History Main / TeleportSpam

25th May '16 10:13:51 AM Willbyr
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* Shiner's main ability in ''{{Psyren}}''. He pretty much crushes the Drifters by teleporting around, only to be stopped by [[spoiler:Shao]], who catches him mid-warp not once, but twice.
* In ''MahouSenseiNegima'', [[spoiler:Chao]] uses a time machine to teleport, making her one of the most dangerous combatants, as even expert fighters are incapable of hitting her. In order to counter it, Negi has to rig his own time machine in a similar fashion and pull a NoIAmBehindYou.

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* Shiner's main ability in ''{{Psyren}}''.''Manga/{{Psyren}}''. He pretty much crushes the Drifters by teleporting around, only to be stopped by [[spoiler:Shao]], who catches him mid-warp not once, but twice.
* In ''MahouSenseiNegima'', ''Manga/MahouSenseiNegima'', [[spoiler:Chao]] uses a time machine to teleport, making her one of the most dangerous combatants, as even expert fighters are incapable of hitting her. In order to counter it, Negi has to rig his own time machine in a similar fashion and pull a NoIAmBehindYou.



* Deville of Hückebein from ''[[MagicalGirlLyricalNanoha Magical Record Lyrical Nanoha Force]]''. While the ''Nanoha'' series had teleport spells before, their casting time usually took too long for this trope to apply. Deville, however, is able to teleport in the heat of combat, letting him keep up with [[SuperSpeed Fate]].

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* Deville of Hückebein from ''[[MagicalGirlLyricalNanoha ''[[Franchise/LyricalNanoha Magical Record Girl Lyrical Nanoha Force]]''. While the ''Nanoha'' series had teleport spells before, their casting time usually took too long for this trope to apply. Deville, however, is able to teleport in the heat of combat, letting him keep up with [[SuperSpeed Fate]].



* Sideways uses this in ''TransformersCybertron''. In one episode, the Autobots manage to beat it by attaching the Mini-Con Safeguard to Sideways' back, allowing them to track Sideways and blast him on appearance. In another episode, his reliance on this bites him in the aft. He sets the Atlantis' security system to block warping in order to prevent the humans and the Recon Mini-Con team from warp-dodging him. However, the group tricks him to a trash dump chute and drop him out... and since he set up the anti-warp field, he can't get back aboard.

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* Sideways uses this in ''TransformersCybertron''.''Anime/TransformersCybertron''. In one episode, the Autobots manage to beat it by attaching the Mini-Con Safeguard to Sideways' back, allowing them to track Sideways and blast him on appearance. In another episode, his reliance on this bites him in the aft. He sets the Atlantis' security system to block warping in order to prevent the humans and the Recon Mini-Con team from warp-dodging him. However, the group tricks him to a trash dump chute and drop him out... and since he set up the anti-warp field, he can't get back aboard.
12th May '16 8:17:25 AM LordInsane
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** While not quite as good at the offensive aspects of it (depending on reading they might need to gain shadowpouncing from somewhere else to able to take any action until their next turn including attacking ''after'' teleporting, and shadowcasters are not in any case martial types), Shadowcasters (from 3.5) can gain access to the Flicker mystery, which unlike almost any other teleportation effect allows teleportation as an immediate action while in effect. This means they can teleport whenever they want during a round -- including on enemies' turns (though attacks can only be avoided with a 50% chance).
28th Apr '16 9:45:04 PM Loekman3
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* A good number of [[KingdomHearts Organization XIII]] members can do this, but [[SpaceMaster Xigbar]] and [[PsychoElectro Larxene]] are among those that really makes an art of it. The former'll fly all over the arena and fire at you, making it almost impossible to see where he's attacking from, while the latter has "Teleport Rush." as one of her sleights in the original ''Chain of Memories''.

