History Main / TheBattleDidntCount

28th Aug '16 10:23:48 AM billybobfred
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** Played [[GuideDangIt confusingly]] straight by [[spoiler:Asgore. At this point, you've spent the entire game knowing that defeating monsters in battle will kill them for real, but Asgore arbitrarily manages to survive with 1 HP.]]
28th Aug '16 10:19:53 AM billybobfred
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** A similar example occurs in Undertale; If you decide to kill Napstablook (who is a ghost) then after the fight is over he awkwardly admits that he can't actually be killed and was only lowering his HP value out of politeness.



* Subverted in ''VideoGame/{{Undertale}}''. [[spoiler:The fight with Toriel]] is set up to appear as a Straight example. [[spoiler:[[KilledOffForReal It isn't.]] [[KillEmAll All fights not]] [[EverybodyLives ending in Mercy]] [[DeaderThanDead are fatal.]] [[AnyoneCanDie No exceptions.]]]].

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* Subverted in ''VideoGame/{{Undertale}}''. [[spoiler:The ''VideoGame/{{Undertale}}'':
** If you
fight Napstablook, they'll eventually admit that ghosts can't actually be killed and they were only lowering their HP bar to be polite. They then decide that this actually made things ''more'' awkward, so they run away and tell you to pretend you beat them.
** The battle
with Toriel]] is Toriel seems set up to appear as a Straight example. [[spoiler:[[KilledOffForReal It isn't.]] [[KillEmAll All fights not]] [[EverybodyLives ending invoke this trope; she outright tells you she's testing your strength, and in Mercy]] [[DeaderThanDead are fatal.]] [[AnyoneCanDie No exceptions.]]]].most [=RPGs=], a friendly character fighting you for this reason won't actually ''die''. [[spoiler:But Toriel will. Even if you realize that wiping out her last HP will kill her, and try just weakening her to get her to give up (which does work on some earlier enemies, if you couldn't figure out how to placate them correctly), you'll deal a surprise CriticalHit, just to make sure you kill her.]]
6th Aug '16 3:26:29 PM nombretomado
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* The SNES game ''The Death and Return of Superman'' does this with the battle against Doomsday, who killed Superman in the "Death of Superman" arc of the DCUniverse continuity. Even if you defeat him, he'll simply get up again and proceed to kill him. Likewise, due to it following the comic story, even though you have to defeat the Cyborg-Superman as both the Eradicator and later Superboy, after you deplete his health he automatically gets back up and defeats you.

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* The SNES game ''The Death and Return of Superman'' does this with the battle against Doomsday, who killed Superman in the "Death of Superman" arc of the DCUniverse Franchise/DCUniverse continuity. Even if you defeat him, he'll simply get up again and proceed to kill him. Likewise, due to it following the comic story, even though you have to defeat the Cyborg-Superman as both the Eradicator and later Superboy, after you deplete his health he automatically gets back up and defeats you.
29th Jul '16 9:20:57 AM FateStayWho
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** ''VideoGame/KingdomHearts358DaysOver2 358/2 Days'': The last boss is a fight against Riku that the game expects you to win, but the story dictates that he brings Roxas to Naminé so ''VideoGame/KingdomHeartsII'' can happen. Due to this, the cutscene after shows him getting up and using the power of Darkness to overcome Roxas.
** ''VideoGame/KingdomHeartsBirthBySleep'': So Terra managed to beat up Master Xehanort and everything's fine and dandy right? [[spoiler: The following cutscene has him committing GrandTheftMe on Terra and leading onto the ''true'' final fight of Terra's story.]]

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** ''VideoGame/KingdomHearts358DaysOver2 358/2 Days'': The last boss is a fight against Riku that the game expects you to win, but the story dictates that he brings Roxas to Naminé so ''VideoGame/KingdomHeartsII'' can happen. Due to this, the cutscene after shows him getting up and using the power of Darkness to overcome Roxas.
Roxas after losing the initial fight.
** ''VideoGame/KingdomHeartsBirthBySleep'': So Terra managed to beat up Master Xehanort and everything's fine and dandy right? [[spoiler: The following cutscene has him committing GrandTheftMe on Terra and leading onto the ''true'' final fight of Terra's story. That said, Xehanort is losing the fight in said cutscene before possessing Terra, so the fight's outcome wasn't completely ignored.]]



