that game is cleared for MindControl experiments and is GM of Alfheim Online. When Kirito reunites with Asuna, he uses his GM privileges to use an unreleased, overpowered spell to bind them and modify Kirito's pain absorbers while torturing him. He is ultimately defeated when Kayaba's virtual ghost allows Kirito to [[HoistOnHisOwnPetard use his administrative privileges and pull this trope on Sugou.]]]]
** [[spoiler:Akihiko Kayaba, who became a KillerGameMaster when he trapped all the players in SAO, had their avatars permanently deleted on death, and also killed players who died in-game in the real world. He appears in-game as Knights of the Blood Oath guildmaster Heathcliff, using his administrative privileges to keep himself alive long enough to be the eventual [[TheStarscream traitorous]] FinalBoss. Subverted in his last duel with Kirito, though, when he did away with his GM advantages (he was good even without help from the system) and [[GracefulLoser accepted his defeat with elegance.]]]]
** [[spoiler:Nobuyuki Sugou, a CorruptCorporateExecutive who traps the minds of many SAO players after that game is cleared for MindControl experiments and is GM of Alfheim Online. When Kirito reunites with Asuna, he uses his GM privileges to use an unreleased, overpowered spell to bind them and modify Kirito's pain absorbers while torturing him. He is ultimately defeated when Kayaba's virtual ghost allows Kirito to [[HoistOnHisOwnPetard use his administrative privileges and pull this trope on Sugou.]]]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
->--GaryGygax
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In WebVideo/SpoonysCampaign, during one battle where Skitch's character Garret is downed and fails a death saving throw, [[WebVideo/TheSpoonyExperiment Spoony]] fudges it in order to make up for an unexplained AC penalty that came up (and was apparently a glitch in the character builder program). Or at least he tried, but Skitch was kind of spacing out and missed what was happening, causing Spoony to rescind his charity.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15,16 (click to see context) from:
If the nice GM takes things too far, the players' victories can seem [[{{Railroading}} preordained and hollow.]] And Pelor help you if a KillerGameMaster is a cheating bastard... you might run up against a band of [[TheAIIsACheatingBastard omniscient orcs that fight like they were trained as Spetsnaz.]] A sudden AssPull might save his VillainSue, or you could miss a twenty-foot-long dragon because you FailedASpotCheck. If a particular player gets annoying, his/her character might get [[DroppedABridgeOnHim a Pit Fiend dropped on them.]] (Hell, the ''[[TotalPartyKill entire party]]'' may fall victim to [[RocksFallEveryoneDies falling rocks]] if the GM's feeling especially vindictive.) And remember those blank dice? A computer can't feel spite ([[AIIsACrapshoot as far as we know]]), but you may yet come to miss the RandomNumberGod.
to:
If the nice GM takes things too far, the players' victories can seem [[{{Railroading}} preordained and hollow.]] And Pelor help you if a KillerGameMaster is a cheating bastard... you might run up against a band of [[TheAIIsACheatingBastard omniscient orcs that fight like they were trained as Spetsnaz.]] Spetsnaz. A sudden AssPull might save his VillainSue, or you could miss a twenty-foot-long dragon because you FailedASpotCheck. If a particular player gets annoying, his/her character might get [[DroppedABridgeOnHim a Pit Fiend dropped on them.]] (Hell, the ''[[TotalPartyKill entire party]]'' may fall victim to [[RocksFallEveryoneDies falling rocks]] if the GM's feeling especially vindictive.) And remember those blank dice? A computer can't feel spite ([[AIIsACrapshoot as far as we know]]), but you may yet come to miss the RandomNumberGod.