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* ''Franchise/KingdomHearts'':
**
A good number of [[KingdomHearts Organization XIII]] XIII members can do this, but [[SpaceMaster Xigbar]] and [[PsychoElectro Larxene]] are among those that really makes an art of it. The former'll fly all over the arena and fire at you, making it almost impossible to see where he's attacking from, while the latter has "Teleport Rush." as one of her sleights in the original ''Chain of Memories''.
12th Mar '16 6:18:34 PM StFan
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[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:Fan Fics]]

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[[folder:Fan Fics]]Works]]



* ''WebVideo/SuperPowerBeatDown'': ''Both'' the White Ranger and Scorpion liberally uses teleportation during their fight, mostly to avoid attacks but also to get a cheap blow from behind.



[[folder:Film]]

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[[folder:Film]][[folder:Films -- Animation]]
* In ''Disney/WreckItRalph'', Vanellope's glitching gives her the ability to teleport short distances when distressed. [[spoiler:She learns to control it and converts it into a GoodBadBug that the players love.]]
[[/folder]]

[[folder:Films -- Live-Action]]



* In ''Film/WreckItRalph'', Vanellope's glitching gives her the ability to teleport short distances when distressed. [[spoiler:She learns to control it and converts it into a GoodBadBug that the players love.]]



* The characters in ''Literature/HarryPotter'' don't tend to Apparate in the midst of battle quite as often as do the other examples on this page. However, [[ThoseTwoGuys Fred and George]] take advantage of the spell as soon as they're legally able to. Contrasting them with an older brother, their mother says "Bill didnít feel the need to Apparate every few feet!" (Amusingly, two books previously, they complained when their next oldest brother, Percy, also apparated down the stairs and the like just to show he could.)
* In TheGrimnoirChronicles, Faye is the most powerful Traveler that anyone has seen, and she has a knock-down, drag-out teleport fight with an Imperium ninja.

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* The characters in ''Literature/HarryPotter'' don't tend to Apparate in the midst of battle quite as often as do the other examples on this page. However, [[ThoseTwoGuys Fred and George]] take advantage of the spell as soon as they're legally able to. Contrasting them with an older brother, their mother says "Bill didnít didn't feel the need to Apparate every few feet!" (Amusingly, two books previously, they complained when their next oldest brother, Percy, also apparated down the stairs and the like just to show he could.)
* In TheGrimnoirChronicles, ''Literature/TheGrimnoirChronicles'', Faye is the most powerful Traveler that anyone has seen, and she has a knock-down, drag-out teleport fight with an Imperium ninja.



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



[[folder:Tabletop RPG]]
* Blink dogs in ''TabletopGame/DungeonsAndDragons''. Phase spiders, in another style -- pop on the Prime behind someone, bite, dive back into [[LayeredWorld Border Ethereal]], maneuver, repeat.
** And thus the ''Blink'' spell, especially when uncontrollability was buffed away in D&D 3.

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[[folder:Tabletop RPG]]
*
Games]]
* ''TabletopGame/DungeonsAndDragons'':
**
Blink dogs and thus the ''Blink'' spell, especially when uncontrollability was buffed away in ''TabletopGame/DungeonsAndDragons''. ''D&D'' 3rd edition.
**
Phase spiders, in another style -- pop on the Prime behind someone, bite, dive back into [[LayeredWorld Border Ethereal]], maneuver, repeat.
** And thus the ''Blink'' spell, especially when uncontrollability was buffed away in D&D 3.
repeat.



*** Conjurer Wizards gain the ability to make short distance teleportations in response to anything even when it's not their turn.
*** 4th Edition: Teleportation has become much more abundant, arcanists gaining a whole host of options (such as the Arcane Wayfarer paragon path). However, Swordmages, who [[MagicKnight specialize more in front-line combat]], fit the trope best.
** Inconstant Location psionic power from Complete Psionic, 3.5 edition.

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*** ** Conjurer Wizards gain the ability to make short distance teleportations in response to anything even when it's not their turn.
*** ** 4th Edition: Teleportation has become much more abundant, arcanists gaining a whole host of options (such as the Arcane Wayfarer paragon path). However, Swordmages, who [[MagicKnight specialize more in front-line combat]], fit the trope best.
** Inconstant Location psionic power from Complete Psionic, ''Complete Psionic'', 3.5 edition.