** Both ''VideoGame/KnightsOfTheOldRepublic'' games involve this as a FinalBossPreview, with Darths Malak and Sion respectively. The fight against Sion is awesome; the one against Malak isn't.

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** Both ''VideoGame/KnightsOfTheOldRepublic'' games involve this as a FinalBossPreview, with Darths Malak and Sion respectively. The fight against Sion is awesome; the one against Malak isn't. In Sion's case it's justified, he's using the Force to hold his body together in spite all of the damage he takes. Earlier in the game being on an exploding starship failed to kill him, so naturally you can't either.



* In a similar vein to the above example, [[SpiritualSuccessor fittingly enough]], ''VideoGame/GuiltyGear'' has a few examples of this whenever a "relatively normal" ([[RagtagBunchOfMisfits note the quotation marks]]) character takes on the likes of, say, [[HumanoidAbomination Sol Badguy]], [[RealityWarper Bedman]] or [[OurVampiresAreDifferent Slayer]]. Many characters who manage to "defeat" Sol in a fight, for instance, will note afterwards that he was holding back his full power tremendously, partly because [[PersonOfMassDestruction he'd destroy the entire area if he went all-out]], and partly because [[BrilliantButLazy he's a bit of a lazy ass, even when it comes to fighting]].

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* In a similar vein to the above example, [[SpiritualSuccessor fittingly enough]], ''VideoGame/GuiltyGear'' has a few examples of this whenever a "relatively normal" ([[RagtagBunchOfMisfits note the quotation marks]]) character takes on the likes of, say, [[HumanoidAbomination Sol Badguy]], [[RealityWarper Bedman]] or [[OurVampiresAreDifferent Slayer]]. Many characters who manage to "defeat" Sol in a fight, for instance, will note afterwards that he was holding back his full power tremendously, partly because [[PersonOfMassDestruction he'd destroy the entire area if he went all-out]], and partly because [[BrilliantButLazy he's a bit of a lazy ass, even when it comes to fighting]]. In Slayer's case, his defeat pose doesn't even consist of him being knocked out like everyone, he just lays on the ground in pose that indicates less that he lost and more that he's done fighting.



* ''VideoGame/LufiaIIRiseOfTheSinistrals'', in the battle against Gades. You win, but he blasts you anyway. Then again, you're really not supposed to win, unless you've grinded an unholy amount. He drops a nifty weapon, though, so it's in your best interests to try.

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* ''VideoGame/LufiaIIRiseOfTheSinistrals'', in the first battle against Gades. You win, but he blasts you anyway. Then again, [[HopelessBossBattle you're really not supposed to win, win]], unless you've grinded an unholy amount.amount. In fact he's actually stronger than in the rematch were you're supposed to beat him. He drops a nifty weapon, though, so it's in your best interests to try.



** ''VideoGame/LufiaTheLegendReturns'' has several similar fights, in which you're expected to lose, but if you do win, you get a powerful piece of equipment and then get blasted in a cutscene.

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** ''VideoGame/LufiaTheLegendReturns'' has several similar fights, fights (once again this includes Gades, but also multiple fights with Daos), in which you're expected to lose, but if you do win, you get a powerful piece of equipment and then get blasted in a cutscene.



** In ''VideoGame/MassEffect3'', during the fight with Kai Leng on Thessia, you take his shields down no less than three times, with him running off each time while his shields recharge and letting the accompanying Cerberus gunship rail on you. After the third time, a cutscene kicks in where, in a superb display of CutsceneIncompetence from Shepard and his squad mates, Kai Leng - seemingly unwinded - tosses them all aside and orders the helicoper to blow up the temple they're in. The fight is incredibly easy by comparison of a lot of encounters you've had by this point, making Kai Leng's 'victory' seem incredibly forced. It's only made worse by the fact Leng in-character is a SmugSnake who goes out of his way to [[IShallTauntYou mock you]] [[EvilIsPetty in an email]] [[KickTheDog for failing to save Thessia]].