Is there an issue? Send a MessageReason:
None
Changed line(s) 26 (click to see context) from:
* The infamous "Dungeon of Dorks" sketch (you know, the thing with "I'm attacking the darknesss") has the dungeonmaster eventually reveal that he fudged a roll to avoid killing a player character whose gumption he admired.
to:
* The infamous "Dungeon of Dorks" sketch (you know, the thing with "I'm attacking the darknesss") darkness") has the dungeonmaster Dungeon Master eventually reveal that he fudged a roll to avoid killing a player character whose gumption he admired.player showed admirable gumption.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** This is also the case with ''TabletopGame/{{Paranoia}}'', to the point that GM Fiat is a listed equipment type.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The infamous "Dungeon of Dorks" sketch (you know, the thing with "I'm attacking the darknesss") has the dungeonmaster eventually reveal that he fudged a roll to avoid killing a player character whose gumption he admired.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The rules of the parody RPG ''TabletopGame/{{Hol}}'' explicitly state that the "[=HoLmeister=]" is allowed to cheat whenever he wants to. Period.
Is there an issue? Send a MessageReason:
namespace+
Changed line(s) 1 (click to see context) from:
->''The only reason a DM rolls dice is for the sound they make.''
to:
->''The only reason a DM rolls dice is for the sound they make.'' ''
Changed line(s) 22 (click to see context) from:
* In the ''DextersLaboratory'' episode "D&DD", we see Dexter as a KillerGameMaster, cheating at dice rolls and throwing badly unbalanced encounters at his party for the express intent of "winning".
to:
* In the ''DextersLaboratory'' ''WesternAnimation/DextersLaboratory'' episode "D&DD", we see Dexter as a KillerGameMaster, cheating at dice rolls and throwing badly unbalanced encounters at his party for the express intent of "winning".
Deleted line(s) 25 (click to see context) :
<<|TabletopGames|>>
Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
! Examples:
to:
! In-universe Examples:
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* PennyArcade explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those GMs. How? Magic. Magic doesn't work like that? ''' ''MAGIC'' '''.
to:
* PennyArcade explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those GMs.[=GM=]s. How? Magic. Magic doesn't work like that? ''' ''MAGIC'' '''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PennyArcade explores this relatively frequently, sarcastically (how else would they do things?) suggesting ''supreme'' vindictiveness on the part of those GMs. How? Magic. Magic doesn't work like that? ''' ''MAGIC'' '''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* In the ''DextersLaboratory'' episode "D&DD", we see Dexter as a KillerGameMaster, cheating at dice rolls and throwing badly unbalanced encounters at his party for the express intent of "winning".
Is there an issue? Send a MessageReason:
None
Deleted line(s) 18,19 (click to see context) :
As a tabletop roleplaying game trope, real life examples should go in the [[TroperTales/TheGMIsACheatingBastard Troper Tales page]].
Deleted line(s) 23,26 (click to see context) :
[[foldercontrol]]
[[folder: Web Comics ]]
[[folder: Web Comics ]]
Deleted line(s) 28,29 (click to see context) :
[[/folder]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
As a tabletop roleplaying game trope, real life examples should go in the [[TroperTales/TheGMIsACheatingBastard Troper Tales page]].
----
! Examples:
[[foldercontrol]]
[[folder: Web Comics ]]
* ''IrregularWebcomic'' references this [[http://www.irregularwebcomic.net/37.html here]]. (The characters are in a DeepImmersionGaming situation, so it makes sense in that context.)
[[/folder]]
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
But take heart! It can be nice to EarnYourHappyEnding, and it certainly feels good to have your characters triumph in [[GodIsEvil this GM's]] [[CrapsackWorld mad world.]]
----
----
to:
But take heart! It can be nice to EarnYourHappyEnding, and it certainly feels good to have your characters triumph in [[GodIsEvil this GM's]] [[CrapsackWorld mad world.]]
----]] It can often be more fun to be killed by this GM than to survive the entire adventure of a GM that's too ''nice''.
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
->''The only reason a DM rolls dice is for the sound they make.'' --Gary Gygax
to:
->''The only reason a DM rolls dice is for the sound they make.'' --Gary Gygax
''
->--GaryGygax
->''Rule Zero: "The GM is always right."''
->--Urban Dictionary
->--GaryGygax
->''Rule Zero: "The GM is always right."''
->--Urban Dictionary