14th Feb '16 3:53:03 PM DarkHunter
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** Spamming the instant transmission is the only tactic that's successful in Goku's fight with Bills, all be it temporarily. (Bills targets the Earth instead, forcing Goku to take the blast.)

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** Spamming the instant transmission is the only tactic that's successful in Goku's fight with Bills, Beerus, all be it temporarily. (Bills (Beerus targets the Earth instead, forcing Goku to take the blast.)
30th Jan '16 11:16:11 AM Morgenthaler
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* One of the examples in the corebook of indie RPG ''DontRestYourHead'' described a character exploiting this tactic to win a gunfight. He ended up suffering temporary insanity due to using the power.

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* One of the examples in the corebook of indie RPG ''DontRestYourHead'' ''TabletopGame/DontRestYourHead'' described a character exploiting this tactic to win a gunfight. He ended up suffering temporary insanity due to using the power.



** ''WerewolfTheForsaken'' limits crossing the Gauntlet to whenever the characters are near a [[PlaceOfPower locus]]. However, certain werewolves (like Ithaeurs) have access to Gifts that allow them to jump across at will -- and bring the rest of their pack along with them.

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** ''WerewolfTheForsaken'' * ''TabletopGame/WerewolfTheForsaken'' limits crossing the Gauntlet to whenever the characters are near a [[PlaceOfPower locus]]. However, certain werewolves (like Ithaeurs) have access to Gifts that allow them to jump across at will -- and bring the rest of their pack along with them.
30th Jan '16 3:08:32 AM StarTropes
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* [[SufficientlyAdvancedAlien Q]] does this all the time on ''Series/StarTrekTheNextGeneration''.
21st Jan '16 5:41:27 PM ultimomant
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** ''Film/XMenOriginsWolverine'':\\\
Deadpool.\\\
As well as John Wraith. Deadpool did [[PowersAsPrograms borrow it from him]], after all. [[spoiler:Which didn't help much when Victor figured out that he teleported in a predictable pattern, and got him to teleport into roughly the same area as Victor's claws, with predictable results.]]
** Azazel's power in ''Film/XMenFirstClass''.

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** ''Film/XMenOriginsWolverine'':\\\
Deadpool.\\\
''Film/XMenOriginsWolverine'': Deadpool. As well as John Wraith. Deadpool did [[PowersAsPrograms borrow it from him]], after all. [[spoiler:Which didn't help much when Victor figured out that he teleported in a predictable pattern, and got him to teleport into roughly the same area as Victor's claws, with predictable results.]]
** Azazel's power in ''Film/XMenFirstClass''. [[spoiler:He's particularly fond of teleporting with someone several hundred feet into the air and then letting go... It also doesn't hurt that it runs in the family since Azazel is Nightcrawler's biological father.]]



* Used to great effect by Azazel in ''Film/XMenFirstClass''. [[spoiler:He's particularly fond of teleporting with someone several hundred feet into the air and then letting go... It also doesn't hurt that it runs in the family since Azazel is Nightcrawler's biological father.]]
17th Jan '16 5:45:27 PM nombretomado
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* In ''StarControl 2'', the Arilou Lalee'lay Skiff can randomly teleport around the battle space. Unfortunately, it's random, so there's a chance of it putting you right in the enemies' sights. [[TeleFrag Or inside a planet.]]

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* In ''StarControl 2'', ''VideoGame/StarControlII'', the Arilou Lalee'lay Skiff can randomly teleport around the battle space. Unfortunately, it's random, so there's a chance of it putting you right in the enemies' sights. [[TeleFrag Or inside a planet.]]
14th Jan '16 10:42:37 AM josh6243
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* ''VideoGame/SuperMarioWorldPiranhaIsland'': the Magipiranhas, like their Koopa counterparts, frequently teleport when they're attacking Mario. The Green Magipiranhas specialize in this as they can poof away when Mario attempts to go near them.
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