History Main / TheBattleDidntCount

17th May '16 2:00:27 PM Willbyr
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* ''KingdomHearts'':

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* ''KingdomHearts'':''Franchise/KingdomHearts'':
5th May '16 11:53:49 PM GoldenSeals
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** Actually, every NPC that you battle in the main series games could count given the fact that your character seems to be the only one to ever white/black out when the party is KO'd. Or it could be that everyone you battle thinks it's funny to attack the trainer after their Pokémon are downed.
*** It's even worse in games with the VS Seeker. You can knock out all of a person's mons, run up and down 100 times, then VS them again with their full party.
5th May '16 11:08:58 PM GoldenSeals
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* In a similar vein to the above example, [[SpiritualSuccessor fittingly enough]], ''VideoGame/GuiltyGear'' has a few examples of this whenever a "relatively normal" ([[RagtagBunchOfMisfits note the quotation marks]]) character takes on the likes of, say, [[HumanoidAbomination Sol Badguy]], [[RealityWarper Bedman]] or [[OurVampiresAreDifferent Slayer]]. Many characters who manage to "defeat" Sol in a fight, for instance, will note afterwards that he was holding back his full power tremendously, partly due to the fact that [[PersonOfMassDestruction he'd destroy the entire area if he went all-out]], and partly because [[BrilliantButLazy he's a bit of a lazy ass, even when it comes to fighting]].

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* In a similar vein to the above example, [[SpiritualSuccessor fittingly enough]], ''VideoGame/GuiltyGear'' has a few examples of this whenever a "relatively normal" ([[RagtagBunchOfMisfits note the quotation marks]]) character takes on the likes of, say, [[HumanoidAbomination Sol Badguy]], [[RealityWarper Bedman]] or [[OurVampiresAreDifferent Slayer]]. Many characters who manage to "defeat" Sol in a fight, for instance, will note afterwards that he was holding back his full power tremendously, partly due to the fact that because [[PersonOfMassDestruction he'd destroy the entire area if he went all-out]], and partly because [[BrilliantButLazy he's a bit of a lazy ass, even when it comes to fighting]].
4th May '16 8:04:44 PM delightfulCheshire
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* Subverted in ''VideoGame/Undertale''. [[spoiler:The fight with Toriel]] is set up to appear as a Straight example. [[spoiler:[[KilledOffForReal It isn't.]] [[KillEmAll All fights not]] [[EverybodyLives ending in Mercy]] [[DeaderThanDead are fatal.]] [[AnyoneCanDie No exceptions.]]]].

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* Subverted in ''VideoGame/Undertale''.''VideoGame/{{Undertale}}''. [[spoiler:The fight with Toriel]] is set up to appear as a Straight example. [[spoiler:[[KilledOffForReal It isn't.]] [[KillEmAll All fights not]] [[EverybodyLives ending in Mercy]] [[DeaderThanDead are fatal.]] [[AnyoneCanDie No exceptions.]]]].
4th May '16 8:01:59 PM delightfulCheshire
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* Subverted in ''VideoGame/Undertale''. [[spoiler:The fight with Toriel]] is set up to appear as a Straight example. [[spoiler:[[KilledOffForReal It isn't.]] [[KillEmAll All fights not]] [[EverybodyLives ending in Mercy]] [[DeaderThanDead are fatal.]] [[AnyoneCanDie No exceptions.]]]].
4th May '16 1:06:43 PM AnoneMouseJr.
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** ''VideoGame/KingdomHeartsII'': Sephiroth. After losing to Sora in a one-on-one battle, he compliments Sora on his skill in wielding the Keyblade, but says that Cloud is the only one that could "eliminate him" and tells Sora to find Cloud so they could settle their feud. After Sora does this, a cutscene ensues that ends in Cloud and Sephiroth disappearing to parts unknown, still locked in battle.
4th Apr '16 12:06:12 PM hyphz
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* Pretty much every battle in ''VideoGame/EarthDefenseForce'' has this. The narrative describes the EDF forces dwindling and being driven back, with repeated need for decisive victories - yet in every battle the player has participated in, including ones that were supposed to be the decisive ones, the EDF trounced the Ravagers.
25th Mar '16 3:40:19 PM MarqFJA
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* Endemic in ''VideoGame/SenranKagura'', where opponents will frequently insist they weren't really trying or that the opponent's attacks were doing nothing, despite heavy evidence to the contrary (this being a setting where, fanservice aside, ClothingDamage is blatantly symbolic of actual wounds). There's a reason for it, though; even [[GreyAndGreyMorality "good" shinobi]] and bound by a code of conduct that put the mission above one's own life. Retreating from a fight they were committed to is grounds for execution.

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* Endemic in ''VideoGame/SenranKagura'', where opponents will frequently insist they weren't really trying or that the opponent's attacks were doing nothing, despite heavy evidence to the contrary (this being a setting where, fanservice aside, ClothingDamage is blatantly symbolic of actual wounds). There's a reason for it, though; even [[GreyAndGreyMorality "good" shinobi]] and are bound by a code of conduct that put the mission above one's own life. Retreating from a fight they were committed to is grounds for execution.
4th Mar '16 9:11:17 AM CharlotteML
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** A similar example occurs in Undertale; If you decide to kill Napstablook (who is a ghost) then after the fight is over he awkwardly admits that he can't actually be killed and was only lowering his HP value out of politeness.
17th Feb '16 5:58:23 PM Karxrida
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** ''VideoGame/KingdomHearts358DaysOver2 358/2 Days'': The last boss is a fight against Riku that the game expects you to win to beat the game, but the story dictates that he brings Roxas to Naminé so ''VideoGame/KingdomHeartsII'' can happen. Due to this, the cutscene after shows him getting up and using the power of Darkness to overcome Roxas.

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** ''VideoGame/KingdomHearts358DaysOver2 358/2 Days'': The last boss is a fight against Riku that the game expects you to win to beat the game, win, but the story dictates that he brings Roxas to Naminé so ''VideoGame/KingdomHeartsII'' can happen. Due to this, the cutscene after shows him getting up and using the power of Darkness to overcome Roxas.
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