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** In ''VideoGame/MassEffect3'', during the fight with Kai Leng on Thessia, you take his shields down no less than three times, with him running off each time while his shields recharge and letting the accompanying Cerberus gunship rail on you. After the third time, a cutscene kicks in where, in a superb display of CutsceneIncompetence from Shepard and his his/her squad mates, Kai Leng - seemingly unwinded - tosses them all aside and orders the helicoper to blow up the temple they're in. The fight is incredibly easy by comparison of a lot of encounters you've had by this point, making Kai Leng's 'victory' seem incredibly forced. It's only made worse by the fact Leng in-character is a SmugSnake who goes out of his way to [[IShallTauntYou mock you]] [[EvilIsPetty in an email]] [[KickTheDog for failing to save Thessia]].
18th Jul '16 9:29:33 PM M84
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* In ''Videogame/SaltAndSanctuary'', the first boss fight against The Unspeakable Deep will likely end in defeat the first time you face it since its attacks can kill all of the starting characters in one or two hits. You then wash up on the island's shore, where the game begins in earnest. Defeating the Unspeakable Deep is actually rather simple, if time-consuming, since all of its attacks are rather predictable and can be rolled through by a character with <25% equip load. Even if you beat it, the ship still sinks -- which makes sense since a huge demon is stomping around on it during a violent storm -- and you still wash up on the island's shore. Winning rewards you with 8000 salt (8800 if you picked the ring that grants bonus salt as a starting bonus) and various rare upgrade materials, so it's not a total waste of time.
16th Jul '16 4:17:16 PM Prometheus117
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** At the end of the game, you must choose which of your characters will fight which of the five final bosses. Choosing the wrong boss for a character will result in a HeadsIWinTailsYouLose scenario after you deplete the boss' health bar.

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** At the end of the game, you must choose which of your characters will fight which of the five final bosses. Choosing the wrong boss for a character will result in a HeadsIWinTailsYouLose scenario after you deplete the boss' health bar. It's especially bad in [[spoiler:Onyx's]] case, as all the other bosses can be killed [[MutualKill even if the character dies as well]] [[spoiler:and Gallon explicitly states that only someone with Odette's power and his blood can break the undead curse that keeps him immortal]], but [[spoiler:Onyx is completely fine against all but Mercedes]].
2nd Jul '16 9:05:14 AM SyphonVectorman
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** Also subverted in the remake of ''TalesOfDestiny''. If you win the first boss fight against Leon (he's supposed to arrest you for the plot to continue), you get a NonStandardGameOver where Rutee becomes proud enough of her abilities to go on some zany adventures unrelated to the main plot.

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** Also subverted in the remake original PSX version of ''TalesOfDestiny''. If you win the first boss fight against Leon (he's supposed to arrest you for the plot to continue), you get a NonStandardGameOver where Rutee becomes proud enough of her abilities to go on some zany adventures unrelated to the main plot.
17th May '16 2:00:27 PM Willbyr
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* ''KingdomHearts'':

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* ''KingdomHearts'':''Franchise/KingdomHearts'':
5th May '16 11:53:49 PM GoldenSeals
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** Actually, every NPC that you battle in the main series games could count given the fact that your character seems to be the only one to ever white/black out when the party is KO'd. Or it could be that everyone you battle thinks it's funny to attack the trainer after their Pokémon are downed.
*** It's even worse in games with the VS Seeker. You can knock out all of a person's mons, run up and down 100 times, then VS them again with their full party.
5th May '16 11:08:58 PM GoldenSeals
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* In a similar vein to the above example, [[SpiritualSuccessor fittingly enough]], ''VideoGame/GuiltyGear'' has a few examples of this whenever a "relatively normal" ([[RagtagBunchOfMisfits note the quotation marks]]) character takes on the likes of, say, [[HumanoidAbomination Sol Badguy]], [[RealityWarper Bedman]] or [[OurVampiresAreDifferent Slayer]]. Many characters who manage to "defeat" Sol in a fight, for instance, will note afterwards that he was holding back his full power tremendously, partly due to the fact that [[PersonOfMassDestruction he'd destroy the entire area if he went all-out]], and partly because [[BrilliantButLazy he's a bit of a lazy ass, even when it comes to fighting]].

to:

* In a similar vein to the above example, [[SpiritualSuccessor fittingly enough]], ''VideoGame/GuiltyGear'' has a few examples of this whenever a "relatively normal" ([[RagtagBunchOfMisfits note the quotation marks]]) character takes on the likes of, say, [[HumanoidAbomination Sol Badguy]], [[RealityWarper Bedman]] or [[OurVampiresAreDifferent Slayer]]. Many characters who manage to "defeat" Sol in a fight, for instance, will note afterwards that he was holding back his full power tremendously, partly due to the fact that because [[PersonOfMassDestruction he'd destroy the entire area if he went all-out]], and partly because [[BrilliantButLazy he's a bit of a lazy ass, even when it comes to fighting]].
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